diff --git a/clients/admin/MainDashboard/components/Translate/Translate.js b/clients/admin/MainDashboard/components/Translate/Translate.js index 41abf0fcc..e3fb89730 100644 --- a/clients/admin/MainDashboard/components/Translate/Translate.js +++ b/clients/admin/MainDashboard/components/Translate/Translate.js @@ -1,4 +1,4 @@ -import {RemoteImage,FeaturedImage, PostExcerpt, PostTitle} from "../../../../components/RemotePost"; +import {RemoteImage, FeaturedImage, PostExcerpt, PostTitle} from "../../../../components/RemotePost"; import {Component} from "@wordpress/element"; import url from "../../../../components/functions/url"; import {Grid, Col, Row} from "react-bootstrap"; @@ -102,8 +102,8 @@ export default class Translate extends Component { + {'max-width': '100%'} + }> @@ -148,13 +148,17 @@ export default class Translate extends Component {

Reach A Global Audience

-

Caldera Forms + Weglot gives your site magic super powers. Weglot automatically translates your whole site in minutes, including your forms. It supports more than 100 languages, and it’s compatible with any WordPress themes and plugins.

-

Surprise: your whole site is translated automatically, forms, post content, menus, everything. Magic.

+

Caldera Forms + Weglot gives your site magic super powers. Weglot automatically translates + your whole site in minutes, including your forms. It supports more than 100 languages, and + it’s compatible with any WordPress themes and plugins.

+

Surprise: your whole site is translated automatically, forms, post content, menus, + everything. Magic.

+ href={url({source: 'caldera-forms-admin-translate-tab'}, 'https://calderaforms.com/translate')} + className={'button button-primary cf-translate-cta'} + target={'_blank'} + > Get Started diff --git a/clients/components/DocSearch/Components/ToggleVisible.js b/clients/components/DocSearch/Components/ToggleVisible.js index 6af10a7bd..08f0dfed4 100755 --- a/clients/components/DocSearch/Components/ToggleVisible.js +++ b/clients/components/DocSearch/Components/ToggleVisible.js @@ -2,24 +2,6 @@ import React from 'react'; import {Glyphicon} from 'react-bootstrap'; export class ToggleVisible extends React.Component { - constructor(props) { - super(props); - this.state = { - isOpen: this.props.isOpen - }; - - this.text = this.text.bind(this); - this.title = this.title.bind(this); - this.icon = this.icon.bind(this); - this.supportUrl = this.supportUrl.bind(this); - } - - text() { - if (this.props.isOpen) { - return 'Close Search Panel' - } - return 'Open Search Panel' - } title() { if (this.props.isOpen) { @@ -28,14 +10,8 @@ export class ToggleVisible extends React.Component { return 'Open Search Panel'; } - icon() { - if (this.props.isOpen) { - return 'remove-circle'; - } - return 'search'; - } - supportUrl(){ + supportUrl() { return `https://calderaforms.com/support?utm_source=search&utm_term=${(this.props.lastParams.categories)}&utm_keyword=${encodeURIComponent(this.props.lastParams.s)}`; } @@ -43,21 +19,19 @@ export class ToggleVisible extends React.Component { render() { return ( - ); - + ); } diff --git a/clients/privacy/build/index.min.js b/clients/privacy/build/index.min.js index e5c8ef5bb..7f6cac80f 100644 --- a/clients/privacy/build/index.min.js +++ b/clients/privacy/build/index.min.js @@ -1972,11 +1972,11 @@ var meta = module.exports = { /* harmony import */ var __WEBPACK_IMPORTED_MODULE_21__FormGroup__ = __webpack_require__(370); /* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "f", function() { return __WEBPACK_IMPORTED_MODULE_21__FormGroup__["a"]; }); /* harmony import */ var __WEBPACK_IMPORTED_MODULE_22__Glyphicon__ = __webpack_require__(178); -/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "g", function() { return __WEBPACK_IMPORTED_MODULE_22__Glyphicon__["a"]; }); +/* unused harmony reexport Glyphicon */ /* harmony import */ var __WEBPACK_IMPORTED_MODULE_23__Grid__ = __webpack_require__(237); -/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "h", function() { return __WEBPACK_IMPORTED_MODULE_23__Grid__["a"]; }); +/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "g", function() { return __WEBPACK_IMPORTED_MODULE_23__Grid__["a"]; }); /* harmony import */ var __WEBPACK_IMPORTED_MODULE_24__HelpBlock__ = __webpack_require__(371); -/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "i", function() { return __WEBPACK_IMPORTED_MODULE_24__HelpBlock__["a"]; }); +/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "h", function() { return __WEBPACK_IMPORTED_MODULE_24__HelpBlock__["a"]; }); /* harmony import */ var __WEBPACK_IMPORTED_MODULE_25__Image__ = __webpack_require__(372); /* unused harmony reexport Image */ /* harmony import */ var __WEBPACK_IMPORTED_MODULE_26__InputGroup__ = __webpack_require__(373); @@ -1986,9 +1986,9 @@ var meta = module.exports = { /* harmony import */ var __WEBPACK_IMPORTED_MODULE_28__Label__ = __webpack_require__(377); /* unused harmony reexport Label */ /* harmony import */ var __WEBPACK_IMPORTED_MODULE_29__ListGroup__ = __webpack_require__(378); -/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "j", function() { return __WEBPACK_IMPORTED_MODULE_29__ListGroup__["a"]; }); +/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "i", function() { return __WEBPACK_IMPORTED_MODULE_29__ListGroup__["a"]; }); /* harmony import */ var __WEBPACK_IMPORTED_MODULE_30__ListGroupItem__ = __webpack_require__(238); -/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "k", function() { return __WEBPACK_IMPORTED_MODULE_30__ListGroupItem__["a"]; }); +/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "j", function() { return __WEBPACK_IMPORTED_MODULE_30__ListGroupItem__["a"]; }); /* harmony import */ var __WEBPACK_IMPORTED_MODULE_31__Media__ = __webpack_require__(145); /* unused harmony reexport Media */ /* harmony import */ var __WEBPACK_IMPORTED_MODULE_32__MenuItem__ = __webpack_require__(385); @@ -2024,7 +2024,7 @@ var meta = module.exports = { /* harmony import */ var __WEBPACK_IMPORTED_MODULE_47__PageItem__ = __webpack_require__(418); /* unused harmony reexport PageItem */ /* harmony import */ var __WEBPACK_IMPORTED_MODULE_48__Pager__ = __webpack_require__(420); -/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "l", function() { return __WEBPACK_IMPORTED_MODULE_48__Pager__["a"]; }); +/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "k", function() { return __WEBPACK_IMPORTED_MODULE_48__Pager__["a"]; }); /* harmony import */ var __WEBPACK_IMPORTED_MODULE_49__Pagination__ = __webpack_require__(421); /* unused harmony reexport Pagination */ /* harmony import */ var __WEBPACK_IMPORTED_MODULE_50__Panel__ = __webpack_require__(423); @@ -2040,13 +2040,13 @@ var meta = module.exports = { /* harmony import */ var __WEBPACK_IMPORTED_MODULE_55__ResponsiveEmbed__ = __webpack_require__(432); /* unused harmony reexport ResponsiveEmbed */ /* harmony import */ var __WEBPACK_IMPORTED_MODULE_56__Row__ = __webpack_require__(433); -/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "m", function() { return __WEBPACK_IMPORTED_MODULE_56__Row__["a"]; }); +/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "l", function() { return __WEBPACK_IMPORTED_MODULE_56__Row__["a"]; }); /* harmony import */ var __WEBPACK_IMPORTED_MODULE_57__SafeAnchor__ = __webpack_require__(54); /* unused harmony reexport SafeAnchor */ /* harmony import */ var __WEBPACK_IMPORTED_MODULE_58__SplitButton__ = __webpack_require__(434); /* unused harmony reexport SplitButton */ /* harmony import */ var __WEBPACK_IMPORTED_MODULE_59__Tab__ = __webpack_require__(436); -/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "n", function() { return __WEBPACK_IMPORTED_MODULE_59__Tab__["a"]; }); +/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "m", function() { return __WEBPACK_IMPORTED_MODULE_59__Tab__["a"]; }); /* harmony import */ var __WEBPACK_IMPORTED_MODULE_60__TabContainer__ = __webpack_require__(184); /* unused harmony reexport TabContainer */ /* harmony import */ var __WEBPACK_IMPORTED_MODULE_61__TabContent__ = __webpack_require__(185); @@ -2056,7 +2056,7 @@ var meta = module.exports = { /* harmony import */ var __WEBPACK_IMPORTED_MODULE_63__TabPane__ = __webpack_require__(257); /* unused harmony reexport TabPane */ /* harmony import */ var __WEBPACK_IMPORTED_MODULE_64__Tabs__ = __webpack_require__(438); -/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "o", function() { return __WEBPACK_IMPORTED_MODULE_64__Tabs__["a"]; }); +/* harmony reexport (binding) */ __webpack_require__.d(__webpack_exports__, "n", function() { return __WEBPACK_IMPORTED_MODULE_64__Tabs__["a"]; }); /* harmony import */ var __WEBPACK_IMPORTED_MODULE_65__Thumbnail__ = __webpack_require__(439); /* unused harmony reexport Thumbnail */ /* harmony import */ var __WEBPACK_IMPORTED_MODULE_66__ToggleButton__ = __webpack_require__(258); @@ -51258,12 +51258,12 @@ var DocLinks = function DocLinks(props) { __WEBPACK_IMPORTED_MODULE_0_react___default.a.Fragment, null, wp.element.createElement( - __WEBPACK_IMPORTED_MODULE_2_react_bootstrap__["j" /* ListGroup */], + __WEBPACK_IMPORTED_MODULE_2_react_bootstrap__["i" /* ListGroup */], { style: { padding: '12px' } }, wp.element.createElement( - __WEBPACK_IMPORTED_MODULE_2_react_bootstrap__["k" /* ListGroupItem */], + __WEBPACK_IMPORTED_MODULE_2_react_bootstrap__["j" /* ListGroupItem */], null, wp.element.createElement(__WEBPACK_IMPORTED_MODULE_1_react_emoji_render__["Twemoji"], { text: ':eyes:' }), wp.element.createElement( @@ -51273,7 +51273,7 @@ var DocLinks = function DocLinks(props) { ) ), wp.element.createElement( - __WEBPACK_IMPORTED_MODULE_2_react_bootstrap__["k" /* ListGroupItem */], + __WEBPACK_IMPORTED_MODULE_2_react_bootstrap__["j" /* ListGroupItem */], null, wp.element.createElement(__WEBPACK_IMPORTED_MODULE_1_react_emoji_render__["Twemoji"], { text: ':eyes:' }), wp.element.createElement( @@ -51283,7 +51283,7 @@ var DocLinks = function DocLinks(props) { ) ), wp.element.createElement( - __WEBPACK_IMPORTED_MODULE_2_react_bootstrap__["k" /* ListGroupItem */], + __WEBPACK_IMPORTED_MODULE_2_react_bootstrap__["j" /* ListGroupItem */], null, props.children ) @@ -52760,7 +52760,7 @@ var FormPrivacySettings = function FormPrivacySettings(props) { 'Enable' ), wp.element.createElement( - __WEBPACK_IMPORTED_MODULE_3_react_bootstrap__["i" /* HelpBlock */], + __WEBPACK_IMPORTED_MODULE_3_react_bootstrap__["h" /* HelpBlock */], null, 'If checked data for this form will be added to GDPR personal data requests, and deletes.' ) @@ -53031,7 +53031,7 @@ var IsEmailIdentifyingField = function IsEmailIdentifyingField(props) { ) ), wp.element.createElement( - __WEBPACK_IMPORTED_MODULE_2_react_bootstrap__["i" /* HelpBlock */], + __WEBPACK_IMPORTED_MODULE_2_react_bootstrap__["h" /* HelpBlock */], { className: 'screen-reader-text' }, @@ -53121,7 +53121,7 @@ var IsPiiField = function IsPiiField(props) { ) ), wp.element.createElement( - __WEBPACK_IMPORTED_MODULE_2_react_bootstrap__["i" /* HelpBlock */], + __WEBPACK_IMPORTED_MODULE_2_react_bootstrap__["h" /* HelpBlock */], { className: 'screen-reader-text' }, @@ -55528,18 +55528,18 @@ var HelpBox = function HelpBox(props) { wp.element.createElement(__WEBPACK_IMPORTED_MODULE_2_react_emoji_render__["Twemoji"], { text: ':volcano: Terms' }) ), wp.element.createElement( - __WEBPACK_IMPORTED_MODULE_4_react_bootstrap__["j" /* ListGroup */], + __WEBPACK_IMPORTED_MODULE_4_react_bootstrap__["i" /* ListGroup */], { style: { padding: '12px' } }, wp.element.createElement( - __WEBPACK_IMPORTED_MODULE_4_react_bootstrap__["k" /* ListGroupItem */], + __WEBPACK_IMPORTED_MODULE_4_react_bootstrap__["j" /* ListGroupItem */], null, wp.element.createElement(__WEBPACK_IMPORTED_MODULE_2_react_emoji_render__["Twemoji"], { text: ':eyes:' }), 'Email Identifying Fields: The field(s) of your form that can be used to determine whose data an entry belongs to.' ), wp.element.createElement( - __WEBPACK_IMPORTED_MODULE_4_react_bootstrap__["k" /* ListGroupItem */], + __WEBPACK_IMPORTED_MODULE_4_react_bootstrap__["j" /* ListGroupItem */], null, wp.element.createElement(__WEBPACK_IMPORTED_MODULE_2_react_emoji_render__["Twemoji"], { text: ':eyes:' }), 'Personally Identifying Fields (PII): The field(s) of your form that contain PII about the person identified in the email identifying field.' @@ -55622,7 +55622,7 @@ var FormSelectorNoGutenberg = function FormSelectorNoGutenberg(props) { }) ), wp.element.createElement( - __WEBPACK_IMPORTED_MODULE_3_react_bootstrap__["i" /* HelpBlock */], + __WEBPACK_IMPORTED_MODULE_3_react_bootstrap__["h" /* HelpBlock */], null, 'Choose a form to edit privacy settings for.' ) diff --git a/clients/privacy/build/index.min.js.map b/clients/privacy/build/index.min.js.map index f9db68098..76b621494 100644 --- a/clients/privacy/build/index.min.js.map +++ b/clients/privacy/build/index.min.js.map @@ -1 +1 @@ -{"version":3,"sources":["webpack:///webpack/bootstrap 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'production') {\n var ReactIs = require('react-is');\n\n // By explicitly using `prop-types` you are opting into new development behavior.\n // http://fb.me/prop-types-in-prod\n var throwOnDirectAccess = true;\n module.exports = require('./factoryWithTypeCheckers')(ReactIs.isElement, throwOnDirectAccess);\n} else {\n // By explicitly using `prop-types` you are opting into new production behavior.\n // http://fb.me/prop-types-in-prod\n module.exports = require('./factoryWithThrowingShims')();\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/prop-types/index.js\n// module id = 2\n// module chunks = 0 2 5","import _Object$assign from \"../../core-js/object/assign\";\nexport default function _extends() {\n _extends = _Object$assign || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n };\n\n return _extends.apply(this, arguments);\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/node_modules/@babel/runtime-corejs2/helpers/esm/extends.js\n// module id = 3\n// module chunks = 0 2","import _Object$keys from \"../../core-js/object/keys\";\nexport default function _objectWithoutPropertiesLoose(source, excluded) {\n if (source == null) return {};\n var target = {};\n\n var sourceKeys = _Object$keys(source);\n\n var key, i;\n\n for (i = 0; i < sourceKeys.length; i++) {\n key = sourceKeys[i];\n if (excluded.indexOf(key) >= 0) continue;\n target[key] = source[key];\n }\n\n return target;\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/node_modules/@babel/runtime-corejs2/helpers/esm/objectWithoutPropertiesLoose.js\n// module id = 4\n// module chunks = 0 2","/*!\n Copyright (c) 2017 Jed Watson.\n Licensed under the MIT License (MIT), see\n http://jedwatson.github.io/classnames\n*/\n/* global define */\n\n(function () {\n\t'use strict';\n\n\tvar hasOwn = {}.hasOwnProperty;\n\n\tfunction classNames () {\n\t\tvar classes = [];\n\n\t\tfor (var i = 0; i < arguments.length; i++) {\n\t\t\tvar arg = arguments[i];\n\t\t\tif (!arg) continue;\n\n\t\t\tvar argType = typeof arg;\n\n\t\t\tif (argType === 'string' || argType === 'number') {\n\t\t\t\tclasses.push(arg);\n\t\t\t} else if (Array.isArray(arg) && arg.length) {\n\t\t\t\tvar inner = classNames.apply(null, arg);\n\t\t\t\tif (inner) {\n\t\t\t\t\tclasses.push(inner);\n\t\t\t\t}\n\t\t\t} else if (argType === 'object') {\n\t\t\t\tfor (var key in arg) {\n\t\t\t\t\tif (hasOwn.call(arg, key) && arg[key]) {\n\t\t\t\t\t\tclasses.push(key);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn classes.join(' ');\n\t}\n\n\tif (typeof module !== 'undefined' && module.exports) {\n\t\tclassNames.default = classNames;\n\t\tmodule.exports = classNames;\n\t} else if (typeof define === 'function' && typeof define.amd === 'object' && define.amd) {\n\t\t// register as 'classnames', consistent with npm package name\n\t\tdefine('classnames', [], function () {\n\t\t\treturn classNames;\n\t\t});\n\t} else {\n\t\twindow.classNames = classNames;\n\t}\n}());\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/classnames/index.js\n// module id = 5\n// module chunks = 0 2","import _Object$entries from \"@babel/runtime-corejs2/core-js/object/entries\";\nimport _extends from \"@babel/runtime-corejs2/helpers/esm/extends\";\n// TODO: The publicly exposed parts of this should be in lib/BootstrapUtils.\nimport invariant from 'invariant';\nimport PropTypes from 'prop-types';\nimport { SIZE_MAP } from './StyleConfig';\n\nfunction curry(fn) {\n return function () {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n var last = args[args.length - 1];\n\n if (typeof last === 'function') {\n return fn.apply(void 0, args);\n }\n\n return function (Component) {\n return fn.apply(void 0, args.concat([Component]));\n };\n };\n}\n\nexport function prefix(props, variant) {\n var bsClass = (props.bsClass || '').trim();\n !(bsClass != null) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'A `bsClass` prop is required for this component') : invariant(false) : void 0;\n return bsClass + (variant ? \"-\" + variant : '');\n}\nexport var bsClass = curry(function (defaultClass, Component) {\n var propTypes = Component.propTypes || (Component.propTypes = {});\n var defaultProps = Component.defaultProps || (Component.defaultProps = {});\n propTypes.bsClass = PropTypes.string;\n defaultProps.bsClass = defaultClass;\n return Component;\n});\nexport var bsStyles = curry(function (styles, defaultStyle, Component) {\n if (typeof defaultStyle !== 'string') {\n Component = defaultStyle;\n defaultStyle = undefined;\n }\n\n var existing = Component.STYLES || [];\n var propTypes = Component.propTypes || {};\n styles.forEach(function (style) {\n if (existing.indexOf(style) === -1) {\n existing.push(style);\n }\n });\n var propType = PropTypes.oneOf(existing); // expose the values on the propType function for documentation\n\n Component.STYLES = existing;\n propType._values = existing;\n Component.propTypes = _extends({}, propTypes, {\n bsStyle: propType\n });\n\n if (defaultStyle !== undefined) {\n var defaultProps = Component.defaultProps || (Component.defaultProps = {});\n defaultProps.bsStyle = defaultStyle;\n }\n\n return Component;\n});\nexport var bsSizes = curry(function (sizes, defaultSize, Component) {\n if (typeof defaultSize !== 'string') {\n Component = defaultSize;\n defaultSize = undefined;\n }\n\n var existing = Component.SIZES || [];\n var propTypes = Component.propTypes || {};\n sizes.forEach(function (size) {\n if (existing.indexOf(size) === -1) {\n existing.push(size);\n }\n });\n var values = [];\n existing.forEach(function (size) {\n var mappedSize = SIZE_MAP[size];\n\n if (mappedSize && mappedSize !== size) {\n values.push(mappedSize);\n }\n\n values.push(size);\n });\n var propType = PropTypes.oneOf(values);\n propType._values = values; // expose the values on the propType function for documentation\n\n Component.SIZES = existing;\n Component.propTypes = _extends({}, propTypes, {\n bsSize: propType\n });\n\n if (defaultSize !== undefined) {\n if (!Component.defaultProps) {\n Component.defaultProps = {};\n }\n\n Component.defaultProps.bsSize = defaultSize;\n }\n\n return Component;\n});\nexport function getClassSet(props) {\n var _classes;\n\n var classes = (_classes = {}, _classes[prefix(props)] = true, _classes);\n\n if (props.bsSize) {\n var bsSize = SIZE_MAP[props.bsSize] || props.bsSize;\n classes[prefix(props, bsSize)] = true;\n }\n\n if (props.bsStyle) {\n classes[prefix(props, props.bsStyle)] = true;\n }\n\n return classes;\n}\n\nfunction getBsProps(props) {\n return {\n bsClass: props.bsClass,\n bsSize: props.bsSize,\n bsStyle: props.bsStyle,\n bsRole: props.bsRole\n };\n}\n\nfunction isBsProp(propName) {\n return propName === 'bsClass' || propName === 'bsSize' || propName === 'bsStyle' || propName === 'bsRole';\n}\n\nexport function splitBsProps(props) {\n var elementProps = {};\n\n _Object$entries(props).forEach(function (_ref) {\n var propName = _ref[0],\n propValue = _ref[1];\n\n if (!isBsProp(propName)) {\n elementProps[propName] = propValue;\n }\n });\n\n return [getBsProps(props), elementProps];\n}\nexport function splitBsPropsAndOmit(props, omittedPropNames) {\n var isOmittedProp = {};\n omittedPropNames.forEach(function (propName) {\n isOmittedProp[propName] = true;\n });\n var elementProps = {};\n\n _Object$entries(props).forEach(function (_ref2) {\n var propName = _ref2[0],\n propValue = _ref2[1];\n\n if (!isBsProp(propName) && !isOmittedProp[propName]) {\n elementProps[propName] = propValue;\n }\n });\n\n return [getBsProps(props), elementProps];\n}\n/**\n * Add a style variant to a Component. Mutates the propTypes of the component\n * in order to validate the new variant.\n */\n\nexport function addStyle(Component) {\n for (var _len2 = arguments.length, styleVariant = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {\n styleVariant[_key2 - 1] = arguments[_key2];\n }\n\n bsStyles(styleVariant, Component);\n}\nexport var _curry = curry;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/utils/bootstrapUtils.js\n// module id = 6\n// module chunks = 0 2","var core = module.exports = { version: '2.6.6' };\nif (typeof __e == 'number') __e = core; // eslint-disable-line no-undef\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_core.js\n// module id = 7\n// module chunks = 0 1 2 3 4 5","// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028\nvar global = module.exports = typeof window != 'undefined' && window.Math == Math\n ? window : typeof self != 'undefined' && self.Math == Math ? self\n // eslint-disable-next-line no-new-func\n : Function('return this')();\nif (typeof __g == 'number') __g = global; // eslint-disable-line no-undef\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_global.js\n// module id = 8\n// module chunks = 0 1 2 3 4 5","var store = require('./_shared')('wks');\nvar uid = require('./_uid');\nvar Symbol = require('./_global').Symbol;\nvar USE_SYMBOL = typeof Symbol == 'function';\n\nvar $exports = module.exports = function (name) {\n return store[name] || (store[name] =\n USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : uid)('Symbol.' + name));\n};\n\n$exports.store = store;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_wks.js\n// module id = 9\n// module chunks = 0 1 2 3 4 5","var global = require('./_global');\nvar core = require('./_core');\nvar ctx = require('./_ctx');\nvar hide = require('./_hide');\nvar has = require('./_has');\nvar PROTOTYPE = 'prototype';\n\nvar $export = function (type, name, source) {\n var IS_FORCED = type & $export.F;\n var IS_GLOBAL = type & $export.G;\n var IS_STATIC = type & $export.S;\n var IS_PROTO = type & $export.P;\n var IS_BIND = type & $export.B;\n var IS_WRAP = type & $export.W;\n var exports = IS_GLOBAL ? core : core[name] || (core[name] = {});\n var expProto = exports[PROTOTYPE];\n var target = IS_GLOBAL ? global : IS_STATIC ? global[name] : (global[name] || {})[PROTOTYPE];\n var key, own, out;\n if (IS_GLOBAL) source = name;\n for (key in source) {\n // contains in native\n own = !IS_FORCED && target && target[key] !== undefined;\n if (own && has(exports, key)) continue;\n // export native or passed\n out = own ? target[key] : source[key];\n // prevent global pollution for namespaces\n exports[key] = IS_GLOBAL && typeof target[key] != 'function' ? source[key]\n // bind timers to global for call from export context\n : IS_BIND && own ? ctx(out, global)\n // wrap global constructors for prevent change them in library\n : IS_WRAP && target[key] == out ? (function (C) {\n var F = function (a, b, c) {\n if (this instanceof C) {\n switch (arguments.length) {\n case 0: return new C();\n case 1: return new C(a);\n case 2: return new C(a, b);\n } return new C(a, b, c);\n } return C.apply(this, arguments);\n };\n F[PROTOTYPE] = C[PROTOTYPE];\n return F;\n // make static versions for prototype methods\n })(out) : IS_PROTO && typeof out == 'function' ? ctx(Function.call, out) : out;\n // export proto methods to core.%CONSTRUCTOR%.methods.%NAME%\n if (IS_PROTO) {\n (exports.virtual || (exports.virtual = {}))[key] = out;\n // export proto methods to core.%CONSTRUCTOR%.prototype.%NAME%\n if (type & $export.R && expProto && !expProto[key]) hide(expProto, key, out);\n }\n }\n};\n// type bitmap\n$export.F = 1; // forced\n$export.G = 2; // global\n$export.S = 4; // static\n$export.P = 8; // proto\n$export.B = 16; // bind\n$export.W = 32; // wrap\n$export.U = 64; // safe\n$export.R = 128; // real proto method for `library`\nmodule.exports = $export;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_export.js\n// module id = 10\n// module chunks = 0 1 2 3 4 5","// Thank's IE8 for his funny defineProperty\nmodule.exports = !require('./_fails')(function () {\n return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7;\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_descriptors.js\n// module id = 11\n// module chunks = 0 1 2 3 4 5","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _reactIs = require('react-is');\n\nvar _createChainableTypeChecker = require('./utils/createChainableTypeChecker');\n\nvar _createChainableTypeChecker2 = _interopRequireDefault(_createChainableTypeChecker);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction elementType(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n\n if (_react2.default.isValidElement(propValue)) {\n return new Error('Invalid ' + location + ' `' + propFullName + '` of type ReactElement ' + ('supplied to `' + componentName + '`,expected an element type (a string ') + ', component class, or function component).');\n }\n\n if (!(0, _reactIs.isValidElementType)(propValue)) {\n return new Error('Invalid ' + location + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected an element type (a string ') + ', component class, or function component).');\n }\n\n return null;\n}\n\nexports.default = (0, _createChainableTypeChecker2.default)(elementType);\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/prop-types-extra/lib/elementType.js\n// module id = 12\n// module chunks = 0 2","var anObject = require('./_an-object');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar toPrimitive = require('./_to-primitive');\nvar dP = Object.defineProperty;\n\nexports.f = require('./_descriptors') ? Object.defineProperty : function defineProperty(O, P, Attributes) {\n anObject(O);\n P = toPrimitive(P, true);\n anObject(Attributes);\n if (IE8_DOM_DEFINE) try {\n return dP(O, P, Attributes);\n } catch (e) { /* empty */ }\n if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!');\n if ('value' in Attributes) O[P] = Attributes.value;\n return O;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-dp.js\n// module id = 13\n// module chunks = 0 1 2 3 4 5","var isObject = require('./_is-object');\nmodule.exports = function (it) {\n if (!isObject(it)) throw TypeError(it + ' is not an object!');\n return it;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_an-object.js\n// module id = 14\n// module chunks = 0 1 2 3 4 5","module.exports = function (it) {\n return typeof it === 'object' ? it !== null : typeof it === 'function';\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_is-object.js\n// module id = 15\n// module chunks = 0 1 2 3 4 5","var hasOwnProperty = {}.hasOwnProperty;\nmodule.exports = function (it, key) {\n return hasOwnProperty.call(it, key);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_has.js\n// module id = 16\n// module chunks = 0 1 2 3 4 5","var dP = require('./_object-dp');\nvar createDesc = require('./_property-desc');\nmodule.exports = require('./_descriptors') ? function (object, key, value) {\n return dP.f(object, key, createDesc(1, value));\n} : function (object, key, value) {\n object[key] = value;\n return object;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_hide.js\n// module id = 17\n// module chunks = 0 1 2 3 4 5","// to indexed object, toObject with fallback for non-array-like ES3 strings\nvar IObject = require('./_iobject');\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n return IObject(defined(it));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_to-iobject.js\n// module id = 18\n// module chunks = 0 1 2 3 4 5","function _interopRequireDefault(obj) {\n return obj && obj.__esModule ? obj : {\n \"default\": obj\n };\n}\n\nmodule.exports = _interopRequireDefault;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/@babel/runtime/helpers/interopRequireDefault.js\n// module id = 19\n// module chunks = 0 2","module.exports = function (exec) {\n try {\n return !!exec();\n } catch (e) {\n return true;\n }\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_fails.js\n// module id = 21\n// module chunks = 0 1 2 3 4 5","// 19.1.2.14 / 15.2.3.14 Object.keys(O)\nvar $keys = require('./_object-keys-internal');\nvar enumBugKeys = require('./_enum-bug-keys');\n\nmodule.exports = Object.keys || function keys(O) {\n return $keys(O, enumBugKeys);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-keys.js\n// module id = 23\n// module chunks = 0 1 2 3 4 5","/**\n * Safe chained function\n *\n * Will only create a new function if needed,\n * otherwise will pass back existing functions or null.\n *\n * @param {function} functions to chain\n * @returns {function|null}\n */\nfunction createChainedFunction() {\n for (var _len = arguments.length, funcs = new Array(_len), _key = 0; _key < _len; _key++) {\n funcs[_key] = arguments[_key];\n }\n\n return funcs.filter(function (f) {\n return f != null;\n }).reduce(function (acc, f) {\n if (typeof f !== 'function') {\n throw new Error('Invalid Argument Type, must only provide functions, undefined, or null.');\n }\n\n if (acc === null) {\n return f;\n }\n\n return function chainedFunction() {\n for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n args[_key2] = arguments[_key2];\n }\n\n acc.apply(this, args);\n f.apply(this, args);\n };\n }, null);\n}\n\nexport default createChainedFunction;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/utils/createChainedFunction.js\n// module id = 24\n// module chunks = 0 2","module.exports = true;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_library.js\n// module id = 25\n// module chunks = 0 1 2 3 4 5","module.exports = {};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_iterators.js\n// module id = 26\n// module chunks = 0 1 2 3 4 5","exports.f = {}.propertyIsEnumerable;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-pie.js\n// module id = 27\n// module chunks = 0 1 2 3 4 5","export var Size = {\n LARGE: 'large',\n SMALL: 'small',\n XSMALL: 'xsmall'\n};\nexport var SIZE_MAP = {\n large: 'lg',\n medium: 'md',\n small: 'sm',\n xsmall: 'xs',\n lg: 'lg',\n md: 'md',\n sm: 'sm',\n xs: 'xs'\n};\nexport var DEVICE_SIZES = ['lg', 'md', 'sm', 'xs'];\nexport var State = {\n SUCCESS: 'success',\n WARNING: 'warning',\n DANGER: 'danger',\n INFO: 'info'\n};\nexport var Style = {\n DEFAULT: 'default',\n PRIMARY: 'primary',\n LINK: 'link',\n INVERSE: 'inverse'\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/utils/StyleConfig.js\n// module id = 28\n// module chunks = 0 2","'use strict';\n\nfunction checkDCE() {\n /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n if (\n typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined' ||\n typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE !== 'function'\n ) {\n return;\n }\n if (process.env.NODE_ENV !== 'production') {\n // This branch is unreachable because this function is only called\n // in production, but the condition is true only in development.\n // Therefore if the branch is still here, dead code elimination wasn't\n // properly applied.\n // Don't change the message. React DevTools relies on it. Also make sure\n // this message doesn't occur elsewhere in this function, or it will cause\n // a false positive.\n throw new Error('^_^');\n }\n try {\n // Verify that the code above has been dead code eliminated (DCE'd).\n __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE(checkDCE);\n } catch (err) {\n // DevTools shouldn't crash React, no matter what.\n // We should still report in case we break this code.\n console.error(err);\n }\n}\n\nif (process.env.NODE_ENV === 'production') {\n // DCE check should happen before ReactDOM bundle executes so that\n // DevTools can report bad minification during injection.\n checkDCE();\n module.exports = require('./cjs/react-dom.production.min.js');\n} else {\n module.exports = require('./cjs/react-dom.development.js');\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/index.js\n// module id = 29\n// module chunks = 0 2 5","// 7.1.13 ToObject(argument)\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n return Object(defined(it));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_to-object.js\n// module id = 30\n// module chunks = 0 1 2 3 4 5","// optional / simple context binding\nvar aFunction = require('./_a-function');\nmodule.exports = function (fn, that, length) {\n aFunction(fn);\n if (that === undefined) return fn;\n switch (length) {\n case 1: return function (a) {\n return fn.call(that, a);\n };\n case 2: return function (a, b) {\n return fn.call(that, a, b);\n };\n case 3: return function (a, b, c) {\n return fn.call(that, a, b, c);\n };\n }\n return function (/* ...args */) {\n return fn.apply(that, arguments);\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_ctx.js\n// module id = 31\n// module chunks = 0 1 2 3 4 5","module.exports = function (bitmap, value) {\n return {\n enumerable: !(bitmap & 1),\n configurable: !(bitmap & 2),\n writable: !(bitmap & 4),\n value: value\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_property-desc.js\n// module id = 32\n// module chunks = 0 1 2 3 4 5","var toString = {}.toString;\n\nmodule.exports = function (it) {\n return toString.call(it).slice(8, -1);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_cof.js\n// module id = 33\n// module chunks = 0 1 2 3 4 5","var id = 0;\nvar px = Math.random();\nmodule.exports = function (key) {\n return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_uid.js\n// module id = 35\n// module chunks = 0 1 2 3 4 5","// TODO: This module should be ElementChildren, and should use named exports.\nimport React from 'react';\n/**\n * Iterates through children that are typically specified as `props.children`,\n * but only maps over children that are \"valid components\".\n *\n * The mapFunction provided index will be normalised to the components mapped,\n * so an invalid component would not increase the index.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func.\n * @param {*} context Context for func.\n * @return {object} Object containing the ordered map of results.\n */\n\nfunction map(children, func, context) {\n var index = 0;\n return React.Children.map(children, function (child) {\n if (!React.isValidElement(child)) {\n return child;\n }\n\n return func.call(context, child, index++);\n });\n}\n/**\n * Iterates through children that are \"valid components\".\n *\n * The provided forEachFunc(child, index) will be called for each\n * leaf child with the index reflecting the position relative to \"valid components\".\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func.\n * @param {*} context Context for context.\n */\n\n\nfunction forEach(children, func, context) {\n var index = 0;\n React.Children.forEach(children, function (child) {\n if (!React.isValidElement(child)) {\n return;\n }\n\n func.call(context, child, index++);\n });\n}\n/**\n * Count the number of \"valid components\" in the Children container.\n *\n * @param {?*} children Children tree container.\n * @returns {number}\n */\n\n\nfunction count(children) {\n var result = 0;\n React.Children.forEach(children, function (child) {\n if (!React.isValidElement(child)) {\n return;\n }\n\n ++result;\n });\n return result;\n}\n/**\n * Finds children that are typically specified as `props.children`,\n * but only iterates over children that are \"valid components\".\n *\n * The provided forEachFunc(child, index) will be called for each\n * leaf child with the index reflecting the position relative to \"valid components\".\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func.\n * @param {*} context Context for func.\n * @returns {array} of children that meet the func return statement\n */\n\n\nfunction filter(children, func, context) {\n var index = 0;\n var result = [];\n React.Children.forEach(children, function (child) {\n if (!React.isValidElement(child)) {\n return;\n }\n\n if (func.call(context, child, index++)) {\n result.push(child);\n }\n });\n return result;\n}\n\nfunction find(children, func, context) {\n var index = 0;\n var result;\n React.Children.forEach(children, function (child) {\n if (result) {\n return;\n }\n\n if (!React.isValidElement(child)) {\n return;\n }\n\n if (func.call(context, child, index++)) {\n result = child;\n }\n });\n return result;\n}\n\nfunction every(children, func, context) {\n var index = 0;\n var result = true;\n React.Children.forEach(children, function (child) {\n if (!result) {\n return;\n }\n\n if (!React.isValidElement(child)) {\n return;\n }\n\n if (!func.call(context, child, index++)) {\n result = false;\n }\n });\n return result;\n}\n\nfunction some(children, func, context) {\n var index = 0;\n var result = false;\n React.Children.forEach(children, function (child) {\n if (result) {\n return;\n }\n\n if (!React.isValidElement(child)) {\n return;\n }\n\n if (func.call(context, child, index++)) {\n result = true;\n }\n });\n return result;\n}\n\nfunction toArray(children) {\n var result = [];\n React.Children.forEach(children, function (child) {\n if (!React.isValidElement(child)) {\n return;\n }\n\n result.push(child);\n });\n return result;\n}\n\nexport default {\n map: map,\n forEach: forEach,\n count: count,\n find: find,\n filter: filter,\n every: every,\n some: some,\n toArray: toArray\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/utils/ValidComponentChildren.js\n// module id = 36\n// module chunks = 0 2","export default function _assertThisInitialized(self) {\n if (self === void 0) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return self;\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/node_modules/@babel/runtime-corejs2/helpers/esm/assertThisInitialized.js\n// module id = 37\n// module chunks = 0 2","var g;\r\n\r\n// This works in non-strict mode\r\ng = (function() {\r\n\treturn this;\r\n})();\r\n\r\ntry {\r\n\t// This works if eval is allowed (see CSP)\r\n\tg = g || Function(\"return this\")() || (1,eval)(\"this\");\r\n} catch(e) {\r\n\t// This works if the window reference is available\r\n\tif(typeof window === \"object\")\r\n\t\tg = window;\r\n}\r\n\r\n// g can still be undefined, but nothing to do about it...\r\n// We return undefined, instead of nothing here, so it's\r\n// easier to handle this case. if(!global) { ...}\r\n\r\nmodule.exports = g;\r\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// (webpack)/buildin/global.js\n// module id = 38\n// module chunks = 0 1 2 3 4 5","var def = require('./_object-dp').f;\nvar has = require('./_has');\nvar TAG = require('./_wks')('toStringTag');\n\nmodule.exports = function (it, tag, stat) {\n if (it && !has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag });\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_set-to-string-tag.js\n// module id = 39\n// module chunks = 0 1 2 3 4 5","/**\n * Copyright 2014-2015, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = function() {};\n\nif (process.env.NODE_ENV !== 'production') {\n warning = function(condition, format, args) {\n var len = arguments.length;\n args = new Array(len > 2 ? len - 2 : 0);\n for (var key = 2; key < len; key++) {\n args[key - 2] = arguments[key];\n }\n if (format === undefined) {\n throw new Error(\n '`warning(condition, format, ...args)` requires a warning ' +\n 'message argument'\n );\n }\n\n if (format.length < 10 || (/^[s\\W]*$/).test(format)) {\n throw new Error(\n 'The warning format should be able to uniquely identify this ' +\n 'warning. Please, use a more descriptive format than: ' + format\n );\n }\n\n if (!condition) {\n var argIndex = 0;\n var message = 'Warning: ' +\n format.replace(/%s/g, function() {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch(x) {}\n }\n };\n}\n\nmodule.exports = warning;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/warning/browser.js\n// module id = 40\n// module chunks = 0 2","// 7.2.1 RequireObjectCoercible(argument)\nmodule.exports = function (it) {\n if (it == undefined) throw TypeError(\"Can't call method on \" + it);\n return it;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_defined.js\n// module id = 41\n// module chunks = 0 1 2 3 4 5","module.exports = function (it) {\n if (typeof it != 'function') throw TypeError(it + ' is not a function!');\n return it;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_a-function.js\n// module id = 44\n// module chunks = 0 1 2 3 4 5","// 7.1.4 ToInteger\nvar ceil = Math.ceil;\nvar floor = Math.floor;\nmodule.exports = function (it) {\n return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_to-integer.js\n// module id = 46\n// module chunks = 0 1 2 3 4 5","// 7.1.1 ToPrimitive(input [, PreferredType])\nvar isObject = require('./_is-object');\n// instead of the ES6 spec version, we didn't implement @@toPrimitive case\n// and the second argument - flag - preferred type is a string\nmodule.exports = function (it, S) {\n if (!isObject(it)) return it;\n var fn, val;\n if (S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n if (typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it))) return val;\n if (!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n throw TypeError(\"Can't convert object to primitive value\");\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_to-primitive.js\n// module id = 47\n// module chunks = 0 1 2 3 4 5","var shared = require('./_shared')('keys');\nvar uid = require('./_uid');\nmodule.exports = function (key) {\n return shared[key] || (shared[key] = uid(key));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_shared-key.js\n// module id = 48\n// module chunks = 0 1 2 3 4 5","var core = require('./_core');\nvar global = require('./_global');\nvar SHARED = '__core-js_shared__';\nvar store = global[SHARED] || (global[SHARED] = {});\n\n(module.exports = function (key, value) {\n return store[key] || (store[key] = value !== undefined ? value : {});\n})('versions', []).push({\n version: core.version,\n mode: require('./_library') ? 'pure' : 'global',\n copyright: '© 2019 Denis Pushkarev (zloirock.ru)'\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_shared.js\n// module id = 49\n// module chunks = 0 1 2 3 4 5","// IE 8- don't enum bug keys\nmodule.exports = (\n 'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf'\n).split(',');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_enum-bug-keys.js\n// module id = 50\n// module chunks = 0 1 2 3 4 5","exports.f = require('./_wks');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_wks-ext.js\n// module id = 51\n// module chunks = 0 1 2 3 4 5","var global = require('./_global');\nvar core = require('./_core');\nvar LIBRARY = require('./_library');\nvar wksExt = require('./_wks-ext');\nvar defineProperty = require('./_object-dp').f;\nmodule.exports = function (name) {\n var $Symbol = core.Symbol || (core.Symbol = LIBRARY ? {} : global.Symbol || {});\n if (name.charAt(0) != '_' && !(name in $Symbol)) defineProperty($Symbol, name, { value: wksExt.f(name) });\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_wks-define.js\n// module id = 52\n// module chunks = 0 1 2 3 4 5","exports.f = Object.getOwnPropertySymbols;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-gops.js\n// module id = 53\n// module chunks = 0 1 2 3 4 5","import _extends from \"@babel/runtime-corejs2/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime-corejs2/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime-corejs2/helpers/esm/inheritsLoose\";\nimport _assertThisInitialized from \"@babel/runtime-corejs2/helpers/esm/assertThisInitialized\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport elementType from 'prop-types-extra/lib/elementType';\nimport createChainedFunction from './utils/createChainedFunction';\nvar propTypes = {\n href: PropTypes.string,\n onClick: PropTypes.func,\n onKeyDown: PropTypes.func,\n disabled: PropTypes.bool,\n role: PropTypes.string,\n tabIndex: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),\n\n /**\n * this is sort of silly but needed for Button\n */\n componentClass: elementType\n};\nvar defaultProps = {\n componentClass: 'a'\n};\n\nfunction isTrivialHref(href) {\n return !href || href.trim() === '#';\n}\n/**\n * There are situations due to browser quirks or Bootstrap CSS where\n * an anchor tag is needed, when semantically a button tag is the\n * better choice. SafeAnchor ensures that when an anchor is used like a\n * button its accessible. It also emulates input `disabled` behavior for\n * links, which is usually desirable for Buttons, NavItems, MenuItems, etc.\n */\n\n\nvar SafeAnchor =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(SafeAnchor, _React$Component);\n\n function SafeAnchor(props, context) {\n var _this;\n\n _this = _React$Component.call(this, props, context) || this;\n _this.handleClick = _this.handleClick.bind(_assertThisInitialized(_assertThisInitialized(_this)));\n _this.handleKeyDown = _this.handleKeyDown.bind(_assertThisInitialized(_assertThisInitialized(_this)));\n return _this;\n }\n\n var _proto = SafeAnchor.prototype;\n\n _proto.handleClick = function handleClick(event) {\n var _this$props = this.props,\n disabled = _this$props.disabled,\n href = _this$props.href,\n onClick = _this$props.onClick;\n\n if (disabled || isTrivialHref(href)) {\n event.preventDefault();\n }\n\n if (disabled) {\n event.stopPropagation();\n return;\n }\n\n if (onClick) {\n onClick(event);\n }\n };\n\n _proto.handleKeyDown = function handleKeyDown(event) {\n if (event.key === ' ') {\n event.preventDefault();\n this.handleClick(event);\n }\n };\n\n _proto.render = function render() {\n var _this$props2 = this.props,\n Component = _this$props2.componentClass,\n disabled = _this$props2.disabled,\n onKeyDown = _this$props2.onKeyDown,\n props = _objectWithoutPropertiesLoose(_this$props2, [\"componentClass\", \"disabled\", \"onKeyDown\"]);\n\n if (isTrivialHref(props.href)) {\n props.role = props.role || 'button'; // we want to make sure there is a href attribute on the node\n // otherwise, the cursor incorrectly styled (except with role='button')\n\n props.href = props.href || '#';\n }\n\n if (disabled) {\n props.tabIndex = -1;\n props.style = _extends({\n pointerEvents: 'none'\n }, props.style);\n }\n\n return React.createElement(Component, _extends({}, props, {\n onClick: this.handleClick,\n onKeyDown: createChainedFunction(this.handleKeyDown, onKeyDown)\n }));\n };\n\n return SafeAnchor;\n}(React.Component);\n\nSafeAnchor.propTypes = propTypes;\nSafeAnchor.defaultProps = defaultProps;\nexport default SafeAnchor;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/SafeAnchor.js\n// module id = 54\n// module chunks = 0 2","// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\nvar anObject = require('./_an-object');\nvar dPs = require('./_object-dps');\nvar enumBugKeys = require('./_enum-bug-keys');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar Empty = function () { /* empty */ };\nvar PROTOTYPE = 'prototype';\n\n// Create object with fake `null` prototype: use iframe Object with cleared prototype\nvar createDict = function () {\n // Thrash, waste and sodomy: IE GC bug\n var iframe = require('./_dom-create')('iframe');\n var i = enumBugKeys.length;\n var lt = '<';\n var gt = '>';\n var iframeDocument;\n iframe.style.display = 'none';\n require('./_html').appendChild(iframe);\n iframe.src = 'javascript:'; // eslint-disable-line no-script-url\n // createDict = iframe.contentWindow.Object;\n // html.removeChild(iframe);\n iframeDocument = iframe.contentWindow.document;\n iframeDocument.open();\n iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt);\n iframeDocument.close();\n createDict = iframeDocument.F;\n while (i--) delete createDict[PROTOTYPE][enumBugKeys[i]];\n return createDict();\n};\n\nmodule.exports = Object.create || function create(O, Properties) {\n var result;\n if (O !== null) {\n Empty[PROTOTYPE] = anObject(O);\n result = new Empty();\n Empty[PROTOTYPE] = null;\n // add \"__proto__\" for Object.getPrototypeOf polyfill\n result[IE_PROTO] = O;\n } else result = createDict();\n return Properties === undefined ? result : dPs(result, Properties);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-create.js\n// module id = 55\n// module chunks = 0 1 2 3 4 5","\"use strict\";\n\nexports.__esModule = true;\n\nvar _iterator = require(\"../core-js/symbol/iterator\");\n\nvar _iterator2 = _interopRequireDefault(_iterator);\n\nvar _symbol = require(\"../core-js/symbol\");\n\nvar _symbol2 = _interopRequireDefault(_symbol);\n\nvar _typeof = typeof _symbol2.default === \"function\" && typeof _iterator2.default === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj; };\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = typeof _symbol2.default === \"function\" && _typeof(_iterator2.default) === \"symbol\" ? function (obj) {\n return typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n} : function (obj) {\n return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/babel-runtime/helpers/typeof.js\n// module id = 56\n// module chunks = 0 1 2 3 4 5","var isObject = require('./_is-object');\nvar document = require('./_global').document;\n// typeof document.createElement is 'object' in old IE\nvar is = isObject(document) && isObject(document.createElement);\nmodule.exports = function (it) {\n return is ? document.createElement(it) : {};\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_dom-create.js\n// module id = 58\n// module chunks = 0 1 2 3 4 5","'use strict';\nvar $at = require('./_string-at')(true);\n\n// 21.1.3.27 String.prototype[@@iterator]()\nrequire('./_iter-define')(String, 'String', function (iterated) {\n this._t = String(iterated); // target\n this._i = 0; // next index\n// 21.1.5.2.1 %StringIteratorPrototype%.next()\n}, function () {\n var O = this._t;\n var index = this._i;\n var point;\n if (index >= O.length) return { value: undefined, done: true };\n point = $at(O, index);\n this._i += point.length;\n return { value: point, done: false };\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es6.string.iterator.js\n// module id = 60\n// module chunks = 0 1 2 3 4 5","// 7.1.15 ToLength\nvar toInteger = require('./_to-integer');\nvar min = Math.min;\nmodule.exports = function (it) {\n return it > 0 ? min(toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_to-length.js\n// module id = 61\n// module chunks = 0 1 2 3 4 5","\"use strict\";\n\nexports.__esModule = true;\n\nvar _assign = require(\"../core-js/object/assign\");\n\nvar _assign2 = _interopRequireDefault(_assign);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = _assign2.default || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/babel-runtime/helpers/extends.js\n// module id = 62\n// module chunks = 2 3 5","'use strict';\nvar LIBRARY = require('./_library');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar $iterCreate = require('./_iter-create');\nvar setToStringTag = require('./_set-to-string-tag');\nvar getPrototypeOf = require('./_object-gpo');\nvar ITERATOR = require('./_wks')('iterator');\nvar BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next`\nvar FF_ITERATOR = '@@iterator';\nvar KEYS = 'keys';\nvar VALUES = 'values';\n\nvar returnThis = function () { return this; };\n\nmodule.exports = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) {\n $iterCreate(Constructor, NAME, next);\n var getMethod = function (kind) {\n if (!BUGGY && kind in proto) return proto[kind];\n switch (kind) {\n case KEYS: return function keys() { return new Constructor(this, kind); };\n case VALUES: return function values() { return new Constructor(this, kind); };\n } return function entries() { return new Constructor(this, kind); };\n };\n var TAG = NAME + ' Iterator';\n var DEF_VALUES = DEFAULT == VALUES;\n var VALUES_BUG = false;\n var proto = Base.prototype;\n var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT];\n var $default = $native || getMethod(DEFAULT);\n var $entries = DEFAULT ? !DEF_VALUES ? $default : getMethod('entries') : undefined;\n var $anyNative = NAME == 'Array' ? proto.entries || $native : $native;\n var methods, key, IteratorPrototype;\n // Fix native\n if ($anyNative) {\n IteratorPrototype = getPrototypeOf($anyNative.call(new Base()));\n if (IteratorPrototype !== Object.prototype && IteratorPrototype.next) {\n // Set @@toStringTag to native iterators\n setToStringTag(IteratorPrototype, TAG, true);\n // fix for some old engines\n if (!LIBRARY && typeof IteratorPrototype[ITERATOR] != 'function') hide(IteratorPrototype, ITERATOR, returnThis);\n }\n }\n // fix Array#{values, @@iterator}.name in V8 / FF\n if (DEF_VALUES && $native && $native.name !== VALUES) {\n VALUES_BUG = true;\n $default = function values() { return $native.call(this); };\n }\n // Define iterator\n if ((!LIBRARY || FORCED) && (BUGGY || VALUES_BUG || !proto[ITERATOR])) {\n hide(proto, ITERATOR, $default);\n }\n // Plug for library\n Iterators[NAME] = $default;\n Iterators[TAG] = returnThis;\n if (DEFAULT) {\n methods = {\n values: DEF_VALUES ? $default : getMethod(VALUES),\n keys: IS_SET ? $default : getMethod(KEYS),\n entries: $entries\n };\n if (FORCED) for (key in methods) {\n if (!(key in proto)) redefine(proto, key, methods[key]);\n } else $export($export.P + $export.F * (BUGGY || VALUES_BUG), NAME, methods);\n }\n return methods;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_iter-define.js\n// module id = 63\n// module chunks = 0 1 2 3 4 5","module.exports = require('./_hide');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_redefine.js\n// module id = 64\n// module chunks = 0 1 2 3 4 5","// fallback for non-array-like ES3 and non-enumerable old V8 strings\nvar cof = require('./_cof');\n// eslint-disable-next-line no-prototype-builtins\nmodule.exports = Object('z').propertyIsEnumerable(0) ? Object : function (it) {\n return cof(it) == 'String' ? it.split('') : Object(it);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_iobject.js\n// module id = 65\n// module chunks = 0 1 2 3 4 5","require('./es6.array.iterator');\nvar global = require('./_global');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar TO_STRING_TAG = require('./_wks')('toStringTag');\n\nvar DOMIterables = ('CSSRuleList,CSSStyleDeclaration,CSSValueList,ClientRectList,DOMRectList,DOMStringList,' +\n 'DOMTokenList,DataTransferItemList,FileList,HTMLAllCollection,HTMLCollection,HTMLFormElement,HTMLSelectElement,' +\n 'MediaList,MimeTypeArray,NamedNodeMap,NodeList,PaintRequestList,Plugin,PluginArray,SVGLengthList,SVGNumberList,' +\n 'SVGPathSegList,SVGPointList,SVGStringList,SVGTransformList,SourceBufferList,StyleSheetList,TextTrackCueList,' +\n 'TextTrackList,TouchList').split(',');\n\nfor (var i = 0; i < DOMIterables.length; i++) {\n var NAME = DOMIterables[i];\n var Collection = global[NAME];\n var proto = Collection && Collection.prototype;\n if (proto && !proto[TO_STRING_TAG]) hide(proto, TO_STRING_TAG, NAME);\n Iterators[NAME] = Iterators.Array;\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/web.dom.iterable.js\n// module id = 66\n// module chunks = 0 1 2 3 4 5","module.exports = !require('./_descriptors') && !require('./_fails')(function () {\n return Object.defineProperty(require('./_dom-create')('div'), 'a', { get: function () { return 7; } }).a != 7;\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_ie8-dom-define.js\n// module id = 68\n// module chunks = 0 1 2 3 4 5","var has = require('./_has');\nvar toIObject = require('./_to-iobject');\nvar arrayIndexOf = require('./_array-includes')(false);\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\n\nmodule.exports = function (object, names) {\n var O = toIObject(object);\n var i = 0;\n var result = [];\n var key;\n for (key in O) if (key != IE_PROTO) has(O, key) && result.push(key);\n // Don't enum bug & hidden keys\n while (names.length > i) if (has(O, key = names[i++])) {\n ~arrayIndexOf(result, key) || result.push(key);\n }\n return result;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-keys-internal.js\n// module id = 69\n// module chunks = 0 1 2 3 4 5","// 19.1.2.7 / 15.2.3.4 Object.getOwnPropertyNames(O)\nvar $keys = require('./_object-keys-internal');\nvar hiddenKeys = require('./_enum-bug-keys').concat('length', 'prototype');\n\nexports.f = Object.getOwnPropertyNames || function getOwnPropertyNames(O) {\n return $keys(O, hiddenKeys);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-gopn.js\n// module id = 73\n// module chunks = 0 1 2 3 4 5","\"use strict\";\n\nexports.__esModule = true;\nexports.default = void 0;\n\nvar _default = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\nexports.default = _default;\nmodule.exports = exports[\"default\"];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/dom-helpers/util/inDOM.js\n// module id = 75\n// module chunks = 0 2","var document = require('./_global').document;\nmodule.exports = document && document.documentElement;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_html.js\n// module id = 78\n// module chunks = 0 1 2 3 4 5","'use strict';\n// 25.4.1.5 NewPromiseCapability(C)\nvar aFunction = require('./_a-function');\n\nfunction PromiseCapability(C) {\n var resolve, reject;\n this.promise = new C(function ($$resolve, $$reject) {\n if (resolve !== undefined || reject !== undefined) throw TypeError('Bad Promise constructor');\n resolve = $$resolve;\n reject = $$reject;\n });\n this.resolve = aFunction(resolve);\n this.reject = aFunction(reject);\n}\n\nmodule.exports.f = function (C) {\n return new PromiseCapability(C);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_new-promise-capability.js\n// module id = 79\n// module chunks = 0 2 3 4","var META = require('./_uid')('meta');\nvar isObject = require('./_is-object');\nvar has = require('./_has');\nvar setDesc = require('./_object-dp').f;\nvar id = 0;\nvar isExtensible = Object.isExtensible || function () {\n return true;\n};\nvar FREEZE = !require('./_fails')(function () {\n return isExtensible(Object.preventExtensions({}));\n});\nvar setMeta = function (it) {\n setDesc(it, META, { value: {\n i: 'O' + ++id, // object ID\n w: {} // weak collections IDs\n } });\n};\nvar fastKey = function (it, create) {\n // return primitive with prefix\n if (!isObject(it)) return typeof it == 'symbol' ? it : (typeof it == 'string' ? 'S' : 'P') + it;\n if (!has(it, META)) {\n // can't set metadata to uncaught frozen object\n if (!isExtensible(it)) return 'F';\n // not necessary to add metadata\n if (!create) return 'E';\n // add missing metadata\n setMeta(it);\n // return object ID\n } return it[META].i;\n};\nvar getWeak = function (it, create) {\n if (!has(it, META)) {\n // can't set metadata to uncaught frozen object\n if (!isExtensible(it)) return true;\n // not necessary to add metadata\n if (!create) return false;\n // add missing metadata\n setMeta(it);\n // return hash weak collections IDs\n } return it[META].w;\n};\n// add metadata on freeze-family methods calling\nvar onFreeze = function (it) {\n if (FREEZE && meta.NEED && isExtensible(it) && !has(it, META)) setMeta(it);\n return it;\n};\nvar meta = module.exports = {\n KEY: META,\n NEED: false,\n fastKey: fastKey,\n getWeak: getWeak,\n onFreeze: onFreeze\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_meta.js\n// module id = 80\n// module chunks = 0 1 2 3 4 5","import _Accordion from './Accordion';\nexport { _Accordion as Accordion };\nimport _Alert from './Alert';\nexport { _Alert as Alert };\nimport _Badge from './Badge';\nexport { _Badge as Badge };\nimport _Breadcrumb from './Breadcrumb';\nexport { _Breadcrumb as Breadcrumb };\nimport _BreadcrumbItem from './BreadcrumbItem';\nexport { _BreadcrumbItem as BreadcrumbItem };\nimport _Button from './Button';\nexport { _Button as Button };\nimport _ButtonGroup from './ButtonGroup';\nexport { _ButtonGroup as ButtonGroup };\nimport _ButtonToolbar from './ButtonToolbar';\nexport { _ButtonToolbar as ButtonToolbar };\nimport _Carousel from './Carousel';\nexport { _Carousel as Carousel };\nimport _CarouselItem from './CarouselItem';\nexport { _CarouselItem as CarouselItem };\nimport _Checkbox from './Checkbox';\nexport { _Checkbox as Checkbox };\nimport _Clearfix from './Clearfix';\nexport { _Clearfix as Clearfix };\nimport _CloseButton from './CloseButton';\nexport { _CloseButton as CloseButton };\nimport _ControlLabel from './ControlLabel';\nexport { _ControlLabel as ControlLabel };\nimport _Col from './Col';\nexport { _Col as Col };\nimport _Collapse from './Collapse';\nexport { _Collapse as Collapse };\nimport _Dropdown from './Dropdown';\nexport { _Dropdown as Dropdown };\nimport _DropdownButton from './DropdownButton';\nexport { _DropdownButton as DropdownButton };\nimport _Fade from './Fade';\nexport { _Fade as Fade };\nimport _Form from './Form';\nexport { _Form as Form };\nimport _FormControl from './FormControl';\nexport { _FormControl as FormControl };\nimport _FormGroup from './FormGroup';\nexport { _FormGroup as FormGroup };\nimport _Glyphicon from './Glyphicon';\nexport { _Glyphicon as Glyphicon };\nimport _Grid from './Grid';\nexport { _Grid as Grid };\nimport _HelpBlock from './HelpBlock';\nexport { _HelpBlock as HelpBlock };\nimport _Image from './Image';\nexport { _Image as Image };\nimport _InputGroup from './InputGroup';\nexport { _InputGroup as InputGroup };\nimport _Jumbotron from './Jumbotron';\nexport { _Jumbotron as Jumbotron };\nimport _Label from './Label';\nexport { _Label as Label };\nimport _ListGroup from './ListGroup';\nexport { _ListGroup as ListGroup };\nimport _ListGroupItem from './ListGroupItem';\nexport { _ListGroupItem as ListGroupItem };\nimport _Media from './Media';\nexport { _Media as Media };\nimport _MenuItem from './MenuItem';\nexport { _MenuItem as MenuItem };\nimport _Modal from './Modal';\nexport { _Modal as Modal };\nimport _ModalBody from './ModalBody';\nexport { _ModalBody as ModalBody };\nimport _ModalDialog from './ModalDialog';\nexport { _ModalDialog as ModalDialog };\nimport _ModalFooter from './ModalFooter';\nexport { _ModalFooter as ModalFooter };\nimport _ModalHeader from './ModalHeader';\nexport { _ModalHeader as ModalHeader };\nimport _ModalTitle from './ModalTitle';\nexport { _ModalTitle as ModalTitle };\nimport _Nav from './Nav';\nexport { _Nav as Nav };\nimport _Navbar from './Navbar';\nexport { _Navbar as Navbar };\nimport _NavbarBrand from './NavbarBrand';\nexport { _NavbarBrand as NavbarBrand };\nimport _NavDropdown from './NavDropdown';\nexport { _NavDropdown as NavDropdown };\nimport _NavItem from './NavItem';\nexport { _NavItem as NavItem };\nimport _Overlay from './Overlay';\nexport { _Overlay as Overlay };\nimport _OverlayTrigger from './OverlayTrigger';\nexport { _OverlayTrigger as OverlayTrigger };\nimport _PageHeader from './PageHeader';\nexport { _PageHeader as PageHeader };\nimport _PageItem from './PageItem';\nexport { _PageItem as PageItem };\nimport _Pager from './Pager';\nexport { _Pager as Pager };\nimport _Pagination from './Pagination';\nexport { _Pagination as Pagination };\nimport _Panel from './Panel';\nexport { _Panel as Panel };\nimport _PanelGroup from './PanelGroup';\nexport { _PanelGroup as PanelGroup };\nimport _Popover from './Popover';\nexport { _Popover as Popover };\nimport _ProgressBar from './ProgressBar';\nexport { _ProgressBar as ProgressBar };\nimport _Radio from './Radio';\nexport { _Radio as Radio };\nimport _ResponsiveEmbed from './ResponsiveEmbed';\nexport { _ResponsiveEmbed as ResponsiveEmbed };\nimport _Row from './Row';\nexport { _Row as Row };\nimport _SafeAnchor from './SafeAnchor';\nexport { _SafeAnchor as SafeAnchor };\nimport _SplitButton from './SplitButton';\nexport { _SplitButton as SplitButton };\nimport _Tab from './Tab';\nexport { _Tab as Tab };\nimport _TabContainer from './TabContainer';\nexport { _TabContainer as TabContainer };\nimport _TabContent from './TabContent';\nexport { _TabContent as TabContent };\nimport _Table from './Table';\nexport { _Table as Table };\nimport _TabPane from './TabPane';\nexport { _TabPane as TabPane };\nimport _Tabs from './Tabs';\nexport { _Tabs as Tabs };\nimport _Thumbnail from './Thumbnail';\nexport { _Thumbnail as Thumbnail };\nimport _ToggleButton from './ToggleButton';\nexport { _ToggleButton as ToggleButton };\nimport _ToggleButtonGroup from './ToggleButtonGroup';\nexport { _ToggleButtonGroup as ToggleButtonGroup };\nimport _Tooltip from './Tooltip';\nexport { _Tooltip as Tooltip };\nimport _Well from './Well';\nexport { _Well as Well };\nimport * as _utils from './utils';\nexport { _utils as utils };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/index.js\n// module id = 81\n// module chunks = 0 2","\"use strict\";\n\nexports.__esModule = true;\nexports.default = uncontrollable;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _invariant = _interopRequireDefault(require(\"invariant\"));\n\nvar Utils = _interopRequireWildcard(require(\"./utils\"));\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {}; if (desc.get || desc.set) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } } newObj.default = obj; return newObj; } }\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\nfunction uncontrollable(Component, controlledValues, methods) {\n if (methods === void 0) {\n methods = [];\n }\n\n var displayName = Component.displayName || Component.name || 'Component';\n var isCompositeComponent = Utils.isReactComponent(Component);\n var controlledProps = Object.keys(controlledValues);\n var PROPS_TO_OMIT = controlledProps.map(Utils.defaultKey);\n !(isCompositeComponent || !methods.length) ? process.env.NODE_ENV !== \"production\" ? (0, _invariant.default)(false, '[uncontrollable] stateless function components cannot pass through methods ' + 'because they have no associated instances. Check component: ' + displayName + ', ' + 'attempting to pass through methods: ' + methods.join(', ')) : invariant(false) : void 0;\n\n var UncontrolledComponent =\n /*#__PURE__*/\n function (_React$Component) {\n _inheritsLoose(UncontrolledComponent, _React$Component);\n\n function UncontrolledComponent() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n _this.handlers = Object.create(null);\n controlledProps.forEach(function (propName) {\n var handlerName = controlledValues[propName];\n\n var handleChange = function handleChange(value) {\n if (_this.props[handlerName]) {\n var _this$props;\n\n _this._notifying = true;\n\n for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {\n args[_key2 - 1] = arguments[_key2];\n }\n\n (_this$props = _this.props)[handlerName].apply(_this$props, [value].concat(args));\n\n _this._notifying = false;\n }\n\n _this._values[propName] = value;\n if (!_this.unmounted) _this.forceUpdate();\n };\n\n _this.handlers[handlerName] = handleChange;\n });\n if (isCompositeComponent) _this.attachRef = function (ref) {\n _this.inner = ref;\n };\n return _this;\n }\n\n var _proto = UncontrolledComponent.prototype;\n\n _proto.shouldComponentUpdate = function shouldComponentUpdate() {\n //let the forceUpdate trigger the update\n return !this._notifying;\n };\n\n _proto.componentWillMount = function componentWillMount() {\n var _this2 = this;\n\n var props = this.props;\n this._values = Object.create(null);\n controlledProps.forEach(function (key) {\n _this2._values[key] = props[Utils.defaultKey(key)];\n });\n };\n\n _proto.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {\n var _this3 = this;\n\n var props = this.props;\n controlledProps.forEach(function (key) {\n /**\n * If a prop switches from controlled to Uncontrolled\n * reset its value to the defaultValue\n */\n if (!Utils.isProp(nextProps, key) && Utils.isProp(props, key)) {\n _this3._values[key] = nextProps[Utils.defaultKey(key)];\n }\n });\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.unmounted = true;\n };\n\n _proto.getControlledInstance = function getControlledInstance() {\n return this.inner;\n };\n\n _proto.render = function render() {\n var _this4 = this;\n\n var props = _extends({}, this.props);\n\n PROPS_TO_OMIT.forEach(function (prop) {\n delete props[prop];\n });\n var newProps = {};\n controlledProps.forEach(function (propName) {\n var propValue = _this4.props[propName];\n newProps[propName] = propValue !== undefined ? propValue : _this4._values[propName];\n });\n return _react.default.createElement(Component, _extends({}, props, newProps, this.handlers, {\n ref: this.attachRef\n }));\n };\n\n return UncontrolledComponent;\n }(_react.default.Component);\n\n UncontrolledComponent.displayName = \"Uncontrolled(\" + displayName + \")\";\n UncontrolledComponent.propTypes = Utils.uncontrolledPropTypes(controlledValues, displayName);\n methods.forEach(function (method) {\n UncontrolledComponent.prototype[method] = function $proxiedMethod() {\n var _inner;\n\n return (_inner = this.inner)[method].apply(_inner, arguments);\n };\n });\n UncontrolledComponent.ControlledComponent = Component;\n /**\n * useful when wrapping a Component and you want to control\n * everything\n */\n\n UncontrolledComponent.deferControlTo = function (newComponent, additions, nextMethods) {\n if (additions === void 0) {\n additions = {};\n }\n\n return uncontrollable(newComponent, _extends({}, controlledValues, additions), nextMethods);\n };\n\n return UncontrolledComponent;\n}\n\nmodule.exports = exports[\"default\"];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/uncontrollable/index.js\n// module id = 82\n// module chunks = 0 2","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nvar invariant = function(condition, format, a, b, c, d, e, f) {\n if (process.env.NODE_ENV !== 'production') {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n }\n\n if (!condition) {\n var error;\n if (format === undefined) {\n error = new Error(\n 'Minified exception occurred; use the non-minified dev environment ' +\n 'for the full error message and additional helpful warnings.'\n );\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(\n format.replace(/%s/g, function() { return args[argIndex++]; })\n );\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n};\n\nmodule.exports = invariant;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/invariant/browser.js\n// module id = 83\n// module chunks = 0 1 2","// getting tag from 19.1.3.6 Object.prototype.toString()\nvar cof = require('./_cof');\nvar TAG = require('./_wks')('toStringTag');\n// ES3 wrong here\nvar ARG = cof(function () { return arguments; }()) == 'Arguments';\n\n// fallback for IE11 Script Access Denied error\nvar tryGet = function (it, key) {\n try {\n return it[key];\n } catch (e) { /* empty */ }\n};\n\nmodule.exports = function (it) {\n var O, T, B;\n return it === undefined ? 'Undefined' : it === null ? 'Null'\n // @@toStringTag case\n : typeof (T = tryGet(O = Object(it), TAG)) == 'string' ? T\n // builtinTag case\n : ARG ? cof(O)\n // ES3 arguments fallback\n : (B = cof(O)) == 'Object' && typeof O.callee == 'function' ? 'Arguments' : B;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_classof.js\n// module id = 84\n// module chunks = 0 1 2 3 4","// 7.2.2 IsArray(argument)\nvar cof = require('./_cof');\nmodule.exports = Array.isArray || function isArray(arg) {\n return cof(arg) == 'Array';\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_is-array.js\n// module id = 85\n// module chunks = 0 1 2 3 4 5","// 19.1.2.9 / 15.2.3.2 Object.getPrototypeOf(O)\nvar has = require('./_has');\nvar toObject = require('./_to-object');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar ObjectProto = Object.prototype;\n\nmodule.exports = Object.getPrototypeOf || function (O) {\n O = toObject(O);\n if (has(O, IE_PROTO)) return O[IE_PROTO];\n if (typeof O.constructor == 'function' && O instanceof O.constructor) {\n return O.constructor.prototype;\n } return O instanceof Object ? ObjectProto : null;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-gpo.js\n// module id = 88\n// module chunks = 0 1 2 3 4 5","var ctx = require('./_ctx');\nvar call = require('./_iter-call');\nvar isArrayIter = require('./_is-array-iter');\nvar anObject = require('./_an-object');\nvar toLength = require('./_to-length');\nvar getIterFn = require('./core.get-iterator-method');\nvar BREAK = {};\nvar RETURN = {};\nvar exports = module.exports = function (iterable, entries, fn, that, ITERATOR) {\n var iterFn = ITERATOR ? function () { return iterable; } : getIterFn(iterable);\n var f = ctx(fn, that, entries ? 2 : 1);\n var index = 0;\n var length, step, iterator, result;\n if (typeof iterFn != 'function') throw TypeError(iterable + ' is not iterable!');\n // fast case for arrays with default iterator\n if (isArrayIter(iterFn)) for (length = toLength(iterable.length); length > index; index++) {\n result = entries ? f(anObject(step = iterable[index])[0], step[1]) : f(iterable[index]);\n if (result === BREAK || result === RETURN) return result;\n } else for (iterator = iterFn.call(iterable); !(step = iterator.next()).done;) {\n result = call(iterator, f, step.value, entries);\n if (result === BREAK || result === RETURN) return result;\n }\n};\nexports.BREAK = BREAK;\nexports.RETURN = RETURN;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_for-of.js\n// module id = 89\n// module chunks = 0 1 2 3 4","module.exports = { \"default\": require(\"core-js/library/fn/object/keys\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/babel-runtime/core-js/object/keys.js\n// module id = 90\n// module chunks = 0 1 2 5","'use strict';\n// ECMAScript 6 symbols shim\nvar global = require('./_global');\nvar has = require('./_has');\nvar DESCRIPTORS = require('./_descriptors');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar META = require('./_meta').KEY;\nvar $fails = require('./_fails');\nvar shared = require('./_shared');\nvar setToStringTag = require('./_set-to-string-tag');\nvar uid = require('./_uid');\nvar wks = require('./_wks');\nvar wksExt = require('./_wks-ext');\nvar wksDefine = require('./_wks-define');\nvar enumKeys = require('./_enum-keys');\nvar isArray = require('./_is-array');\nvar anObject = require('./_an-object');\nvar isObject = require('./_is-object');\nvar toObject = require('./_to-object');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar createDesc = require('./_property-desc');\nvar _create = require('./_object-create');\nvar gOPNExt = require('./_object-gopn-ext');\nvar $GOPD = require('./_object-gopd');\nvar $GOPS = require('./_object-gops');\nvar $DP = require('./_object-dp');\nvar $keys = require('./_object-keys');\nvar gOPD = $GOPD.f;\nvar dP = $DP.f;\nvar gOPN = gOPNExt.f;\nvar $Symbol = global.Symbol;\nvar $JSON = global.JSON;\nvar _stringify = $JSON && $JSON.stringify;\nvar PROTOTYPE = 'prototype';\nvar HIDDEN = wks('_hidden');\nvar TO_PRIMITIVE = wks('toPrimitive');\nvar isEnum = {}.propertyIsEnumerable;\nvar SymbolRegistry = shared('symbol-registry');\nvar AllSymbols = shared('symbols');\nvar OPSymbols = shared('op-symbols');\nvar ObjectProto = Object[PROTOTYPE];\nvar USE_NATIVE = typeof $Symbol == 'function';\nvar QObject = global.QObject;\n// Don't use setters in Qt Script, https://github.com/zloirock/core-js/issues/173\nvar setter = !QObject || !QObject[PROTOTYPE] || !QObject[PROTOTYPE].findChild;\n\n// fallback for old Android, https://code.google.com/p/v8/issues/detail?id=687\nvar setSymbolDesc = DESCRIPTORS && $fails(function () {\n return _create(dP({}, 'a', {\n get: function () { return dP(this, 'a', { value: 7 }).a; }\n })).a != 7;\n}) ? function (it, key, D) {\n var protoDesc = gOPD(ObjectProto, key);\n if (protoDesc) delete ObjectProto[key];\n dP(it, key, D);\n if (protoDesc && it !== ObjectProto) dP(ObjectProto, key, protoDesc);\n} : dP;\n\nvar wrap = function (tag) {\n var sym = AllSymbols[tag] = _create($Symbol[PROTOTYPE]);\n sym._k = tag;\n return sym;\n};\n\nvar isSymbol = USE_NATIVE && typeof $Symbol.iterator == 'symbol' ? function (it) {\n return typeof it == 'symbol';\n} : function (it) {\n return it instanceof $Symbol;\n};\n\nvar $defineProperty = function defineProperty(it, key, D) {\n if (it === ObjectProto) $defineProperty(OPSymbols, key, D);\n anObject(it);\n key = toPrimitive(key, true);\n anObject(D);\n if (has(AllSymbols, key)) {\n if (!D.enumerable) {\n if (!has(it, HIDDEN)) dP(it, HIDDEN, createDesc(1, {}));\n it[HIDDEN][key] = true;\n } else {\n if (has(it, HIDDEN) && it[HIDDEN][key]) it[HIDDEN][key] = false;\n D = _create(D, { enumerable: createDesc(0, false) });\n } return setSymbolDesc(it, key, D);\n } return dP(it, key, D);\n};\nvar $defineProperties = function defineProperties(it, P) {\n anObject(it);\n var keys = enumKeys(P = toIObject(P));\n var i = 0;\n var l = keys.length;\n var key;\n while (l > i) $defineProperty(it, key = keys[i++], P[key]);\n return it;\n};\nvar $create = function create(it, P) {\n return P === undefined ? _create(it) : $defineProperties(_create(it), P);\n};\nvar $propertyIsEnumerable = function propertyIsEnumerable(key) {\n var E = isEnum.call(this, key = toPrimitive(key, true));\n if (this === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return false;\n return E || !has(this, key) || !has(AllSymbols, key) || has(this, HIDDEN) && this[HIDDEN][key] ? E : true;\n};\nvar $getOwnPropertyDescriptor = function getOwnPropertyDescriptor(it, key) {\n it = toIObject(it);\n key = toPrimitive(key, true);\n if (it === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return;\n var D = gOPD(it, key);\n if (D && has(AllSymbols, key) && !(has(it, HIDDEN) && it[HIDDEN][key])) D.enumerable = true;\n return D;\n};\nvar $getOwnPropertyNames = function getOwnPropertyNames(it) {\n var names = gOPN(toIObject(it));\n var result = [];\n var i = 0;\n var key;\n while (names.length > i) {\n if (!has(AllSymbols, key = names[i++]) && key != HIDDEN && key != META) result.push(key);\n } return result;\n};\nvar $getOwnPropertySymbols = function getOwnPropertySymbols(it) {\n var IS_OP = it === ObjectProto;\n var names = gOPN(IS_OP ? OPSymbols : toIObject(it));\n var result = [];\n var i = 0;\n var key;\n while (names.length > i) {\n if (has(AllSymbols, key = names[i++]) && (IS_OP ? has(ObjectProto, key) : true)) result.push(AllSymbols[key]);\n } return result;\n};\n\n// 19.4.1.1 Symbol([description])\nif (!USE_NATIVE) {\n $Symbol = function Symbol() {\n if (this instanceof $Symbol) throw TypeError('Symbol is not a constructor!');\n var tag = uid(arguments.length > 0 ? arguments[0] : undefined);\n var $set = function (value) {\n if (this === ObjectProto) $set.call(OPSymbols, value);\n if (has(this, HIDDEN) && has(this[HIDDEN], tag)) this[HIDDEN][tag] = false;\n setSymbolDesc(this, tag, createDesc(1, value));\n };\n if (DESCRIPTORS && setter) setSymbolDesc(ObjectProto, tag, { configurable: true, set: $set });\n return wrap(tag);\n };\n redefine($Symbol[PROTOTYPE], 'toString', function toString() {\n return this._k;\n });\n\n $GOPD.f = $getOwnPropertyDescriptor;\n $DP.f = $defineProperty;\n require('./_object-gopn').f = gOPNExt.f = $getOwnPropertyNames;\n require('./_object-pie').f = $propertyIsEnumerable;\n $GOPS.f = $getOwnPropertySymbols;\n\n if (DESCRIPTORS && !require('./_library')) {\n redefine(ObjectProto, 'propertyIsEnumerable', $propertyIsEnumerable, true);\n }\n\n wksExt.f = function (name) {\n return wrap(wks(name));\n };\n}\n\n$export($export.G + $export.W + $export.F * !USE_NATIVE, { Symbol: $Symbol });\n\nfor (var es6Symbols = (\n // 19.4.2.2, 19.4.2.3, 19.4.2.4, 19.4.2.6, 19.4.2.8, 19.4.2.9, 19.4.2.10, 19.4.2.11, 19.4.2.12, 19.4.2.13, 19.4.2.14\n 'hasInstance,isConcatSpreadable,iterator,match,replace,search,species,split,toPrimitive,toStringTag,unscopables'\n).split(','), j = 0; es6Symbols.length > j;)wks(es6Symbols[j++]);\n\nfor (var wellKnownSymbols = $keys(wks.store), k = 0; wellKnownSymbols.length > k;) wksDefine(wellKnownSymbols[k++]);\n\n$export($export.S + $export.F * !USE_NATIVE, 'Symbol', {\n // 19.4.2.1 Symbol.for(key)\n 'for': function (key) {\n return has(SymbolRegistry, key += '')\n ? SymbolRegistry[key]\n : SymbolRegistry[key] = $Symbol(key);\n },\n // 19.4.2.5 Symbol.keyFor(sym)\n keyFor: function keyFor(sym) {\n if (!isSymbol(sym)) throw TypeError(sym + ' is not a symbol!');\n for (var key in SymbolRegistry) if (SymbolRegistry[key] === sym) return key;\n },\n useSetter: function () { setter = true; },\n useSimple: function () { setter = false; }\n});\n\n$export($export.S + $export.F * !USE_NATIVE, 'Object', {\n // 19.1.2.2 Object.create(O [, Properties])\n create: $create,\n // 19.1.2.4 Object.defineProperty(O, P, Attributes)\n defineProperty: $defineProperty,\n // 19.1.2.3 Object.defineProperties(O, Properties)\n defineProperties: $defineProperties,\n // 19.1.2.6 Object.getOwnPropertyDescriptor(O, P)\n getOwnPropertyDescriptor: $getOwnPropertyDescriptor,\n // 19.1.2.7 Object.getOwnPropertyNames(O)\n getOwnPropertyNames: $getOwnPropertyNames,\n // 19.1.2.8 Object.getOwnPropertySymbols(O)\n getOwnPropertySymbols: $getOwnPropertySymbols\n});\n\n// Chrome 38 and 39 `Object.getOwnPropertySymbols` fails on primitives\n// https://bugs.chromium.org/p/v8/issues/detail?id=3443\nvar FAILS_ON_PRIMITIVES = $fails(function () { $GOPS.f(1); });\n\n$export($export.S + $export.F * FAILS_ON_PRIMITIVES, 'Object', {\n getOwnPropertySymbols: function getOwnPropertySymbols(it) {\n return $GOPS.f(toObject(it));\n }\n});\n\n// 24.3.2 JSON.stringify(value [, replacer [, space]])\n$JSON && $export($export.S + $export.F * (!USE_NATIVE || $fails(function () {\n var S = $Symbol();\n // MS Edge converts symbol values to JSON as {}\n // WebKit converts symbol values to JSON as null\n // V8 throws on boxed symbols\n return _stringify([S]) != '[null]' || _stringify({ a: S }) != '{}' || _stringify(Object(S)) != '{}';\n})), 'JSON', {\n stringify: function stringify(it) {\n var args = [it];\n var i = 1;\n var replacer, $replacer;\n while (arguments.length > i) args.push(arguments[i++]);\n $replacer = replacer = args[1];\n if (!isObject(replacer) && it === undefined || isSymbol(it)) return; // IE8 returns string on undefined\n if (!isArray(replacer)) replacer = function (key, value) {\n if (typeof $replacer == 'function') value = $replacer.call(this, key, value);\n if (!isSymbol(value)) return value;\n };\n args[1] = replacer;\n return _stringify.apply($JSON, args);\n }\n});\n\n// 19.4.3.4 Symbol.prototype[@@toPrimitive](hint)\n$Symbol[PROTOTYPE][TO_PRIMITIVE] || require('./_hide')($Symbol[PROTOTYPE], TO_PRIMITIVE, $Symbol[PROTOTYPE].valueOf);\n// 19.4.3.5 Symbol.prototype[@@toStringTag]\nsetToStringTag($Symbol, 'Symbol');\n// 20.2.1.9 Math[@@toStringTag]\nsetToStringTag(Math, 'Math', true);\n// 24.3.3 JSON[@@toStringTag]\nsetToStringTag(global.JSON, 'JSON', true);\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es6.symbol.js\n// module id = 91\n// module chunks = 0 1 2 3 4 5","var pIE = require('./_object-pie');\nvar createDesc = require('./_property-desc');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar has = require('./_has');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar gOPD = Object.getOwnPropertyDescriptor;\n\nexports.f = require('./_descriptors') ? gOPD : function getOwnPropertyDescriptor(O, P) {\n O = toIObject(O);\n P = toPrimitive(P, true);\n if (IE8_DOM_DEFINE) try {\n return gOPD(O, P);\n } catch (e) { /* empty */ }\n if (has(O, P)) return createDesc(!pIE.f.call(O, P), O[P]);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-gopd.js\n// module id = 92\n// module chunks = 0 1 2 3 4 5","module.exports = require(\"core-js/library/fn/object/values\");\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/node_modules/@babel/runtime-corejs2/core-js/object/values.js\n// module id = 93\n// module chunks = 0 2","\"use strict\";\n\nexports.__esModule = true;\nexports.default = ownerDocument;\n\nfunction ownerDocument(node) {\n return node && node.ownerDocument || document;\n}\n\nmodule.exports = exports[\"default\"];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/dom-helpers/ownerDocument.js\n// module id = 94\n// module chunks = 0 2","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nexports.__esModule = true;\nexports.default = void 0;\n\nvar _inDOM = _interopRequireDefault(require(\"../util/inDOM\"));\n\nvar _default = function () {\n // HTML DOM and SVG DOM may have different support levels,\n // so we need to check on context instead of a document root element.\n return _inDOM.default ? function (context, node) {\n if (context.contains) {\n return context.contains(node);\n } else if (context.compareDocumentPosition) {\n return context === node || !!(context.compareDocumentPosition(node) & 16);\n } else {\n return fallback(context, node);\n }\n } : fallback;\n}();\n\nexports.default = _default;\n\nfunction fallback(context, node) {\n if (node) do {\n if (node === context) return true;\n } while (node = node.parentNode);\n return false;\n}\n\nmodule.exports = exports[\"default\"];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/dom-helpers/query/contains.js\n// module id = 95\n// module chunks = 0 2","'use strict';\n\nexports.__esModule = true;\n\nexports.default = function (componentOrElement) {\n return (0, _ownerDocument2.default)(_reactDom2.default.findDOMNode(componentOrElement));\n};\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nvar _ownerDocument = require('dom-helpers/ownerDocument');\n\nvar _ownerDocument2 = _interopRequireDefault(_ownerDocument);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-overlays/lib/utils/ownerDocument.js\n// module id = 96\n// module chunks = 0 2","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n\tvalue: true\n});\nexports.WpClient = undefined;\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _ApiClient2 = require('./ApiClient');\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }\n\nvar WpClient = exports.WpClient = function (_ApiClient) {\n\t_inherits(WpClient, _ApiClient);\n\n\tfunction WpClient() {\n\t\t_classCallCheck(this, WpClient);\n\n\t\treturn _possibleConstructorReturn(this, (WpClient.__proto__ || Object.getPrototypeOf(WpClient)).apply(this, arguments));\n\t}\n\n\t_createClass(WpClient, [{\n\t\tkey: 'setNonce',\n\n\t\t/**\n * Set nonce for requests\n *\n * @param {String} nonce\n */\n\t\tvalue: function setNonce(nonce) {\n\t\t\tthis.nonce = nonce;\n\t\t\tthis.headers.set('X-WP-Nonce', this.nonce);\n\t\t}\n\t\t/**\n * WP API for requests\n *\n * @type {String}\n */\n\n\t}, {\n\t\tkey: 'getNonce',\n\t\tvalue: function getNonce() {\n\t\t\treturn 'string' === typeof this.nonce ? this.nonce : '';\n\t\t}\n\t}]);\n\n\treturn WpClient;\n}(_ApiClient2.ApiClient);\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/@caldera-labs/api-client/dist/WpClient.js\n// module id = 97\n// module chunks = 2 4","module.exports = function (done, value) {\n return { value: value, done: !!done };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_iter-step.js\n// module id = 98\n// module chunks = 0 1 2 3 4 5","var classof = require('./_classof');\nvar ITERATOR = require('./_wks')('iterator');\nvar Iterators = require('./_iterators');\nmodule.exports = require('./_core').getIteratorMethod = function (it) {\n if (it != undefined) return it[ITERATOR]\n || it['@@iterator']\n || Iterators[classof(it)];\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/core.get-iterator-method.js\n// module id = 99\n// module chunks = 0 1 2 3 4","module.exports = { \"default\": require(\"core-js/library/fn/symbol\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/babel-runtime/core-js/symbol.js\n// module id = 100\n// module chunks = 0 1 2 3 4 5","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/react-is.production.min.js');\n} else {\n module.exports = require('./cjs/react-is.development.js');\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-is/index.js\n// module id = 101\n// module chunks = 0 2 5","var toInteger = require('./_to-integer');\nvar defined = require('./_defined');\n// true -> String#at\n// false -> String#codePointAt\nmodule.exports = function (TO_STRING) {\n return function (that, pos) {\n var s = String(defined(that));\n var i = toInteger(pos);\n var l = s.length;\n var a, b;\n if (i < 0 || i >= l) return TO_STRING ? '' : undefined;\n a = s.charCodeAt(i);\n return a < 0xd800 || a > 0xdbff || i + 1 === l || (b = s.charCodeAt(i + 1)) < 0xdc00 || b > 0xdfff\n ? TO_STRING ? s.charAt(i) : a\n : TO_STRING ? s.slice(i, i + 2) : (a - 0xd800 << 10) + (b - 0xdc00) + 0x10000;\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_string-at.js\n// module id = 103\n// module chunks = 0 1 2 3 4 5","'use strict';\nvar create = require('./_object-create');\nvar descriptor = require('./_property-desc');\nvar setToStringTag = require('./_set-to-string-tag');\nvar IteratorPrototype = {};\n\n// 25.1.2.1.1 %IteratorPrototype%[@@iterator]()\nrequire('./_hide')(IteratorPrototype, require('./_wks')('iterator'), function () { return this; });\n\nmodule.exports = function (Constructor, NAME, next) {\n Constructor.prototype = create(IteratorPrototype, { next: descriptor(1, next) });\n setToStringTag(Constructor, NAME + ' Iterator');\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_iter-create.js\n// module id = 104\n// module chunks = 0 1 2 3 4 5","var dP = require('./_object-dp');\nvar anObject = require('./_an-object');\nvar getKeys = require('./_object-keys');\n\nmodule.exports = require('./_descriptors') ? Object.defineProperties : function defineProperties(O, Properties) {\n anObject(O);\n var keys = getKeys(Properties);\n var length = keys.length;\n var i = 0;\n var P;\n while (length > i) dP.f(O, P = keys[i++], Properties[P]);\n return O;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-dps.js\n// module id = 105\n// module chunks = 0 1 2 3 4 5","// false -> Array#indexOf\n// true -> Array#includes\nvar toIObject = require('./_to-iobject');\nvar toLength = require('./_to-length');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nmodule.exports = function (IS_INCLUDES) {\n return function ($this, el, fromIndex) {\n var O = toIObject($this);\n var length = toLength(O.length);\n var index = toAbsoluteIndex(fromIndex, length);\n var value;\n // Array#includes uses SameValueZero equality algorithm\n // eslint-disable-next-line no-self-compare\n if (IS_INCLUDES && el != el) while (length > index) {\n value = O[index++];\n // eslint-disable-next-line no-self-compare\n if (value != value) return true;\n // Array#indexOf ignores holes, Array#includes - not\n } else for (;length > index; index++) if (IS_INCLUDES || index in O) {\n if (O[index] === el) return IS_INCLUDES || index || 0;\n } return !IS_INCLUDES && -1;\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_array-includes.js\n// module id = 106\n// module chunks = 0 1 2 3 4 5","var toInteger = require('./_to-integer');\nvar max = Math.max;\nvar min = Math.min;\nmodule.exports = function (index, length) {\n index = toInteger(index);\n return index < 0 ? max(index + length, 0) : min(index, length);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_to-absolute-index.js\n// module id = 107\n// module chunks = 0 1 2 3 4 5","'use strict';\nvar addToUnscopables = require('./_add-to-unscopables');\nvar step = require('./_iter-step');\nvar Iterators = require('./_iterators');\nvar toIObject = require('./_to-iobject');\n\n// 22.1.3.4 Array.prototype.entries()\n// 22.1.3.13 Array.prototype.keys()\n// 22.1.3.29 Array.prototype.values()\n// 22.1.3.30 Array.prototype[@@iterator]()\nmodule.exports = require('./_iter-define')(Array, 'Array', function (iterated, kind) {\n this._t = toIObject(iterated); // target\n this._i = 0; // next index\n this._k = kind; // kind\n// 22.1.5.2.1 %ArrayIteratorPrototype%.next()\n}, function () {\n var O = this._t;\n var kind = this._k;\n var index = this._i++;\n if (!O || index >= O.length) {\n this._t = undefined;\n return step(1);\n }\n if (kind == 'keys') return step(0, index);\n if (kind == 'values') return step(0, O[index]);\n return step(0, [index, O[index]]);\n}, 'values');\n\n// argumentsList[@@iterator] is %ArrayProto_values% (9.4.4.6, 9.4.4.7)\nIterators.Arguments = Iterators.Array;\n\naddToUnscopables('keys');\naddToUnscopables('values');\naddToUnscopables('entries');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es6.array.iterator.js\n// module id = 108\n// module chunks = 0 1 2 3 4 5","module.exports = function () { /* empty */ };\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_add-to-unscopables.js\n// module id = 109\n// module chunks = 0 1 2 3 4 5","module.exports = function (it, Constructor, name, forbiddenField) {\n if (!(it instanceof Constructor) || (forbiddenField !== undefined && forbiddenField in it)) {\n throw TypeError(name + ': incorrect invocation!');\n } return it;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_an-instance.js\n// module id = 110\n// module chunks = 0 1 2 3 4","// call something on iterator step with safe closing on error\nvar anObject = require('./_an-object');\nmodule.exports = function (iterator, fn, value, entries) {\n try {\n return entries ? fn(anObject(value)[0], value[1]) : fn(value);\n // 7.4.6 IteratorClose(iterator, completion)\n } catch (e) {\n var ret = iterator['return'];\n if (ret !== undefined) anObject(ret.call(iterator));\n throw e;\n }\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_iter-call.js\n// module id = 111\n// module chunks = 0 1 2 3 4","// check on default Array iterator\nvar Iterators = require('./_iterators');\nvar ITERATOR = require('./_wks')('iterator');\nvar ArrayProto = Array.prototype;\n\nmodule.exports = function (it) {\n return it !== undefined && (Iterators.Array === it || ArrayProto[ITERATOR] === it);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_is-array-iter.js\n// module id = 112\n// module chunks = 0 1 2 3 4","// 7.3.20 SpeciesConstructor(O, defaultConstructor)\nvar anObject = require('./_an-object');\nvar aFunction = require('./_a-function');\nvar SPECIES = require('./_wks')('species');\nmodule.exports = function (O, D) {\n var C = anObject(O).constructor;\n var S;\n return C === undefined || (S = anObject(C)[SPECIES]) == undefined ? D : aFunction(S);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_species-constructor.js\n// module id = 113\n// module chunks = 0 2 3 4","var ctx = require('./_ctx');\nvar invoke = require('./_invoke');\nvar html = require('./_html');\nvar cel = require('./_dom-create');\nvar global = require('./_global');\nvar process = global.process;\nvar setTask = global.setImmediate;\nvar clearTask = global.clearImmediate;\nvar MessageChannel = global.MessageChannel;\nvar Dispatch = global.Dispatch;\nvar counter = 0;\nvar queue = {};\nvar ONREADYSTATECHANGE = 'onreadystatechange';\nvar defer, channel, port;\nvar run = function () {\n var id = +this;\n // eslint-disable-next-line no-prototype-builtins\n if (queue.hasOwnProperty(id)) {\n var fn = queue[id];\n delete queue[id];\n fn();\n }\n};\nvar listener = function (event) {\n run.call(event.data);\n};\n// Node.js 0.9+ & IE10+ has setImmediate, otherwise:\nif (!setTask || !clearTask) {\n setTask = function setImmediate(fn) {\n var args = [];\n var i = 1;\n while (arguments.length > i) args.push(arguments[i++]);\n queue[++counter] = function () {\n // eslint-disable-next-line no-new-func\n invoke(typeof fn == 'function' ? fn : Function(fn), args);\n };\n defer(counter);\n return counter;\n };\n clearTask = function clearImmediate(id) {\n delete queue[id];\n };\n // Node.js 0.8-\n if (require('./_cof')(process) == 'process') {\n defer = function (id) {\n process.nextTick(ctx(run, id, 1));\n };\n // Sphere (JS game engine) Dispatch API\n } else if (Dispatch && Dispatch.now) {\n defer = function (id) {\n Dispatch.now(ctx(run, id, 1));\n };\n // Browsers with MessageChannel, includes WebWorkers\n } else if (MessageChannel) {\n channel = new MessageChannel();\n port = channel.port2;\n channel.port1.onmessage = listener;\n defer = ctx(port.postMessage, port, 1);\n // Browsers with postMessage, skip WebWorkers\n // IE8 has postMessage, but it's sync & typeof its postMessage is 'object'\n } else if (global.addEventListener && typeof postMessage == 'function' && !global.importScripts) {\n defer = function (id) {\n global.postMessage(id + '', '*');\n };\n global.addEventListener('message', listener, false);\n // IE8-\n } else if (ONREADYSTATECHANGE in cel('script')) {\n defer = function (id) {\n html.appendChild(cel('script'))[ONREADYSTATECHANGE] = function () {\n html.removeChild(this);\n run.call(id);\n };\n };\n // Rest old browsers\n } else {\n defer = function (id) {\n setTimeout(ctx(run, id, 1), 0);\n };\n }\n}\nmodule.exports = {\n set: setTask,\n clear: clearTask\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_task.js\n// module id = 114\n// module chunks = 0 2 3 4","module.exports = function (exec) {\n try {\n return { e: false, v: exec() };\n } catch (e) {\n return { e: true, v: e };\n }\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_perform.js\n// module id = 115\n// module chunks = 0 2 3 4","var anObject = require('./_an-object');\nvar isObject = require('./_is-object');\nvar newPromiseCapability = require('./_new-promise-capability');\n\nmodule.exports = function (C, x) {\n anObject(C);\n if (isObject(x) && x.constructor === C) return x;\n var promiseCapability = newPromiseCapability.f(C);\n var resolve = promiseCapability.resolve;\n resolve(x);\n return promiseCapability.promise;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_promise-resolve.js\n// module id = 116\n// module chunks = 0 2 3 4","var hide = require('./_hide');\nmodule.exports = function (target, src, safe) {\n for (var key in src) {\n if (safe && target[key]) target[key] = src[key];\n else hide(target, key, src[key]);\n } return target;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_redefine-all.js\n// module id = 117\n// module chunks = 0 1 2 3 4","module.exports = { \"default\": require(\"core-js/library/fn/symbol/iterator\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/babel-runtime/core-js/symbol/iterator.js\n// module id = 118\n// module chunks = 0 1 2 3 4 5","require('../../modules/es6.string.iterator');\nrequire('../../modules/web.dom.iterable');\nmodule.exports = require('../../modules/_wks-ext').f('iterator');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/fn/symbol/iterator.js\n// module id = 119\n// module chunks = 0 1 2 3 4 5","require('../../modules/es6.symbol');\nrequire('../../modules/es6.object.to-string');\nrequire('../../modules/es7.symbol.async-iterator');\nrequire('../../modules/es7.symbol.observable');\nmodule.exports = require('../../modules/_core').Symbol;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/fn/symbol/index.js\n// module id = 120\n// module chunks = 0 1 2 3 4 5","// all enumerable object keys, includes symbols\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nmodule.exports = function (it) {\n var result = getKeys(it);\n var getSymbols = gOPS.f;\n if (getSymbols) {\n var symbols = getSymbols(it);\n var isEnum = pIE.f;\n var i = 0;\n var key;\n while (symbols.length > i) if (isEnum.call(it, key = symbols[i++])) result.push(key);\n } return result;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_enum-keys.js\n// module id = 121\n// module chunks = 0 1 2 3 4 5","// fallback for IE11 buggy Object.getOwnPropertyNames with iframe and window\nvar toIObject = require('./_to-iobject');\nvar gOPN = require('./_object-gopn').f;\nvar toString = {}.toString;\n\nvar windowNames = typeof window == 'object' && window && Object.getOwnPropertyNames\n ? Object.getOwnPropertyNames(window) : [];\n\nvar getWindowNames = function (it) {\n try {\n return gOPN(it);\n } catch (e) {\n return windowNames.slice();\n }\n};\n\nmodule.exports.f = function getOwnPropertyNames(it) {\n return windowNames && toString.call(it) == '[object Window]' ? getWindowNames(it) : gOPN(toIObject(it));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-gopn-ext.js\n// module id = 122\n// module chunks = 0 1 2 3 4 5","require('./_wks-define')('asyncIterator');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es7.symbol.async-iterator.js\n// module id = 123\n// module chunks = 0 1 2 3 4 5","require('./_wks-define')('observable');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es7.symbol.observable.js\n// module id = 124\n// module chunks = 0 1 2 3 4 5","/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n'use strict';\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc'); // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/object-assign/index.js\n// module id = 125\n// module chunks = 0 2 5","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar printWarning = function() {};\n\nif (process.env.NODE_ENV !== 'production') {\n var ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\n var loggedTypeFailures = {};\n var has = Function.call.bind(Object.prototype.hasOwnProperty);\n\n printWarning = function(text) {\n var message = 'Warning: ' + text;\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n}\n\n/**\n * Assert that the values match with the type specs.\n * Error messages are memorized and will only be shown once.\n *\n * @param {object} typeSpecs Map of name to a ReactPropType\n * @param {object} values Runtime values that need to be type-checked\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @param {string} componentName Name of the component for error messages.\n * @param {?Function} getStack Returns the component stack.\n * @private\n */\nfunction checkPropTypes(typeSpecs, values, location, componentName, getStack) {\n if (process.env.NODE_ENV !== 'production') {\n for (var typeSpecName in typeSpecs) {\n if (has(typeSpecs, typeSpecName)) {\n var error;\n // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n if (typeof typeSpecs[typeSpecName] !== 'function') {\n var err = Error(\n (componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' +\n 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.'\n );\n err.name = 'Invariant Violation';\n throw err;\n }\n error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);\n } catch (ex) {\n error = ex;\n }\n if (error && !(error instanceof Error)) {\n printWarning(\n (componentName || 'React class') + ': type specification of ' +\n location + ' `' + typeSpecName + '` is invalid; the type checker ' +\n 'function must return `null` or an `Error` but returned a ' + typeof error + '. ' +\n 'You may have forgotten to pass an argument to the type checker ' +\n 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' +\n 'shape all require an argument).'\n );\n }\n if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error.message] = true;\n\n var stack = getStack ? getStack() : '';\n\n printWarning(\n 'Failed ' + location + ' type: ' + error.message + (stack != null ? stack : '')\n );\n }\n }\n }\n }\n}\n\n/**\n * Resets warning cache when testing.\n *\n * @private\n */\ncheckPropTypes.resetWarningCache = function() {\n if (process.env.NODE_ENV !== 'production') {\n loggedTypeFailures = {};\n }\n}\n\nmodule.exports = checkPropTypes;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/prop-types/checkPropTypes.js\n// module id = 126\n// module chunks = 0 2 5","'use strict';\n// 19.1.2.1 Object.assign(target, source, ...)\nvar DESCRIPTORS = require('./_descriptors');\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nvar toObject = require('./_to-object');\nvar IObject = require('./_iobject');\nvar $assign = Object.assign;\n\n// should work with symbols and should have deterministic property order (V8 bug)\nmodule.exports = !$assign || require('./_fails')(function () {\n var A = {};\n var B = {};\n // eslint-disable-next-line no-undef\n var S = Symbol();\n var K = 'abcdefghijklmnopqrst';\n A[S] = 7;\n K.split('').forEach(function (k) { B[k] = k; });\n return $assign({}, A)[S] != 7 || Object.keys($assign({}, B)).join('') != K;\n}) ? function assign(target, source) { // eslint-disable-line no-unused-vars\n var T = toObject(target);\n var aLen = arguments.length;\n var index = 1;\n var getSymbols = gOPS.f;\n var isEnum = pIE.f;\n while (aLen > index) {\n var S = IObject(arguments[index++]);\n var keys = getSymbols ? getKeys(S).concat(getSymbols(S)) : getKeys(S);\n var length = keys.length;\n var j = 0;\n var key;\n while (length > j) {\n key = keys[j++];\n if (!DESCRIPTORS || isEnum.call(S, key)) T[key] = S[key];\n }\n } return T;\n} : $assign;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-assign.js\n// module id = 127\n// module chunks = 0 1 2 3 4 5","import _Object$values from \"@babel/runtime-corejs2/core-js/object/values\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime-corejs2/helpers/esm/objectWithoutPropertiesLoose\";\nimport _extends from \"@babel/runtime-corejs2/helpers/esm/extends\";\nimport _inheritsLoose from \"@babel/runtime-corejs2/helpers/esm/inheritsLoose\";\nimport classNames from 'classnames';\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport elementType from 'prop-types-extra/lib/elementType';\nimport { bsClass, bsSizes, bsStyles, getClassSet, prefix, splitBsProps } from './utils/bootstrapUtils';\nimport { Size, State, Style } from './utils/StyleConfig';\nimport SafeAnchor from './SafeAnchor';\nvar propTypes = {\n active: PropTypes.bool,\n disabled: PropTypes.bool,\n block: PropTypes.bool,\n onClick: PropTypes.func,\n componentClass: elementType,\n href: PropTypes.string,\n\n /**\n * Defines HTML button type attribute\n * @defaultValue 'button'\n */\n type: PropTypes.oneOf(['button', 'reset', 'submit'])\n};\nvar defaultProps = {\n active: false,\n block: false,\n disabled: false\n};\n\nvar Button =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Button, _React$Component);\n\n function Button() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = Button.prototype;\n\n _proto.renderAnchor = function renderAnchor(elementProps, className) {\n return React.createElement(SafeAnchor, _extends({}, elementProps, {\n className: classNames(className, elementProps.disabled && 'disabled')\n }));\n };\n\n _proto.renderButton = function renderButton(_ref, className) {\n var componentClass = _ref.componentClass,\n elementProps = _objectWithoutPropertiesLoose(_ref, [\"componentClass\"]);\n\n var Component = componentClass || 'button';\n return React.createElement(Component, _extends({}, elementProps, {\n type: elementProps.type || 'button',\n className: className\n }));\n };\n\n _proto.render = function render() {\n var _extends2;\n\n var _this$props = this.props,\n active = _this$props.active,\n block = _this$props.block,\n className = _this$props.className,\n props = _objectWithoutPropertiesLoose(_this$props, [\"active\", \"block\", \"className\"]);\n\n var _splitBsProps = splitBsProps(props),\n bsProps = _splitBsProps[0],\n elementProps = _splitBsProps[1];\n\n var classes = _extends({}, getClassSet(bsProps), (_extends2 = {\n active: active\n }, _extends2[prefix(bsProps, 'block')] = block, _extends2));\n\n var fullClassName = classNames(className, classes);\n\n if (elementProps.href) {\n return this.renderAnchor(elementProps, fullClassName);\n }\n\n return this.renderButton(elementProps, fullClassName);\n };\n\n return Button;\n}(React.Component);\n\nButton.propTypes = propTypes;\nButton.defaultProps = defaultProps;\nexport default bsClass('btn', bsSizes([Size.LARGE, Size.SMALL, Size.XSMALL], bsStyles(_Object$values(State).concat([Style.DEFAULT, Style.PRIMARY, Style.LINK]), Style.DEFAULT, Button)));\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/Button.js\n// module id = 128\n// module chunks = 0 2","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nexports.__esModule = true;\nexports.default = style;\n\nvar _camelizeStyle = _interopRequireDefault(require(\"../util/camelizeStyle\"));\n\nvar _hyphenateStyle = _interopRequireDefault(require(\"../util/hyphenateStyle\"));\n\nvar _getComputedStyle2 = _interopRequireDefault(require(\"./getComputedStyle\"));\n\nvar _removeStyle = _interopRequireDefault(require(\"./removeStyle\"));\n\nvar _properties = require(\"../transition/properties\");\n\nvar _isTransform = _interopRequireDefault(require(\"../transition/isTransform\"));\n\nfunction style(node, property, value) {\n var css = '';\n var transforms = '';\n var props = property;\n\n if (typeof property === 'string') {\n if (value === undefined) {\n return node.style[(0, _camelizeStyle.default)(property)] || (0, _getComputedStyle2.default)(node).getPropertyValue((0, _hyphenateStyle.default)(property));\n } else {\n (props = {})[property] = value;\n }\n }\n\n Object.keys(props).forEach(function (key) {\n var value = props[key];\n\n if (!value && value !== 0) {\n (0, _removeStyle.default)(node, (0, _hyphenateStyle.default)(key));\n } else if ((0, _isTransform.default)(key)) {\n transforms += key + \"(\" + value + \") \";\n } else {\n css += (0, _hyphenateStyle.default)(key) + \": \" + value + \";\";\n }\n });\n\n if (transforms) {\n css += _properties.transform + \": \" + transforms + \";\";\n }\n\n node.style.cssText += ';' + css;\n}\n\nmodule.exports = exports[\"default\"];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/dom-helpers/style/index.js\n// module id = 129\n// module chunks = 0 2","require('../../modules/es6.object.assign');\nmodule.exports = require('../../modules/_core').Object.assign;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/fn/object/assign.js\n// module id = 130\n// module chunks = 0 2 3 4 5","'use strict';\nvar global = require('./_global');\nvar core = require('./_core');\nvar dP = require('./_object-dp');\nvar DESCRIPTORS = require('./_descriptors');\nvar SPECIES = require('./_wks')('species');\n\nmodule.exports = function (KEY) {\n var C = typeof core[KEY] == 'function' ? core[KEY] : global[KEY];\n if (DESCRIPTORS && C && !C[SPECIES]) dP.f(C, SPECIES, {\n configurable: true,\n get: function () { return this; }\n });\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_set-species.js\n// module id = 133\n// module chunks = 0 1 2 3 4","var ITERATOR = require('./_wks')('iterator');\nvar SAFE_CLOSING = false;\n\ntry {\n var riter = [7][ITERATOR]();\n riter['return'] = function () { SAFE_CLOSING = true; };\n // eslint-disable-next-line no-throw-literal\n Array.from(riter, function () { throw 2; });\n} catch (e) { /* empty */ }\n\nmodule.exports = function (exec, skipClosing) {\n if (!skipClosing && !SAFE_CLOSING) return false;\n var safe = false;\n try {\n var arr = [7];\n var iter = arr[ITERATOR]();\n iter.next = function () { return { done: safe = true }; };\n arr[ITERATOR] = function () { return iter; };\n exec(arr);\n } catch (e) { /* empty */ }\n return safe;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_iter-detect.js\n// module id = 134\n// module chunks = 0 2 3 4","require('../../modules/es6.object.keys');\nmodule.exports = require('../../modules/_core').Object.keys;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/fn/object/keys.js\n// module id = 135\n// module chunks = 0 1 2 5","// most Object methods by ES6 should accept primitives\nvar $export = require('./_export');\nvar core = require('./_core');\nvar fails = require('./_fails');\nmodule.exports = function (KEY, exec) {\n var fn = (core.Object || {})[KEY] || Object[KEY];\n var exp = {};\n exp[KEY] = exec(fn);\n $export($export.S + $export.F * fails(function () { fn(1); }), 'Object', exp);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-sap.js\n// module id = 136\n// module chunks = 0 1 2 5","// 19.1.3.1 Object.assign(target, source)\nvar $export = require('./_export');\n\n$export($export.S + $export.F, 'Object', { assign: require('./_object-assign') });\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es6.object.assign.js\n// module id = 137\n// module chunks = 0 2 3 4 5","var DESCRIPTORS = require('./_descriptors');\nvar getKeys = require('./_object-keys');\nvar toIObject = require('./_to-iobject');\nvar isEnum = require('./_object-pie').f;\nmodule.exports = function (isEntries) {\n return function (it) {\n var O = toIObject(it);\n var keys = getKeys(O);\n var length = keys.length;\n var i = 0;\n var result = [];\n var key;\n while (length > i) {\n key = keys[i++];\n if (!DESCRIPTORS || isEnum.call(O, key)) {\n result.push(isEntries ? [key, O[key]] : O[key]);\n }\n }\n return result;\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_object-to-array.js\n// module id = 138\n// module chunks = 0 2 4 5","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = createChainableTypeChecker;\n/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n// Mostly taken from ReactPropTypes.\n\nfunction createChainableTypeChecker(validate) {\n function checkType(isRequired, props, propName, componentName, location, propFullName) {\n var componentNameSafe = componentName || '<>';\n var propFullNameSafe = propFullName || propName;\n\n if (props[propName] == null) {\n if (isRequired) {\n return new Error('Required ' + location + ' `' + propFullNameSafe + '` was not specified ' + ('in `' + componentNameSafe + '`.'));\n }\n\n return null;\n }\n\n for (var _len = arguments.length, args = Array(_len > 6 ? _len - 6 : 0), _key = 6; _key < _len; _key++) {\n args[_key - 6] = arguments[_key];\n }\n\n return validate.apply(undefined, [props, propName, componentNameSafe, location, propFullNameSafe].concat(args));\n }\n\n var chainedCheckType = checkType.bind(null, false);\n chainedCheckType.isRequired = checkType.bind(null, true);\n\n return chainedCheckType;\n}\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/prop-types-extra/lib/utils/createChainableTypeChecker.js\n// module id = 139\n// module chunks = 0 2","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = all;\n\nvar _createChainableTypeChecker = require('./utils/createChainableTypeChecker');\n\nvar _createChainableTypeChecker2 = _interopRequireDefault(_createChainableTypeChecker);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction all() {\n for (var _len = arguments.length, validators = Array(_len), _key = 0; _key < _len; _key++) {\n validators[_key] = arguments[_key];\n }\n\n function allPropTypes() {\n for (var _len2 = arguments.length, args = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n args[_key2] = arguments[_key2];\n }\n\n var error = null;\n\n validators.forEach(function (validator) {\n if (error != null) {\n return;\n }\n\n var result = validator.apply(undefined, args);\n if (result != null) {\n error = result;\n }\n });\n\n return error;\n }\n\n return (0, _createChainableTypeChecker2.default)(allPropTypes);\n}\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/prop-types-extra/lib/all.js\n// module id = 140\n// module chunks = 0 2","import _extends from \"@babel/runtime-corejs2/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime-corejs2/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime-corejs2/helpers/esm/inheritsLoose\";\nimport _assertThisInitialized from \"@babel/runtime-corejs2/helpers/esm/assertThisInitialized\";\nimport classNames from 'classnames';\nimport activeElement from 'dom-helpers/activeElement';\nimport contains from 'dom-helpers/query/contains';\nimport keycode from 'keycode';\nimport React, { cloneElement } from 'react';\nimport PropTypes from 'prop-types';\nimport ReactDOM from 'react-dom';\nimport all from 'prop-types-extra/lib/all';\nimport elementType from 'prop-types-extra/lib/elementType';\nimport isRequiredForA11y from 'prop-types-extra/lib/isRequiredForA11y';\nimport uncontrollable from 'uncontrollable';\nimport warning from 'warning';\nimport ButtonGroup from './ButtonGroup';\nimport DropdownMenu from './DropdownMenu';\nimport DropdownToggle from './DropdownToggle';\nimport { bsClass as setBsClass, prefix } from './utils/bootstrapUtils';\nimport createChainedFunction from './utils/createChainedFunction';\nimport { exclusiveRoles, requiredRoles } from './utils/PropTypes';\nimport ValidComponentChildren from './utils/ValidComponentChildren';\nvar TOGGLE_ROLE = DropdownToggle.defaultProps.bsRole;\nvar MENU_ROLE = DropdownMenu.defaultProps.bsRole;\nvar propTypes = {\n /**\n * The menu will open above the dropdown button, instead of below it.\n */\n dropup: PropTypes.bool,\n\n /**\n * An html id attribute, necessary for assistive technologies, such as screen readers.\n * @type {string|number}\n * @required\n */\n id: isRequiredForA11y(PropTypes.oneOfType([PropTypes.string, PropTypes.number])),\n componentClass: elementType,\n\n /**\n * The children of a Dropdown may be a `` or a ``.\n * @type {node}\n */\n children: all(requiredRoles(TOGGLE_ROLE, MENU_ROLE), exclusiveRoles(MENU_ROLE)),\n\n /**\n * Whether or not component is disabled.\n */\n disabled: PropTypes.bool,\n\n /**\n * Align the menu to the right side of the Dropdown toggle\n */\n pullRight: PropTypes.bool,\n\n /**\n * Whether or not the Dropdown is visible.\n *\n * @controllable onToggle\n */\n open: PropTypes.bool,\n defaultOpen: PropTypes.bool,\n\n /**\n * A callback fired when the Dropdown wishes to change visibility. Called with the requested\n * `open` value, the DOM event, and the source that fired it: `'click'`,`'keydown'`,`'rootClose'`, or `'select'`.\n *\n * ```js\n * function(Boolean isOpen, Object event, { String source }) {}\n * ```\n * @controllable open\n */\n onToggle: PropTypes.func,\n\n /**\n * A callback fired when a menu item is selected.\n *\n * ```js\n * (eventKey: any, event: Object) => any\n * ```\n */\n onSelect: PropTypes.func,\n\n /**\n * If `'menuitem'`, causes the dropdown to behave like a menu item rather than\n * a menu button.\n */\n role: PropTypes.string,\n\n /**\n * Which event when fired outside the component will cause it to be closed\n *\n * *Note: For custom dropdown components, you will have to pass the\n * `rootCloseEvent` to `` in your custom dropdown menu\n * component ([similarly to how it is implemented in ``](https://github.com/react-bootstrap/react-bootstrap/blob/v0.31.5/src/DropdownMenu.js#L115-L119)).*\n */\n rootCloseEvent: PropTypes.oneOf(['click', 'mousedown']),\n\n /**\n * @private\n */\n onMouseEnter: PropTypes.func,\n\n /**\n * @private\n */\n onMouseLeave: PropTypes.func\n};\nvar defaultProps = {\n componentClass: ButtonGroup\n};\n\nvar Dropdown =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Dropdown, _React$Component);\n\n function Dropdown(props, context) {\n var _this;\n\n _this = _React$Component.call(this, props, context) || this;\n _this.handleClick = _this.handleClick.bind(_assertThisInitialized(_assertThisInitialized(_this)));\n _this.handleKeyDown = _this.handleKeyDown.bind(_assertThisInitialized(_assertThisInitialized(_this)));\n _this.handleClose = _this.handleClose.bind(_assertThisInitialized(_assertThisInitialized(_this)));\n _this._focusInDropdown = false;\n _this.lastOpenEventType = null;\n return _this;\n }\n\n var _proto = Dropdown.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n this.focusNextOnOpen();\n };\n\n _proto.componentWillUpdate = function componentWillUpdate(nextProps) {\n if (!nextProps.open && this.props.open) {\n this._focusInDropdown = contains(ReactDOM.findDOMNode(this.menu), activeElement(document));\n }\n };\n\n _proto.componentDidUpdate = function componentDidUpdate(prevProps) {\n var open = this.props.open;\n var prevOpen = prevProps.open;\n\n if (open && !prevOpen) {\n this.focusNextOnOpen();\n }\n\n if (!open && prevOpen) {\n // if focus hasn't already moved from the menu let's return it\n // to the toggle\n if (this._focusInDropdown) {\n this._focusInDropdown = false;\n this.focus();\n }\n }\n };\n\n _proto.focus = function focus() {\n var toggle = ReactDOM.findDOMNode(this.toggle);\n\n if (toggle && toggle.focus) {\n toggle.focus();\n }\n };\n\n _proto.focusNextOnOpen = function focusNextOnOpen() {\n var menu = this.menu;\n\n if (!menu || !menu.focusNext) {\n return;\n }\n\n if (this.lastOpenEventType === 'keydown' || this.props.role === 'menuitem') {\n menu.focusNext();\n }\n };\n\n _proto.handleClick = function handleClick(event) {\n if (this.props.disabled) {\n return;\n }\n\n this.toggleOpen(event, {\n source: 'click'\n });\n };\n\n _proto.handleClose = function handleClose(event, eventDetails) {\n if (!this.props.open) {\n return;\n }\n\n this.toggleOpen(event, eventDetails);\n };\n\n _proto.handleKeyDown = function handleKeyDown(event) {\n if (this.props.disabled) {\n return;\n }\n\n switch (event.keyCode) {\n case keycode.codes.down:\n if (!this.props.open) {\n this.toggleOpen(event, {\n source: 'keydown'\n });\n } else if (this.menu.focusNext) {\n this.menu.focusNext();\n }\n\n event.preventDefault();\n break;\n\n case keycode.codes.esc:\n case keycode.codes.tab:\n this.handleClose(event, {\n source: 'keydown'\n });\n break;\n\n default:\n }\n };\n\n _proto.toggleOpen = function toggleOpen(event, eventDetails) {\n var open = !this.props.open;\n\n if (open) {\n this.lastOpenEventType = eventDetails.source;\n }\n\n if (this.props.onToggle) {\n this.props.onToggle(open, event, eventDetails);\n }\n };\n\n _proto.renderMenu = function renderMenu(child, _ref) {\n var _this2 = this;\n\n var id = _ref.id,\n onSelect = _ref.onSelect,\n rootCloseEvent = _ref.rootCloseEvent,\n props = _objectWithoutPropertiesLoose(_ref, [\"id\", \"onSelect\", \"rootCloseEvent\"]);\n\n var ref = function ref(c) {\n _this2.menu = c;\n };\n\n if (typeof child.ref === 'string') {\n process.env.NODE_ENV !== \"production\" ? warning(false, 'String refs are not supported on `` components. ' + 'To apply a ref to the component use the callback signature:\\n\\n ' + 'https://facebook.github.io/react/docs/more-about-refs.html#the-ref-callback-attribute') : void 0;\n } else {\n ref = createChainedFunction(child.ref, ref);\n }\n\n return cloneElement(child, _extends({}, props, {\n ref: ref,\n labelledBy: id,\n bsClass: prefix(props, 'menu'),\n onClose: createChainedFunction(child.props.onClose, this.handleClose),\n onSelect: createChainedFunction(child.props.onSelect, onSelect, function (key, event) {\n return _this2.handleClose(event, {\n source: 'select'\n });\n }),\n rootCloseEvent: rootCloseEvent\n }));\n };\n\n _proto.renderToggle = function renderToggle(child, props) {\n var _this3 = this;\n\n var ref = function ref(c) {\n _this3.toggle = c;\n };\n\n if (typeof child.ref === 'string') {\n process.env.NODE_ENV !== \"production\" ? warning(false, 'String refs are not supported on `` components. ' + 'To apply a ref to the component use the callback signature:\\n\\n ' + 'https://facebook.github.io/react/docs/more-about-refs.html#the-ref-callback-attribute') : void 0;\n } else {\n ref = createChainedFunction(child.ref, ref);\n }\n\n return cloneElement(child, _extends({}, props, {\n ref: ref,\n bsClass: prefix(props, 'toggle'),\n onClick: createChainedFunction(child.props.onClick, this.handleClick),\n onKeyDown: createChainedFunction(child.props.onKeyDown, this.handleKeyDown)\n }));\n };\n\n _proto.render = function render() {\n var _classes,\n _this4 = this;\n\n var _this$props = this.props,\n Component = _this$props.componentClass,\n id = _this$props.id,\n dropup = _this$props.dropup,\n disabled = _this$props.disabled,\n pullRight = _this$props.pullRight,\n open = _this$props.open,\n onSelect = _this$props.onSelect,\n role = _this$props.role,\n bsClass = _this$props.bsClass,\n className = _this$props.className,\n rootCloseEvent = _this$props.rootCloseEvent,\n children = _this$props.children,\n props = _objectWithoutPropertiesLoose(_this$props, [\"componentClass\", \"id\", \"dropup\", \"disabled\", \"pullRight\", \"open\", \"onSelect\", \"role\", \"bsClass\", \"className\", \"rootCloseEvent\", \"children\"]);\n\n delete props.onToggle;\n var classes = (_classes = {}, _classes[bsClass] = true, _classes.open = open, _classes.disabled = disabled, _classes);\n\n if (dropup) {\n classes[bsClass] = false;\n classes.dropup = true;\n } // This intentionally forwards bsSize and bsStyle (if set) to the\n // underlying component, to allow it to render size and style variants.\n\n\n return React.createElement(Component, _extends({}, props, {\n className: classNames(className, classes)\n }), ValidComponentChildren.map(children, function (child) {\n switch (child.props.bsRole) {\n case TOGGLE_ROLE:\n return _this4.renderToggle(child, {\n id: id,\n disabled: disabled,\n open: open,\n role: role,\n bsClass: bsClass\n });\n\n case MENU_ROLE:\n return _this4.renderMenu(child, {\n id: id,\n open: open,\n pullRight: pullRight,\n bsClass: bsClass,\n onSelect: onSelect,\n rootCloseEvent: rootCloseEvent\n });\n\n default:\n return child;\n }\n }));\n };\n\n return Dropdown;\n}(React.Component);\n\nDropdown.propTypes = propTypes;\nDropdown.defaultProps = defaultProps;\nsetBsClass('dropdown', Dropdown);\nvar UncontrolledDropdown = uncontrollable(Dropdown, {\n open: 'onToggle'\n});\nUncontrolledDropdown.Toggle = DropdownToggle;\nUncontrolledDropdown.Menu = DropdownMenu;\nexport default UncontrolledDropdown;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/Dropdown.js\n// module id = 141\n// module chunks = 0 2","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = isRequiredForA11y;\nfunction isRequiredForA11y(validator) {\n return function validate(props, propName, componentName, location, propFullName) {\n var componentNameSafe = componentName || '<>';\n var propFullNameSafe = propFullName || propName;\n\n if (props[propName] == null) {\n return new Error('The ' + location + ' `' + propFullNameSafe + '` is required to make ' + ('`' + componentNameSafe + '` accessible for users of assistive ') + 'technologies such as screen readers.');\n }\n\n for (var _len = arguments.length, args = Array(_len > 5 ? _len - 5 : 0), _key = 5; _key < _len; _key++) {\n args[_key - 5] = arguments[_key];\n }\n\n return validator.apply(undefined, [props, propName, componentName, location, propFullName].concat(args));\n };\n}\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/prop-types-extra/lib/isRequiredForA11y.js\n// module id = 142\n// module chunks = 0 2","import _Object$entries from \"@babel/runtime-corejs2/core-js/object/entries\";\nexport default function splitComponentProps(props, Component) {\n var componentPropTypes = Component.propTypes;\n var parentProps = {};\n var childProps = {};\n\n _Object$entries(props).forEach(function (_ref) {\n var propName = _ref[0],\n propValue = _ref[1];\n\n if (componentPropTypes[propName]) {\n parentProps[propName] = propValue;\n } else {\n childProps[propName] = propValue;\n }\n });\n\n return [parentProps, childProps];\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/utils/splitComponentProps.js\n// module id = 143\n// module chunks = 0 2","import _extends from \"@babel/runtime-corejs2/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime-corejs2/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime-corejs2/helpers/esm/inheritsLoose\";\n\nvar _fadeStyles;\n\nimport classNames from 'classnames';\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport Transition, { ENTERED, ENTERING } from 'react-transition-group/Transition';\nvar propTypes = {\n /**\n * Show the component; triggers the fade in or fade out animation\n */\n in: PropTypes.bool,\n\n /**\n * Wait until the first \"enter\" transition to mount the component (add it to the DOM)\n */\n mountOnEnter: PropTypes.bool,\n\n /**\n * Unmount the component (remove it from the DOM) when it is faded out\n */\n unmountOnExit: PropTypes.bool,\n\n /**\n * Run the fade in animation when the component mounts, if it is initially\n * shown\n */\n appear: PropTypes.bool,\n\n /**\n * Duration of the fade animation in milliseconds, to ensure that finishing\n * callbacks are fired even if the original browser transition end events are\n * canceled\n */\n timeout: PropTypes.number,\n\n /**\n * Callback fired before the component fades in\n */\n onEnter: PropTypes.func,\n\n /**\n * Callback fired after the component starts to fade in\n */\n onEntering: PropTypes.func,\n\n /**\n * Callback fired after the has component faded in\n */\n onEntered: PropTypes.func,\n\n /**\n * Callback fired before the component fades out\n */\n onExit: PropTypes.func,\n\n /**\n * Callback fired after the component starts to fade out\n */\n onExiting: PropTypes.func,\n\n /**\n * Callback fired after the component has faded out\n */\n onExited: PropTypes.func\n};\nvar defaultProps = {\n in: false,\n timeout: 300,\n mountOnEnter: false,\n unmountOnExit: false,\n appear: false\n};\nvar fadeStyles = (_fadeStyles = {}, _fadeStyles[ENTERING] = 'in', _fadeStyles[ENTERED] = 'in', _fadeStyles);\n\nvar Fade =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Fade, _React$Component);\n\n function Fade() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = Fade.prototype;\n\n _proto.render = function render() {\n var _this$props = this.props,\n className = _this$props.className,\n children = _this$props.children,\n props = _objectWithoutPropertiesLoose(_this$props, [\"className\", \"children\"]);\n\n return React.createElement(Transition, props, function (status, innerProps) {\n return React.cloneElement(children, _extends({}, innerProps, {\n className: classNames('fade', className, children.props.className, fadeStyles[status])\n }));\n });\n };\n\n return Fade;\n}(React.Component);\n\nFade.propTypes = propTypes;\nFade.defaultProps = defaultProps;\nexport default Fade;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/Fade.js\n// module id = 144\n// module chunks = 0 2","import _extends from \"@babel/runtime-corejs2/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime-corejs2/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime-corejs2/helpers/esm/inheritsLoose\";\nimport classNames from 'classnames';\nimport React from 'react';\nimport elementType from 'prop-types-extra/lib/elementType';\nimport MediaBody from './MediaBody';\nimport MediaHeading from './MediaHeading';\nimport MediaLeft from './MediaLeft';\nimport MediaList from './MediaList';\nimport MediaListItem from './MediaListItem';\nimport MediaRight from './MediaRight';\nimport { bsClass, getClassSet, splitBsProps } from './utils/bootstrapUtils';\nvar propTypes = {\n componentClass: elementType\n};\nvar defaultProps = {\n componentClass: 'div'\n};\n\nvar Media =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Media, _React$Component);\n\n function Media() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = Media.prototype;\n\n _proto.render = function render() {\n var _this$props = this.props,\n Component = _this$props.componentClass,\n className = _this$props.className,\n props = _objectWithoutPropertiesLoose(_this$props, [\"componentClass\", \"className\"]);\n\n var _splitBsProps = splitBsProps(props),\n bsProps = _splitBsProps[0],\n elementProps = _splitBsProps[1];\n\n var classes = getClassSet(bsProps);\n return React.createElement(Component, _extends({}, elementProps, {\n className: classNames(className, classes)\n }));\n };\n\n return Media;\n}(React.Component);\n\nMedia.propTypes = propTypes;\nMedia.defaultProps = defaultProps;\nMedia.Heading = MediaHeading;\nMedia.Body = MediaBody;\nMedia.Left = MediaLeft;\nMedia.Right = MediaRight;\nMedia.List = MediaList;\nMedia.ListItem = MediaListItem;\nexport default bsClass('media', Media);\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/Media.js\n// module id = 145\n// module chunks = 0 2","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _createChainableTypeChecker = require('./utils/createChainableTypeChecker');\n\nvar _createChainableTypeChecker2 = _interopRequireDefault(_createChainableTypeChecker);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = typeof propValue === 'undefined' ? 'undefined' : _typeof(propValue);\n\n if (_react2.default.isValidElement(propValue)) {\n return new Error('Invalid ' + location + ' `' + propFullName + '` of type ReactElement ' + ('supplied to `' + componentName + '`, expected a ReactComponent or a ') + 'DOMElement. You can usually obtain a ReactComponent or DOMElement ' + 'from a ReactElement by attaching a ref to it.');\n }\n\n if ((propType !== 'object' || typeof propValue.render !== 'function') && propValue.nodeType !== 1) {\n return new Error('Invalid ' + location + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected a ReactComponent or a ') + 'DOMElement.');\n }\n\n return null;\n}\n\nexports.default = (0, _createChainableTypeChecker2.default)(validate);\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/prop-types-extra/lib/componentOrElement.js\n// module id = 146\n// module chunks = 0 2","\"use strict\";\n\nexports.__esModule = true;\nexports.default = getWindow;\n\nfunction getWindow(node) {\n return node === node.window ? node : node.nodeType === 9 ? node.defaultView || node.parentWindow : false;\n}\n\nmodule.exports = exports[\"default\"];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/dom-helpers/query/isWindow.js\n// module id = 147\n// module chunks = 0 2","'use strict';\n\nexports.__esModule = true;\nexports.default = getContainer;\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction getContainer(container, defaultContainer) {\n container = typeof container === 'function' ? container() : container;\n return _reactDom2.default.findDOMNode(container) || defaultContainer;\n}\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-overlays/lib/utils/getContainer.js\n// module id = 148\n// module chunks = 0 2","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n\tvalue: true\n});\n\nvar _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\n/**\n * Check if a form has the provided ID\n *\n * @param {Object} form Form config\n * @param {String} formId\n * @return {boolean}\n */\nvar formHasId = exports.formHasId = function formHasId(form, formId) {\n\tif ('object' !== (typeof form === 'undefined' ? 'undefined' : _typeof(form))) {\n\t\treturn false;\n\t}\n\tif (form.hasOwnProperty('ID')) {\n\t\treturn formId === form.ID;\n\t}\n\tif (form.hasOwnProperty('formId')) {\n\t\treturn formId === form.formId;\n\t}\n\treturn false;\n};\n\n/**\n * Get form ID\n *\n * @param {Object} form\n * @returns {String|bool}\n */\nvar getFormId = exports.getFormId = function getFormId(form) {\n\tif (form.hasOwnProperty('ID')) {\n\t\treturn form.ID;\n\t}\n\tif (form.hasOwnProperty('formId')) {\n\t\treturn form.formId;\n\t}\n\treturn false;\n};\n\n/**\n * Makes sure forms are an array keyed by ID\n *\n * @param {Object|Array}forms\n * @returns {Object}\n */\nvar mapArrayOfFormsToObject = exports.mapArrayOfFormsToObject = function mapArrayOfFormsToObject(forms) {\n\n\tif (Array.isArray(forms)) {\n\t\tvar preparedForms = {};\n\t\tforms.map(function (form) {\n\t\t\tif (false !== getFormId(form)) {\n\t\t\t\tpreparedForms[getFormId(form)] = form;\n\t\t\t}\n\t\t\treturn true;\n\t\t});\n\n\t\treturn preparedForms;\n\t} else if ('object' === (typeof forms === 'undefined' ? 'undefined' : _typeof(forms))) {\n\t\treturn forms;\n\t} else {\n\t\treturn {};\n\t}\n};\n\n/**\n * Find form by form ID ID in an array of forms\n *\n * @param {Array} forms\n * @param {String} formId\n */\nvar findFormById = exports.findFormById = function findFormById(forms, formId) {\n\tif (!Array.isArray(forms) || !forms.length) {\n\t\treturn false;\n\t}\n\treturn forms.find(function (form) {\n\t\treturn formHasId(form, formId);\n\t});\n};\n\n/**\n * Find array index in an array of forms by form ID\n *\n * @param {Array} forms\n * @param {String} formId\n */\nvar findFormIndexById = exports.findFormIndexById = function findFormIndexById(forms, formId) {\n\tif (!Array.isArray(forms) || !forms.length) {\n\t\treturn false;\n\t}\n\treturn forms.findIndex(function (form) {\n\t\treturn formHasId(form, formId);\n\t});\n};\n\n/**\n * Generate ID for things\n *\n * @param {String} generateFor\n * @returns {string}\n */\nvar generateId = exports.generateId = function generateId(generateFor) {\n\tvar id = Math.round(Math.random() * 10000000);\n\tvar prefix = 'cf_';\n\tswitch (generateFor) {\n\t\tcase 'row':\n\t\t\tprefix = 'row_';\n\t\t\tbreak;\n\t\tcase 'column':\n\t\t\tprefix = 'col_';\n\t\t\tbreak;\n\t\tdefault:\n\t\t\tprefix = 'cf_';\n\t\t\tbreak;\n\n\t}\n\n\treturn '' + prefix + id;\n};\n\nvar setFormInState = exports.setFormInState = function setFormInState(state, form) {\n\tif (!Array.isArray(state.forms) || !state.forms.length) {\n\t\treturn _extends({}, state, {\n\t\t\tforms: [form]\n\t\t});\n\t} else {\n\t\tvar index = findFormIndexById(state.forms, form.ID);\n\t\tif (-1 <= index) {\n\t\t\tstate.forms.splice(index, 1, form);\n\t\t} else {\n\t\t\tstate.forms.push(form);\n\t\t}\n\t}\n\treturn _extends({}, state, {\n\t\tforms: state.forms\n\t});\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/@caldera-labs/state/lib/util.js\n// module id = 149\n// module chunks = 2 4","module.exports = function(module) {\r\n\tif(!module.webpackPolyfill) {\r\n\t\tmodule.deprecate = function() {};\r\n\t\tmodule.paths = [];\r\n\t\t// module.parent = undefined by default\r\n\t\tif(!module.children) module.children = [];\r\n\t\tObject.defineProperty(module, \"loaded\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tget: function() {\r\n\t\t\t\treturn module.l;\r\n\t\t\t}\r\n\t\t});\r\n\t\tObject.defineProperty(module, \"id\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tget: function() {\r\n\t\t\t\treturn module.i;\r\n\t\t\t}\r\n\t\t});\r\n\t\tmodule.webpackPolyfill = 1;\r\n\t}\r\n\treturn module;\r\n};\r\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// (webpack)/buildin/module.js\n// module id = 150\n// module chunks = 1 2 3","require('../../modules/es6.object.create');\nvar $Object = require('../../modules/_core').Object;\nmodule.exports = function create(P, D) {\n return $Object.create(P, D);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/fn/object/create.js\n// module id = 153\n// module chunks = 0 1 2 5","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/prop-types/lib/ReactPropTypesSecret.js\n// module id = 154\n// module chunks = 0 2 5","module.exports = { \"default\": require(\"core-js/library/fn/object/assign\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/babel-runtime/core-js/object/assign.js\n// module id = 156\n// module chunks = 2 3 4 5","module.exports = require(\"regenerator-runtime\");\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/babel-runtime/regenerator/index.js\n// module id = 161\n// module chunks = 0 2 4","\"use strict\";\n\nexports.__esModule = true;\n\nvar _promise = require(\"../core-js/promise\");\n\nvar _promise2 = _interopRequireDefault(_promise);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (fn) {\n return function () {\n var gen = fn.apply(this, arguments);\n return new _promise2.default(function (resolve, reject) {\n function step(key, arg) {\n try {\n var info = gen[key](arg);\n var value = info.value;\n } catch (error) {\n reject(error);\n return;\n }\n\n if (info.done) {\n resolve(value);\n } else {\n return _promise2.default.resolve(value).then(function (value) {\n step(\"next\", value);\n }, function (err) {\n step(\"throw\", err);\n });\n }\n }\n\n return step(\"next\");\n });\n };\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/babel-runtime/helpers/asyncToGenerator.js\n// module id = 162\n// module chunks = 0 2 4","module.exports = { \"default\": require(\"core-js/library/fn/promise\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/babel-runtime/core-js/promise.js\n// module id = 163\n// module chunks = 0 2 3 4","require('../modules/es6.object.to-string');\nrequire('../modules/es6.string.iterator');\nrequire('../modules/web.dom.iterable');\nrequire('../modules/es6.promise');\nrequire('../modules/es7.promise.finally');\nrequire('../modules/es7.promise.try');\nmodule.exports = require('../modules/_core').Promise;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/fn/promise.js\n// module id = 164\n// module chunks = 0 2 3 4","'use strict';\nvar LIBRARY = require('./_library');\nvar global = require('./_global');\nvar ctx = require('./_ctx');\nvar classof = require('./_classof');\nvar $export = require('./_export');\nvar isObject = require('./_is-object');\nvar aFunction = require('./_a-function');\nvar anInstance = require('./_an-instance');\nvar forOf = require('./_for-of');\nvar speciesConstructor = require('./_species-constructor');\nvar task = require('./_task').set;\nvar microtask = require('./_microtask')();\nvar newPromiseCapabilityModule = require('./_new-promise-capability');\nvar perform = require('./_perform');\nvar userAgent = require('./_user-agent');\nvar promiseResolve = require('./_promise-resolve');\nvar PROMISE = 'Promise';\nvar TypeError = global.TypeError;\nvar process = global.process;\nvar versions = process && process.versions;\nvar v8 = versions && versions.v8 || '';\nvar $Promise = global[PROMISE];\nvar isNode = classof(process) == 'process';\nvar empty = function () { /* empty */ };\nvar Internal, newGenericPromiseCapability, OwnPromiseCapability, Wrapper;\nvar newPromiseCapability = newGenericPromiseCapability = newPromiseCapabilityModule.f;\n\nvar USE_NATIVE = !!function () {\n try {\n // correct subclassing with @@species support\n var promise = $Promise.resolve(1);\n var FakePromise = (promise.constructor = {})[require('./_wks')('species')] = function (exec) {\n exec(empty, empty);\n };\n // unhandled rejections tracking support, NodeJS Promise without it fails @@species test\n return (isNode || typeof PromiseRejectionEvent == 'function')\n && promise.then(empty) instanceof FakePromise\n // v8 6.6 (Node 10 and Chrome 66) have a bug with resolving custom thenables\n // https://bugs.chromium.org/p/chromium/issues/detail?id=830565\n // we can't detect it synchronously, so just check versions\n && v8.indexOf('6.6') !== 0\n && userAgent.indexOf('Chrome/66') === -1;\n } catch (e) { /* empty */ }\n}();\n\n// helpers\nvar isThenable = function (it) {\n var then;\n return isObject(it) && typeof (then = it.then) == 'function' ? then : false;\n};\nvar notify = function (promise, isReject) {\n if (promise._n) return;\n promise._n = true;\n var chain = promise._c;\n microtask(function () {\n var value = promise._v;\n var ok = promise._s == 1;\n var i = 0;\n var run = function (reaction) {\n var handler = ok ? reaction.ok : reaction.fail;\n var resolve = reaction.resolve;\n var reject = reaction.reject;\n var domain = reaction.domain;\n var result, then, exited;\n try {\n if (handler) {\n if (!ok) {\n if (promise._h == 2) onHandleUnhandled(promise);\n promise._h = 1;\n }\n if (handler === true) result = value;\n else {\n if (domain) domain.enter();\n result = handler(value); // may throw\n if (domain) {\n domain.exit();\n exited = true;\n }\n }\n if (result === reaction.promise) {\n reject(TypeError('Promise-chain cycle'));\n } else if (then = isThenable(result)) {\n then.call(result, resolve, reject);\n } else resolve(result);\n } else reject(value);\n } catch (e) {\n if (domain && !exited) domain.exit();\n reject(e);\n }\n };\n while (chain.length > i) run(chain[i++]); // variable length - can't use forEach\n promise._c = [];\n promise._n = false;\n if (isReject && !promise._h) onUnhandled(promise);\n });\n};\nvar onUnhandled = function (promise) {\n task.call(global, function () {\n var value = promise._v;\n var unhandled = isUnhandled(promise);\n var result, handler, console;\n if (unhandled) {\n result = perform(function () {\n if (isNode) {\n process.emit('unhandledRejection', value, promise);\n } else if (handler = global.onunhandledrejection) {\n handler({ promise: promise, reason: value });\n } else if ((console = global.console) && console.error) {\n console.error('Unhandled promise rejection', value);\n }\n });\n // Browsers should not trigger `rejectionHandled` event if it was handled here, NodeJS - should\n promise._h = isNode || isUnhandled(promise) ? 2 : 1;\n } promise._a = undefined;\n if (unhandled && result.e) throw result.v;\n });\n};\nvar isUnhandled = function (promise) {\n return promise._h !== 1 && (promise._a || promise._c).length === 0;\n};\nvar onHandleUnhandled = function (promise) {\n task.call(global, function () {\n var handler;\n if (isNode) {\n process.emit('rejectionHandled', promise);\n } else if (handler = global.onrejectionhandled) {\n handler({ promise: promise, reason: promise._v });\n }\n });\n};\nvar $reject = function (value) {\n var promise = this;\n if (promise._d) return;\n promise._d = true;\n promise = promise._w || promise; // unwrap\n promise._v = value;\n promise._s = 2;\n if (!promise._a) promise._a = promise._c.slice();\n notify(promise, true);\n};\nvar $resolve = function (value) {\n var promise = this;\n var then;\n if (promise._d) return;\n promise._d = true;\n promise = promise._w || promise; // unwrap\n try {\n if (promise === value) throw TypeError(\"Promise can't be resolved itself\");\n if (then = isThenable(value)) {\n microtask(function () {\n var wrapper = { _w: promise, _d: false }; // wrap\n try {\n then.call(value, ctx($resolve, wrapper, 1), ctx($reject, wrapper, 1));\n } catch (e) {\n $reject.call(wrapper, e);\n }\n });\n } else {\n promise._v = value;\n promise._s = 1;\n notify(promise, false);\n }\n } catch (e) {\n $reject.call({ _w: promise, _d: false }, e); // wrap\n }\n};\n\n// constructor polyfill\nif (!USE_NATIVE) {\n // 25.4.3.1 Promise(executor)\n $Promise = function Promise(executor) {\n anInstance(this, $Promise, PROMISE, '_h');\n aFunction(executor);\n Internal.call(this);\n try {\n executor(ctx($resolve, this, 1), ctx($reject, this, 1));\n } catch (err) {\n $reject.call(this, err);\n }\n };\n // eslint-disable-next-line no-unused-vars\n Internal = function Promise(executor) {\n this._c = []; // <- awaiting reactions\n this._a = undefined; // <- checked in isUnhandled reactions\n this._s = 0; // <- state\n this._d = false; // <- done\n this._v = undefined; // <- value\n this._h = 0; // <- rejection state, 0 - default, 1 - handled, 2 - unhandled\n this._n = false; // <- notify\n };\n Internal.prototype = require('./_redefine-all')($Promise.prototype, {\n // 25.4.5.3 Promise.prototype.then(onFulfilled, onRejected)\n then: function then(onFulfilled, onRejected) {\n var reaction = newPromiseCapability(speciesConstructor(this, $Promise));\n reaction.ok = typeof onFulfilled == 'function' ? onFulfilled : true;\n reaction.fail = typeof onRejected == 'function' && onRejected;\n reaction.domain = isNode ? process.domain : undefined;\n this._c.push(reaction);\n if (this._a) this._a.push(reaction);\n if (this._s) notify(this, false);\n return reaction.promise;\n },\n // 25.4.5.1 Promise.prototype.catch(onRejected)\n 'catch': function (onRejected) {\n return this.then(undefined, onRejected);\n }\n });\n OwnPromiseCapability = function () {\n var promise = new Internal();\n this.promise = promise;\n this.resolve = ctx($resolve, promise, 1);\n this.reject = ctx($reject, promise, 1);\n };\n newPromiseCapabilityModule.f = newPromiseCapability = function (C) {\n return C === $Promise || C === Wrapper\n ? new OwnPromiseCapability(C)\n : newGenericPromiseCapability(C);\n };\n}\n\n$export($export.G + $export.W + $export.F * !USE_NATIVE, { Promise: $Promise });\nrequire('./_set-to-string-tag')($Promise, PROMISE);\nrequire('./_set-species')(PROMISE);\nWrapper = require('./_core')[PROMISE];\n\n// statics\n$export($export.S + $export.F * !USE_NATIVE, PROMISE, {\n // 25.4.4.5 Promise.reject(r)\n reject: function reject(r) {\n var capability = newPromiseCapability(this);\n var $$reject = capability.reject;\n $$reject(r);\n return capability.promise;\n }\n});\n$export($export.S + $export.F * (LIBRARY || !USE_NATIVE), PROMISE, {\n // 25.4.4.6 Promise.resolve(x)\n resolve: function resolve(x) {\n return promiseResolve(LIBRARY && this === Wrapper ? $Promise : this, x);\n }\n});\n$export($export.S + $export.F * !(USE_NATIVE && require('./_iter-detect')(function (iter) {\n $Promise.all(iter)['catch'](empty);\n})), PROMISE, {\n // 25.4.4.1 Promise.all(iterable)\n all: function all(iterable) {\n var C = this;\n var capability = newPromiseCapability(C);\n var resolve = capability.resolve;\n var reject = capability.reject;\n var result = perform(function () {\n var values = [];\n var index = 0;\n var remaining = 1;\n forOf(iterable, false, function (promise) {\n var $index = index++;\n var alreadyCalled = false;\n values.push(undefined);\n remaining++;\n C.resolve(promise).then(function (value) {\n if (alreadyCalled) return;\n alreadyCalled = true;\n values[$index] = value;\n --remaining || resolve(values);\n }, reject);\n });\n --remaining || resolve(values);\n });\n if (result.e) reject(result.v);\n return capability.promise;\n },\n // 25.4.4.4 Promise.race(iterable)\n race: function race(iterable) {\n var C = this;\n var capability = newPromiseCapability(C);\n var reject = capability.reject;\n var result = perform(function () {\n forOf(iterable, false, function (promise) {\n C.resolve(promise).then(capability.resolve, reject);\n });\n });\n if (result.e) reject(result.v);\n return capability.promise;\n }\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es6.promise.js\n// module id = 165\n// module chunks = 0 2 3 4","// fast apply, http://jsperf.lnkit.com/fast-apply/5\nmodule.exports = function (fn, args, that) {\n var un = that === undefined;\n switch (args.length) {\n case 0: return un ? fn()\n : fn.call(that);\n case 1: return un ? fn(args[0])\n : fn.call(that, args[0]);\n case 2: return un ? fn(args[0], args[1])\n : fn.call(that, args[0], args[1]);\n case 3: return un ? fn(args[0], args[1], args[2])\n : fn.call(that, args[0], args[1], args[2]);\n case 4: return un ? fn(args[0], args[1], args[2], args[3])\n : fn.call(that, args[0], args[1], args[2], args[3]);\n } return fn.apply(that, args);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_invoke.js\n// module id = 166\n// module chunks = 0 2 3 4","var global = require('./_global');\nvar macrotask = require('./_task').set;\nvar Observer = global.MutationObserver || global.WebKitMutationObserver;\nvar process = global.process;\nvar Promise = global.Promise;\nvar isNode = require('./_cof')(process) == 'process';\n\nmodule.exports = function () {\n var head, last, notify;\n\n var flush = function () {\n var parent, fn;\n if (isNode && (parent = process.domain)) parent.exit();\n while (head) {\n fn = head.fn;\n head = head.next;\n try {\n fn();\n } catch (e) {\n if (head) notify();\n else last = undefined;\n throw e;\n }\n } last = undefined;\n if (parent) parent.enter();\n };\n\n // Node.js\n if (isNode) {\n notify = function () {\n process.nextTick(flush);\n };\n // browsers with MutationObserver, except iOS Safari - https://github.com/zloirock/core-js/issues/339\n } else if (Observer && !(global.navigator && global.navigator.standalone)) {\n var toggle = true;\n var node = document.createTextNode('');\n new Observer(flush).observe(node, { characterData: true }); // eslint-disable-line no-new\n notify = function () {\n node.data = toggle = !toggle;\n };\n // environments with maybe non-completely correct, but existent Promise\n } else if (Promise && Promise.resolve) {\n // Promise.resolve without an argument throws an error in LG WebOS 2\n var promise = Promise.resolve(undefined);\n notify = function () {\n promise.then(flush);\n };\n // for other environments - macrotask based on:\n // - setImmediate\n // - MessageChannel\n // - window.postMessag\n // - onreadystatechange\n // - setTimeout\n } else {\n notify = function () {\n // strange IE + webpack dev server bug - use .call(global)\n macrotask.call(global, flush);\n };\n }\n\n return function (fn) {\n var task = { fn: fn, next: undefined };\n if (last) last.next = task;\n if (!head) {\n head = task;\n notify();\n } last = task;\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_microtask.js\n// module id = 167\n// module chunks = 0 2 3 4","var global = require('./_global');\nvar navigator = global.navigator;\n\nmodule.exports = navigator && navigator.userAgent || '';\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/_user-agent.js\n// module id = 168\n// module chunks = 0 2 3 4","// https://github.com/tc39/proposal-promise-finally\n'use strict';\nvar $export = require('./_export');\nvar core = require('./_core');\nvar global = require('./_global');\nvar speciesConstructor = require('./_species-constructor');\nvar promiseResolve = require('./_promise-resolve');\n\n$export($export.P + $export.R, 'Promise', { 'finally': function (onFinally) {\n var C = speciesConstructor(this, core.Promise || global.Promise);\n var isFunction = typeof onFinally == 'function';\n return this.then(\n isFunction ? function (x) {\n return promiseResolve(C, onFinally()).then(function () { return x; });\n } : onFinally,\n isFunction ? function (e) {\n return promiseResolve(C, onFinally()).then(function () { throw e; });\n } : onFinally\n );\n} });\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es7.promise.finally.js\n// module id = 169\n// module chunks = 0 2 3 4","'use strict';\n// https://github.com/tc39/proposal-promise-try\nvar $export = require('./_export');\nvar newPromiseCapability = require('./_new-promise-capability');\nvar perform = require('./_perform');\n\n$export($export.S, 'Promise', { 'try': function (callbackfn) {\n var promiseCapability = newPromiseCapability.f(this);\n var result = perform(callbackfn);\n (result.e ? promiseCapability.reject : promiseCapability.resolve)(result.v);\n return promiseCapability.promise;\n} });\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es7.promise.try.js\n// module id = 170\n// module chunks = 0 2 3 4","// 19.1.2.14 Object.keys(O)\nvar toObject = require('./_to-object');\nvar $keys = require('./_object-keys');\n\nrequire('./_object-sap')('keys', function () {\n return function keys(it) {\n return $keys(toObject(it));\n };\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es6.object.keys.js\n// module id = 171\n// module chunks = 0 1 2 5","var $export = require('./_export');\n// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\n$export($export.S, 'Object', { create: require('./_object-create') });\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es6.object.create.js\n// module id = 173\n// module chunks = 0 1 2 5","import _inheritsLoose from \"@babel/runtime-corejs2/helpers/esm/inheritsLoose\";\nimport PropTypes from 'prop-types';\nimport React from 'react';\nvar propTypes = {\n label: PropTypes.string.isRequired,\n onClick: PropTypes.func\n};\nvar defaultProps = {\n label: 'Close'\n};\n\nvar CloseButton =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(CloseButton, _React$Component);\n\n function CloseButton() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = CloseButton.prototype;\n\n _proto.render = function render() {\n var _this$props = this.props,\n label = _this$props.label,\n onClick = _this$props.onClick;\n return React.createElement(\"button\", {\n type: \"button\",\n className: \"close\",\n onClick: onClick\n }, React.createElement(\"span\", {\n \"aria-hidden\": \"true\"\n }, \"\\xD7\"), React.createElement(\"span\", {\n className: \"sr-only\"\n }, label));\n };\n\n return CloseButton;\n}(React.Component);\n\nCloseButton.propTypes = propTypes;\nCloseButton.defaultProps = defaultProps;\nexport default CloseButton;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/CloseButton.js\n// module id = 175\n// module chunks = 0 2","import _extends from \"@babel/runtime-corejs2/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime-corejs2/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime-corejs2/helpers/esm/inheritsLoose\";\nimport classNames from 'classnames';\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport all from 'prop-types-extra/lib/all';\nimport Button from './Button';\nimport { bsClass, getClassSet, prefix, splitBsProps } from './utils/bootstrapUtils';\nvar propTypes = {\n vertical: PropTypes.bool,\n justified: PropTypes.bool,\n\n /**\n * Display block buttons; only useful when used with the \"vertical\" prop.\n * @type {bool}\n */\n block: all(PropTypes.bool, function (_ref) {\n var block = _ref.block,\n vertical = _ref.vertical;\n return block && !vertical ? new Error('`block` requires `vertical` to be set to have any effect') : null;\n })\n};\nvar defaultProps = {\n block: false,\n justified: false,\n vertical: false\n};\n\nvar ButtonGroup =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(ButtonGroup, _React$Component);\n\n function ButtonGroup() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = ButtonGroup.prototype;\n\n _proto.render = function render() {\n var _extends2;\n\n var _this$props = this.props,\n block = _this$props.block,\n justified = _this$props.justified,\n vertical = _this$props.vertical,\n className = _this$props.className,\n props = _objectWithoutPropertiesLoose(_this$props, [\"block\", \"justified\", \"vertical\", \"className\"]);\n\n var _splitBsProps = splitBsProps(props),\n bsProps = _splitBsProps[0],\n elementProps = _splitBsProps[1];\n\n var classes = _extends({}, getClassSet(bsProps), (_extends2 = {}, _extends2[prefix(bsProps)] = !vertical, _extends2[prefix(bsProps, 'vertical')] = vertical, _extends2[prefix(bsProps, 'justified')] = justified, _extends2[prefix(Button.defaultProps, 'block')] = block, _extends2));\n\n return React.createElement(\"div\", _extends({}, elementProps, {\n className: classNames(className, classes)\n }));\n };\n\n return ButtonGroup;\n}(React.Component);\n\nButtonGroup.propTypes = propTypes;\nButtonGroup.defaultProps = defaultProps;\nexport default bsClass('btn-group', ButtonGroup);\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/ButtonGroup.js\n// module id = 176\n// module chunks = 0 2","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nexports.__esModule = true;\nexports.default = exports.animationEnd = exports.animationDelay = exports.animationTiming = exports.animationDuration = exports.animationName = exports.transitionEnd = exports.transitionDuration = exports.transitionDelay = exports.transitionTiming = exports.transitionProperty = exports.transform = void 0;\n\nvar _inDOM = _interopRequireDefault(require(\"../util/inDOM\"));\n\nvar transform = 'transform';\nexports.transform = transform;\nvar prefix, transitionEnd, animationEnd;\nexports.animationEnd = animationEnd;\nexports.transitionEnd = transitionEnd;\nvar transitionProperty, transitionDuration, transitionTiming, transitionDelay;\nexports.transitionDelay = transitionDelay;\nexports.transitionTiming = transitionTiming;\nexports.transitionDuration = transitionDuration;\nexports.transitionProperty = transitionProperty;\nvar animationName, animationDuration, animationTiming, animationDelay;\nexports.animationDelay = animationDelay;\nexports.animationTiming = animationTiming;\nexports.animationDuration = animationDuration;\nexports.animationName = animationName;\n\nif (_inDOM.default) {\n var _getTransitionPropert = getTransitionProperties();\n\n prefix = _getTransitionPropert.prefix;\n exports.transitionEnd = transitionEnd = _getTransitionPropert.transitionEnd;\n exports.animationEnd = animationEnd = _getTransitionPropert.animationEnd;\n exports.transform = transform = prefix + \"-\" + transform;\n exports.transitionProperty = transitionProperty = prefix + \"-transition-property\";\n exports.transitionDuration = transitionDuration = prefix + \"-transition-duration\";\n exports.transitionDelay = transitionDelay = prefix + \"-transition-delay\";\n exports.transitionTiming = transitionTiming = prefix + \"-transition-timing-function\";\n exports.animationName = animationName = prefix + \"-animation-name\";\n exports.animationDuration = animationDuration = prefix + \"-animation-duration\";\n exports.animationTiming = animationTiming = prefix + \"-animation-delay\";\n exports.animationDelay = animationDelay = prefix + \"-animation-timing-function\";\n}\n\nvar _default = {\n transform: transform,\n end: transitionEnd,\n property: transitionProperty,\n timing: transitionTiming,\n delay: transitionDelay,\n duration: transitionDuration\n};\nexports.default = _default;\n\nfunction getTransitionProperties() {\n var style = document.createElement('div').style;\n var vendorMap = {\n O: function O(e) {\n return \"o\" + e.toLowerCase();\n },\n Moz: function Moz(e) {\n return e.toLowerCase();\n },\n Webkit: function Webkit(e) {\n return \"webkit\" + e;\n },\n ms: function ms(e) {\n return \"MS\" + e;\n }\n };\n var vendors = Object.keys(vendorMap);\n var transitionEnd, animationEnd;\n var prefix = '';\n\n for (var i = 0; i < vendors.length; i++) {\n var vendor = vendors[i];\n\n if (vendor + \"TransitionProperty\" in style) {\n prefix = \"-\" + vendor.toLowerCase();\n transitionEnd = vendorMap[vendor]('TransitionEnd');\n animationEnd = vendorMap[vendor]('AnimationEnd');\n break;\n }\n }\n\n if (!transitionEnd && 'transitionProperty' in style) transitionEnd = 'transitionend';\n if (!animationEnd && 'animationName' in style) animationEnd = 'animationend';\n style = null;\n return {\n animationEnd: animationEnd,\n transitionEnd: transitionEnd,\n prefix: prefix\n };\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/dom-helpers/transition/properties.js\n// module id = 177\n// module chunks = 0 2","import _extends from \"@babel/runtime-corejs2/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime-corejs2/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime-corejs2/helpers/esm/inheritsLoose\";\nimport classNames from 'classnames';\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport { bsClass, getClassSet, prefix, splitBsProps } from './utils/bootstrapUtils';\nvar propTypes = {\n /**\n * An icon name without \"glyphicon-\" prefix. See e.g. http://getbootstrap.com/components/#glyphicons\n */\n glyph: PropTypes.string.isRequired\n};\n\nvar Glyphicon =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Glyphicon, _React$Component);\n\n function Glyphicon() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = Glyphicon.prototype;\n\n _proto.render = function render() {\n var _extends2;\n\n var _this$props = this.props,\n glyph = _this$props.glyph,\n className = _this$props.className,\n props = _objectWithoutPropertiesLoose(_this$props, [\"glyph\", \"className\"]);\n\n var _splitBsProps = splitBsProps(props),\n bsProps = _splitBsProps[0],\n elementProps = _splitBsProps[1];\n\n var classes = _extends({}, getClassSet(bsProps), (_extends2 = {}, _extends2[prefix(bsProps, glyph)] = true, _extends2));\n\n return React.createElement(\"span\", _extends({}, elementProps, {\n className: classNames(className, classes)\n }));\n };\n\n return Glyphicon;\n}(React.Component);\n\nGlyphicon.propTypes = propTypes;\nexport default bsClass('glyphicon', Glyphicon);\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/Glyphicon.js\n// module id = 178\n// module chunks = 0 2","import _extends from \"@babel/runtime-corejs2/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime-corejs2/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime-corejs2/helpers/esm/inheritsLoose\";\nimport _parseInt from \"@babel/runtime-corejs2/core-js/parse-int\";\n\nvar _collapseStyles;\n\nimport classNames from 'classnames';\nimport css from 'dom-helpers/style';\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport Transition, { EXITED, ENTERED, ENTERING, EXITING } from 'react-transition-group/Transition';\nimport capitalize from './utils/capitalize';\nimport createChainedFunction from './utils/createChainedFunction';\nvar MARGINS = {\n height: ['marginTop', 'marginBottom'],\n width: ['marginLeft', 'marginRight']\n}; // reading a dimension prop will cause the browser to recalculate,\n// which will let our animations work\n\nfunction triggerBrowserReflow(node) {\n node.offsetHeight; // eslint-disable-line no-unused-expressions\n}\n\nfunction getDimensionValue(dimension, elem) {\n var value = elem[\"offset\" + capitalize(dimension)];\n var margins = MARGINS[dimension];\n return value + _parseInt(css(elem, margins[0]), 10) + _parseInt(css(elem, margins[1]), 10);\n}\n\nvar collapseStyles = (_collapseStyles = {}, _collapseStyles[EXITED] = 'collapse', _collapseStyles[EXITING] = 'collapsing', _collapseStyles[ENTERING] = 'collapsing', _collapseStyles[ENTERED] = 'collapse in', _collapseStyles);\nvar propTypes = {\n /**\n * Show the component; triggers the expand or collapse animation\n */\n in: PropTypes.bool,\n\n /**\n * Wait until the first \"enter\" transition to mount the component (add it to the DOM)\n */\n mountOnEnter: PropTypes.bool,\n\n /**\n * Unmount the component (remove it from the DOM) when it is collapsed\n */\n unmountOnExit: PropTypes.bool,\n\n /**\n * Run the expand animation when the component mounts, if it is initially\n * shown\n */\n appear: PropTypes.bool,\n\n /**\n * Duration of the collapse animation in milliseconds, to ensure that\n * finishing callbacks are fired even if the original browser transition end\n * events are canceled\n */\n timeout: PropTypes.number,\n\n /**\n * Callback fired before the component expands\n */\n onEnter: PropTypes.func,\n\n /**\n * Callback fired after the component starts to expand\n */\n onEntering: PropTypes.func,\n\n /**\n * Callback fired after the component has expanded\n */\n onEntered: PropTypes.func,\n\n /**\n * Callback fired before the component collapses\n */\n onExit: PropTypes.func,\n\n /**\n * Callback fired after the component starts to collapse\n */\n onExiting: PropTypes.func,\n\n /**\n * Callback fired after the component has collapsed\n */\n onExited: PropTypes.func,\n\n /**\n * The dimension used when collapsing, or a function that returns the\n * dimension\n *\n * _Note: Bootstrap only partially supports 'width'!\n * You will need to supply your own CSS animation for the `.width` CSS class._\n */\n dimension: PropTypes.oneOfType([PropTypes.oneOf(['height', 'width']), PropTypes.func]),\n\n /**\n * Function that returns the height or width of the animating DOM node\n *\n * Allows for providing some custom logic for how much the Collapse component\n * should animate in its specified dimension. Called with the current\n * dimension prop value and the DOM node.\n */\n getDimensionValue: PropTypes.func,\n\n /**\n * ARIA role of collapsible element\n */\n role: PropTypes.string\n};\nvar defaultProps = {\n in: false,\n timeout: 300,\n mountOnEnter: false,\n unmountOnExit: false,\n appear: false,\n dimension: 'height',\n getDimensionValue: getDimensionValue\n};\n\nvar Collapse =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Collapse, _React$Component);\n\n function Collapse() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n\n _this.handleEnter = function (elem) {\n elem.style[_this.getDimension()] = '0';\n };\n\n _this.handleEntering = function (elem) {\n var dimension = _this.getDimension();\n\n elem.style[dimension] = _this._getScrollDimensionValue(elem, dimension);\n };\n\n _this.handleEntered = function (elem) {\n elem.style[_this.getDimension()] = null;\n };\n\n _this.handleExit = function (elem) {\n var dimension = _this.getDimension();\n\n elem.style[dimension] = _this.props.getDimensionValue(dimension, elem) + \"px\";\n triggerBrowserReflow(elem);\n };\n\n _this.handleExiting = function (elem) {\n elem.style[_this.getDimension()] = '0';\n };\n\n return _this;\n }\n\n var _proto = Collapse.prototype;\n\n _proto.getDimension = function getDimension() {\n return typeof this.props.dimension === 'function' ? this.props.dimension() : this.props.dimension;\n }; // for testing\n\n\n _proto._getScrollDimensionValue = function _getScrollDimensionValue(elem, dimension) {\n return elem[\"scroll\" + capitalize(dimension)] + \"px\";\n };\n /* -- Expanding -- */\n\n\n _proto.render = function render() {\n var _this2 = this;\n\n var _this$props = this.props,\n onEnter = _this$props.onEnter,\n onEntering = _this$props.onEntering,\n onEntered = _this$props.onEntered,\n onExit = _this$props.onExit,\n onExiting = _this$props.onExiting,\n className = _this$props.className,\n children = _this$props.children,\n props = _objectWithoutPropertiesLoose(_this$props, [\"onEnter\", \"onEntering\", \"onEntered\", \"onExit\", \"onExiting\", \"className\", \"children\"]);\n\n delete props.dimension;\n delete props.getDimensionValue;\n var handleEnter = createChainedFunction(this.handleEnter, onEnter);\n var handleEntering = createChainedFunction(this.handleEntering, onEntering);\n var handleEntered = createChainedFunction(this.handleEntered, onEntered);\n var handleExit = createChainedFunction(this.handleExit, onExit);\n var handleExiting = createChainedFunction(this.handleExiting, onExiting);\n return React.createElement(Transition, _extends({}, props, {\n \"aria-expanded\": props.role ? props.in : null,\n onEnter: handleEnter,\n onEntering: handleEntering,\n onEntered: handleEntered,\n onExit: handleExit,\n onExiting: handleExiting\n }), function (state, innerProps) {\n return React.cloneElement(children, _extends({}, innerProps, {\n className: classNames(className, children.props.className, collapseStyles[state], _this2.getDimension() === 'width' && 'width')\n }));\n });\n };\n\n return Collapse;\n}(React.Component);\n\nCollapse.propTypes = propTypes;\nCollapse.defaultProps = defaultProps;\nexport default Collapse;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/Collapse.js\n// module id = 179\n// module chunks = 0 2","// Source: http://jsfiddle.net/vWx8V/\n// http://stackoverflow.com/questions/5603195/full-list-of-javascript-keycodes\n\n/**\n * Conenience method returns corresponding value for given keyName or keyCode.\n *\n * @param {Mixed} keyCode {Number} or keyName {String}\n * @return {Mixed}\n * @api public\n */\n\nfunction keyCode(searchInput) {\n // Keyboard Events\n if (searchInput && 'object' === typeof searchInput) {\n var hasKeyCode = searchInput.which || searchInput.keyCode || searchInput.charCode\n if (hasKeyCode) searchInput = hasKeyCode\n }\n\n // Numbers\n if ('number' === typeof searchInput) return names[searchInput]\n\n // Everything else (cast to string)\n var search = String(searchInput)\n\n // check codes\n var foundNamedKey = codes[search.toLowerCase()]\n if (foundNamedKey) return foundNamedKey\n\n // check aliases\n var foundNamedKey = aliases[search.toLowerCase()]\n if (foundNamedKey) return foundNamedKey\n\n // weird character?\n if (search.length === 1) return search.charCodeAt(0)\n\n return undefined\n}\n\n/**\n * Compares a keyboard event with a given keyCode or keyName.\n *\n * @param {Event} event Keyboard event that should be tested\n * @param {Mixed} keyCode {Number} or keyName {String}\n * @return {Boolean}\n * @api public\n */\nkeyCode.isEventKey = function isEventKey(event, nameOrCode) {\n if (event && 'object' === typeof event) {\n var keyCode = event.which || event.keyCode || event.charCode\n if (keyCode === null || keyCode === undefined) { return false; }\n if (typeof nameOrCode === 'string') {\n // check codes\n var foundNamedKey = codes[nameOrCode.toLowerCase()]\n if (foundNamedKey) { return foundNamedKey === keyCode; }\n \n // check aliases\n var foundNamedKey = aliases[nameOrCode.toLowerCase()]\n if (foundNamedKey) { return foundNamedKey === keyCode; }\n } else if (typeof nameOrCode === 'number') {\n return nameOrCode === keyCode;\n }\n return false;\n }\n}\n\nexports = module.exports = keyCode;\n\n/**\n * Get by name\n *\n * exports.code['enter'] // => 13\n */\n\nvar codes = exports.code = exports.codes = {\n 'backspace': 8,\n 'tab': 9,\n 'enter': 13,\n 'shift': 16,\n 'ctrl': 17,\n 'alt': 18,\n 'pause/break': 19,\n 'caps lock': 20,\n 'esc': 27,\n 'space': 32,\n 'page up': 33,\n 'page down': 34,\n 'end': 35,\n 'home': 36,\n 'left': 37,\n 'up': 38,\n 'right': 39,\n 'down': 40,\n 'insert': 45,\n 'delete': 46,\n 'command': 91,\n 'left command': 91,\n 'right command': 93,\n 'numpad *': 106,\n 'numpad +': 107,\n 'numpad -': 109,\n 'numpad .': 110,\n 'numpad /': 111,\n 'num lock': 144,\n 'scroll lock': 145,\n 'my computer': 182,\n 'my calculator': 183,\n ';': 186,\n '=': 187,\n ',': 188,\n '-': 189,\n '.': 190,\n '/': 191,\n '`': 192,\n '[': 219,\n '\\\\': 220,\n ']': 221,\n \"'\": 222\n}\n\n// Helper aliases\n\nvar aliases = exports.aliases = {\n 'windows': 91,\n '⇧': 16,\n '⌥': 18,\n '⌃': 17,\n '⌘': 91,\n 'ctl': 17,\n 'control': 17,\n 'option': 18,\n 'pause': 19,\n 'break': 19,\n 'caps': 20,\n 'return': 13,\n 'escape': 27,\n 'spc': 32,\n 'spacebar': 32,\n 'pgup': 33,\n 'pgdn': 34,\n 'ins': 45,\n 'del': 46,\n 'cmd': 91\n}\n\n/*!\n * Programatically add the following\n */\n\n// lower case chars\nfor (i = 97; i < 123; i++) codes[String.fromCharCode(i)] = i - 32\n\n// numbers\nfor (var i = 48; i < 58; i++) codes[i - 48] = i\n\n// function keys\nfor (i = 1; i < 13; i++) codes['f'+i] = i + 111\n\n// numpad keys\nfor (i = 0; i < 10; i++) codes['numpad '+i] = i + 96\n\n/**\n * Get by code\n *\n * exports.name[13] // => 'Enter'\n */\n\nvar names = exports.names = exports.title = {} // title for backward compat\n\n// Create reverse mapping\nfor (i in codes) names[codes[i]] = i\n\n// Add aliases\nfor (var alias in aliases) {\n codes[alias] = aliases[alias]\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/keycode/index.js\n// module id = 180\n// module chunks = 0 2","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nexports.__esModule = true;\nexports.default = void 0;\n\nvar _inDOM = _interopRequireDefault(require(\"../util/inDOM\"));\n\nvar on = function on() {};\n\nif (_inDOM.default) {\n on = function () {\n if (document.addEventListener) return function (node, eventName, handler, capture) {\n return node.addEventListener(eventName, handler, capture || false);\n };else if (document.attachEvent) return function (node, eventName, handler) {\n return node.attachEvent('on' + eventName, function (e) {\n e = e || window.event;\n e.target = e.target || e.srcElement;\n e.currentTarget = node;\n handler.call(node, e);\n });\n };\n }();\n}\n\nvar _default = on;\nexports.default = _default;\nmodule.exports = exports[\"default\"];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/dom-helpers/events/on.js\n// module id = 181\n// module chunks = 0 2","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nexports.__esModule = true;\nexports.default = void 0;\n\nvar _inDOM = _interopRequireDefault(require(\"../util/inDOM\"));\n\nvar off = function off() {};\n\nif (_inDOM.default) {\n off = function () {\n if (document.addEventListener) return function (node, eventName, handler, capture) {\n return node.removeEventListener(eventName, handler, capture || false);\n };else if (document.attachEvent) return function (node, eventName, handler) {\n return node.detachEvent('on' + eventName, handler);\n };\n }();\n}\n\nvar _default = off;\nexports.default = _default;\nmodule.exports = exports[\"default\"];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/dom-helpers/events/off.js\n// module id = 182\n// module chunks = 0 2","'use strict';\n\nexports.__esModule = true;\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol ? \"symbol\" : typeof obj; };\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _createChainableTypeChecker = require('./utils/createChainableTypeChecker');\n\nvar _createChainableTypeChecker2 = _interopRequireDefault(_createChainableTypeChecker);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction elementType(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = typeof propValue === 'undefined' ? 'undefined' : _typeof(propValue);\n\n if (_react2.default.isValidElement(propValue)) {\n return new Error('Invalid ' + location + ' `' + propFullName + '` of type ReactElement ' + ('supplied to `' + componentName + '`, expected an element type (a string ') + 'or a ReactClass).');\n }\n\n if (propType !== 'function' && propType !== 'string') {\n return new Error('Invalid ' + location + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected an element type (a string ') + 'or a ReactClass).');\n }\n\n return null;\n}\n\nexports.default = (0, _createChainableTypeChecker2.default)(elementType);\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-prop-types/lib/elementType.js\n// module id = 183\n// module chunks = 0 2","import _objectWithoutPropertiesLoose from \"@babel/runtime-corejs2/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime-corejs2/helpers/esm/inheritsLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport uncontrollable from 'uncontrollable';\nvar TAB = 'tab';\nvar PANE = 'pane';\nvar idPropType = PropTypes.oneOfType([PropTypes.string, PropTypes.number]);\nvar propTypes = {\n /**\n * HTML id attribute, required if no `generateChildId` prop\n * is specified.\n */\n id: function id(props) {\n var error = null;\n\n if (!props.generateChildId) {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n error = idPropType.apply(void 0, [props].concat(args));\n\n if (!error && !props.id) {\n error = new Error('In order to properly initialize Tabs in a way that is accessible ' + 'to assistive technologies (such as screen readers) an `id` or a ' + '`generateChildId` prop to TabContainer is required');\n }\n }\n\n return error;\n },\n\n /**\n * A function that takes an `eventKey` and `type` and returns a unique id for\n * child tab ``s and ``s. The function _must_ be a pure\n * function, meaning it should always return the _same_ id for the same set\n * of inputs. The default value requires that an `id` to be set for the\n * ``.\n *\n * The `type` argument will either be `\"tab\"` or `\"pane\"`.\n *\n * @defaultValue (eventKey, type) => `${this.props.id}-${type}-${key}`\n */\n generateChildId: PropTypes.func,\n\n /**\n * A callback fired when a tab is selected.\n *\n * @controllable activeKey\n */\n onSelect: PropTypes.func,\n\n /**\n * The `eventKey` of the currently active tab.\n *\n * @controllable onSelect\n */\n activeKey: PropTypes.any\n};\nvar childContextTypes = {\n $bs_tabContainer: PropTypes.shape({\n activeKey: PropTypes.any,\n onSelect: PropTypes.func.isRequired,\n getTabId: PropTypes.func.isRequired,\n getPaneId: PropTypes.func.isRequired\n })\n};\n\nvar TabContainer =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(TabContainer, _React$Component);\n\n function TabContainer() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = TabContainer.prototype;\n\n _proto.getChildContext = function getChildContext() {\n var _this$props = this.props,\n activeKey = _this$props.activeKey,\n onSelect = _this$props.onSelect,\n generateChildId = _this$props.generateChildId,\n id = _this$props.id;\n\n var getId = generateChildId || function (key, type) {\n return id ? id + \"-\" + type + \"-\" + key : null;\n };\n\n return {\n $bs_tabContainer: {\n activeKey: activeKey,\n onSelect: onSelect,\n getTabId: function getTabId(key) {\n return getId(key, TAB);\n },\n getPaneId: function getPaneId(key) {\n return getId(key, PANE);\n }\n }\n };\n };\n\n _proto.render = function render() {\n var _this$props2 = this.props,\n children = _this$props2.children,\n props = _objectWithoutPropertiesLoose(_this$props2, [\"children\"]);\n\n delete props.generateChildId;\n delete props.onSelect;\n delete props.activeKey;\n return React.cloneElement(React.Children.only(children), props);\n };\n\n return TabContainer;\n}(React.Component);\n\nTabContainer.propTypes = propTypes;\nTabContainer.childContextTypes = childContextTypes;\nexport default uncontrollable(TabContainer, {\n activeKey: 'onSelect'\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/TabContainer.js\n// module id = 184\n// module chunks = 0 2","import _extends from \"@babel/runtime-corejs2/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime-corejs2/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime-corejs2/helpers/esm/inheritsLoose\";\nimport _assertThisInitialized from \"@babel/runtime-corejs2/helpers/esm/assertThisInitialized\";\nimport classNames from 'classnames';\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport elementType from 'prop-types-extra/lib/elementType';\nimport { bsClass as setBsClass, prefix, splitBsPropsAndOmit } from './utils/bootstrapUtils';\nvar propTypes = {\n componentClass: elementType,\n\n /**\n * Sets a default animation strategy for all children ``s. Use\n * `false` to disable, `true` to enable the default `` animation or\n * a react-transition-group v2 `` component.\n */\n animation: PropTypes.oneOfType([PropTypes.bool, elementType]),\n\n /**\n * Wait until the first \"enter\" transition to mount tabs (add them to the DOM)\n */\n mountOnEnter: PropTypes.bool,\n\n /**\n * Unmount tabs (remove it from the DOM) when they are no longer visible\n */\n unmountOnExit: PropTypes.bool\n};\nvar defaultProps = {\n componentClass: 'div',\n animation: true,\n mountOnEnter: false,\n unmountOnExit: false\n};\nvar contextTypes = {\n $bs_tabContainer: PropTypes.shape({\n activeKey: PropTypes.any\n })\n};\nvar childContextTypes = {\n $bs_tabContent: PropTypes.shape({\n bsClass: PropTypes.string,\n animation: PropTypes.oneOfType([PropTypes.bool, elementType]),\n activeKey: PropTypes.any,\n mountOnEnter: PropTypes.bool,\n unmountOnExit: PropTypes.bool,\n onPaneEnter: PropTypes.func.isRequired,\n onPaneExited: PropTypes.func.isRequired,\n exiting: PropTypes.bool.isRequired\n })\n};\n\nvar TabContent =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(TabContent, _React$Component);\n\n function TabContent(props, context) {\n var _this;\n\n _this = _React$Component.call(this, props, context) || this;\n _this.handlePaneEnter = _this.handlePaneEnter.bind(_assertThisInitialized(_assertThisInitialized(_this)));\n _this.handlePaneExited = _this.handlePaneExited.bind(_assertThisInitialized(_assertThisInitialized(_this))); // Active entries in state will be `null` unless `animation` is set. Need\n // to track active child in case keys swap and the active child changes\n // but the active key does not.\n\n _this.state = {\n activeKey: null,\n activeChild: null\n };\n return _this;\n }\n\n var _proto = TabContent.prototype;\n\n _proto.getChildContext = function getChildContext() {\n var _this$props = this.props,\n bsClass = _this$props.bsClass,\n animation = _this$props.animation,\n mountOnEnter = _this$props.mountOnEnter,\n unmountOnExit = _this$props.unmountOnExit;\n var stateActiveKey = this.state.activeKey;\n var containerActiveKey = this.getContainerActiveKey();\n var activeKey = stateActiveKey != null ? stateActiveKey : containerActiveKey;\n var exiting = stateActiveKey != null && stateActiveKey !== containerActiveKey;\n return {\n $bs_tabContent: {\n bsClass: bsClass,\n animation: animation,\n activeKey: activeKey,\n mountOnEnter: mountOnEnter,\n unmountOnExit: unmountOnExit,\n onPaneEnter: this.handlePaneEnter,\n onPaneExited: this.handlePaneExited,\n exiting: exiting\n }\n };\n };\n\n _proto.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {\n if (!nextProps.animation && this.state.activeChild) {\n this.setState({\n activeKey: null,\n activeChild: null\n });\n }\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.isUnmounted = true;\n };\n\n _proto.getContainerActiveKey = function getContainerActiveKey() {\n var tabContainer = this.context.$bs_tabContainer;\n return tabContainer && tabContainer.activeKey;\n };\n\n _proto.handlePaneEnter = function handlePaneEnter(child, childKey) {\n if (!this.props.animation) {\n return false;\n } // It's possible that this child should be transitioning out.\n\n\n if (childKey !== this.getContainerActiveKey()) {\n return false;\n }\n\n this.setState({\n activeKey: childKey,\n activeChild: child\n });\n return true;\n };\n\n _proto.handlePaneExited = function handlePaneExited(child) {\n // This might happen as everything is unmounting.\n if (this.isUnmounted) {\n return;\n }\n\n this.setState(function (_ref) {\n var activeChild = _ref.activeChild;\n\n if (activeChild !== child) {\n return null;\n }\n\n return {\n activeKey: null,\n activeChild: null\n };\n });\n };\n\n _proto.render = function render() {\n var _this$props2 = this.props,\n Component = _this$props2.componentClass,\n className = _this$props2.className,\n props = _objectWithoutPropertiesLoose(_this$props2, [\"componentClass\", \"className\"]);\n\n var _splitBsPropsAndOmit = splitBsPropsAndOmit(props, ['animation', 'mountOnEnter', 'unmountOnExit']),\n bsProps = _splitBsPropsAndOmit[0],\n elementProps = _splitBsPropsAndOmit[1];\n\n return React.createElement(Component, _extends({}, elementProps, {\n className: classNames(className, prefix(bsProps, 'content'))\n }));\n };\n\n return TabContent;\n}(React.Component);\n\nTabContent.propTypes = propTypes;\nTabContent.defaultProps = defaultProps;\nTabContent.contextTypes = contextTypes;\nTabContent.childContextTypes = childContextTypes;\nexport default setBsClass('tab', TabContent);\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/TabContent.js\n// module id = 185\n// module chunks = 0 2","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nvar SET_FORMS = exports.SET_FORMS = 'SET_FORMS';\nvar SET_FORM = exports.SET_FORM = 'SET_FORM';\nvar ADD_FORM_PREVIEW = exports.ADD_FORM_PREVIEW = 'ADD_FORM_PREVIEW';\nvar NEW_FORM = exports.NEW_FORM = 'NEW_FORM';\n\n/**\n * Action creator for setting a form in state\n *\n * @param form\n * @returns {{type: string, form: *}}\n */\nvar setForm = exports.setForm = function setForm(form) {\n return {\n type: SET_FORM,\n form: form\n };\n};\n\n/**\n * Action creator for setting all forms in state\n *\n * @param forms\n * @returns {{type: string, forms: *}}\n */\nvar setForms = exports.setForms = function setForms(forms) {\n return {\n type: SET_FORMS,\n forms: forms\n };\n};\n\n/**\n * Action creator for setting one form in state\n *\n * @param formId\n * @param preview\n * @returns {{type: string, formId: *, preview: *}}\n */\nvar addFormPreview = exports.addFormPreview = function addFormPreview(formId, preview) {\n return {\n type: ADD_FORM_PREVIEW,\n formId: formId,\n preview: preview\n };\n};\n\n/**\n * Action creator to add an empty form to state\n *\n * @returns {{type: string}}\n */\nvar newForm = exports.newForm = function newForm() {\n return {\n type: NEW_FORM\n };\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/@caldera-labs/state/lib/actions.js\n// module id = 186\n// module chunks = 2 4","import * as calderaApiClient from '@caldera-labs/api-client';\nimport {cfAdmin} from \"./cfAdmin\";\n\n/**\n * 1 instance of forms client\n *\n * @since 1.7.2\n *\n * @type {FormsClient}\n */\nexport const formsAdminApiClient = calderaApiClient.wpClientFactory(\n\tcfAdmin.rest.root,\n\tcfAdmin.rest.nonce,\n\t'forms'\n);\n\n/**\n * 1 instance of privacy settings client\n *\n * @since 1.7.2\n *\n * @type {PrivacySettingsClient}\n */\nexport const privacySettingsClient = calderaApiClient.wpClientFactory(\n\tcfAdmin.rest.root,\n\tcfAdmin.rest.nonce,\n\t'privacy'\n);\n\n\n\n// WEBPACK FOOTER //\n// ./clients/state/api/apiClients.js","require('../../modules/es7.object.values');\nmodule.exports = require('../../modules/_core').Object.values;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/fn/object/values.js\n// module id = 193\n// module chunks = 0 2 4","import $$observable from 'symbol-observable';\n\n/**\n * These are private action types reserved by Redux.\n * For any unknown actions, you must return the current state.\n * If the current state is undefined, you must return the initial state.\n * Do not reference these action types directly in your code.\n */\nvar randomString = function randomString() {\n return Math.random().toString(36).substring(7).split('').join('.');\n};\n\nvar ActionTypes = {\n INIT: \"@@redux/INIT\" + randomString(),\n REPLACE: \"@@redux/REPLACE\" + randomString(),\n PROBE_UNKNOWN_ACTION: function PROBE_UNKNOWN_ACTION() {\n return \"@@redux/PROBE_UNKNOWN_ACTION\" + randomString();\n }\n};\n\n/**\n * @param {any} obj The object to inspect.\n * @returns {boolean} True if the argument appears to be a plain object.\n */\nfunction isPlainObject(obj) {\n if (typeof obj !== 'object' || obj === null) return false;\n var proto = obj;\n\n while (Object.getPrototypeOf(proto) !== null) {\n proto = Object.getPrototypeOf(proto);\n }\n\n return Object.getPrototypeOf(obj) === proto;\n}\n\n/**\n * Creates a Redux store that holds the state tree.\n * The only way to change the data in the store is to call `dispatch()` on it.\n *\n * There should only be a single store in your app. To specify how different\n * parts of the state tree respond to actions, you may combine several reducers\n * into a single reducer function by using `combineReducers`.\n *\n * @param {Function} reducer A function that returns the next state tree, given\n * the current state tree and the action to handle.\n *\n * @param {any} [preloadedState] The initial state. You may optionally specify it\n * to hydrate the state from the server in universal apps, or to restore a\n * previously serialized user session.\n * If you use `combineReducers` to produce the root reducer function, this must be\n * an object with the same shape as `combineReducers` keys.\n *\n * @param {Function} [enhancer] The store enhancer. You may optionally specify it\n * to enhance the store with third-party capabilities such as middleware,\n * time travel, persistence, etc. The only store enhancer that ships with Redux\n * is `applyMiddleware()`.\n *\n * @returns {Store} A Redux store that lets you read the state, dispatch actions\n * and subscribe to changes.\n */\n\nfunction createStore(reducer, preloadedState, enhancer) {\n var _ref2;\n\n if (typeof preloadedState === 'function' && typeof enhancer === 'function' || typeof enhancer === 'function' && typeof arguments[3] === 'function') {\n throw new Error('It looks like you are passing several store enhancers to ' + 'createStore(). This is not supported. Instead, compose them ' + 'together to a single function');\n }\n\n if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {\n enhancer = preloadedState;\n preloadedState = undefined;\n }\n\n if (typeof enhancer !== 'undefined') {\n if (typeof enhancer !== 'function') {\n throw new Error('Expected the enhancer to be a function.');\n }\n\n return enhancer(createStore)(reducer, preloadedState);\n }\n\n if (typeof reducer !== 'function') {\n throw new Error('Expected the reducer to be a function.');\n }\n\n var currentReducer = reducer;\n var currentState = preloadedState;\n var currentListeners = [];\n var nextListeners = currentListeners;\n var isDispatching = false;\n\n function ensureCanMutateNextListeners() {\n if (nextListeners === currentListeners) {\n nextListeners = currentListeners.slice();\n }\n }\n /**\n * Reads the state tree managed by the store.\n *\n * @returns {any} The current state tree of your application.\n */\n\n\n function getState() {\n if (isDispatching) {\n throw new Error('You may not call store.getState() while the reducer is executing. ' + 'The reducer has already received the state as an argument. ' + 'Pass it down from the top reducer instead of reading it from the store.');\n }\n\n return currentState;\n }\n /**\n * Adds a change listener. It will be called any time an action is dispatched,\n * and some part of the state tree may potentially have changed. You may then\n * call `getState()` to read the current state tree inside the callback.\n *\n * You may call `dispatch()` from a change listener, with the following\n * caveats:\n *\n * 1. The subscriptions are snapshotted just before every `dispatch()` call.\n * If you subscribe or unsubscribe while the listeners are being invoked, this\n * will not have any effect on the `dispatch()` that is currently in progress.\n * However, the next `dispatch()` call, whether nested or not, will use a more\n * recent snapshot of the subscription list.\n *\n * 2. The listener should not expect to see all state changes, as the state\n * might have been updated multiple times during a nested `dispatch()` before\n * the listener is called. It is, however, guaranteed that all subscribers\n * registered before the `dispatch()` started will be called with the latest\n * state by the time it exits.\n *\n * @param {Function} listener A callback to be invoked on every dispatch.\n * @returns {Function} A function to remove this change listener.\n */\n\n\n function subscribe(listener) {\n if (typeof listener !== 'function') {\n throw new Error('Expected the listener to be a function.');\n }\n\n if (isDispatching) {\n throw new Error('You may not call store.subscribe() while the reducer is executing. ' + 'If you would like to be notified after the store has been updated, subscribe from a ' + 'component and invoke store.getState() in the callback to access the latest state. ' + 'See https://redux.js.org/api-reference/store#subscribe(listener) for more details.');\n }\n\n var isSubscribed = true;\n ensureCanMutateNextListeners();\n nextListeners.push(listener);\n return function unsubscribe() {\n if (!isSubscribed) {\n return;\n }\n\n if (isDispatching) {\n throw new Error('You may not unsubscribe from a store listener while the reducer is executing. ' + 'See https://redux.js.org/api-reference/store#subscribe(listener) for more details.');\n }\n\n isSubscribed = false;\n ensureCanMutateNextListeners();\n var index = nextListeners.indexOf(listener);\n nextListeners.splice(index, 1);\n };\n }\n /**\n * Dispatches an action. It is the only way to trigger a state change.\n *\n * The `reducer` function, used to create the store, will be called with the\n * current state tree and the given `action`. Its return value will\n * be considered the **next** state of the tree, and the change listeners\n * will be notified.\n *\n * The base implementation only supports plain object actions. If you want to\n * dispatch a Promise, an Observable, a thunk, or something else, you need to\n * wrap your store creating function into the corresponding middleware. For\n * example, see the documentation for the `redux-thunk` package. Even the\n * middleware will eventually dispatch plain object actions using this method.\n *\n * @param {Object} action A plain object representing “what changed”. It is\n * a good idea to keep actions serializable so you can record and replay user\n * sessions, or use the time travelling `redux-devtools`. An action must have\n * a `type` property which may not be `undefined`. It is a good idea to use\n * string constants for action types.\n *\n * @returns {Object} For convenience, the same action object you dispatched.\n *\n * Note that, if you use a custom middleware, it may wrap `dispatch()` to\n * return something else (for example, a Promise you can await).\n */\n\n\n function dispatch(action) {\n if (!isPlainObject(action)) {\n throw new Error('Actions must be plain objects. ' + 'Use custom middleware for async actions.');\n }\n\n if (typeof action.type === 'undefined') {\n throw new Error('Actions may not have an undefined \"type\" property. ' + 'Have you misspelled a constant?');\n }\n\n if (isDispatching) {\n throw new Error('Reducers may not dispatch actions.');\n }\n\n try {\n isDispatching = true;\n currentState = currentReducer(currentState, action);\n } finally {\n isDispatching = false;\n }\n\n var listeners = currentListeners = nextListeners;\n\n for (var i = 0; i < listeners.length; i++) {\n var listener = listeners[i];\n listener();\n }\n\n return action;\n }\n /**\n * Replaces the reducer currently used by the store to calculate the state.\n *\n * You might need this if your app implements code splitting and you want to\n * load some of the reducers dynamically. You might also need this if you\n * implement a hot reloading mechanism for Redux.\n *\n * @param {Function} nextReducer The reducer for the store to use instead.\n * @returns {void}\n */\n\n\n function replaceReducer(nextReducer) {\n if (typeof nextReducer !== 'function') {\n throw new Error('Expected the nextReducer to be a function.');\n }\n\n currentReducer = nextReducer;\n dispatch({\n type: ActionTypes.REPLACE\n });\n }\n /**\n * Interoperability point for observable/reactive libraries.\n * @returns {observable} A minimal observable of state changes.\n * For more information, see the observable proposal:\n * https://github.com/tc39/proposal-observable\n */\n\n\n function observable() {\n var _ref;\n\n var outerSubscribe = subscribe;\n return _ref = {\n /**\n * The minimal observable subscription method.\n * @param {Object} observer Any object that can be used as an observer.\n * The observer object should have a `next` method.\n * @returns {subscription} An object with an `unsubscribe` method that can\n * be used to unsubscribe the observable from the store, and prevent further\n * emission of values from the observable.\n */\n subscribe: function subscribe(observer) {\n if (typeof observer !== 'object' || observer === null) {\n throw new TypeError('Expected the observer to be an object.');\n }\n\n function observeState() {\n if (observer.next) {\n observer.next(getState());\n }\n }\n\n observeState();\n var unsubscribe = outerSubscribe(observeState);\n return {\n unsubscribe: unsubscribe\n };\n }\n }, _ref[$$observable] = function () {\n return this;\n }, _ref;\n } // When a store is created, an \"INIT\" action is dispatched so that every\n // reducer returns their initial state. This effectively populates\n // the initial state tree.\n\n\n dispatch({\n type: ActionTypes.INIT\n });\n return _ref2 = {\n dispatch: dispatch,\n subscribe: subscribe,\n getState: getState,\n replaceReducer: replaceReducer\n }, _ref2[$$observable] = observable, _ref2;\n}\n\n/**\n * Prints a warning in the console if it exists.\n *\n * @param {String} message The warning message.\n * @returns {void}\n */\nfunction warning(message) {\n /* eslint-disable no-console */\n if (typeof console !== 'undefined' && typeof console.error === 'function') {\n console.error(message);\n }\n /* eslint-enable no-console */\n\n\n try {\n // This error was thrown as a convenience so that if you enable\n // \"break on all exceptions\" in your console,\n // it would pause the execution at this line.\n throw new Error(message);\n } catch (e) {} // eslint-disable-line no-empty\n\n}\n\nfunction getUndefinedStateErrorMessage(key, action) {\n var actionType = action && action.type;\n var actionDescription = actionType && \"action \\\"\" + String(actionType) + \"\\\"\" || 'an action';\n return \"Given \" + actionDescription + \", reducer \\\"\" + key + \"\\\" returned undefined. \" + \"To ignore an action, you must explicitly return the previous state. \" + \"If you want this reducer to hold no value, you can return null instead of undefined.\";\n}\n\nfunction getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) {\n var reducerKeys = Object.keys(reducers);\n var argumentName = action && action.type === ActionTypes.INIT ? 'preloadedState argument passed to createStore' : 'previous state received by the reducer';\n\n if (reducerKeys.length === 0) {\n return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.';\n }\n\n if (!isPlainObject(inputState)) {\n return \"The \" + argumentName + \" has unexpected type of \\\"\" + {}.toString.call(inputState).match(/\\s([a-z|A-Z]+)/)[1] + \"\\\". Expected argument to be an object with the following \" + (\"keys: \\\"\" + reducerKeys.join('\", \"') + \"\\\"\");\n }\n\n var unexpectedKeys = Object.keys(inputState).filter(function (key) {\n return !reducers.hasOwnProperty(key) && !unexpectedKeyCache[key];\n });\n unexpectedKeys.forEach(function (key) {\n unexpectedKeyCache[key] = true;\n });\n if (action && action.type === ActionTypes.REPLACE) return;\n\n if (unexpectedKeys.length > 0) {\n return \"Unexpected \" + (unexpectedKeys.length > 1 ? 'keys' : 'key') + \" \" + (\"\\\"\" + unexpectedKeys.join('\", \"') + \"\\\" found in \" + argumentName + \". \") + \"Expected to find one of the known reducer keys instead: \" + (\"\\\"\" + reducerKeys.join('\", \"') + \"\\\". Unexpected keys will be ignored.\");\n }\n}\n\nfunction assertReducerShape(reducers) {\n Object.keys(reducers).forEach(function (key) {\n var reducer = reducers[key];\n var initialState = reducer(undefined, {\n type: ActionTypes.INIT\n });\n\n if (typeof initialState === 'undefined') {\n throw new Error(\"Reducer \\\"\" + key + \"\\\" returned undefined during initialization. \" + \"If the state passed to the reducer is undefined, you must \" + \"explicitly return the initial state. The initial state may \" + \"not be undefined. If you don't want to set a value for this reducer, \" + \"you can use null instead of undefined.\");\n }\n\n if (typeof reducer(undefined, {\n type: ActionTypes.PROBE_UNKNOWN_ACTION()\n }) === 'undefined') {\n throw new Error(\"Reducer \\\"\" + key + \"\\\" returned undefined when probed with a random type. \" + (\"Don't try to handle \" + ActionTypes.INIT + \" or other actions in \\\"redux/*\\\" \") + \"namespace. They are considered private. Instead, you must return the \" + \"current state for any unknown actions, unless it is undefined, \" + \"in which case you must return the initial state, regardless of the \" + \"action type. The initial state may not be undefined, but can be null.\");\n }\n });\n}\n/**\n * Turns an object whose values are different reducer functions, into a single\n * reducer function. It will call every child reducer, and gather their results\n * into a single state object, whose keys correspond to the keys of the passed\n * reducer functions.\n *\n * @param {Object} reducers An object whose values correspond to different\n * reducer functions that need to be combined into one. One handy way to obtain\n * it is to use ES6 `import * as reducers` syntax. The reducers may never return\n * undefined for any action. Instead, they should return their initial state\n * if the state passed to them was undefined, and the current state for any\n * unrecognized action.\n *\n * @returns {Function} A reducer function that invokes every reducer inside the\n * passed object, and builds a state object with the same shape.\n */\n\n\nfunction combineReducers(reducers) {\n var reducerKeys = Object.keys(reducers);\n var finalReducers = {};\n\n for (var i = 0; i < reducerKeys.length; i++) {\n var key = reducerKeys[i];\n\n if (process.env.NODE_ENV !== 'production') {\n if (typeof reducers[key] === 'undefined') {\n warning(\"No reducer provided for key \\\"\" + key + \"\\\"\");\n }\n }\n\n if (typeof reducers[key] === 'function') {\n finalReducers[key] = reducers[key];\n }\n }\n\n var finalReducerKeys = Object.keys(finalReducers);\n var unexpectedKeyCache;\n\n if (process.env.NODE_ENV !== 'production') {\n unexpectedKeyCache = {};\n }\n\n var shapeAssertionError;\n\n try {\n assertReducerShape(finalReducers);\n } catch (e) {\n shapeAssertionError = e;\n }\n\n return function combination(state, action) {\n if (state === void 0) {\n state = {};\n }\n\n if (shapeAssertionError) {\n throw shapeAssertionError;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action, unexpectedKeyCache);\n\n if (warningMessage) {\n warning(warningMessage);\n }\n }\n\n var hasChanged = false;\n var nextState = {};\n\n for (var _i = 0; _i < finalReducerKeys.length; _i++) {\n var _key = finalReducerKeys[_i];\n var reducer = finalReducers[_key];\n var previousStateForKey = state[_key];\n var nextStateForKey = reducer(previousStateForKey, action);\n\n if (typeof nextStateForKey === 'undefined') {\n var errorMessage = getUndefinedStateErrorMessage(_key, action);\n throw new Error(errorMessage);\n }\n\n nextState[_key] = nextStateForKey;\n hasChanged = hasChanged || nextStateForKey !== previousStateForKey;\n }\n\n return hasChanged ? nextState : state;\n };\n}\n\nfunction bindActionCreator(actionCreator, dispatch) {\n return function () {\n return dispatch(actionCreator.apply(this, arguments));\n };\n}\n/**\n * Turns an object whose values are action creators, into an object with the\n * same keys, but with every function wrapped into a `dispatch` call so they\n * may be invoked directly. This is just a convenience method, as you can call\n * `store.dispatch(MyActionCreators.doSomething())` yourself just fine.\n *\n * For convenience, you can also pass a single function as the first argument,\n * and get a function in return.\n *\n * @param {Function|Object} actionCreators An object whose values are action\n * creator functions. One handy way to obtain it is to use ES6 `import * as`\n * syntax. You may also pass a single function.\n *\n * @param {Function} dispatch The `dispatch` function available on your Redux\n * store.\n *\n * @returns {Function|Object} The object mimicking the original object, but with\n * every action creator wrapped into the `dispatch` call. If you passed a\n * function as `actionCreators`, the return value will also be a single\n * function.\n */\n\n\nfunction bindActionCreators(actionCreators, dispatch) {\n if (typeof actionCreators === 'function') {\n return bindActionCreator(actionCreators, dispatch);\n }\n\n if (typeof actionCreators !== 'object' || actionCreators === null) {\n throw new Error(\"bindActionCreators expected an object or a function, instead received \" + (actionCreators === null ? 'null' : typeof actionCreators) + \". \" + \"Did you write \\\"import ActionCreators from\\\" instead of \\\"import * as ActionCreators from\\\"?\");\n }\n\n var keys = Object.keys(actionCreators);\n var boundActionCreators = {};\n\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n var actionCreator = actionCreators[key];\n\n if (typeof actionCreator === 'function') {\n boundActionCreators[key] = bindActionCreator(actionCreator, dispatch);\n }\n }\n\n return boundActionCreators;\n}\n\nfunction _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n}\n\nfunction _objectSpread(target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i] != null ? arguments[i] : {};\n var ownKeys = Object.keys(source);\n\n if (typeof Object.getOwnPropertySymbols === 'function') {\n ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) {\n return Object.getOwnPropertyDescriptor(source, sym).enumerable;\n }));\n }\n\n ownKeys.forEach(function (key) {\n _defineProperty(target, key, source[key]);\n });\n }\n\n return target;\n}\n\n/**\n * Composes single-argument functions from right to left. The rightmost\n * function can take multiple arguments as it provides the signature for\n * the resulting composite function.\n *\n * @param {...Function} funcs The functions to compose.\n * @returns {Function} A function obtained by composing the argument functions\n * from right to left. For example, compose(f, g, h) is identical to doing\n * (...args) => f(g(h(...args))).\n */\nfunction compose() {\n for (var _len = arguments.length, funcs = new Array(_len), _key = 0; _key < _len; _key++) {\n funcs[_key] = arguments[_key];\n }\n\n if (funcs.length === 0) {\n return function (arg) {\n return arg;\n };\n }\n\n if (funcs.length === 1) {\n return funcs[0];\n }\n\n return funcs.reduce(function (a, b) {\n return function () {\n return a(b.apply(void 0, arguments));\n };\n });\n}\n\n/**\n * Creates a store enhancer that applies middleware to the dispatch method\n * of the Redux store. This is handy for a variety of tasks, such as expressing\n * asynchronous actions in a concise manner, or logging every action payload.\n *\n * See `redux-thunk` package as an example of the Redux middleware.\n *\n * Because middleware is potentially asynchronous, this should be the first\n * store enhancer in the composition chain.\n *\n * Note that each middleware will be given the `dispatch` and `getState` functions\n * as named arguments.\n *\n * @param {...Function} middlewares The middleware chain to be applied.\n * @returns {Function} A store enhancer applying the middleware.\n */\n\nfunction applyMiddleware() {\n for (var _len = arguments.length, middlewares = new Array(_len), _key = 0; _key < _len; _key++) {\n middlewares[_key] = arguments[_key];\n }\n\n return function (createStore) {\n return function () {\n var store = createStore.apply(void 0, arguments);\n\n var _dispatch = function dispatch() {\n throw new Error(\"Dispatching while constructing your middleware is not allowed. \" + \"Other middleware would not be applied to this dispatch.\");\n };\n\n var middlewareAPI = {\n getState: store.getState,\n dispatch: function dispatch() {\n return _dispatch.apply(void 0, arguments);\n }\n };\n var chain = middlewares.map(function (middleware) {\n return middleware(middlewareAPI);\n });\n _dispatch = compose.apply(void 0, chain)(store.dispatch);\n return _objectSpread({}, store, {\n dispatch: _dispatch\n });\n };\n };\n}\n\n/*\n * This is a dummy function to check if the function name has been altered by minification.\n * If the function has been minified and NODE_ENV !== 'production', warn the user.\n */\n\nfunction isCrushed() {}\n\nif (process.env.NODE_ENV !== 'production' && typeof isCrushed.name === 'string' && isCrushed.name !== 'isCrushed') {\n warning('You are currently using minified code outside of NODE_ENV === \"production\". ' + 'This means that you are running a slower development build of Redux. ' + 'You can use loose-envify (https://github.com/zertosh/loose-envify) for browserify ' + 'or setting mode to production in webpack (https://webpack.js.org/concepts/mode/) ' + 'to ensure you have the correct code for your production build.');\n}\n\nexport { createStore, combineReducers, bindActionCreators, applyMiddleware, compose, ActionTypes as __DO_NOT_USE__ActionTypes };\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/redux/es/redux.js\n// module id = 196\n// module chunks = 2 4","(function() { module.exports = this[\"wp\"][\"data\"]; }());\n\n\n//////////////////\n// WEBPACK FOOTER\n// external {\"this\":[\"wp\",\"data\"]}\n// module id = 197\n// module chunks = 1 2 4","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n// This method of obtaining a reference to the global object needs to be\n// kept identical to the way it is obtained in runtime.js\nvar g = (function() { return this })() || Function(\"return this\")();\n\n// Use `getOwnPropertyNames` because not all browsers support calling\n// `hasOwnProperty` on the global `self` object in a worker. See #183.\nvar hadRuntime = g.regeneratorRuntime &&\n Object.getOwnPropertyNames(g).indexOf(\"regeneratorRuntime\") >= 0;\n\n// Save the old regeneratorRuntime in case it needs to be restored later.\nvar oldRuntime = hadRuntime && g.regeneratorRuntime;\n\n// Force reevalutation of runtime.js.\ng.regeneratorRuntime = undefined;\n\nmodule.exports = require(\"./runtime\");\n\nif (hadRuntime) {\n // Restore the original runtime.\n g.regeneratorRuntime = oldRuntime;\n} else {\n // Remove the global property added by runtime.js.\n try {\n delete g.regeneratorRuntime;\n } catch(e) {\n g.regeneratorRuntime = undefined;\n }\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/babel-runtime/node_modules/regenerator-runtime/runtime-module.js\n// module id = 204\n// module chunks = 0 2 4","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n!(function(global) {\n \"use strict\";\n\n var Op = Object.prototype;\n var hasOwn = Op.hasOwnProperty;\n var undefined; // More compressible than void 0.\n var $Symbol = typeof Symbol === \"function\" ? Symbol : {};\n var iteratorSymbol = $Symbol.iterator || \"@@iterator\";\n var asyncIteratorSymbol = $Symbol.asyncIterator || \"@@asyncIterator\";\n var toStringTagSymbol = $Symbol.toStringTag || \"@@toStringTag\";\n\n var inModule = typeof module === \"object\";\n var runtime = global.regeneratorRuntime;\n if (runtime) {\n if (inModule) {\n // If regeneratorRuntime is defined globally and we're in a module,\n // make the exports object identical to regeneratorRuntime.\n module.exports = runtime;\n }\n // Don't bother evaluating the rest of this file if the runtime was\n // already defined globally.\n return;\n }\n\n // Define the runtime globally (as expected by generated code) as either\n // module.exports (if we're in a module) or a new, empty object.\n runtime = global.regeneratorRuntime = inModule ? module.exports : {};\n\n function wrap(innerFn, outerFn, self, tryLocsList) {\n // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.\n var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;\n var generator = Object.create(protoGenerator.prototype);\n var context = new Context(tryLocsList || []);\n\n // The ._invoke method unifies the implementations of the .next,\n // .throw, and .return methods.\n generator._invoke = makeInvokeMethod(innerFn, self, context);\n\n return generator;\n }\n runtime.wrap = wrap;\n\n // Try/catch helper to minimize deoptimizations. Returns a completion\n // record like context.tryEntries[i].completion. This interface could\n // have been (and was previously) designed to take a closure to be\n // invoked without arguments, but in all the cases we care about we\n // already have an existing method we want to call, so there's no need\n // to create a new function object. We can even get away with assuming\n // the method takes exactly one argument, since that happens to be true\n // in every case, so we don't have to touch the arguments object. The\n // only additional allocation required is the completion record, which\n // has a stable shape and so hopefully should be cheap to allocate.\n function tryCatch(fn, obj, arg) {\n try {\n return { type: \"normal\", arg: fn.call(obj, arg) };\n } catch (err) {\n return { type: \"throw\", arg: err };\n }\n }\n\n var GenStateSuspendedStart = \"suspendedStart\";\n var GenStateSuspendedYield = \"suspendedYield\";\n var GenStateExecuting = \"executing\";\n var GenStateCompleted = \"completed\";\n\n // Returning this object from the innerFn has the same effect as\n // breaking out of the dispatch switch statement.\n var ContinueSentinel = {};\n\n // Dummy constructor functions that we use as the .constructor and\n // .constructor.prototype properties for functions that return Generator\n // objects. For full spec compliance, you may wish to configure your\n // minifier not to mangle the names of these two functions.\n function Generator() {}\n function GeneratorFunction() {}\n function GeneratorFunctionPrototype() {}\n\n // This is a polyfill for %IteratorPrototype% for environments that\n // don't natively support it.\n var IteratorPrototype = {};\n IteratorPrototype[iteratorSymbol] = function () {\n return this;\n };\n\n var getProto = Object.getPrototypeOf;\n var NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n if (NativeIteratorPrototype &&\n NativeIteratorPrototype !== Op &&\n hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {\n // This environment has a native %IteratorPrototype%; use it instead\n // of the polyfill.\n IteratorPrototype = NativeIteratorPrototype;\n }\n\n var Gp = GeneratorFunctionPrototype.prototype =\n Generator.prototype = Object.create(IteratorPrototype);\n GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;\n GeneratorFunctionPrototype.constructor = GeneratorFunction;\n GeneratorFunctionPrototype[toStringTagSymbol] =\n GeneratorFunction.displayName = \"GeneratorFunction\";\n\n // Helper for defining the .next, .throw, and .return methods of the\n // Iterator interface in terms of a single ._invoke method.\n function defineIteratorMethods(prototype) {\n [\"next\", \"throw\", \"return\"].forEach(function(method) {\n prototype[method] = function(arg) {\n return this._invoke(method, arg);\n };\n });\n }\n\n runtime.isGeneratorFunction = function(genFun) {\n var ctor = typeof genFun === \"function\" && genFun.constructor;\n return ctor\n ? ctor === GeneratorFunction ||\n // For the native GeneratorFunction constructor, the best we can\n // do is to check its .name property.\n (ctor.displayName || ctor.name) === \"GeneratorFunction\"\n : false;\n };\n\n runtime.mark = function(genFun) {\n if (Object.setPrototypeOf) {\n Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);\n } else {\n genFun.__proto__ = GeneratorFunctionPrototype;\n if (!(toStringTagSymbol in genFun)) {\n genFun[toStringTagSymbol] = \"GeneratorFunction\";\n }\n }\n genFun.prototype = Object.create(Gp);\n return genFun;\n };\n\n // Within the body of any async function, `await x` is transformed to\n // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test\n // `hasOwn.call(value, \"__await\")` to determine if the yielded value is\n // meant to be awaited.\n runtime.awrap = function(arg) {\n return { __await: arg };\n };\n\n function AsyncIterator(generator) {\n function invoke(method, arg, resolve, reject) {\n var record = tryCatch(generator[method], generator, arg);\n if (record.type === \"throw\") {\n reject(record.arg);\n } else {\n var result = record.arg;\n var value = result.value;\n if (value &&\n typeof value === \"object\" &&\n hasOwn.call(value, \"__await\")) {\n return Promise.resolve(value.__await).then(function(value) {\n invoke(\"next\", value, resolve, reject);\n }, function(err) {\n invoke(\"throw\", err, resolve, reject);\n });\n }\n\n return Promise.resolve(value).then(function(unwrapped) {\n // When a yielded Promise is resolved, its final value becomes\n // the .value of the Promise<{value,done}> result for the\n // current iteration. If the Promise is rejected, however, the\n // result for this iteration will be rejected with the same\n // reason. Note that rejections of yielded Promises are not\n // thrown back into the generator function, as is the case\n // when an awaited Promise is rejected. This difference in\n // behavior between yield and await is important, because it\n // allows the consumer to decide what to do with the yielded\n // rejection (swallow it and continue, manually .throw it back\n // into the generator, abandon iteration, whatever). With\n // await, by contrast, there is no opportunity to examine the\n // rejection reason outside the generator function, so the\n // only option is to throw it from the await expression, and\n // let the generator function handle the exception.\n result.value = unwrapped;\n resolve(result);\n }, reject);\n }\n }\n\n var previousPromise;\n\n function enqueue(method, arg) {\n function callInvokeWithMethodAndArg() {\n return new Promise(function(resolve, reject) {\n invoke(method, arg, resolve, reject);\n });\n }\n\n return previousPromise =\n // If enqueue has been called before, then we want to wait until\n // all previous Promises have been resolved before calling invoke,\n // so that results are always delivered in the correct order. If\n // enqueue has not been called before, then it is important to\n // call invoke immediately, without waiting on a callback to fire,\n // so that the async generator function has the opportunity to do\n // any necessary setup in a predictable way. This predictability\n // is why the Promise constructor synchronously invokes its\n // executor callback, and why async functions synchronously\n // execute code before the first await. Since we implement simple\n // async functions in terms of async generators, it is especially\n // important to get this right, even though it requires care.\n previousPromise ? previousPromise.then(\n callInvokeWithMethodAndArg,\n // Avoid propagating failures to Promises returned by later\n // invocations of the iterator.\n callInvokeWithMethodAndArg\n ) : callInvokeWithMethodAndArg();\n }\n\n // Define the unified helper method that is used to implement .next,\n // .throw, and .return (see defineIteratorMethods).\n this._invoke = enqueue;\n }\n\n defineIteratorMethods(AsyncIterator.prototype);\n AsyncIterator.prototype[asyncIteratorSymbol] = function () {\n return this;\n };\n runtime.AsyncIterator = AsyncIterator;\n\n // Note that simple async functions are implemented on top of\n // AsyncIterator objects; they just return a Promise for the value of\n // the final result produced by the iterator.\n runtime.async = function(innerFn, outerFn, self, tryLocsList) {\n var iter = new AsyncIterator(\n wrap(innerFn, outerFn, self, tryLocsList)\n );\n\n return runtime.isGeneratorFunction(outerFn)\n ? iter // If outerFn is a generator, return the full iterator.\n : iter.next().then(function(result) {\n return result.done ? result.value : iter.next();\n });\n };\n\n function makeInvokeMethod(innerFn, self, context) {\n var state = GenStateSuspendedStart;\n\n return function invoke(method, arg) {\n if (state === GenStateExecuting) {\n throw new Error(\"Generator is already running\");\n }\n\n if (state === GenStateCompleted) {\n if (method === \"throw\") {\n throw arg;\n }\n\n // Be forgiving, per 25.3.3.3.3 of the spec:\n // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume\n return doneResult();\n }\n\n context.method = method;\n context.arg = arg;\n\n while (true) {\n var delegate = context.delegate;\n if (delegate) {\n var delegateResult = maybeInvokeDelegate(delegate, context);\n if (delegateResult) {\n if (delegateResult === ContinueSentinel) continue;\n return delegateResult;\n }\n }\n\n if (context.method === \"next\") {\n // Setting context._sent for legacy support of Babel's\n // function.sent implementation.\n context.sent = context._sent = context.arg;\n\n } else if (context.method === \"throw\") {\n if (state === GenStateSuspendedStart) {\n state = GenStateCompleted;\n throw context.arg;\n }\n\n context.dispatchException(context.arg);\n\n } else if (context.method === \"return\") {\n context.abrupt(\"return\", context.arg);\n }\n\n state = GenStateExecuting;\n\n var record = tryCatch(innerFn, self, context);\n if (record.type === \"normal\") {\n // If an exception is thrown from innerFn, we leave state ===\n // GenStateExecuting and loop back for another invocation.\n state = context.done\n ? GenStateCompleted\n : GenStateSuspendedYield;\n\n if (record.arg === ContinueSentinel) {\n continue;\n }\n\n return {\n value: record.arg,\n done: context.done\n };\n\n } else if (record.type === \"throw\") {\n state = GenStateCompleted;\n // Dispatch the exception by looping back around to the\n // context.dispatchException(context.arg) call above.\n context.method = \"throw\";\n context.arg = record.arg;\n }\n }\n };\n }\n\n // Call delegate.iterator[context.method](context.arg) and handle the\n // result, either by returning a { value, done } result from the\n // delegate iterator, or by modifying context.method and context.arg,\n // setting context.delegate to null, and returning the ContinueSentinel.\n function maybeInvokeDelegate(delegate, context) {\n var method = delegate.iterator[context.method];\n if (method === undefined) {\n // A .throw or .return when the delegate iterator has no .throw\n // method always terminates the yield* loop.\n context.delegate = null;\n\n if (context.method === \"throw\") {\n if (delegate.iterator.return) {\n // If the delegate iterator has a return method, give it a\n // chance to clean up.\n context.method = \"return\";\n context.arg = undefined;\n maybeInvokeDelegate(delegate, context);\n\n if (context.method === \"throw\") {\n // If maybeInvokeDelegate(context) changed context.method from\n // \"return\" to \"throw\", let that override the TypeError below.\n return ContinueSentinel;\n }\n }\n\n context.method = \"throw\";\n context.arg = new TypeError(\n \"The iterator does not provide a 'throw' method\");\n }\n\n return ContinueSentinel;\n }\n\n var record = tryCatch(method, delegate.iterator, context.arg);\n\n if (record.type === \"throw\") {\n context.method = \"throw\";\n context.arg = record.arg;\n context.delegate = null;\n return ContinueSentinel;\n }\n\n var info = record.arg;\n\n if (! info) {\n context.method = \"throw\";\n context.arg = new TypeError(\"iterator result is not an object\");\n context.delegate = null;\n return ContinueSentinel;\n }\n\n if (info.done) {\n // Assign the result of the finished delegate to the temporary\n // variable specified by delegate.resultName (see delegateYield).\n context[delegate.resultName] = info.value;\n\n // Resume execution at the desired location (see delegateYield).\n context.next = delegate.nextLoc;\n\n // If context.method was \"throw\" but the delegate handled the\n // exception, let the outer generator proceed normally. If\n // context.method was \"next\", forget context.arg since it has been\n // \"consumed\" by the delegate iterator. If context.method was\n // \"return\", allow the original .return call to continue in the\n // outer generator.\n if (context.method !== \"return\") {\n context.method = \"next\";\n context.arg = undefined;\n }\n\n } else {\n // Re-yield the result returned by the delegate method.\n return info;\n }\n\n // The delegate iterator is finished, so forget it and continue with\n // the outer generator.\n context.delegate = null;\n return ContinueSentinel;\n }\n\n // Define Generator.prototype.{next,throw,return} in terms of the\n // unified ._invoke helper method.\n defineIteratorMethods(Gp);\n\n Gp[toStringTagSymbol] = \"Generator\";\n\n // A Generator should always return itself as the iterator object when the\n // @@iterator function is called on it. Some browsers' implementations of the\n // iterator prototype chain incorrectly implement this, causing the Generator\n // object to not be returned from this call. This ensures that doesn't happen.\n // See https://github.com/facebook/regenerator/issues/274 for more details.\n Gp[iteratorSymbol] = function() {\n return this;\n };\n\n Gp.toString = function() {\n return \"[object Generator]\";\n };\n\n function pushTryEntry(locs) {\n var entry = { tryLoc: locs[0] };\n\n if (1 in locs) {\n entry.catchLoc = locs[1];\n }\n\n if (2 in locs) {\n entry.finallyLoc = locs[2];\n entry.afterLoc = locs[3];\n }\n\n this.tryEntries.push(entry);\n }\n\n function resetTryEntry(entry) {\n var record = entry.completion || {};\n record.type = \"normal\";\n delete record.arg;\n entry.completion = record;\n }\n\n function Context(tryLocsList) {\n // The root entry object (effectively a try statement without a catch\n // or a finally block) gives us a place to store values thrown from\n // locations where there is no enclosing try statement.\n this.tryEntries = [{ tryLoc: \"root\" }];\n tryLocsList.forEach(pushTryEntry, this);\n this.reset(true);\n }\n\n runtime.keys = function(object) {\n var keys = [];\n for (var key in object) {\n keys.push(key);\n }\n keys.reverse();\n\n // Rather than returning an object with a next method, we keep\n // things simple and return the next function itself.\n return function next() {\n while (keys.length) {\n var key = keys.pop();\n if (key in object) {\n next.value = key;\n next.done = false;\n return next;\n }\n }\n\n // To avoid creating an additional object, we just hang the .value\n // and .done properties off the next function object itself. This\n // also ensures that the minifier will not anonymize the function.\n next.done = true;\n return next;\n };\n };\n\n function values(iterable) {\n if (iterable) {\n var iteratorMethod = iterable[iteratorSymbol];\n if (iteratorMethod) {\n return iteratorMethod.call(iterable);\n }\n\n if (typeof iterable.next === \"function\") {\n return iterable;\n }\n\n if (!isNaN(iterable.length)) {\n var i = -1, next = function next() {\n while (++i < iterable.length) {\n if (hasOwn.call(iterable, i)) {\n next.value = iterable[i];\n next.done = false;\n return next;\n }\n }\n\n next.value = undefined;\n next.done = true;\n\n return next;\n };\n\n return next.next = next;\n }\n }\n\n // Return an iterator with no values.\n return { next: doneResult };\n }\n runtime.values = values;\n\n function doneResult() {\n return { value: undefined, done: true };\n }\n\n Context.prototype = {\n constructor: Context,\n\n reset: function(skipTempReset) {\n this.prev = 0;\n this.next = 0;\n // Resetting context._sent for legacy support of Babel's\n // function.sent implementation.\n this.sent = this._sent = undefined;\n this.done = false;\n this.delegate = null;\n\n this.method = \"next\";\n this.arg = undefined;\n\n this.tryEntries.forEach(resetTryEntry);\n\n if (!skipTempReset) {\n for (var name in this) {\n // Not sure about the optimal order of these conditions:\n if (name.charAt(0) === \"t\" &&\n hasOwn.call(this, name) &&\n !isNaN(+name.slice(1))) {\n this[name] = undefined;\n }\n }\n }\n },\n\n stop: function() {\n this.done = true;\n\n var rootEntry = this.tryEntries[0];\n var rootRecord = rootEntry.completion;\n if (rootRecord.type === \"throw\") {\n throw rootRecord.arg;\n }\n\n return this.rval;\n },\n\n dispatchException: function(exception) {\n if (this.done) {\n throw exception;\n }\n\n var context = this;\n function handle(loc, caught) {\n record.type = \"throw\";\n record.arg = exception;\n context.next = loc;\n\n if (caught) {\n // If the dispatched exception was caught by a catch block,\n // then let that catch block handle the exception normally.\n context.method = \"next\";\n context.arg = undefined;\n }\n\n return !! caught;\n }\n\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n var record = entry.completion;\n\n if (entry.tryLoc === \"root\") {\n // Exception thrown outside of any try block that could handle\n // it, so set the completion value of the entire function to\n // throw the exception.\n return handle(\"end\");\n }\n\n if (entry.tryLoc <= this.prev) {\n var hasCatch = hasOwn.call(entry, \"catchLoc\");\n var hasFinally = hasOwn.call(entry, \"finallyLoc\");\n\n if (hasCatch && hasFinally) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n } else if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else if (hasCatch) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n }\n\n } else if (hasFinally) {\n if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else {\n throw new Error(\"try statement without catch or finally\");\n }\n }\n }\n },\n\n abrupt: function(type, arg) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc <= this.prev &&\n hasOwn.call(entry, \"finallyLoc\") &&\n this.prev < entry.finallyLoc) {\n var finallyEntry = entry;\n break;\n }\n }\n\n if (finallyEntry &&\n (type === \"break\" ||\n type === \"continue\") &&\n finallyEntry.tryLoc <= arg &&\n arg <= finallyEntry.finallyLoc) {\n // Ignore the finally entry if control is not jumping to a\n // location outside the try/catch block.\n finallyEntry = null;\n }\n\n var record = finallyEntry ? finallyEntry.completion : {};\n record.type = type;\n record.arg = arg;\n\n if (finallyEntry) {\n this.method = \"next\";\n this.next = finallyEntry.finallyLoc;\n return ContinueSentinel;\n }\n\n return this.complete(record);\n },\n\n complete: function(record, afterLoc) {\n if (record.type === \"throw\") {\n throw record.arg;\n }\n\n if (record.type === \"break\" ||\n record.type === \"continue\") {\n this.next = record.arg;\n } else if (record.type === \"return\") {\n this.rval = this.arg = record.arg;\n this.method = \"return\";\n this.next = \"end\";\n } else if (record.type === \"normal\" && afterLoc) {\n this.next = afterLoc;\n }\n\n return ContinueSentinel;\n },\n\n finish: function(finallyLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.finallyLoc === finallyLoc) {\n this.complete(entry.completion, entry.afterLoc);\n resetTryEntry(entry);\n return ContinueSentinel;\n }\n }\n },\n\n \"catch\": function(tryLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc === tryLoc) {\n var record = entry.completion;\n if (record.type === \"throw\") {\n var thrown = record.arg;\n resetTryEntry(entry);\n }\n return thrown;\n }\n }\n\n // The context.catch method must only be called with a location\n // argument that corresponds to a known catch block.\n throw new Error(\"illegal catch attempt\");\n },\n\n delegateYield: function(iterable, resultName, nextLoc) {\n this.delegate = {\n iterator: values(iterable),\n resultName: resultName,\n nextLoc: nextLoc\n };\n\n if (this.method === \"next\") {\n // Deliberately forget the last sent value so that we don't\n // accidentally pass it on to the delegate.\n this.arg = undefined;\n }\n\n return ContinueSentinel;\n }\n };\n})(\n // In sloppy mode, unbound `this` refers to the global object, fallback to\n // Function constructor if we're in global strict mode. That is sadly a form\n // of indirect eval which violates Content Security Policy.\n (function() { return this })() || Function(\"return this\")()\n);\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/babel-runtime/node_modules/regenerator-runtime/runtime.js\n// module id = 205\n// module chunks = 0 2 4","/** @license React v16.8.6\n * react.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\nvar _assign = require('object-assign');\nvar checkPropTypes = require('prop-types/checkPropTypes');\n\n// TODO: this is special because it gets imported during build.\n\nvar ReactVersion = '16.8.6';\n\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar hasSymbol = typeof Symbol === 'function' && Symbol.for;\n\nvar REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7;\nvar REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca;\nvar REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb;\nvar REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc;\nvar REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2;\nvar REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd;\nvar REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace;\n\nvar REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf;\nvar REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0;\nvar REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1;\nvar REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3;\nvar REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4;\n\nvar MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator';\n\nfunction getIteratorFn(maybeIterable) {\n if (maybeIterable === null || typeof maybeIterable !== 'object') {\n return null;\n }\n var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];\n if (typeof maybeIterator === 'function') {\n return maybeIterator;\n }\n return null;\n}\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nvar validateFormat = function () {};\n\n{\n validateFormat = function (format) {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n };\n}\n\nfunction invariant(condition, format, a, b, c, d, e, f) {\n validateFormat(format);\n\n if (!condition) {\n var error = void 0;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n}\n\n// Relying on the `invariant()` implementation lets us\n// preserve the format and params in the www builds.\n\n/**\n * Forked from fbjs/warning:\n * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js\n *\n * Only change is we use console.warn instead of console.error,\n * and do nothing when 'console' is not supported.\n * This really simplifies the code.\n * ---\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar lowPriorityWarning = function () {};\n\n{\n var printWarning = function (format) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.warn(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n\n lowPriorityWarning = function (condition, format) {\n if (format === undefined) {\n throw new Error('`lowPriorityWarning(condition, format, ...args)` requires a warning ' + 'message argument');\n }\n if (!condition) {\n for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n args[_key2 - 2] = arguments[_key2];\n }\n\n printWarning.apply(undefined, [format].concat(args));\n }\n };\n}\n\nvar lowPriorityWarning$1 = lowPriorityWarning;\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warningWithoutStack = function () {};\n\n{\n warningWithoutStack = function (condition, format) {\n for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n args[_key - 2] = arguments[_key];\n }\n\n if (format === undefined) {\n throw new Error('`warningWithoutStack(condition, format, ...args)` requires a warning ' + 'message argument');\n }\n if (args.length > 8) {\n // Check before the condition to catch violations early.\n throw new Error('warningWithoutStack() currently supports at most 8 arguments.');\n }\n if (condition) {\n return;\n }\n if (typeof console !== 'undefined') {\n var argsWithFormat = args.map(function (item) {\n return '' + item;\n });\n argsWithFormat.unshift('Warning: ' + format);\n\n // We intentionally don't use spread (or .apply) directly because it\n // breaks IE9: https://github.com/facebook/react/issues/13610\n Function.prototype.apply.call(console.error, console, argsWithFormat);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n throw new Error(message);\n } catch (x) {}\n };\n}\n\nvar warningWithoutStack$1 = warningWithoutStack;\n\nvar didWarnStateUpdateForUnmountedComponent = {};\n\nfunction warnNoop(publicInstance, callerName) {\n {\n var _constructor = publicInstance.constructor;\n var componentName = _constructor && (_constructor.displayName || _constructor.name) || 'ReactClass';\n var warningKey = componentName + '.' + callerName;\n if (didWarnStateUpdateForUnmountedComponent[warningKey]) {\n return;\n }\n warningWithoutStack$1(false, \"Can't call %s on a component that is not yet mounted. \" + 'This is a no-op, but it might indicate a bug in your application. ' + 'Instead, assign to `this.state` directly or define a `state = {};` ' + 'class property with the desired state in the %s component.', callerName, componentName);\n didWarnStateUpdateForUnmountedComponent[warningKey] = true;\n }\n}\n\n/**\n * This is the abstract API for an update queue.\n */\nvar ReactNoopUpdateQueue = {\n /**\n * Checks whether or not this composite component is mounted.\n * @param {ReactClass} publicInstance The instance we want to test.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function (publicInstance) {\n return false;\n },\n\n /**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {?function} callback Called after component is updated.\n * @param {?string} callerName name of the calling function in the public API.\n * @internal\n */\n enqueueForceUpdate: function (publicInstance, callback, callerName) {\n warnNoop(publicInstance, 'forceUpdate');\n },\n\n /**\n * Replaces all of the state. Always use this or `setState` to mutate state.\n * You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} completeState Next state.\n * @param {?function} callback Called after component is updated.\n * @param {?string} callerName name of the calling function in the public API.\n * @internal\n */\n enqueueReplaceState: function (publicInstance, completeState, callback, callerName) {\n warnNoop(publicInstance, 'replaceState');\n },\n\n /**\n * Sets a subset of the state. This only exists because _pendingState is\n * internal. This provides a merging strategy that is not available to deep\n * properties which is confusing. TODO: Expose pendingState or don't use it\n * during the merge.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} partialState Next partial state to be merged with state.\n * @param {?function} callback Called after component is updated.\n * @param {?string} Name of the calling function in the public API.\n * @internal\n */\n enqueueSetState: function (publicInstance, partialState, callback, callerName) {\n warnNoop(publicInstance, 'setState');\n }\n};\n\nvar emptyObject = {};\n{\n Object.freeze(emptyObject);\n}\n\n/**\n * Base class helpers for the updating state of a component.\n */\nfunction Component(props, context, updater) {\n this.props = props;\n this.context = context;\n // If a component has string refs, we will assign a different object later.\n this.refs = emptyObject;\n // We initialize the default updater but the real one gets injected by the\n // renderer.\n this.updater = updater || ReactNoopUpdateQueue;\n}\n\nComponent.prototype.isReactComponent = {};\n\n/**\n * Sets a subset of the state. Always use this to mutate\n * state. You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * There is no guarantee that calls to `setState` will run synchronously,\n * as they may eventually be batched together. You can provide an optional\n * callback that will be executed when the call to setState is actually\n * completed.\n *\n * When a function is provided to setState, it will be called at some point in\n * the future (not synchronously). It will be called with the up to date\n * component arguments (state, props, context). These values can be different\n * from this.* because your function may be called after receiveProps but before\n * shouldComponentUpdate, and this new state, props, and context will not yet be\n * assigned to this.\n *\n * @param {object|function} partialState Next partial state or function to\n * produce next partial state to be merged with current state.\n * @param {?function} callback Called after state is updated.\n * @final\n * @protected\n */\nComponent.prototype.setState = function (partialState, callback) {\n !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : void 0;\n this.updater.enqueueSetState(this, partialState, callback, 'setState');\n};\n\n/**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {?function} callback Called after update is complete.\n * @final\n * @protected\n */\nComponent.prototype.forceUpdate = function (callback) {\n this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');\n};\n\n/**\n * Deprecated APIs. These APIs used to exist on classic React classes but since\n * we would like to deprecate them, we're not going to move them over to this\n * modern base class. Instead, we define a getter that warns if it's accessed.\n */\n{\n var deprecatedAPIs = {\n isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n };\n var defineDeprecationWarning = function (methodName, info) {\n Object.defineProperty(Component.prototype, methodName, {\n get: function () {\n lowPriorityWarning$1(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]);\n return undefined;\n }\n });\n };\n for (var fnName in deprecatedAPIs) {\n if (deprecatedAPIs.hasOwnProperty(fnName)) {\n defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n }\n }\n}\n\nfunction ComponentDummy() {}\nComponentDummy.prototype = Component.prototype;\n\n/**\n * Convenience component with default shallow equality check for sCU.\n */\nfunction PureComponent(props, context, updater) {\n this.props = props;\n this.context = context;\n // If a component has string refs, we will assign a different object later.\n this.refs = emptyObject;\n this.updater = updater || ReactNoopUpdateQueue;\n}\n\nvar pureComponentPrototype = PureComponent.prototype = new ComponentDummy();\npureComponentPrototype.constructor = PureComponent;\n// Avoid an extra prototype jump for these methods.\n_assign(pureComponentPrototype, Component.prototype);\npureComponentPrototype.isPureReactComponent = true;\n\n// an immutable object with a single mutable value\nfunction createRef() {\n var refObject = {\n current: null\n };\n {\n Object.seal(refObject);\n }\n return refObject;\n}\n\n/**\n * Keeps track of the current dispatcher.\n */\nvar ReactCurrentDispatcher = {\n /**\n * @internal\n * @type {ReactComponent}\n */\n current: null\n};\n\n/**\n * Keeps track of the current owner.\n *\n * The current owner is the component who should own any components that are\n * currently being constructed.\n */\nvar ReactCurrentOwner = {\n /**\n * @internal\n * @type {ReactComponent}\n */\n current: null\n};\n\nvar BEFORE_SLASH_RE = /^(.*)[\\\\\\/]/;\n\nvar describeComponentFrame = function (name, source, ownerName) {\n var sourceInfo = '';\n if (source) {\n var path = source.fileName;\n var fileName = path.replace(BEFORE_SLASH_RE, '');\n {\n // In DEV, include code for a common special case:\n // prefer \"folder/index.js\" instead of just \"index.js\".\n if (/^index\\./.test(fileName)) {\n var match = path.match(BEFORE_SLASH_RE);\n if (match) {\n var pathBeforeSlash = match[1];\n if (pathBeforeSlash) {\n var folderName = pathBeforeSlash.replace(BEFORE_SLASH_RE, '');\n fileName = folderName + '/' + fileName;\n }\n }\n }\n }\n sourceInfo = ' (at ' + fileName + ':' + source.lineNumber + ')';\n } else if (ownerName) {\n sourceInfo = ' (created by ' + ownerName + ')';\n }\n return '\\n in ' + (name || 'Unknown') + sourceInfo;\n};\n\nvar Resolved = 1;\n\n\nfunction refineResolvedLazyComponent(lazyComponent) {\n return lazyComponent._status === Resolved ? lazyComponent._result : null;\n}\n\nfunction getWrappedName(outerType, innerType, wrapperName) {\n var functionName = innerType.displayName || innerType.name || '';\n return outerType.displayName || (functionName !== '' ? wrapperName + '(' + functionName + ')' : wrapperName);\n}\n\nfunction getComponentName(type) {\n if (type == null) {\n // Host root, text node or just invalid type.\n return null;\n }\n {\n if (typeof type.tag === 'number') {\n warningWithoutStack$1(false, 'Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.');\n }\n }\n if (typeof type === 'function') {\n return type.displayName || type.name || null;\n }\n if (typeof type === 'string') {\n return type;\n }\n switch (type) {\n case REACT_CONCURRENT_MODE_TYPE:\n return 'ConcurrentMode';\n case REACT_FRAGMENT_TYPE:\n return 'Fragment';\n case REACT_PORTAL_TYPE:\n return 'Portal';\n case REACT_PROFILER_TYPE:\n return 'Profiler';\n case REACT_STRICT_MODE_TYPE:\n return 'StrictMode';\n case REACT_SUSPENSE_TYPE:\n return 'Suspense';\n }\n if (typeof type === 'object') {\n switch (type.$$typeof) {\n case REACT_CONTEXT_TYPE:\n return 'Context.Consumer';\n case REACT_PROVIDER_TYPE:\n return 'Context.Provider';\n case REACT_FORWARD_REF_TYPE:\n return getWrappedName(type, type.render, 'ForwardRef');\n case REACT_MEMO_TYPE:\n return getComponentName(type.type);\n case REACT_LAZY_TYPE:\n {\n var thenable = type;\n var resolvedThenable = refineResolvedLazyComponent(thenable);\n if (resolvedThenable) {\n return getComponentName(resolvedThenable);\n }\n }\n }\n }\n return null;\n}\n\nvar ReactDebugCurrentFrame = {};\n\nvar currentlyValidatingElement = null;\n\nfunction setCurrentlyValidatingElement(element) {\n {\n currentlyValidatingElement = element;\n }\n}\n\n{\n // Stack implementation injected by the current renderer.\n ReactDebugCurrentFrame.getCurrentStack = null;\n\n ReactDebugCurrentFrame.getStackAddendum = function () {\n var stack = '';\n\n // Add an extra top frame while an element is being validated\n if (currentlyValidatingElement) {\n var name = getComponentName(currentlyValidatingElement.type);\n var owner = currentlyValidatingElement._owner;\n stack += describeComponentFrame(name, currentlyValidatingElement._source, owner && getComponentName(owner.type));\n }\n\n // Delegate to the injected renderer-specific implementation\n var impl = ReactDebugCurrentFrame.getCurrentStack;\n if (impl) {\n stack += impl() || '';\n }\n\n return stack;\n };\n}\n\nvar ReactSharedInternals = {\n ReactCurrentDispatcher: ReactCurrentDispatcher,\n ReactCurrentOwner: ReactCurrentOwner,\n // Used by renderers to avoid bundling object-assign twice in UMD bundles:\n assign: _assign\n};\n\n{\n _assign(ReactSharedInternals, {\n // These should not be included in production.\n ReactDebugCurrentFrame: ReactDebugCurrentFrame,\n // Shim for React DOM 16.0.0 which still destructured (but not used) this.\n // TODO: remove in React 17.0.\n ReactComponentTreeHook: {}\n });\n}\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = warningWithoutStack$1;\n\n{\n warning = function (condition, format) {\n if (condition) {\n return;\n }\n var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\n var stack = ReactDebugCurrentFrame.getStackAddendum();\n // eslint-disable-next-line react-internal/warning-and-invariant-args\n\n for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n args[_key - 2] = arguments[_key];\n }\n\n warningWithoutStack$1.apply(undefined, [false, format + '%s'].concat(args, [stack]));\n };\n}\n\nvar warning$1 = warning;\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nvar RESERVED_PROPS = {\n key: true,\n ref: true,\n __self: true,\n __source: true\n};\n\nvar specialPropKeyWarningShown = void 0;\nvar specialPropRefWarningShown = void 0;\n\nfunction hasValidRef(config) {\n {\n if (hasOwnProperty.call(config, 'ref')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n return config.ref !== undefined;\n}\n\nfunction hasValidKey(config) {\n {\n if (hasOwnProperty.call(config, 'key')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'key').get;\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n return config.key !== undefined;\n}\n\nfunction defineKeyPropWarningGetter(props, displayName) {\n var warnAboutAccessingKey = function () {\n if (!specialPropKeyWarningShown) {\n specialPropKeyWarningShown = true;\n warningWithoutStack$1(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);\n }\n };\n warnAboutAccessingKey.isReactWarning = true;\n Object.defineProperty(props, 'key', {\n get: warnAboutAccessingKey,\n configurable: true\n });\n}\n\nfunction defineRefPropWarningGetter(props, displayName) {\n var warnAboutAccessingRef = function () {\n if (!specialPropRefWarningShown) {\n specialPropRefWarningShown = true;\n warningWithoutStack$1(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);\n }\n };\n warnAboutAccessingRef.isReactWarning = true;\n Object.defineProperty(props, 'ref', {\n get: warnAboutAccessingRef,\n configurable: true\n });\n}\n\n/**\n * Factory method to create a new React element. This no longer adheres to\n * the class pattern, so do not use new to call it. Also, no instanceof check\n * will work. Instead test $$typeof field against Symbol.for('react.element') to check\n * if something is a React Element.\n *\n * @param {*} type\n * @param {*} key\n * @param {string|object} ref\n * @param {*} self A *temporary* helper to detect places where `this` is\n * different from the `owner` when React.createElement is called, so that we\n * can warn. We want to get rid of owner and replace string `ref`s with arrow\n * functions, and as long as `this` and owner are the same, there will be no\n * change in behavior.\n * @param {*} source An annotation object (added by a transpiler or otherwise)\n * indicating filename, line number, and/or other information.\n * @param {*} owner\n * @param {*} props\n * @internal\n */\nvar ReactElement = function (type, key, ref, self, source, owner, props) {\n var element = {\n // This tag allows us to uniquely identify this as a React Element\n $$typeof: REACT_ELEMENT_TYPE,\n\n // Built-in properties that belong on the element\n type: type,\n key: key,\n ref: ref,\n props: props,\n\n // Record the component responsible for creating this element.\n _owner: owner\n };\n\n {\n // The validation flag is currently mutative. We put it on\n // an external backing store so that we can freeze the whole object.\n // This can be replaced with a WeakMap once they are implemented in\n // commonly used development environments.\n element._store = {};\n\n // To make comparing ReactElements easier for testing purposes, we make\n // the validation flag non-enumerable (where possible, which should\n // include every environment we run tests in), so the test framework\n // ignores it.\n Object.defineProperty(element._store, 'validated', {\n configurable: false,\n enumerable: false,\n writable: true,\n value: false\n });\n // self and source are DEV only properties.\n Object.defineProperty(element, '_self', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: self\n });\n // Two elements created in two different places should be considered\n // equal for testing purposes and therefore we hide it from enumeration.\n Object.defineProperty(element, '_source', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: source\n });\n if (Object.freeze) {\n Object.freeze(element.props);\n Object.freeze(element);\n }\n }\n\n return element;\n};\n\n/**\n * Create and return a new ReactElement of the given type.\n * See https://reactjs.org/docs/react-api.html#createelement\n */\nfunction createElement(type, config, children) {\n var propName = void 0;\n\n // Reserved names are extracted\n var props = {};\n\n var key = null;\n var ref = null;\n var self = null;\n var source = null;\n\n if (config != null) {\n if (hasValidRef(config)) {\n ref = config.ref;\n }\n if (hasValidKey(config)) {\n key = '' + config.key;\n }\n\n self = config.__self === undefined ? null : config.__self;\n source = config.__source === undefined ? null : config.__source;\n // Remaining properties are added to a new props object\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n props[propName] = config[propName];\n }\n }\n }\n\n // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n var childrenLength = arguments.length - 2;\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n {\n if (Object.freeze) {\n Object.freeze(childArray);\n }\n }\n props.children = childArray;\n }\n\n // Resolve default props\n if (type && type.defaultProps) {\n var defaultProps = type.defaultProps;\n for (propName in defaultProps) {\n if (props[propName] === undefined) {\n props[propName] = defaultProps[propName];\n }\n }\n }\n {\n if (key || ref) {\n var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;\n if (key) {\n defineKeyPropWarningGetter(props, displayName);\n }\n if (ref) {\n defineRefPropWarningGetter(props, displayName);\n }\n }\n }\n return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n}\n\n/**\n * Return a function that produces ReactElements of a given type.\n * See https://reactjs.org/docs/react-api.html#createfactory\n */\n\n\nfunction cloneAndReplaceKey(oldElement, newKey) {\n var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n\n return newElement;\n}\n\n/**\n * Clone and return a new ReactElement using element as the starting point.\n * See https://reactjs.org/docs/react-api.html#cloneelement\n */\nfunction cloneElement(element, config, children) {\n !!(element === null || element === undefined) ? invariant(false, 'React.cloneElement(...): The argument must be a React element, but you passed %s.', element) : void 0;\n\n var propName = void 0;\n\n // Original props are copied\n var props = _assign({}, element.props);\n\n // Reserved names are extracted\n var key = element.key;\n var ref = element.ref;\n // Self is preserved since the owner is preserved.\n var self = element._self;\n // Source is preserved since cloneElement is unlikely to be targeted by a\n // transpiler, and the original source is probably a better indicator of the\n // true owner.\n var source = element._source;\n\n // Owner will be preserved, unless ref is overridden\n var owner = element._owner;\n\n if (config != null) {\n if (hasValidRef(config)) {\n // Silently steal the ref from the parent.\n ref = config.ref;\n owner = ReactCurrentOwner.current;\n }\n if (hasValidKey(config)) {\n key = '' + config.key;\n }\n\n // Remaining properties override existing props\n var defaultProps = void 0;\n if (element.type && element.type.defaultProps) {\n defaultProps = element.type.defaultProps;\n }\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n if (config[propName] === undefined && defaultProps !== undefined) {\n // Resolve default props\n props[propName] = defaultProps[propName];\n } else {\n props[propName] = config[propName];\n }\n }\n }\n }\n\n // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n var childrenLength = arguments.length - 2;\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n props.children = childArray;\n }\n\n return ReactElement(element.type, key, ref, self, source, owner, props);\n}\n\n/**\n * Verifies the object is a ReactElement.\n * See https://reactjs.org/docs/react-api.html#isvalidelement\n * @param {?object} object\n * @return {boolean} True if `object` is a ReactElement.\n * @final\n */\nfunction isValidElement(object) {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n}\n\nvar SEPARATOR = '.';\nvar SUBSEPARATOR = ':';\n\n/**\n * Escape and wrap key so it is safe to use as a reactid\n *\n * @param {string} key to be escaped.\n * @return {string} the escaped key.\n */\nfunction escape(key) {\n var escapeRegex = /[=:]/g;\n var escaperLookup = {\n '=': '=0',\n ':': '=2'\n };\n var escapedString = ('' + key).replace(escapeRegex, function (match) {\n return escaperLookup[match];\n });\n\n return '$' + escapedString;\n}\n\n/**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\nvar didWarnAboutMaps = false;\n\nvar userProvidedKeyEscapeRegex = /\\/+/g;\nfunction escapeUserProvidedKey(text) {\n return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');\n}\n\nvar POOL_SIZE = 10;\nvar traverseContextPool = [];\nfunction getPooledTraverseContext(mapResult, keyPrefix, mapFunction, mapContext) {\n if (traverseContextPool.length) {\n var traverseContext = traverseContextPool.pop();\n traverseContext.result = mapResult;\n traverseContext.keyPrefix = keyPrefix;\n traverseContext.func = mapFunction;\n traverseContext.context = mapContext;\n traverseContext.count = 0;\n return traverseContext;\n } else {\n return {\n result: mapResult,\n keyPrefix: keyPrefix,\n func: mapFunction,\n context: mapContext,\n count: 0\n };\n }\n}\n\nfunction releaseTraverseContext(traverseContext) {\n traverseContext.result = null;\n traverseContext.keyPrefix = null;\n traverseContext.func = null;\n traverseContext.context = null;\n traverseContext.count = 0;\n if (traverseContextPool.length < POOL_SIZE) {\n traverseContextPool.push(traverseContext);\n }\n}\n\n/**\n * @param {?*} children Children tree container.\n * @param {!string} nameSoFar Name of the key path so far.\n * @param {!function} callback Callback to invoke with each child found.\n * @param {?*} traverseContext Used to pass information throughout the traversal\n * process.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n var type = typeof children;\n\n if (type === 'undefined' || type === 'boolean') {\n // All of the above are perceived as null.\n children = null;\n }\n\n var invokeCallback = false;\n\n if (children === null) {\n invokeCallback = true;\n } else {\n switch (type) {\n case 'string':\n case 'number':\n invokeCallback = true;\n break;\n case 'object':\n switch (children.$$typeof) {\n case REACT_ELEMENT_TYPE:\n case REACT_PORTAL_TYPE:\n invokeCallback = true;\n }\n }\n }\n\n if (invokeCallback) {\n callback(traverseContext, children,\n // If it's the only child, treat the name as if it was wrapped in an array\n // so that it's consistent if the number of children grows.\n nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n return 1;\n }\n\n var child = void 0;\n var nextName = void 0;\n var subtreeCount = 0; // Count of children found in the current subtree.\n var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n child = children[i];\n nextName = nextNamePrefix + getComponentKey(child, i);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n } else {\n var iteratorFn = getIteratorFn(children);\n if (typeof iteratorFn === 'function') {\n {\n // Warn about using Maps as children\n if (iteratorFn === children.entries) {\n !didWarnAboutMaps ? warning$1(false, 'Using Maps as children is unsupported and will likely yield ' + 'unexpected results. Convert it to a sequence/iterable of keyed ' + 'ReactElements instead.') : void 0;\n didWarnAboutMaps = true;\n }\n }\n\n var iterator = iteratorFn.call(children);\n var step = void 0;\n var ii = 0;\n while (!(step = iterator.next()).done) {\n child = step.value;\n nextName = nextNamePrefix + getComponentKey(child, ii++);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n } else if (type === 'object') {\n var addendum = '';\n {\n addendum = ' If you meant to render a collection of children, use an array ' + 'instead.' + ReactDebugCurrentFrame.getStackAddendum();\n }\n var childrenString = '' + children;\n invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum);\n }\n }\n\n return subtreeCount;\n}\n\n/**\n * Traverses children that are typically specified as `props.children`, but\n * might also be specified through attributes:\n *\n * - `traverseAllChildren(this.props.children, ...)`\n * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n *\n * The `traverseContext` is an optional argument that is passed through the\n * entire traversal. It can be used to store accumulations or anything else that\n * the callback might find relevant.\n *\n * @param {?*} children Children tree object.\n * @param {!function} callback To invoke upon traversing each child.\n * @param {?*} traverseContext Context for traversal.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildren(children, callback, traverseContext) {\n if (children == null) {\n return 0;\n }\n\n return traverseAllChildrenImpl(children, '', callback, traverseContext);\n}\n\n/**\n * Generate a key string that identifies a component within a set.\n *\n * @param {*} component A component that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\nfunction getComponentKey(component, index) {\n // Do some typechecking here since we call this blindly. We want to ensure\n // that we don't block potential future ES APIs.\n if (typeof component === 'object' && component !== null && component.key != null) {\n // Explicit key\n return escape(component.key);\n }\n // Implicit key determined by the index in the set\n return index.toString(36);\n}\n\nfunction forEachSingleChild(bookKeeping, child, name) {\n var func = bookKeeping.func,\n context = bookKeeping.context;\n\n func.call(context, child, bookKeeping.count++);\n}\n\n/**\n * Iterates through children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenforeach\n *\n * The provided forEachFunc(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} forEachFunc\n * @param {*} forEachContext Context for forEachContext.\n */\nfunction forEachChildren(children, forEachFunc, forEachContext) {\n if (children == null) {\n return children;\n }\n var traverseContext = getPooledTraverseContext(null, null, forEachFunc, forEachContext);\n traverseAllChildren(children, forEachSingleChild, traverseContext);\n releaseTraverseContext(traverseContext);\n}\n\nfunction mapSingleChildIntoContext(bookKeeping, child, childKey) {\n var result = bookKeeping.result,\n keyPrefix = bookKeeping.keyPrefix,\n func = bookKeeping.func,\n context = bookKeeping.context;\n\n\n var mappedChild = func.call(context, child, bookKeeping.count++);\n if (Array.isArray(mappedChild)) {\n mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, function (c) {\n return c;\n });\n } else if (mappedChild != null) {\n if (isValidElement(mappedChild)) {\n mappedChild = cloneAndReplaceKey(mappedChild,\n // Keep both the (mapped) and old keys if they differ, just as\n // traverseAllChildren used to do for objects as children\n keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);\n }\n result.push(mappedChild);\n }\n}\n\nfunction mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {\n var escapedPrefix = '';\n if (prefix != null) {\n escapedPrefix = escapeUserProvidedKey(prefix) + '/';\n }\n var traverseContext = getPooledTraverseContext(array, escapedPrefix, func, context);\n traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);\n releaseTraverseContext(traverseContext);\n}\n\n/**\n * Maps children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenmap\n *\n * The provided mapFunction(child, key, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func The map function.\n * @param {*} context Context for mapFunction.\n * @return {object} Object containing the ordered map of results.\n */\nfunction mapChildren(children, func, context) {\n if (children == null) {\n return children;\n }\n var result = [];\n mapIntoWithKeyPrefixInternal(children, result, null, func, context);\n return result;\n}\n\n/**\n * Count the number of children that are typically specified as\n * `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrencount\n *\n * @param {?*} children Children tree container.\n * @return {number} The number of children.\n */\nfunction countChildren(children) {\n return traverseAllChildren(children, function () {\n return null;\n }, null);\n}\n\n/**\n * Flatten a children object (typically specified as `props.children`) and\n * return an array with appropriately re-keyed children.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrentoarray\n */\nfunction toArray(children) {\n var result = [];\n mapIntoWithKeyPrefixInternal(children, result, null, function (child) {\n return child;\n });\n return result;\n}\n\n/**\n * Returns the first child in a collection of children and verifies that there\n * is only one child in the collection.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenonly\n *\n * The current implementation of this function assumes that a single child gets\n * passed without a wrapper, but the purpose of this helper function is to\n * abstract away the particular structure of children.\n *\n * @param {?object} children Child collection structure.\n * @return {ReactElement} The first and only `ReactElement` contained in the\n * structure.\n */\nfunction onlyChild(children) {\n !isValidElement(children) ? invariant(false, 'React.Children.only expected to receive a single React element child.') : void 0;\n return children;\n}\n\nfunction createContext(defaultValue, calculateChangedBits) {\n if (calculateChangedBits === undefined) {\n calculateChangedBits = null;\n } else {\n {\n !(calculateChangedBits === null || typeof calculateChangedBits === 'function') ? warningWithoutStack$1(false, 'createContext: Expected the optional second argument to be a ' + 'function. Instead received: %s', calculateChangedBits) : void 0;\n }\n }\n\n var context = {\n $$typeof: REACT_CONTEXT_TYPE,\n _calculateChangedBits: calculateChangedBits,\n // As a workaround to support multiple concurrent renderers, we categorize\n // some renderers as primary and others as secondary. We only expect\n // there to be two concurrent renderers at most: React Native (primary) and\n // Fabric (secondary); React DOM (primary) and React ART (secondary).\n // Secondary renderers store their context values on separate fields.\n _currentValue: defaultValue,\n _currentValue2: defaultValue,\n // Used to track how many concurrent renderers this context currently\n // supports within in a single renderer. Such as parallel server rendering.\n _threadCount: 0,\n // These are circular\n Provider: null,\n Consumer: null\n };\n\n context.Provider = {\n $$typeof: REACT_PROVIDER_TYPE,\n _context: context\n };\n\n var hasWarnedAboutUsingNestedContextConsumers = false;\n var hasWarnedAboutUsingConsumerProvider = false;\n\n {\n // A separate object, but proxies back to the original context object for\n // backwards compatibility. It has a different $$typeof, so we can properly\n // warn for the incorrect usage of Context as a Consumer.\n var Consumer = {\n $$typeof: REACT_CONTEXT_TYPE,\n _context: context,\n _calculateChangedBits: context._calculateChangedBits\n };\n // $FlowFixMe: Flow complains about not setting a value, which is intentional here\n Object.defineProperties(Consumer, {\n Provider: {\n get: function () {\n if (!hasWarnedAboutUsingConsumerProvider) {\n hasWarnedAboutUsingConsumerProvider = true;\n warning$1(false, 'Rendering is not supported and will be removed in ' + 'a future major release. Did you mean to render instead?');\n }\n return context.Provider;\n },\n set: function (_Provider) {\n context.Provider = _Provider;\n }\n },\n _currentValue: {\n get: function () {\n return context._currentValue;\n },\n set: function (_currentValue) {\n context._currentValue = _currentValue;\n }\n },\n _currentValue2: {\n get: function () {\n return context._currentValue2;\n },\n set: function (_currentValue2) {\n context._currentValue2 = _currentValue2;\n }\n },\n _threadCount: {\n get: function () {\n return context._threadCount;\n },\n set: function (_threadCount) {\n context._threadCount = _threadCount;\n }\n },\n Consumer: {\n get: function () {\n if (!hasWarnedAboutUsingNestedContextConsumers) {\n hasWarnedAboutUsingNestedContextConsumers = true;\n warning$1(false, 'Rendering is not supported and will be removed in ' + 'a future major release. Did you mean to render instead?');\n }\n return context.Consumer;\n }\n }\n });\n // $FlowFixMe: Flow complains about missing properties because it doesn't understand defineProperty\n context.Consumer = Consumer;\n }\n\n {\n context._currentRenderer = null;\n context._currentRenderer2 = null;\n }\n\n return context;\n}\n\nfunction lazy(ctor) {\n var lazyType = {\n $$typeof: REACT_LAZY_TYPE,\n _ctor: ctor,\n // React uses these fields to store the result.\n _status: -1,\n _result: null\n };\n\n {\n // In production, this would just set it on the object.\n var defaultProps = void 0;\n var propTypes = void 0;\n Object.defineProperties(lazyType, {\n defaultProps: {\n configurable: true,\n get: function () {\n return defaultProps;\n },\n set: function (newDefaultProps) {\n warning$1(false, 'React.lazy(...): It is not supported to assign `defaultProps` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');\n defaultProps = newDefaultProps;\n // Match production behavior more closely:\n Object.defineProperty(lazyType, 'defaultProps', {\n enumerable: true\n });\n }\n },\n propTypes: {\n configurable: true,\n get: function () {\n return propTypes;\n },\n set: function (newPropTypes) {\n warning$1(false, 'React.lazy(...): It is not supported to assign `propTypes` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');\n propTypes = newPropTypes;\n // Match production behavior more closely:\n Object.defineProperty(lazyType, 'propTypes', {\n enumerable: true\n });\n }\n }\n });\n }\n\n return lazyType;\n}\n\nfunction forwardRef(render) {\n {\n if (render != null && render.$$typeof === REACT_MEMO_TYPE) {\n warningWithoutStack$1(false, 'forwardRef requires a render function but received a `memo` ' + 'component. Instead of forwardRef(memo(...)), use ' + 'memo(forwardRef(...)).');\n } else if (typeof render !== 'function') {\n warningWithoutStack$1(false, 'forwardRef requires a render function but was given %s.', render === null ? 'null' : typeof render);\n } else {\n !(\n // Do not warn for 0 arguments because it could be due to usage of the 'arguments' object\n render.length === 0 || render.length === 2) ? warningWithoutStack$1(false, 'forwardRef render functions accept exactly two parameters: props and ref. %s', render.length === 1 ? 'Did you forget to use the ref parameter?' : 'Any additional parameter will be undefined.') : void 0;\n }\n\n if (render != null) {\n !(render.defaultProps == null && render.propTypes == null) ? warningWithoutStack$1(false, 'forwardRef render functions do not support propTypes or defaultProps. ' + 'Did you accidentally pass a React component?') : void 0;\n }\n }\n\n return {\n $$typeof: REACT_FORWARD_REF_TYPE,\n render: render\n };\n}\n\nfunction isValidElementType(type) {\n return typeof type === 'string' || typeof type === 'function' ||\n // Note: its typeof might be other than 'symbol' or 'number' if it's a polyfill.\n type === REACT_FRAGMENT_TYPE || type === REACT_CONCURRENT_MODE_TYPE || type === REACT_PROFILER_TYPE || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || typeof type === 'object' && type !== null && (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE);\n}\n\nfunction memo(type, compare) {\n {\n if (!isValidElementType(type)) {\n warningWithoutStack$1(false, 'memo: The first argument must be a component. Instead ' + 'received: %s', type === null ? 'null' : typeof type);\n }\n }\n return {\n $$typeof: REACT_MEMO_TYPE,\n type: type,\n compare: compare === undefined ? null : compare\n };\n}\n\nfunction resolveDispatcher() {\n var dispatcher = ReactCurrentDispatcher.current;\n !(dispatcher !== null) ? invariant(false, 'Invalid hook call. Hooks can only be called inside of the body of a function component. This could happen for one of the following reasons:\\n1. You might have mismatching versions of React and the renderer (such as React DOM)\\n2. You might be breaking the Rules of Hooks\\n3. You might have more than one copy of React in the same app\\nSee https://fb.me/react-invalid-hook-call for tips about how to debug and fix this problem.') : void 0;\n return dispatcher;\n}\n\nfunction useContext(Context, unstable_observedBits) {\n var dispatcher = resolveDispatcher();\n {\n !(unstable_observedBits === undefined) ? warning$1(false, 'useContext() second argument is reserved for future ' + 'use in React. Passing it is not supported. ' + 'You passed: %s.%s', unstable_observedBits, typeof unstable_observedBits === 'number' && Array.isArray(arguments[2]) ? '\\n\\nDid you call array.map(useContext)? ' + 'Calling Hooks inside a loop is not supported. ' + 'Learn more at https://fb.me/rules-of-hooks' : '') : void 0;\n\n // TODO: add a more generic warning for invalid values.\n if (Context._context !== undefined) {\n var realContext = Context._context;\n // Don't deduplicate because this legitimately causes bugs\n // and nobody should be using this in existing code.\n if (realContext.Consumer === Context) {\n warning$1(false, 'Calling useContext(Context.Consumer) is not supported, may cause bugs, and will be ' + 'removed in a future major release. Did you mean to call useContext(Context) instead?');\n } else if (realContext.Provider === Context) {\n warning$1(false, 'Calling useContext(Context.Provider) is not supported. ' + 'Did you mean to call useContext(Context) instead?');\n }\n }\n }\n return dispatcher.useContext(Context, unstable_observedBits);\n}\n\nfunction useState(initialState) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useState(initialState);\n}\n\nfunction useReducer(reducer, initialArg, init) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useReducer(reducer, initialArg, init);\n}\n\nfunction useRef(initialValue) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useRef(initialValue);\n}\n\nfunction useEffect(create, inputs) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useEffect(create, inputs);\n}\n\nfunction useLayoutEffect(create, inputs) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useLayoutEffect(create, inputs);\n}\n\nfunction useCallback(callback, inputs) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useCallback(callback, inputs);\n}\n\nfunction useMemo(create, inputs) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useMemo(create, inputs);\n}\n\nfunction useImperativeHandle(ref, create, inputs) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useImperativeHandle(ref, create, inputs);\n}\n\nfunction useDebugValue(value, formatterFn) {\n {\n var dispatcher = resolveDispatcher();\n return dispatcher.useDebugValue(value, formatterFn);\n }\n}\n\n/**\n * ReactElementValidator provides a wrapper around a element factory\n * which validates the props passed to the element. This is intended to be\n * used only in DEV and could be replaced by a static type checker for languages\n * that support it.\n */\n\nvar propTypesMisspellWarningShown = void 0;\n\n{\n propTypesMisspellWarningShown = false;\n}\n\nfunction getDeclarationErrorAddendum() {\n if (ReactCurrentOwner.current) {\n var name = getComponentName(ReactCurrentOwner.current.type);\n if (name) {\n return '\\n\\nCheck the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\nfunction getSourceInfoErrorAddendum(elementProps) {\n if (elementProps !== null && elementProps !== undefined && elementProps.__source !== undefined) {\n var source = elementProps.__source;\n var fileName = source.fileName.replace(/^.*[\\\\\\/]/, '');\n var lineNumber = source.lineNumber;\n return '\\n\\nCheck your code at ' + fileName + ':' + lineNumber + '.';\n }\n return '';\n}\n\n/**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\nvar ownerHasKeyUseWarning = {};\n\nfunction getCurrentComponentErrorInfo(parentType) {\n var info = getDeclarationErrorAddendum();\n\n if (!info) {\n var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;\n if (parentName) {\n info = '\\n\\nCheck the top-level render call using <' + parentName + '>.';\n }\n }\n return info;\n}\n\n/**\n * Warn if the element doesn't have an explicit key assigned to it.\n * This element is in an array. The array could grow and shrink or be\n * reordered. All children that haven't already been validated are required to\n * have a \"key\" property assigned to it. Error statuses are cached so a warning\n * will only be shown once.\n *\n * @internal\n * @param {ReactElement} element Element that requires a key.\n * @param {*} parentType element's parent's type.\n */\nfunction validateExplicitKey(element, parentType) {\n if (!element._store || element._store.validated || element.key != null) {\n return;\n }\n element._store.validated = true;\n\n var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType);\n if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {\n return;\n }\n ownerHasKeyUseWarning[currentComponentErrorInfo] = true;\n\n // Usually the current owner is the offender, but if it accepts children as a\n // property, it may be the creator of the child that's responsible for\n // assigning it a key.\n var childOwner = '';\n if (element && element._owner && element._owner !== ReactCurrentOwner.current) {\n // Give the component that originally created this child.\n childOwner = ' It was passed a child from ' + getComponentName(element._owner.type) + '.';\n }\n\n setCurrentlyValidatingElement(element);\n {\n warning$1(false, 'Each child in a list should have a unique \"key\" prop.' + '%s%s See https://fb.me/react-warning-keys for more information.', currentComponentErrorInfo, childOwner);\n }\n setCurrentlyValidatingElement(null);\n}\n\n/**\n * Ensure that every element either is passed in a static location, in an\n * array with an explicit keys property defined, or in an object literal\n * with valid key property.\n *\n * @internal\n * @param {ReactNode} node Statically passed child of any type.\n * @param {*} parentType node's parent's type.\n */\nfunction validateChildKeys(node, parentType) {\n if (typeof node !== 'object') {\n return;\n }\n if (Array.isArray(node)) {\n for (var i = 0; i < node.length; i++) {\n var child = node[i];\n if (isValidElement(child)) {\n validateExplicitKey(child, parentType);\n }\n }\n } else if (isValidElement(node)) {\n // This element was passed in a valid location.\n if (node._store) {\n node._store.validated = true;\n }\n } else if (node) {\n var iteratorFn = getIteratorFn(node);\n if (typeof iteratorFn === 'function') {\n // Entry iterators used to provide implicit keys,\n // but now we print a separate warning for them later.\n if (iteratorFn !== node.entries) {\n var iterator = iteratorFn.call(node);\n var step = void 0;\n while (!(step = iterator.next()).done) {\n if (isValidElement(step.value)) {\n validateExplicitKey(step.value, parentType);\n }\n }\n }\n }\n }\n}\n\n/**\n * Given an element, validate that its props follow the propTypes definition,\n * provided by the type.\n *\n * @param {ReactElement} element\n */\nfunction validatePropTypes(element) {\n var type = element.type;\n if (type === null || type === undefined || typeof type === 'string') {\n return;\n }\n var name = getComponentName(type);\n var propTypes = void 0;\n if (typeof type === 'function') {\n propTypes = type.propTypes;\n } else if (typeof type === 'object' && (type.$$typeof === REACT_FORWARD_REF_TYPE ||\n // Note: Memo only checks outer props here.\n // Inner props are checked in the reconciler.\n type.$$typeof === REACT_MEMO_TYPE)) {\n propTypes = type.propTypes;\n } else {\n return;\n }\n if (propTypes) {\n setCurrentlyValidatingElement(element);\n checkPropTypes(propTypes, element.props, 'prop', name, ReactDebugCurrentFrame.getStackAddendum);\n setCurrentlyValidatingElement(null);\n } else if (type.PropTypes !== undefined && !propTypesMisspellWarningShown) {\n propTypesMisspellWarningShown = true;\n warningWithoutStack$1(false, 'Component %s declared `PropTypes` instead of `propTypes`. Did you misspell the property assignment?', name || 'Unknown');\n }\n if (typeof type.getDefaultProps === 'function') {\n !type.getDefaultProps.isReactClassApproved ? warningWithoutStack$1(false, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.') : void 0;\n }\n}\n\n/**\n * Given a fragment, validate that it can only be provided with fragment props\n * @param {ReactElement} fragment\n */\nfunction validateFragmentProps(fragment) {\n setCurrentlyValidatingElement(fragment);\n\n var keys = Object.keys(fragment.props);\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n if (key !== 'children' && key !== 'key') {\n warning$1(false, 'Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.', key);\n break;\n }\n }\n\n if (fragment.ref !== null) {\n warning$1(false, 'Invalid attribute `ref` supplied to `React.Fragment`.');\n }\n\n setCurrentlyValidatingElement(null);\n}\n\nfunction createElementWithValidation(type, props, children) {\n var validType = isValidElementType(type);\n\n // We warn in this case but don't throw. We expect the element creation to\n // succeed and there will likely be errors in render.\n if (!validType) {\n var info = '';\n if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and named imports.\";\n }\n\n var sourceInfo = getSourceInfoErrorAddendum(props);\n if (sourceInfo) {\n info += sourceInfo;\n } else {\n info += getDeclarationErrorAddendum();\n }\n\n var typeString = void 0;\n if (type === null) {\n typeString = 'null';\n } else if (Array.isArray(type)) {\n typeString = 'array';\n } else if (type !== undefined && type.$$typeof === REACT_ELEMENT_TYPE) {\n typeString = '<' + (getComponentName(type.type) || 'Unknown') + ' />';\n info = ' Did you accidentally export a JSX literal instead of a component?';\n } else {\n typeString = typeof type;\n }\n\n warning$1(false, 'React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', typeString, info);\n }\n\n var element = createElement.apply(this, arguments);\n\n // The result can be nullish if a mock or a custom function is used.\n // TODO: Drop this when these are no longer allowed as the type argument.\n if (element == null) {\n return element;\n }\n\n // Skip key warning if the type isn't valid since our key validation logic\n // doesn't expect a non-string/function type and can throw confusing errors.\n // We don't want exception behavior to differ between dev and prod.\n // (Rendering will throw with a helpful message and as soon as the type is\n // fixed, the key warnings will appear.)\n if (validType) {\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], type);\n }\n }\n\n if (type === REACT_FRAGMENT_TYPE) {\n validateFragmentProps(element);\n } else {\n validatePropTypes(element);\n }\n\n return element;\n}\n\nfunction createFactoryWithValidation(type) {\n var validatedFactory = createElementWithValidation.bind(null, type);\n validatedFactory.type = type;\n // Legacy hook: remove it\n {\n Object.defineProperty(validatedFactory, 'type', {\n enumerable: false,\n get: function () {\n lowPriorityWarning$1(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.');\n Object.defineProperty(this, 'type', {\n value: type\n });\n return type;\n }\n });\n }\n\n return validatedFactory;\n}\n\nfunction cloneElementWithValidation(element, props, children) {\n var newElement = cloneElement.apply(this, arguments);\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], newElement.type);\n }\n validatePropTypes(newElement);\n return newElement;\n}\n\n// Helps identify side effects in begin-phase lifecycle hooks and setState reducers:\n\n\n// In some cases, StrictMode should also double-render lifecycles.\n// This can be confusing for tests though,\n// And it can be bad for performance in production.\n// This feature flag can be used to control the behavior:\n\n\n// To preserve the \"Pause on caught exceptions\" behavior of the debugger, we\n// replay the begin phase of a failed component inside invokeGuardedCallback.\n\n\n// Warn about deprecated, async-unsafe lifecycles; relates to RFC #6:\n\n\n// Gather advanced timing metrics for Profiler subtrees.\n\n\n// Trace which interactions trigger each commit.\n\n\n// Only used in www builds.\n // TODO: true? Here it might just be false.\n\n// Only used in www builds.\n\n\n// Only used in www builds.\n\n\n// React Fire: prevent the value and checked attributes from syncing\n// with their related DOM properties\n\n\n// These APIs will no longer be \"unstable\" in the upcoming 16.7 release,\n// Control this behavior with a flag to support 16.6 minor releases in the meanwhile.\nvar enableStableConcurrentModeAPIs = false;\n\nvar React = {\n Children: {\n map: mapChildren,\n forEach: forEachChildren,\n count: countChildren,\n toArray: toArray,\n only: onlyChild\n },\n\n createRef: createRef,\n Component: Component,\n PureComponent: PureComponent,\n\n createContext: createContext,\n forwardRef: forwardRef,\n lazy: lazy,\n memo: memo,\n\n useCallback: useCallback,\n useContext: useContext,\n useEffect: useEffect,\n useImperativeHandle: useImperativeHandle,\n useDebugValue: useDebugValue,\n useLayoutEffect: useLayoutEffect,\n useMemo: useMemo,\n useReducer: useReducer,\n useRef: useRef,\n useState: useState,\n\n Fragment: REACT_FRAGMENT_TYPE,\n StrictMode: REACT_STRICT_MODE_TYPE,\n Suspense: REACT_SUSPENSE_TYPE,\n\n createElement: createElementWithValidation,\n cloneElement: cloneElementWithValidation,\n createFactory: createFactoryWithValidation,\n isValidElement: isValidElement,\n\n version: ReactVersion,\n\n unstable_ConcurrentMode: REACT_CONCURRENT_MODE_TYPE,\n unstable_Profiler: REACT_PROFILER_TYPE,\n\n __SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: ReactSharedInternals\n};\n\n// Note: some APIs are added with feature flags.\n// Make sure that stable builds for open source\n// don't modify the React object to avoid deopts.\n// Also let's not expose their names in stable builds.\n\nif (enableStableConcurrentModeAPIs) {\n React.ConcurrentMode = REACT_CONCURRENT_MODE_TYPE;\n React.Profiler = REACT_PROFILER_TYPE;\n React.unstable_ConcurrentMode = undefined;\n React.unstable_Profiler = undefined;\n}\n\n\n\nvar React$2 = Object.freeze({\n\tdefault: React\n});\n\nvar React$3 = ( React$2 && React ) || React$2;\n\n// TODO: decide on the top-level export form.\n// This is hacky but makes it work with both Rollup and Jest.\nvar react = React$3.default || React$3;\n\nmodule.exports = react;\n })();\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/cjs/react.development.js\n// module id = 207\n// module chunks = 0 2 5","module.exports = require(\"core-js/library/fn/object/assign\");\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/node_modules/@babel/runtime-corejs2/core-js/object/assign.js\n// module id = 213\n// module chunks = 0 2","import _objectWithoutPropertiesLoose from \"@babel/runtime-corejs2/helpers/esm/objectWithoutPropertiesLoose\";\nimport _extends from \"@babel/runtime-corejs2/helpers/esm/extends\";\nimport _inheritsLoose from \"@babel/runtime-corejs2/helpers/esm/inheritsLoose\";\nimport classNames from 'classnames';\nimport PropTypes from 'prop-types';\nimport React, { cloneElement } from 'react';\nimport uncontrollable from 'uncontrollable';\nimport { bsClass, getClassSet, splitBsPropsAndOmit } from './utils/bootstrapUtils';\nimport ValidComponentChildren from './utils/ValidComponentChildren';\nimport { generatedId } from './utils/PropTypes';\nvar propTypes = {\n accordion: PropTypes.bool,\n\n /**\n * When `accordion` is enabled, `activeKey` controls the which child `Panel` is expanded. `activeKey` should\n * match a child Panel `eventKey` prop exactly.\n *\n * @controllable onSelect\n */\n activeKey: PropTypes.any,\n\n /**\n * A callback fired when a child Panel collapse state changes. It's called with the next expanded `activeKey`\n *\n * @controllable activeKey\n */\n onSelect: PropTypes.func,\n\n /**\n * An HTML role attribute\n */\n role: PropTypes.string,\n\n /**\n * A function that takes an eventKey and type and returns a\n * unique id for each Panel heading and Panel Collapse. The function _must_ be a pure function,\n * meaning it should always return the _same_ id for the same set of inputs. The default\n * value requires that an `id` to be set for the PanelGroup.\n *\n * The `type` argument will either be `\"body\"` or `\"heading\"`.\n *\n * @defaultValue (eventKey, type) => `${this.props.id}-${type}-${key}`\n */\n generateChildId: PropTypes.func,\n\n /**\n * HTML id attribute, required if no `generateChildId` prop\n * is specified.\n */\n id: generatedId('PanelGroup')\n};\nvar defaultProps = {\n accordion: false\n};\nvar childContextTypes = {\n $bs_panelGroup: PropTypes.shape({\n getId: PropTypes.func,\n headerRole: PropTypes.string,\n panelRole: PropTypes.string,\n activeKey: PropTypes.any,\n onToggle: PropTypes.func\n })\n};\n\nvar PanelGroup =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(PanelGroup, _React$Component);\n\n function PanelGroup() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n\n _this.handleSelect = function (key, expanded, e) {\n if (expanded) {\n _this.props.onSelect(key, e);\n } else if (_this.props.activeKey === key) {\n _this.props.onSelect(null, e);\n }\n };\n\n return _this;\n }\n\n var _proto = PanelGroup.prototype;\n\n _proto.getChildContext = function getChildContext() {\n var _this$props = this.props,\n activeKey = _this$props.activeKey,\n accordion = _this$props.accordion,\n generateChildId = _this$props.generateChildId,\n id = _this$props.id;\n var getId = null;\n\n if (accordion) {\n getId = generateChildId || function (key, type) {\n return id ? id + \"-\" + type + \"-\" + key : null;\n };\n }\n\n return {\n $bs_panelGroup: _extends({\n getId: getId,\n headerRole: 'tab',\n panelRole: 'tabpanel'\n }, accordion && {\n activeKey: activeKey,\n onToggle: this.handleSelect\n })\n };\n };\n\n _proto.render = function render() {\n var _this$props2 = this.props,\n accordion = _this$props2.accordion,\n className = _this$props2.className,\n children = _this$props2.children,\n props = _objectWithoutPropertiesLoose(_this$props2, [\"accordion\", \"className\", \"children\"]);\n\n var _splitBsPropsAndOmit = splitBsPropsAndOmit(props, ['onSelect', 'activeKey']),\n bsProps = _splitBsPropsAndOmit[0],\n elementProps = _splitBsPropsAndOmit[1];\n\n if (accordion) {\n elementProps.role = elementProps.role || 'tablist';\n }\n\n var classes = getClassSet(bsProps);\n return React.createElement(\"div\", _extends({}, elementProps, {\n className: classNames(className, classes)\n }), ValidComponentChildren.map(children, function (child) {\n return cloneElement(child, {\n bsStyle: child.props.bsStyle || bsProps.bsStyle\n });\n }));\n };\n\n return PanelGroup;\n}(React.Component);\n\nPanelGroup.propTypes = propTypes;\nPanelGroup.defaultProps = defaultProps;\nPanelGroup.childContextTypes = childContextTypes;\nexport default uncontrollable(bsClass('panel-group', PanelGroup), {\n activeKey: 'onSelect'\n});\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/PanelGroup.js\n// module id = 214\n// module chunks = 0 2","/** @license React v16.8.6\n * react-is.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\nObject.defineProperty(exports, '__esModule', { value: true });\n\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar hasSymbol = typeof Symbol === 'function' && Symbol.for;\n\nvar REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7;\nvar REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca;\nvar REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb;\nvar REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc;\nvar REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2;\nvar REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd;\nvar REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace;\nvar REACT_ASYNC_MODE_TYPE = hasSymbol ? Symbol.for('react.async_mode') : 0xeacf;\nvar REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf;\nvar REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0;\nvar REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1;\nvar REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3;\nvar REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4;\n\nfunction isValidElementType(type) {\n return typeof type === 'string' || typeof type === 'function' ||\n // Note: its typeof might be other than 'symbol' or 'number' if it's a polyfill.\n type === REACT_FRAGMENT_TYPE || type === REACT_CONCURRENT_MODE_TYPE || type === REACT_PROFILER_TYPE || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || typeof type === 'object' && type !== null && (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE);\n}\n\n/**\n * Forked from fbjs/warning:\n * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js\n *\n * Only change is we use console.warn instead of console.error,\n * and do nothing when 'console' is not supported.\n * This really simplifies the code.\n * ---\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar lowPriorityWarning = function () {};\n\n{\n var printWarning = function (format) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.warn(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n\n lowPriorityWarning = function (condition, format) {\n if (format === undefined) {\n throw new Error('`lowPriorityWarning(condition, format, ...args)` requires a warning ' + 'message argument');\n }\n if (!condition) {\n for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n args[_key2 - 2] = arguments[_key2];\n }\n\n printWarning.apply(undefined, [format].concat(args));\n }\n };\n}\n\nvar lowPriorityWarning$1 = lowPriorityWarning;\n\nfunction typeOf(object) {\n if (typeof object === 'object' && object !== null) {\n var $$typeof = object.$$typeof;\n switch ($$typeof) {\n case REACT_ELEMENT_TYPE:\n var type = object.type;\n\n switch (type) {\n case REACT_ASYNC_MODE_TYPE:\n case REACT_CONCURRENT_MODE_TYPE:\n case REACT_FRAGMENT_TYPE:\n case REACT_PROFILER_TYPE:\n case REACT_STRICT_MODE_TYPE:\n case REACT_SUSPENSE_TYPE:\n return type;\n default:\n var $$typeofType = type && type.$$typeof;\n\n switch ($$typeofType) {\n case REACT_CONTEXT_TYPE:\n case REACT_FORWARD_REF_TYPE:\n case REACT_PROVIDER_TYPE:\n return $$typeofType;\n default:\n return $$typeof;\n }\n }\n case REACT_LAZY_TYPE:\n case REACT_MEMO_TYPE:\n case REACT_PORTAL_TYPE:\n return $$typeof;\n }\n }\n\n return undefined;\n}\n\n// AsyncMode is deprecated along with isAsyncMode\nvar AsyncMode = REACT_ASYNC_MODE_TYPE;\nvar ConcurrentMode = REACT_CONCURRENT_MODE_TYPE;\nvar ContextConsumer = REACT_CONTEXT_TYPE;\nvar ContextProvider = REACT_PROVIDER_TYPE;\nvar Element = REACT_ELEMENT_TYPE;\nvar ForwardRef = REACT_FORWARD_REF_TYPE;\nvar Fragment = REACT_FRAGMENT_TYPE;\nvar Lazy = REACT_LAZY_TYPE;\nvar Memo = REACT_MEMO_TYPE;\nvar Portal = REACT_PORTAL_TYPE;\nvar Profiler = REACT_PROFILER_TYPE;\nvar StrictMode = REACT_STRICT_MODE_TYPE;\nvar Suspense = REACT_SUSPENSE_TYPE;\n\nvar hasWarnedAboutDeprecatedIsAsyncMode = false;\n\n// AsyncMode should be deprecated\nfunction isAsyncMode(object) {\n {\n if (!hasWarnedAboutDeprecatedIsAsyncMode) {\n hasWarnedAboutDeprecatedIsAsyncMode = true;\n lowPriorityWarning$1(false, 'The ReactIs.isAsyncMode() alias has been deprecated, ' + 'and will be removed in React 17+. Update your code to use ' + 'ReactIs.isConcurrentMode() instead. It has the exact same API.');\n }\n }\n return isConcurrentMode(object) || typeOf(object) === REACT_ASYNC_MODE_TYPE;\n}\nfunction isConcurrentMode(object) {\n return typeOf(object) === REACT_CONCURRENT_MODE_TYPE;\n}\nfunction isContextConsumer(object) {\n return typeOf(object) === REACT_CONTEXT_TYPE;\n}\nfunction isContextProvider(object) {\n return typeOf(object) === REACT_PROVIDER_TYPE;\n}\nfunction isElement(object) {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n}\nfunction isForwardRef(object) {\n return typeOf(object) === REACT_FORWARD_REF_TYPE;\n}\nfunction isFragment(object) {\n return typeOf(object) === REACT_FRAGMENT_TYPE;\n}\nfunction isLazy(object) {\n return typeOf(object) === REACT_LAZY_TYPE;\n}\nfunction isMemo(object) {\n return typeOf(object) === REACT_MEMO_TYPE;\n}\nfunction isPortal(object) {\n return typeOf(object) === REACT_PORTAL_TYPE;\n}\nfunction isProfiler(object) {\n return typeOf(object) === REACT_PROFILER_TYPE;\n}\nfunction isStrictMode(object) {\n return typeOf(object) === REACT_STRICT_MODE_TYPE;\n}\nfunction isSuspense(object) {\n return typeOf(object) === REACT_SUSPENSE_TYPE;\n}\n\nexports.typeOf = typeOf;\nexports.AsyncMode = AsyncMode;\nexports.ConcurrentMode = ConcurrentMode;\nexports.ContextConsumer = ContextConsumer;\nexports.ContextProvider = ContextProvider;\nexports.Element = Element;\nexports.ForwardRef = ForwardRef;\nexports.Fragment = Fragment;\nexports.Lazy = Lazy;\nexports.Memo = Memo;\nexports.Portal = Portal;\nexports.Profiler = Profiler;\nexports.StrictMode = StrictMode;\nexports.Suspense = Suspense;\nexports.isValidElementType = isValidElementType;\nexports.isAsyncMode = isAsyncMode;\nexports.isConcurrentMode = isConcurrentMode;\nexports.isContextConsumer = isContextConsumer;\nexports.isContextProvider = isContextProvider;\nexports.isElement = isElement;\nexports.isForwardRef = isForwardRef;\nexports.isFragment = isFragment;\nexports.isLazy = isLazy;\nexports.isMemo = isMemo;\nexports.isPortal = isPortal;\nexports.isProfiler = isProfiler;\nexports.isStrictMode = isStrictMode;\nexports.isSuspense = isSuspense;\n })();\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-is/cjs/react-is.development.js\n// module id = 215\n// module chunks = 0 2 5","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar ReactIs = require('react-is');\nvar assign = require('object-assign');\n\nvar ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\nvar checkPropTypes = require('./checkPropTypes');\n\nvar has = Function.call.bind(Object.prototype.hasOwnProperty);\nvar printWarning = function() {};\n\nif (process.env.NODE_ENV !== 'production') {\n printWarning = function(text) {\n var message = 'Warning: ' + text;\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n}\n\nfunction emptyFunctionThatReturnsNull() {\n return null;\n}\n\nmodule.exports = function(isValidElement, throwOnDirectAccess) {\n /* global Symbol */\n var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n /**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n * var iteratorFn = getIteratorFn(myIterable);\n * if (iteratorFn) {\n * var iterator = iteratorFn.call(myIterable);\n * ...\n * }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\n function getIteratorFn(maybeIterable) {\n var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n }\n\n /**\n * Collection of methods that allow declaration and validation of props that are\n * supplied to React components. Example usage:\n *\n * var Props = require('ReactPropTypes');\n * var MyArticle = React.createClass({\n * propTypes: {\n * // An optional string prop named \"description\".\n * description: Props.string,\n *\n * // A required enum prop named \"category\".\n * category: Props.oneOf(['News','Photos']).isRequired,\n *\n * // A prop named \"dialog\" that requires an instance of Dialog.\n * dialog: Props.instanceOf(Dialog).isRequired\n * },\n * render: function() { ... }\n * });\n *\n * A more formal specification of how these methods are used:\n *\n * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n * decl := ReactPropTypes.{type}(.isRequired)?\n *\n * Each and every declaration produces a function with the same signature. This\n * allows the creation of custom validation functions. For example:\n *\n * var MyLink = React.createClass({\n * propTypes: {\n * // An optional string or URI prop named \"href\".\n * href: function(props, propName, componentName) {\n * var propValue = props[propName];\n * if (propValue != null && typeof propValue !== 'string' &&\n * !(propValue instanceof URI)) {\n * return new Error(\n * 'Expected a string or an URI for ' + propName + ' in ' +\n * componentName\n * );\n * }\n * }\n * },\n * render: function() {...}\n * });\n *\n * @internal\n */\n\n var ANONYMOUS = '<>';\n\n // Important!\n // Keep this list in sync with production version in `./factoryWithThrowingShims.js`.\n var ReactPropTypes = {\n array: createPrimitiveTypeChecker('array'),\n bool: createPrimitiveTypeChecker('boolean'),\n func: createPrimitiveTypeChecker('function'),\n number: createPrimitiveTypeChecker('number'),\n object: createPrimitiveTypeChecker('object'),\n string: createPrimitiveTypeChecker('string'),\n symbol: createPrimitiveTypeChecker('symbol'),\n\n any: createAnyTypeChecker(),\n arrayOf: createArrayOfTypeChecker,\n element: createElementTypeChecker(),\n elementType: createElementTypeTypeChecker(),\n instanceOf: createInstanceTypeChecker,\n node: createNodeChecker(),\n objectOf: createObjectOfTypeChecker,\n oneOf: createEnumTypeChecker,\n oneOfType: createUnionTypeChecker,\n shape: createShapeTypeChecker,\n exact: createStrictShapeTypeChecker,\n };\n\n /**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\n /*eslint-disable no-self-compare*/\n function is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n return x !== 0 || 1 / x === 1 / y;\n } else {\n // Step 6.a: NaN == NaN\n return x !== x && y !== y;\n }\n }\n /*eslint-enable no-self-compare*/\n\n /**\n * We use an Error-like object for backward compatibility as people may call\n * PropTypes directly and inspect their output. However, we don't use real\n * Errors anymore. We don't inspect their stack anyway, and creating them\n * is prohibitively expensive if they are created too often, such as what\n * happens in oneOfType() for any type before the one that matched.\n */\n function PropTypeError(message) {\n this.message = message;\n this.stack = '';\n }\n // Make `instanceof Error` still work for returned errors.\n PropTypeError.prototype = Error.prototype;\n\n function createChainableTypeChecker(validate) {\n if (process.env.NODE_ENV !== 'production') {\n var manualPropTypeCallCache = {};\n var manualPropTypeWarningCount = 0;\n }\n function checkType(isRequired, props, propName, componentName, location, propFullName, secret) {\n componentName = componentName || ANONYMOUS;\n propFullName = propFullName || propName;\n\n if (secret !== ReactPropTypesSecret) {\n if (throwOnDirectAccess) {\n // New behavior only for users of `prop-types` package\n var err = new Error(\n 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n 'Use `PropTypes.checkPropTypes()` to call them. ' +\n 'Read more at http://fb.me/use-check-prop-types'\n );\n err.name = 'Invariant Violation';\n throw err;\n } else if (process.env.NODE_ENV !== 'production' && typeof console !== 'undefined') {\n // Old behavior for people using React.PropTypes\n var cacheKey = componentName + ':' + propName;\n if (\n !manualPropTypeCallCache[cacheKey] &&\n // Avoid spamming the console because they are often not actionable except for lib authors\n manualPropTypeWarningCount < 3\n ) {\n printWarning(\n 'You are manually calling a React.PropTypes validation ' +\n 'function for the `' + propFullName + '` prop on `' + componentName + '`. This is deprecated ' +\n 'and will throw in the standalone `prop-types` package. ' +\n 'You may be seeing this warning due to a third-party PropTypes ' +\n 'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.'\n );\n manualPropTypeCallCache[cacheKey] = true;\n manualPropTypeWarningCount++;\n }\n }\n }\n if (props[propName] == null) {\n if (isRequired) {\n if (props[propName] === null) {\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.'));\n }\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.'));\n }\n return null;\n } else {\n return validate(props, propName, componentName, location, propFullName);\n }\n }\n\n var chainedCheckType = checkType.bind(null, false);\n chainedCheckType.isRequired = checkType.bind(null, true);\n\n return chainedCheckType;\n }\n\n function createPrimitiveTypeChecker(expectedType) {\n function validate(props, propName, componentName, location, propFullName, secret) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== expectedType) {\n // `propValue` being instance of, say, date/regexp, pass the 'object'\n // check, but we can offer a more precise error message here rather than\n // 'of type `object`'.\n var preciseType = getPreciseType(propValue);\n\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createAnyTypeChecker() {\n return createChainableTypeChecker(emptyFunctionThatReturnsNull);\n }\n\n function createArrayOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n }\n var propValue = props[propName];\n if (!Array.isArray(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n }\n for (var i = 0; i < propValue.length; i++) {\n var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createElementTypeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n if (!isValidElement(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createElementTypeTypeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n if (!ReactIs.isValidElementType(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement type.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createInstanceTypeChecker(expectedClass) {\n function validate(props, propName, componentName, location, propFullName) {\n if (!(props[propName] instanceof expectedClass)) {\n var expectedClassName = expectedClass.name || ANONYMOUS;\n var actualClassName = getClassName(props[propName]);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createEnumTypeChecker(expectedValues) {\n if (!Array.isArray(expectedValues)) {\n if (process.env.NODE_ENV !== 'production') {\n if (arguments.length > 1) {\n printWarning(\n 'Invalid arguments supplied to oneOf, expected an array, got ' + arguments.length + ' arguments. ' +\n 'A common mistake is to write oneOf(x, y, z) instead of oneOf([x, y, z]).'\n );\n } else {\n printWarning('Invalid argument supplied to oneOf, expected an array.');\n }\n }\n return emptyFunctionThatReturnsNull;\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n for (var i = 0; i < expectedValues.length; i++) {\n if (is(propValue, expectedValues[i])) {\n return null;\n }\n }\n\n var valuesString = JSON.stringify(expectedValues, function replacer(key, value) {\n var type = getPreciseType(value);\n if (type === 'symbol') {\n return String(value);\n }\n return value;\n });\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + String(propValue) + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createObjectOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n }\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n }\n for (var key in propValue) {\n if (has(propValue, key)) {\n var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createUnionTypeChecker(arrayOfTypeCheckers) {\n if (!Array.isArray(arrayOfTypeCheckers)) {\n process.env.NODE_ENV !== 'production' ? printWarning('Invalid argument supplied to oneOfType, expected an instance of array.') : void 0;\n return emptyFunctionThatReturnsNull;\n }\n\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n if (typeof checker !== 'function') {\n printWarning(\n 'Invalid argument supplied to oneOfType. Expected an array of check functions, but ' +\n 'received ' + getPostfixForTypeWarning(checker) + ' at index ' + i + '.'\n );\n return emptyFunctionThatReturnsNull;\n }\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n if (checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret) == null) {\n return null;\n }\n }\n\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createNodeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n if (!isNode(props[propName])) {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n for (var key in shapeTypes) {\n var checker = shapeTypes[key];\n if (!checker) {\n continue;\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createStrictShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n // We need to check all keys in case some are required but missing from\n // props.\n var allKeys = assign({}, props[propName], shapeTypes);\n for (var key in allKeys) {\n var checker = shapeTypes[key];\n if (!checker) {\n return new PropTypeError(\n 'Invalid ' + location + ' `' + propFullName + '` key `' + key + '` supplied to `' + componentName + '`.' +\n '\\nBad object: ' + JSON.stringify(props[propName], null, ' ') +\n '\\nValid keys: ' + JSON.stringify(Object.keys(shapeTypes), null, ' ')\n );\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error) {\n return error;\n }\n }\n return null;\n }\n\n return createChainableTypeChecker(validate);\n }\n\n function isNode(propValue) {\n switch (typeof propValue) {\n case 'number':\n case 'string':\n case 'undefined':\n return true;\n case 'boolean':\n return !propValue;\n case 'object':\n if (Array.isArray(propValue)) {\n return propValue.every(isNode);\n }\n if (propValue === null || isValidElement(propValue)) {\n return true;\n }\n\n var iteratorFn = getIteratorFn(propValue);\n if (iteratorFn) {\n var iterator = iteratorFn.call(propValue);\n var step;\n if (iteratorFn !== propValue.entries) {\n while (!(step = iterator.next()).done) {\n if (!isNode(step.value)) {\n return false;\n }\n }\n } else {\n // Iterator will provide entry [k,v] tuples rather than values.\n while (!(step = iterator.next()).done) {\n var entry = step.value;\n if (entry) {\n if (!isNode(entry[1])) {\n return false;\n }\n }\n }\n }\n } else {\n return false;\n }\n\n return true;\n default:\n return false;\n }\n }\n\n function isSymbol(propType, propValue) {\n // Native Symbol.\n if (propType === 'symbol') {\n return true;\n }\n\n // falsy value can't be a Symbol\n if (!propValue) {\n return false;\n }\n\n // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'\n if (propValue['@@toStringTag'] === 'Symbol') {\n return true;\n }\n\n // Fallback for non-spec compliant Symbols which are polyfilled.\n if (typeof Symbol === 'function' && propValue instanceof Symbol) {\n return true;\n }\n\n return false;\n }\n\n // Equivalent of `typeof` but with special handling for array and regexp.\n function getPropType(propValue) {\n var propType = typeof propValue;\n if (Array.isArray(propValue)) {\n return 'array';\n }\n if (propValue instanceof RegExp) {\n // Old webkits (at least until Android 4.0) return 'function' rather than\n // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n // passes PropTypes.object.\n return 'object';\n }\n if (isSymbol(propType, propValue)) {\n return 'symbol';\n }\n return propType;\n }\n\n // This handles more types than `getPropType`. Only used for error messages.\n // See `createPrimitiveTypeChecker`.\n function getPreciseType(propValue) {\n if (typeof propValue === 'undefined' || propValue === null) {\n return '' + propValue;\n }\n var propType = getPropType(propValue);\n if (propType === 'object') {\n if (propValue instanceof Date) {\n return 'date';\n } else if (propValue instanceof RegExp) {\n return 'regexp';\n }\n }\n return propType;\n }\n\n // Returns a string that is postfixed to a warning about an invalid type.\n // For example, \"undefined\" or \"of type array\"\n function getPostfixForTypeWarning(value) {\n var type = getPreciseType(value);\n switch (type) {\n case 'array':\n case 'object':\n return 'an ' + type;\n case 'boolean':\n case 'date':\n case 'regexp':\n return 'a ' + type;\n default:\n return type;\n }\n }\n\n // Returns class name of the object, if any.\n function getClassName(propValue) {\n if (!propValue.constructor || !propValue.constructor.name) {\n return ANONYMOUS;\n }\n return propValue.constructor.name;\n }\n\n ReactPropTypes.checkPropTypes = checkPropTypes;\n ReactPropTypes.resetWarningCache = checkPropTypes.resetWarningCache;\n ReactPropTypes.PropTypes = ReactPropTypes;\n\n return ReactPropTypes;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/prop-types/factoryWithTypeCheckers.js\n// module id = 216\n// module chunks = 0 2 5","module.exports = require(\"core-js/library/fn/object/entries\");\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/node_modules/@babel/runtime-corejs2/core-js/object/entries.js\n// module id = 217\n// module chunks = 0 2","require('../../modules/es7.object.entries');\nmodule.exports = require('../../modules/_core').Object.entries;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/fn/object/entries.js\n// module id = 218\n// module chunks = 0 2 5","// https://github.com/tc39/proposal-object-values-entries\nvar $export = require('./_export');\nvar $entries = require('./_object-to-array')(true);\n\n$export($export.S, 'Object', {\n entries: function entries(it) {\n return $entries(it);\n }\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es7.object.entries.js\n// module id = 219\n// module chunks = 0 2 5","import PropTypes from 'prop-types';\nimport createChainableTypeChecker from 'prop-types-extra/lib/utils/createChainableTypeChecker';\nimport ValidComponentChildren from './ValidComponentChildren';\nvar idPropType = PropTypes.oneOfType([PropTypes.string, PropTypes.number]);\nexport function generatedId(name) {\n return function (props) {\n var error = null;\n\n if (!props.generateChildId) {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n error = idPropType.apply(void 0, [props].concat(args));\n\n if (!error && !props.id) {\n error = new Error(\"In order to properly initialize the \" + name + \" in a way that is accessible to assistive technologies \" + (\"(such as screen readers) an `id` or a `generateChildId` prop to \" + name + \" is required\"));\n }\n }\n\n return error;\n };\n}\nexport function requiredRoles() {\n for (var _len2 = arguments.length, roles = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n roles[_key2] = arguments[_key2];\n }\n\n return createChainableTypeChecker(function (props, propName, component) {\n var missing;\n roles.every(function (role) {\n if (!ValidComponentChildren.some(props.children, function (child) {\n return child.props.bsRole === role;\n })) {\n missing = role;\n return false;\n }\n\n return true;\n });\n\n if (missing) {\n return new Error(\"(children) \" + component + \" - Missing a required child with bsRole: \" + (missing + \". \" + component + \" must have at least one child of each of \") + (\"the following bsRoles: \" + roles.join(', ')));\n }\n\n return null;\n });\n}\nexport function exclusiveRoles() {\n for (var _len3 = arguments.length, roles = new Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {\n roles[_key3] = arguments[_key3];\n }\n\n return createChainableTypeChecker(function (props, propName, component) {\n var duplicate;\n roles.every(function (role) {\n var childrenWithRole = ValidComponentChildren.filter(props.children, function (child) {\n return child.props.bsRole === role;\n });\n\n if (childrenWithRole.length > 1) {\n duplicate = role;\n return false;\n }\n\n return true;\n });\n\n if (duplicate) {\n return new Error(\"(children) \" + component + \" - Duplicate children detected of bsRole: \" + (duplicate + \". Only one child each allowed with the following \") + (\"bsRoles: \" + roles.join(', ')));\n }\n\n return null;\n });\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/utils/PropTypes.js\n// module id = 220\n// module chunks = 0 2","// https://github.com/tc39/proposal-object-values-entries\nvar $export = require('./_export');\nvar $values = require('./_object-to-array')(false);\n\n$export($export.S, 'Object', {\n values: function values(it) {\n return $values(it);\n }\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/core-js/library/modules/es7.object.values.js\n// module id = 221\n// module chunks = 0 2 4","import _extends from \"@babel/runtime-corejs2/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime-corejs2/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime-corejs2/helpers/esm/inheritsLoose\";\nimport classNames from 'classnames';\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport SafeAnchor from './SafeAnchor';\nvar propTypes = {\n /**\n * If set to true, renders `span` instead of `a`\n */\n active: PropTypes.bool,\n\n /**\n * `href` attribute for the inner `a` element\n */\n href: PropTypes.string,\n\n /**\n * `title` attribute for the inner `a` element\n */\n title: PropTypes.node,\n\n /**\n * `target` attribute for the inner `a` element\n */\n target: PropTypes.string\n};\nvar defaultProps = {\n active: false\n};\n\nvar BreadcrumbItem =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(BreadcrumbItem, _React$Component);\n\n function BreadcrumbItem() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = BreadcrumbItem.prototype;\n\n _proto.render = function render() {\n var _this$props = this.props,\n active = _this$props.active,\n href = _this$props.href,\n title = _this$props.title,\n target = _this$props.target,\n className = _this$props.className,\n props = _objectWithoutPropertiesLoose(_this$props, [\"active\", \"href\", \"title\", \"target\", \"className\"]); // Don't try to render these props on non-active .\n\n\n var linkProps = {\n href: href,\n title: title,\n target: target\n };\n return React.createElement(\"li\", {\n className: classNames(className, {\n active: active\n })\n }, active ? React.createElement(\"span\", props) : React.createElement(SafeAnchor, _extends({}, props, linkProps)));\n };\n\n return BreadcrumbItem;\n}(React.Component);\n\nBreadcrumbItem.propTypes = propTypes;\nBreadcrumbItem.defaultProps = defaultProps;\nexport default BreadcrumbItem;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/BreadcrumbItem.js\n// module id = 222\n// module chunks = 0 2","import _extends from \"@babel/runtime-corejs2/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime-corejs2/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime-corejs2/helpers/esm/inheritsLoose\";\nimport _assertThisInitialized from \"@babel/runtime-corejs2/helpers/esm/assertThisInitialized\";\nimport classNames from 'classnames';\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport ReactDOM from 'react-dom';\nimport transition from 'dom-helpers/transition';\nvar propTypes = {\n direction: PropTypes.oneOf(['prev', 'next']),\n onAnimateOutEnd: PropTypes.func,\n active: PropTypes.bool,\n animateIn: PropTypes.bool,\n animateOut: PropTypes.bool,\n index: PropTypes.number\n};\nvar defaultProps = {\n active: false,\n animateIn: false,\n animateOut: false\n};\n\nvar CarouselItem =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(CarouselItem, _React$Component);\n\n function CarouselItem(props, context) {\n var _this;\n\n _this = _React$Component.call(this, props, context) || this;\n _this.handleAnimateOutEnd = _this.handleAnimateOutEnd.bind(_assertThisInitialized(_assertThisInitialized(_this)));\n _this.state = {\n direction: null\n };\n _this.isUnmounted = false;\n return _this;\n }\n\n var _proto = CarouselItem.prototype;\n\n _proto.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {\n if (this.props.active !== nextProps.active) {\n this.setState({\n direction: null\n });\n }\n };\n\n _proto.componentDidUpdate = function componentDidUpdate(prevProps) {\n var _this2 = this;\n\n var active = this.props.active;\n var prevActive = prevProps.active;\n\n if (!active && prevActive) {\n transition.end(ReactDOM.findDOMNode(this), this.handleAnimateOutEnd);\n }\n\n if (active !== prevActive) {\n setTimeout(function () {\n return _this2.startAnimation();\n }, 20);\n }\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.isUnmounted = true;\n };\n\n _proto.handleAnimateOutEnd = function handleAnimateOutEnd() {\n if (this.isUnmounted) {\n return;\n }\n\n if (this.props.onAnimateOutEnd) {\n this.props.onAnimateOutEnd(this.props.index);\n }\n };\n\n _proto.startAnimation = function startAnimation() {\n if (this.isUnmounted) {\n return;\n }\n\n this.setState({\n direction: this.props.direction === 'prev' ? 'right' : 'left'\n });\n };\n\n _proto.render = function render() {\n var _this$props = this.props,\n direction = _this$props.direction,\n active = _this$props.active,\n animateIn = _this$props.animateIn,\n animateOut = _this$props.animateOut,\n className = _this$props.className,\n props = _objectWithoutPropertiesLoose(_this$props, [\"direction\", \"active\", \"animateIn\", \"animateOut\", \"className\"]);\n\n delete props.onAnimateOutEnd;\n delete props.index;\n var classes = {\n item: true,\n active: active && !animateIn || animateOut\n };\n\n if (direction && active && animateIn) {\n classes[direction] = true;\n }\n\n if (this.state.direction && (animateIn || animateOut)) {\n classes[this.state.direction] = true;\n }\n\n return React.createElement(\"div\", _extends({}, props, {\n className: classNames(className, classes)\n }));\n };\n\n return CarouselItem;\n}(React.Component);\n\nCarouselItem.propTypes = propTypes;\nCarouselItem.defaultProps = defaultProps;\nexport default CarouselItem;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-bootstrap/es/CarouselItem.js\n// module id = 223\n// module chunks = 0 2","/** @license React v16.8.6\n * react-dom.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\nvar React = require('react');\nvar _assign = require('object-assign');\nvar checkPropTypes = require('prop-types/checkPropTypes');\nvar scheduler = require('scheduler');\nvar tracing = require('scheduler/tracing');\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nvar validateFormat = function () {};\n\n{\n validateFormat = function (format) {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n };\n}\n\nfunction invariant(condition, format, a, b, c, d, e, f) {\n validateFormat(format);\n\n if (!condition) {\n var error = void 0;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n}\n\n// Relying on the `invariant()` implementation lets us\n// preserve the format and params in the www builds.\n\n!React ? invariant(false, 'ReactDOM was loaded before React. Make sure you load the React package before loading ReactDOM.') : void 0;\n\nvar invokeGuardedCallbackImpl = function (name, func, context, a, b, c, d, e, f) {\n var funcArgs = Array.prototype.slice.call(arguments, 3);\n try {\n func.apply(context, funcArgs);\n } catch (error) {\n this.onError(error);\n }\n};\n\n{\n // In DEV mode, we swap out invokeGuardedCallback for a special version\n // that plays more nicely with the browser's DevTools. The idea is to preserve\n // \"Pause on exceptions\" behavior. Because React wraps all user-provided\n // functions in invokeGuardedCallback, and the production version of\n // invokeGuardedCallback uses a try-catch, all user exceptions are treated\n // like caught exceptions, and the DevTools won't pause unless the developer\n // takes the extra step of enabling pause on caught exceptions. This is\n // unintuitive, though, because even though React has caught the error, from\n // the developer's perspective, the error is uncaught.\n //\n // To preserve the expected \"Pause on exceptions\" behavior, we don't use a\n // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake\n // DOM node, and call the user-provided callback from inside an event handler\n // for that fake event. If the callback throws, the error is \"captured\" using\n // a global event handler. But because the error happens in a different\n // event loop context, it does not interrupt the normal program flow.\n // Effectively, this gives us try-catch behavior without actually using\n // try-catch. Neat!\n\n // Check that the browser supports the APIs we need to implement our special\n // DEV version of invokeGuardedCallback\n if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n var fakeNode = document.createElement('react');\n\n var invokeGuardedCallbackDev = function (name, func, context, a, b, c, d, e, f) {\n // If document doesn't exist we know for sure we will crash in this method\n // when we call document.createEvent(). However this can cause confusing\n // errors: https://github.com/facebookincubator/create-react-app/issues/3482\n // So we preemptively throw with a better message instead.\n !(typeof document !== 'undefined') ? invariant(false, 'The `document` global was defined when React was initialized, but is not defined anymore. This can happen in a test environment if a component schedules an update from an asynchronous callback, but the test has already finished running. To solve this, you can either unmount the component at the end of your test (and ensure that any asynchronous operations get canceled in `componentWillUnmount`), or you can change the test itself to be asynchronous.') : void 0;\n var evt = document.createEvent('Event');\n\n // Keeps track of whether the user-provided callback threw an error. We\n // set this to true at the beginning, then set it to false right after\n // calling the function. If the function errors, `didError` will never be\n // set to false. This strategy works even if the browser is flaky and\n // fails to call our global error handler, because it doesn't rely on\n // the error event at all.\n var didError = true;\n\n // Keeps track of the value of window.event so that we can reset it\n // during the callback to let user code access window.event in the\n // browsers that support it.\n var windowEvent = window.event;\n\n // Keeps track of the descriptor of window.event to restore it after event\n // dispatching: https://github.com/facebook/react/issues/13688\n var windowEventDescriptor = Object.getOwnPropertyDescriptor(window, 'event');\n\n // Create an event handler for our fake event. We will synchronously\n // dispatch our fake event using `dispatchEvent`. Inside the handler, we\n // call the user-provided callback.\n var funcArgs = Array.prototype.slice.call(arguments, 3);\n function callCallback() {\n // We immediately remove the callback from event listeners so that\n // nested `invokeGuardedCallback` calls do not clash. Otherwise, a\n // nested call would trigger the fake event handlers of any call higher\n // in the stack.\n fakeNode.removeEventListener(evtType, callCallback, false);\n\n // We check for window.hasOwnProperty('event') to prevent the\n // window.event assignment in both IE <= 10 as they throw an error\n // \"Member not found\" in strict mode, and in Firefox which does not\n // support window.event.\n if (typeof window.event !== 'undefined' && window.hasOwnProperty('event')) {\n window.event = windowEvent;\n }\n\n func.apply(context, funcArgs);\n didError = false;\n }\n\n // Create a global error event handler. We use this to capture the value\n // that was thrown. It's possible that this error handler will fire more\n // than once; for example, if non-React code also calls `dispatchEvent`\n // and a handler for that event throws. We should be resilient to most of\n // those cases. Even if our error event handler fires more than once, the\n // last error event is always used. If the callback actually does error,\n // we know that the last error event is the correct one, because it's not\n // possible for anything else to have happened in between our callback\n // erroring and the code that follows the `dispatchEvent` call below. If\n // the callback doesn't error, but the error event was fired, we know to\n // ignore it because `didError` will be false, as described above.\n var error = void 0;\n // Use this to track whether the error event is ever called.\n var didSetError = false;\n var isCrossOriginError = false;\n\n function handleWindowError(event) {\n error = event.error;\n didSetError = true;\n if (error === null && event.colno === 0 && event.lineno === 0) {\n isCrossOriginError = true;\n }\n if (event.defaultPrevented) {\n // Some other error handler has prevented default.\n // Browsers silence the error report if this happens.\n // We'll remember this to later decide whether to log it or not.\n if (error != null && typeof error === 'object') {\n try {\n error._suppressLogging = true;\n } catch (inner) {\n // Ignore.\n }\n }\n }\n }\n\n // Create a fake event type.\n var evtType = 'react-' + (name ? name : 'invokeguardedcallback');\n\n // Attach our event handlers\n window.addEventListener('error', handleWindowError);\n fakeNode.addEventListener(evtType, callCallback, false);\n\n // Synchronously dispatch our fake event. If the user-provided function\n // errors, it will trigger our global error handler.\n evt.initEvent(evtType, false, false);\n fakeNode.dispatchEvent(evt);\n\n if (windowEventDescriptor) {\n Object.defineProperty(window, 'event', windowEventDescriptor);\n }\n\n if (didError) {\n if (!didSetError) {\n // The callback errored, but the error event never fired.\n error = new Error('An error was thrown inside one of your components, but React ' + \"doesn't know what it was. This is likely due to browser \" + 'flakiness. React does its best to preserve the \"Pause on ' + 'exceptions\" behavior of the DevTools, which requires some ' + \"DEV-mode only tricks. It's possible that these don't work in \" + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.');\n } else if (isCrossOriginError) {\n error = new Error(\"A cross-origin error was thrown. React doesn't have access to \" + 'the actual error object in development. ' + 'See https://fb.me/react-crossorigin-error for more information.');\n }\n this.onError(error);\n }\n\n // Remove our event listeners\n window.removeEventListener('error', handleWindowError);\n };\n\n invokeGuardedCallbackImpl = invokeGuardedCallbackDev;\n }\n}\n\nvar invokeGuardedCallbackImpl$1 = invokeGuardedCallbackImpl;\n\n// Used by Fiber to simulate a try-catch.\nvar hasError = false;\nvar caughtError = null;\n\n// Used by event system to capture/rethrow the first error.\nvar hasRethrowError = false;\nvar rethrowError = null;\n\nvar reporter = {\n onError: function (error) {\n hasError = true;\n caughtError = error;\n }\n};\n\n/**\n * Call a function while guarding against errors that happens within it.\n * Returns an error if it throws, otherwise null.\n *\n * In production, this is implemented using a try-catch. The reason we don't\n * use a try-catch directly is so that we can swap out a different\n * implementation in DEV mode.\n *\n * @param {String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} context The context to use when calling the function\n * @param {...*} args Arguments for function\n */\nfunction invokeGuardedCallback(name, func, context, a, b, c, d, e, f) {\n hasError = false;\n caughtError = null;\n invokeGuardedCallbackImpl$1.apply(reporter, arguments);\n}\n\n/**\n * Same as invokeGuardedCallback, but instead of returning an error, it stores\n * it in a global so it can be rethrown by `rethrowCaughtError` later.\n * TODO: See if caughtError and rethrowError can be unified.\n *\n * @param {String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} context The context to use when calling the function\n * @param {...*} args Arguments for function\n */\nfunction invokeGuardedCallbackAndCatchFirstError(name, func, context, a, b, c, d, e, f) {\n invokeGuardedCallback.apply(this, arguments);\n if (hasError) {\n var error = clearCaughtError();\n if (!hasRethrowError) {\n hasRethrowError = true;\n rethrowError = error;\n }\n }\n}\n\n/**\n * During execution of guarded functions we will capture the first error which\n * we will rethrow to be handled by the top level error handler.\n */\nfunction rethrowCaughtError() {\n if (hasRethrowError) {\n var error = rethrowError;\n hasRethrowError = false;\n rethrowError = null;\n throw error;\n }\n}\n\nfunction hasCaughtError() {\n return hasError;\n}\n\nfunction clearCaughtError() {\n if (hasError) {\n var error = caughtError;\n hasError = false;\n caughtError = null;\n return error;\n } else {\n invariant(false, 'clearCaughtError was called but no error was captured. This error is likely caused by a bug in React. Please file an issue.');\n }\n}\n\n/**\n * Injectable ordering of event plugins.\n */\nvar eventPluginOrder = null;\n\n/**\n * Injectable mapping from names to event plugin modules.\n */\nvar namesToPlugins = {};\n\n/**\n * Recomputes the plugin list using the injected plugins and plugin ordering.\n *\n * @private\n */\nfunction recomputePluginOrdering() {\n if (!eventPluginOrder) {\n // Wait until an `eventPluginOrder` is injected.\n return;\n }\n for (var pluginName in namesToPlugins) {\n var pluginModule = namesToPlugins[pluginName];\n var pluginIndex = eventPluginOrder.indexOf(pluginName);\n !(pluginIndex > -1) ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `%s`.', pluginName) : void 0;\n if (plugins[pluginIndex]) {\n continue;\n }\n !pluginModule.extractEvents ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `%s` does not.', pluginName) : void 0;\n plugins[pluginIndex] = pluginModule;\n var publishedEvents = pluginModule.eventTypes;\n for (var eventName in publishedEvents) {\n !publishEventForPlugin(publishedEvents[eventName], pluginModule, eventName) ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : void 0;\n }\n }\n}\n\n/**\n * Publishes an event so that it can be dispatched by the supplied plugin.\n *\n * @param {object} dispatchConfig Dispatch configuration for the event.\n * @param {object} PluginModule Plugin publishing the event.\n * @return {boolean} True if the event was successfully published.\n * @private\n */\nfunction publishEventForPlugin(dispatchConfig, pluginModule, eventName) {\n !!eventNameDispatchConfigs.hasOwnProperty(eventName) ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same event name, `%s`.', eventName) : void 0;\n eventNameDispatchConfigs[eventName] = dispatchConfig;\n\n var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n if (phasedRegistrationNames) {\n for (var phaseName in phasedRegistrationNames) {\n if (phasedRegistrationNames.hasOwnProperty(phaseName)) {\n var phasedRegistrationName = phasedRegistrationNames[phaseName];\n publishRegistrationName(phasedRegistrationName, pluginModule, eventName);\n }\n }\n return true;\n } else if (dispatchConfig.registrationName) {\n publishRegistrationName(dispatchConfig.registrationName, pluginModule, eventName);\n return true;\n }\n return false;\n}\n\n/**\n * Publishes a registration name that is used to identify dispatched events.\n *\n * @param {string} registrationName Registration name to add.\n * @param {object} PluginModule Plugin publishing the event.\n * @private\n */\nfunction publishRegistrationName(registrationName, pluginModule, eventName) {\n !!registrationNameModules[registrationName] ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same registration name, `%s`.', registrationName) : void 0;\n registrationNameModules[registrationName] = pluginModule;\n registrationNameDependencies[registrationName] = pluginModule.eventTypes[eventName].dependencies;\n\n {\n var lowerCasedName = registrationName.toLowerCase();\n possibleRegistrationNames[lowerCasedName] = registrationName;\n\n if (registrationName === 'onDoubleClick') {\n possibleRegistrationNames.ondblclick = registrationName;\n }\n }\n}\n\n/**\n * Registers plugins so that they can extract and dispatch events.\n *\n * @see {EventPluginHub}\n */\n\n/**\n * Ordered list of injected plugins.\n */\nvar plugins = [];\n\n/**\n * Mapping from event name to dispatch config\n */\nvar eventNameDispatchConfigs = {};\n\n/**\n * Mapping from registration name to plugin module\n */\nvar registrationNameModules = {};\n\n/**\n * Mapping from registration name to event name\n */\nvar registrationNameDependencies = {};\n\n/**\n * Mapping from lowercase registration names to the properly cased version,\n * used to warn in the case of missing event handlers. Available\n * only in true.\n * @type {Object}\n */\nvar possibleRegistrationNames = {};\n// Trust the developer to only use possibleRegistrationNames in true\n\n/**\n * Injects an ordering of plugins (by plugin name). This allows the ordering\n * to be decoupled from injection of the actual plugins so that ordering is\n * always deterministic regardless of packaging, on-the-fly injection, etc.\n *\n * @param {array} InjectedEventPluginOrder\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginOrder}\n */\nfunction injectEventPluginOrder(injectedEventPluginOrder) {\n !!eventPluginOrder ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React.') : void 0;\n // Clone the ordering so it cannot be dynamically mutated.\n eventPluginOrder = Array.prototype.slice.call(injectedEventPluginOrder);\n recomputePluginOrdering();\n}\n\n/**\n * Injects plugins to be used by `EventPluginHub`. The plugin names must be\n * in the ordering injected by `injectEventPluginOrder`.\n *\n * Plugins can be injected as part of page initialization or on-the-fly.\n *\n * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginsByName}\n */\nfunction injectEventPluginsByName(injectedNamesToPlugins) {\n var isOrderingDirty = false;\n for (var pluginName in injectedNamesToPlugins) {\n if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {\n continue;\n }\n var pluginModule = injectedNamesToPlugins[pluginName];\n if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== pluginModule) {\n !!namesToPlugins[pluginName] ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins using the same name, `%s`.', pluginName) : void 0;\n namesToPlugins[pluginName] = pluginModule;\n isOrderingDirty = true;\n }\n }\n if (isOrderingDirty) {\n recomputePluginOrdering();\n }\n}\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warningWithoutStack = function () {};\n\n{\n warningWithoutStack = function (condition, format) {\n for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n args[_key - 2] = arguments[_key];\n }\n\n if (format === undefined) {\n throw new Error('`warningWithoutStack(condition, format, ...args)` requires a warning ' + 'message argument');\n }\n if (args.length > 8) {\n // Check before the condition to catch violations early.\n throw new Error('warningWithoutStack() currently supports at most 8 arguments.');\n }\n if (condition) {\n return;\n }\n if (typeof console !== 'undefined') {\n var argsWithFormat = args.map(function (item) {\n return '' + item;\n });\n argsWithFormat.unshift('Warning: ' + format);\n\n // We intentionally don't use spread (or .apply) directly because it\n // breaks IE9: https://github.com/facebook/react/issues/13610\n Function.prototype.apply.call(console.error, console, argsWithFormat);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n throw new Error(message);\n } catch (x) {}\n };\n}\n\nvar warningWithoutStack$1 = warningWithoutStack;\n\nvar getFiberCurrentPropsFromNode = null;\nvar getInstanceFromNode = null;\nvar getNodeFromInstance = null;\n\nfunction setComponentTree(getFiberCurrentPropsFromNodeImpl, getInstanceFromNodeImpl, getNodeFromInstanceImpl) {\n getFiberCurrentPropsFromNode = getFiberCurrentPropsFromNodeImpl;\n getInstanceFromNode = getInstanceFromNodeImpl;\n getNodeFromInstance = getNodeFromInstanceImpl;\n {\n !(getNodeFromInstance && getInstanceFromNode) ? warningWithoutStack$1(false, 'EventPluginUtils.setComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0;\n }\n}\n\nvar validateEventDispatches = void 0;\n{\n validateEventDispatches = function (event) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n\n var listenersIsArr = Array.isArray(dispatchListeners);\n var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;\n\n var instancesIsArr = Array.isArray(dispatchInstances);\n var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;\n\n !(instancesIsArr === listenersIsArr && instancesLen === listenersLen) ? warningWithoutStack$1(false, 'EventPluginUtils: Invalid `event`.') : void 0;\n };\n}\n\n/**\n * Dispatch the event to the listener.\n * @param {SyntheticEvent} event SyntheticEvent to handle\n * @param {function} listener Application-level callback\n * @param {*} inst Internal component instance\n */\nfunction executeDispatch(event, listener, inst) {\n var type = event.type || 'unknown-event';\n event.currentTarget = getNodeFromInstance(inst);\n invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event);\n event.currentTarget = null;\n}\n\n/**\n * Standard/simple iteration through an event's collected dispatches.\n */\nfunction executeDispatchesInOrder(event) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n {\n validateEventDispatches(event);\n }\n if (Array.isArray(dispatchListeners)) {\n for (var i = 0; i < dispatchListeners.length; i++) {\n if (event.isPropagationStopped()) {\n break;\n }\n // Listeners and Instances are two parallel arrays that are always in sync.\n executeDispatch(event, dispatchListeners[i], dispatchInstances[i]);\n }\n } else if (dispatchListeners) {\n executeDispatch(event, dispatchListeners, dispatchInstances);\n }\n event._dispatchListeners = null;\n event._dispatchInstances = null;\n}\n\n/**\n * @see executeDispatchesInOrderStopAtTrueImpl\n */\n\n\n/**\n * Execution of a \"direct\" dispatch - there must be at most one dispatch\n * accumulated on the event or it is considered an error. It doesn't really make\n * sense for an event with multiple dispatches (bubbled) to keep track of the\n * return values at each dispatch execution, but it does tend to make sense when\n * dealing with \"direct\" dispatches.\n *\n * @return {*} The return value of executing the single dispatch.\n */\n\n\n/**\n * @param {SyntheticEvent} event\n * @return {boolean} True iff number of dispatches accumulated is greater than 0.\n */\n\n/**\n * Accumulates items that must not be null or undefined into the first one. This\n * is used to conserve memory by avoiding array allocations, and thus sacrifices\n * API cleanness. Since `current` can be null before being passed in and not\n * null after this function, make sure to assign it back to `current`:\n *\n * `a = accumulateInto(a, b);`\n *\n * This API should be sparingly used. Try `accumulate` for something cleaner.\n *\n * @return {*|array<*>} An accumulation of items.\n */\n\nfunction accumulateInto(current, next) {\n !(next != null) ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : void 0;\n\n if (current == null) {\n return next;\n }\n\n // Both are not empty. Warning: Never call x.concat(y) when you are not\n // certain that x is an Array (x could be a string with concat method).\n if (Array.isArray(current)) {\n if (Array.isArray(next)) {\n current.push.apply(current, next);\n return current;\n }\n current.push(next);\n return current;\n }\n\n if (Array.isArray(next)) {\n // A bit too dangerous to mutate `next`.\n return [current].concat(next);\n }\n\n return [current, next];\n}\n\n/**\n * @param {array} arr an \"accumulation\" of items which is either an Array or\n * a single item. Useful when paired with the `accumulate` module. This is a\n * simple utility that allows us to reason about a collection of items, but\n * handling the case when there is exactly one item (and we do not need to\n * allocate an array).\n * @param {function} cb Callback invoked with each element or a collection.\n * @param {?} [scope] Scope used as `this` in a callback.\n */\nfunction forEachAccumulated(arr, cb, scope) {\n if (Array.isArray(arr)) {\n arr.forEach(cb, scope);\n } else if (arr) {\n cb.call(scope, arr);\n }\n}\n\n/**\n * Internal queue of events that have accumulated their dispatches and are\n * waiting to have their dispatches executed.\n */\nvar eventQueue = null;\n\n/**\n * Dispatches an event and releases it back into the pool, unless persistent.\n *\n * @param {?object} event Synthetic event to be dispatched.\n * @private\n */\nvar executeDispatchesAndRelease = function (event) {\n if (event) {\n executeDispatchesInOrder(event);\n\n if (!event.isPersistent()) {\n event.constructor.release(event);\n }\n }\n};\nvar executeDispatchesAndReleaseTopLevel = function (e) {\n return executeDispatchesAndRelease(e);\n};\n\nfunction isInteractive(tag) {\n return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';\n}\n\nfunction shouldPreventMouseEvent(name, type, props) {\n switch (name) {\n case 'onClick':\n case 'onClickCapture':\n case 'onDoubleClick':\n case 'onDoubleClickCapture':\n case 'onMouseDown':\n case 'onMouseDownCapture':\n case 'onMouseMove':\n case 'onMouseMoveCapture':\n case 'onMouseUp':\n case 'onMouseUpCapture':\n return !!(props.disabled && isInteractive(type));\n default:\n return false;\n }\n}\n\n/**\n * This is a unified interface for event plugins to be installed and configured.\n *\n * Event plugins can implement the following properties:\n *\n * `extractEvents` {function(string, DOMEventTarget, string, object): *}\n * Required. When a top-level event is fired, this method is expected to\n * extract synthetic events that will in turn be queued and dispatched.\n *\n * `eventTypes` {object}\n * Optional, plugins that fire events must publish a mapping of registration\n * names that are used to register listeners. Values of this mapping must\n * be objects that contain `registrationName` or `phasedRegistrationNames`.\n *\n * `executeDispatch` {function(object, function, string)}\n * Optional, allows plugins to override how an event gets dispatched. By\n * default, the listener is simply invoked.\n *\n * Each plugin that is injected into `EventsPluginHub` is immediately operable.\n *\n * @public\n */\n\n/**\n * Methods for injecting dependencies.\n */\nvar injection = {\n /**\n * @param {array} InjectedEventPluginOrder\n * @public\n */\n injectEventPluginOrder: injectEventPluginOrder,\n\n /**\n * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n */\n injectEventPluginsByName: injectEventPluginsByName\n};\n\n/**\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @return {?function} The stored callback.\n */\nfunction getListener(inst, registrationName) {\n var listener = void 0;\n\n // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not\n // live here; needs to be moved to a better place soon\n var stateNode = inst.stateNode;\n if (!stateNode) {\n // Work in progress (ex: onload events in incremental mode).\n return null;\n }\n var props = getFiberCurrentPropsFromNode(stateNode);\n if (!props) {\n // Work in progress.\n return null;\n }\n listener = props[registrationName];\n if (shouldPreventMouseEvent(registrationName, inst.type, props)) {\n return null;\n }\n !(!listener || typeof listener === 'function') ? invariant(false, 'Expected `%s` listener to be a function, instead got a value of `%s` type.', registrationName, typeof listener) : void 0;\n return listener;\n}\n\n/**\n * Allows registered plugins an opportunity to extract events from top-level\n * native browser events.\n *\n * @return {*} An accumulation of synthetic events.\n * @internal\n */\nfunction extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var events = null;\n for (var i = 0; i < plugins.length; i++) {\n // Not every plugin in the ordering may be loaded at runtime.\n var possiblePlugin = plugins[i];\n if (possiblePlugin) {\n var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n if (extractedEvents) {\n events = accumulateInto(events, extractedEvents);\n }\n }\n }\n return events;\n}\n\nfunction runEventsInBatch(events) {\n if (events !== null) {\n eventQueue = accumulateInto(eventQueue, events);\n }\n\n // Set `eventQueue` to null before processing it so that we can tell if more\n // events get enqueued while processing.\n var processingEventQueue = eventQueue;\n eventQueue = null;\n\n if (!processingEventQueue) {\n return;\n }\n\n forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);\n !!eventQueue ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented.') : void 0;\n // This would be a good time to rethrow if any of the event handlers threw.\n rethrowCaughtError();\n}\n\nfunction runExtractedEventsInBatch(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var events = extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n runEventsInBatch(events);\n}\n\nvar FunctionComponent = 0;\nvar ClassComponent = 1;\nvar IndeterminateComponent = 2; // Before we know whether it is function or class\nvar HostRoot = 3; // Root of a host tree. Could be nested inside another node.\nvar HostPortal = 4; // A subtree. Could be an entry point to a different renderer.\nvar HostComponent = 5;\nvar HostText = 6;\nvar Fragment = 7;\nvar Mode = 8;\nvar ContextConsumer = 9;\nvar ContextProvider = 10;\nvar ForwardRef = 11;\nvar Profiler = 12;\nvar SuspenseComponent = 13;\nvar MemoComponent = 14;\nvar SimpleMemoComponent = 15;\nvar LazyComponent = 16;\nvar IncompleteClassComponent = 17;\nvar DehydratedSuspenseComponent = 18;\n\nvar randomKey = Math.random().toString(36).slice(2);\nvar internalInstanceKey = '__reactInternalInstance$' + randomKey;\nvar internalEventHandlersKey = '__reactEventHandlers$' + randomKey;\n\nfunction precacheFiberNode(hostInst, node) {\n node[internalInstanceKey] = hostInst;\n}\n\n/**\n * Given a DOM node, return the closest ReactDOMComponent or\n * ReactDOMTextComponent instance ancestor.\n */\nfunction getClosestInstanceFromNode(node) {\n if (node[internalInstanceKey]) {\n return node[internalInstanceKey];\n }\n\n while (!node[internalInstanceKey]) {\n if (node.parentNode) {\n node = node.parentNode;\n } else {\n // Top of the tree. This node must not be part of a React tree (or is\n // unmounted, potentially).\n return null;\n }\n }\n\n var inst = node[internalInstanceKey];\n if (inst.tag === HostComponent || inst.tag === HostText) {\n // In Fiber, this will always be the deepest root.\n return inst;\n }\n\n return null;\n}\n\n/**\n * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n * instance, or null if the node was not rendered by this React.\n */\nfunction getInstanceFromNode$1(node) {\n var inst = node[internalInstanceKey];\n if (inst) {\n if (inst.tag === HostComponent || inst.tag === HostText) {\n return inst;\n } else {\n return null;\n }\n }\n return null;\n}\n\n/**\n * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n * DOM node.\n */\nfunction getNodeFromInstance$1(inst) {\n if (inst.tag === HostComponent || inst.tag === HostText) {\n // In Fiber this, is just the state node right now. We assume it will be\n // a host component or host text.\n return inst.stateNode;\n }\n\n // Without this first invariant, passing a non-DOM-component triggers the next\n // invariant for a missing parent, which is super confusing.\n invariant(false, 'getNodeFromInstance: Invalid argument.');\n}\n\nfunction getFiberCurrentPropsFromNode$1(node) {\n return node[internalEventHandlersKey] || null;\n}\n\nfunction updateFiberProps(node, props) {\n node[internalEventHandlersKey] = props;\n}\n\nfunction getParent(inst) {\n do {\n inst = inst.return;\n // TODO: If this is a HostRoot we might want to bail out.\n // That is depending on if we want nested subtrees (layers) to bubble\n // events to their parent. We could also go through parentNode on the\n // host node but that wouldn't work for React Native and doesn't let us\n // do the portal feature.\n } while (inst && inst.tag !== HostComponent);\n if (inst) {\n return inst;\n }\n return null;\n}\n\n/**\n * Return the lowest common ancestor of A and B, or null if they are in\n * different trees.\n */\nfunction getLowestCommonAncestor(instA, instB) {\n var depthA = 0;\n for (var tempA = instA; tempA; tempA = getParent(tempA)) {\n depthA++;\n }\n var depthB = 0;\n for (var tempB = instB; tempB; tempB = getParent(tempB)) {\n depthB++;\n }\n\n // If A is deeper, crawl up.\n while (depthA - depthB > 0) {\n instA = getParent(instA);\n depthA--;\n }\n\n // If B is deeper, crawl up.\n while (depthB - depthA > 0) {\n instB = getParent(instB);\n depthB--;\n }\n\n // Walk in lockstep until we find a match.\n var depth = depthA;\n while (depth--) {\n if (instA === instB || instA === instB.alternate) {\n return instA;\n }\n instA = getParent(instA);\n instB = getParent(instB);\n }\n return null;\n}\n\n/**\n * Return if A is an ancestor of B.\n */\n\n\n/**\n * Return the parent instance of the passed-in instance.\n */\n\n\n/**\n * Simulates the traversal of a two-phase, capture/bubble event dispatch.\n */\nfunction traverseTwoPhase(inst, fn, arg) {\n var path = [];\n while (inst) {\n path.push(inst);\n inst = getParent(inst);\n }\n var i = void 0;\n for (i = path.length; i-- > 0;) {\n fn(path[i], 'captured', arg);\n }\n for (i = 0; i < path.length; i++) {\n fn(path[i], 'bubbled', arg);\n }\n}\n\n/**\n * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that\n * should would receive a `mouseEnter` or `mouseLeave` event.\n *\n * Does not invoke the callback on the nearest common ancestor because nothing\n * \"entered\" or \"left\" that element.\n */\nfunction traverseEnterLeave(from, to, fn, argFrom, argTo) {\n var common = from && to ? getLowestCommonAncestor(from, to) : null;\n var pathFrom = [];\n while (true) {\n if (!from) {\n break;\n }\n if (from === common) {\n break;\n }\n var alternate = from.alternate;\n if (alternate !== null && alternate === common) {\n break;\n }\n pathFrom.push(from);\n from = getParent(from);\n }\n var pathTo = [];\n while (true) {\n if (!to) {\n break;\n }\n if (to === common) {\n break;\n }\n var _alternate = to.alternate;\n if (_alternate !== null && _alternate === common) {\n break;\n }\n pathTo.push(to);\n to = getParent(to);\n }\n for (var i = 0; i < pathFrom.length; i++) {\n fn(pathFrom[i], 'bubbled', argFrom);\n }\n for (var _i = pathTo.length; _i-- > 0;) {\n fn(pathTo[_i], 'captured', argTo);\n }\n}\n\n/**\n * Some event types have a notion of different registration names for different\n * \"phases\" of propagation. This finds listeners by a given phase.\n */\nfunction listenerAtPhase(inst, event, propagationPhase) {\n var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];\n return getListener(inst, registrationName);\n}\n\n/**\n * A small set of propagation patterns, each of which will accept a small amount\n * of information, and generate a set of \"dispatch ready event objects\" - which\n * are sets of events that have already been annotated with a set of dispatched\n * listener functions/ids. The API is designed this way to discourage these\n * propagation strategies from actually executing the dispatches, since we\n * always want to collect the entire set of dispatches before executing even a\n * single one.\n */\n\n/**\n * Tags a `SyntheticEvent` with dispatched listeners. Creating this function\n * here, allows us to not have to bind or create functions for each event.\n * Mutating the event's members allows us to not have to create a wrapping\n * \"dispatch\" object that pairs the event with the listener.\n */\nfunction accumulateDirectionalDispatches(inst, phase, event) {\n {\n !inst ? warningWithoutStack$1(false, 'Dispatching inst must not be null') : void 0;\n }\n var listener = listenerAtPhase(inst, event, phase);\n if (listener) {\n event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n }\n}\n\n/**\n * Collect dispatches (must be entirely collected before dispatching - see unit\n * tests). Lazily allocate the array to conserve memory. We must loop through\n * each event and perform the traversal for each one. We cannot perform a\n * single traversal for the entire collection of events because each event may\n * have a different target.\n */\nfunction accumulateTwoPhaseDispatchesSingle(event) {\n if (event && event.dispatchConfig.phasedRegistrationNames) {\n traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);\n }\n}\n\n/**\n * Accumulates without regard to direction, does not look for phased\n * registration names. Same as `accumulateDirectDispatchesSingle` but without\n * requiring that the `dispatchMarker` be the same as the dispatched ID.\n */\nfunction accumulateDispatches(inst, ignoredDirection, event) {\n if (inst && event && event.dispatchConfig.registrationName) {\n var registrationName = event.dispatchConfig.registrationName;\n var listener = getListener(inst, registrationName);\n if (listener) {\n event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n }\n }\n}\n\n/**\n * Accumulates dispatches on an `SyntheticEvent`, but only for the\n * `dispatchMarker`.\n * @param {SyntheticEvent} event\n */\nfunction accumulateDirectDispatchesSingle(event) {\n if (event && event.dispatchConfig.registrationName) {\n accumulateDispatches(event._targetInst, null, event);\n }\n}\n\nfunction accumulateTwoPhaseDispatches(events) {\n forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);\n}\n\n\n\nfunction accumulateEnterLeaveDispatches(leave, enter, from, to) {\n traverseEnterLeave(from, to, accumulateDispatches, leave, enter);\n}\n\nfunction accumulateDirectDispatches(events) {\n forEachAccumulated(events, accumulateDirectDispatchesSingle);\n}\n\nvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\n// Do not uses the below two methods directly!\n// Instead use constants exported from DOMTopLevelEventTypes in ReactDOM.\n// (It is the only module that is allowed to access these methods.)\n\nfunction unsafeCastStringToDOMTopLevelType(topLevelType) {\n return topLevelType;\n}\n\nfunction unsafeCastDOMTopLevelTypeToString(topLevelType) {\n return topLevelType;\n}\n\n/**\n * Generate a mapping of standard vendor prefixes using the defined style property and event name.\n *\n * @param {string} styleProp\n * @param {string} eventName\n * @returns {object}\n */\nfunction makePrefixMap(styleProp, eventName) {\n var prefixes = {};\n\n prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();\n prefixes['Webkit' + styleProp] = 'webkit' + eventName;\n prefixes['Moz' + styleProp] = 'moz' + eventName;\n\n return prefixes;\n}\n\n/**\n * A list of event names to a configurable list of vendor prefixes.\n */\nvar vendorPrefixes = {\n animationend: makePrefixMap('Animation', 'AnimationEnd'),\n animationiteration: makePrefixMap('Animation', 'AnimationIteration'),\n animationstart: makePrefixMap('Animation', 'AnimationStart'),\n transitionend: makePrefixMap('Transition', 'TransitionEnd')\n};\n\n/**\n * Event names that have already been detected and prefixed (if applicable).\n */\nvar prefixedEventNames = {};\n\n/**\n * Element to check for prefixes on.\n */\nvar style = {};\n\n/**\n * Bootstrap if a DOM exists.\n */\nif (canUseDOM) {\n style = document.createElement('div').style;\n\n // On some platforms, in particular some releases of Android 4.x,\n // the un-prefixed \"animation\" and \"transition\" properties are defined on the\n // style object but the events that fire will still be prefixed, so we need\n // to check if the un-prefixed events are usable, and if not remove them from the map.\n if (!('AnimationEvent' in window)) {\n delete vendorPrefixes.animationend.animation;\n delete vendorPrefixes.animationiteration.animation;\n delete vendorPrefixes.animationstart.animation;\n }\n\n // Same as above\n if (!('TransitionEvent' in window)) {\n delete vendorPrefixes.transitionend.transition;\n }\n}\n\n/**\n * Attempts to determine the correct vendor prefixed event name.\n *\n * @param {string} eventName\n * @returns {string}\n */\nfunction getVendorPrefixedEventName(eventName) {\n if (prefixedEventNames[eventName]) {\n return prefixedEventNames[eventName];\n } else if (!vendorPrefixes[eventName]) {\n return eventName;\n }\n\n var prefixMap = vendorPrefixes[eventName];\n\n for (var styleProp in prefixMap) {\n if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {\n return prefixedEventNames[eventName] = prefixMap[styleProp];\n }\n }\n\n return eventName;\n}\n\n/**\n * To identify top level events in ReactDOM, we use constants defined by this\n * module. This is the only module that uses the unsafe* methods to express\n * that the constants actually correspond to the browser event names. This lets\n * us save some bundle size by avoiding a top level type -> event name map.\n * The rest of ReactDOM code should import top level types from this file.\n */\nvar TOP_ABORT = unsafeCastStringToDOMTopLevelType('abort');\nvar TOP_ANIMATION_END = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationend'));\nvar TOP_ANIMATION_ITERATION = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationiteration'));\nvar TOP_ANIMATION_START = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationstart'));\nvar TOP_BLUR = unsafeCastStringToDOMTopLevelType('blur');\nvar TOP_CAN_PLAY = unsafeCastStringToDOMTopLevelType('canplay');\nvar TOP_CAN_PLAY_THROUGH = unsafeCastStringToDOMTopLevelType('canplaythrough');\nvar TOP_CANCEL = unsafeCastStringToDOMTopLevelType('cancel');\nvar TOP_CHANGE = unsafeCastStringToDOMTopLevelType('change');\nvar TOP_CLICK = unsafeCastStringToDOMTopLevelType('click');\nvar TOP_CLOSE = unsafeCastStringToDOMTopLevelType('close');\nvar TOP_COMPOSITION_END = unsafeCastStringToDOMTopLevelType('compositionend');\nvar TOP_COMPOSITION_START = unsafeCastStringToDOMTopLevelType('compositionstart');\nvar TOP_COMPOSITION_UPDATE = unsafeCastStringToDOMTopLevelType('compositionupdate');\nvar TOP_CONTEXT_MENU = unsafeCastStringToDOMTopLevelType('contextmenu');\nvar TOP_COPY = unsafeCastStringToDOMTopLevelType('copy');\nvar TOP_CUT = unsafeCastStringToDOMTopLevelType('cut');\nvar TOP_DOUBLE_CLICK = unsafeCastStringToDOMTopLevelType('dblclick');\nvar TOP_AUX_CLICK = unsafeCastStringToDOMTopLevelType('auxclick');\nvar TOP_DRAG = unsafeCastStringToDOMTopLevelType('drag');\nvar TOP_DRAG_END = unsafeCastStringToDOMTopLevelType('dragend');\nvar TOP_DRAG_ENTER = unsafeCastStringToDOMTopLevelType('dragenter');\nvar TOP_DRAG_EXIT = unsafeCastStringToDOMTopLevelType('dragexit');\nvar TOP_DRAG_LEAVE = unsafeCastStringToDOMTopLevelType('dragleave');\nvar TOP_DRAG_OVER = unsafeCastStringToDOMTopLevelType('dragover');\nvar TOP_DRAG_START = unsafeCastStringToDOMTopLevelType('dragstart');\nvar TOP_DROP = unsafeCastStringToDOMTopLevelType('drop');\nvar TOP_DURATION_CHANGE = unsafeCastStringToDOMTopLevelType('durationchange');\nvar TOP_EMPTIED = unsafeCastStringToDOMTopLevelType('emptied');\nvar TOP_ENCRYPTED = unsafeCastStringToDOMTopLevelType('encrypted');\nvar TOP_ENDED = unsafeCastStringToDOMTopLevelType('ended');\nvar TOP_ERROR = unsafeCastStringToDOMTopLevelType('error');\nvar TOP_FOCUS = unsafeCastStringToDOMTopLevelType('focus');\nvar TOP_GOT_POINTER_CAPTURE = unsafeCastStringToDOMTopLevelType('gotpointercapture');\nvar TOP_INPUT = unsafeCastStringToDOMTopLevelType('input');\nvar TOP_INVALID = unsafeCastStringToDOMTopLevelType('invalid');\nvar TOP_KEY_DOWN = unsafeCastStringToDOMTopLevelType('keydown');\nvar TOP_KEY_PRESS = unsafeCastStringToDOMTopLevelType('keypress');\nvar TOP_KEY_UP = unsafeCastStringToDOMTopLevelType('keyup');\nvar TOP_LOAD = unsafeCastStringToDOMTopLevelType('load');\nvar TOP_LOAD_START = unsafeCastStringToDOMTopLevelType('loadstart');\nvar TOP_LOADED_DATA = unsafeCastStringToDOMTopLevelType('loadeddata');\nvar TOP_LOADED_METADATA = unsafeCastStringToDOMTopLevelType('loadedmetadata');\nvar TOP_LOST_POINTER_CAPTURE = unsafeCastStringToDOMTopLevelType('lostpointercapture');\nvar TOP_MOUSE_DOWN = unsafeCastStringToDOMTopLevelType('mousedown');\nvar TOP_MOUSE_MOVE = unsafeCastStringToDOMTopLevelType('mousemove');\nvar TOP_MOUSE_OUT = unsafeCastStringToDOMTopLevelType('mouseout');\nvar TOP_MOUSE_OVER = unsafeCastStringToDOMTopLevelType('mouseover');\nvar TOP_MOUSE_UP = unsafeCastStringToDOMTopLevelType('mouseup');\nvar TOP_PASTE = unsafeCastStringToDOMTopLevelType('paste');\nvar TOP_PAUSE = unsafeCastStringToDOMTopLevelType('pause');\nvar TOP_PLAY = unsafeCastStringToDOMTopLevelType('play');\nvar TOP_PLAYING = unsafeCastStringToDOMTopLevelType('playing');\nvar TOP_POINTER_CANCEL = unsafeCastStringToDOMTopLevelType('pointercancel');\nvar TOP_POINTER_DOWN = unsafeCastStringToDOMTopLevelType('pointerdown');\n\n\nvar TOP_POINTER_MOVE = unsafeCastStringToDOMTopLevelType('pointermove');\nvar TOP_POINTER_OUT = unsafeCastStringToDOMTopLevelType('pointerout');\nvar TOP_POINTER_OVER = unsafeCastStringToDOMTopLevelType('pointerover');\nvar TOP_POINTER_UP = unsafeCastStringToDOMTopLevelType('pointerup');\nvar TOP_PROGRESS = unsafeCastStringToDOMTopLevelType('progress');\nvar TOP_RATE_CHANGE = unsafeCastStringToDOMTopLevelType('ratechange');\nvar TOP_RESET = unsafeCastStringToDOMTopLevelType('reset');\nvar TOP_SCROLL = unsafeCastStringToDOMTopLevelType('scroll');\nvar TOP_SEEKED = unsafeCastStringToDOMTopLevelType('seeked');\nvar TOP_SEEKING = unsafeCastStringToDOMTopLevelType('seeking');\nvar TOP_SELECTION_CHANGE = unsafeCastStringToDOMTopLevelType('selectionchange');\nvar TOP_STALLED = unsafeCastStringToDOMTopLevelType('stalled');\nvar TOP_SUBMIT = unsafeCastStringToDOMTopLevelType('submit');\nvar TOP_SUSPEND = unsafeCastStringToDOMTopLevelType('suspend');\nvar TOP_TEXT_INPUT = unsafeCastStringToDOMTopLevelType('textInput');\nvar TOP_TIME_UPDATE = unsafeCastStringToDOMTopLevelType('timeupdate');\nvar TOP_TOGGLE = unsafeCastStringToDOMTopLevelType('toggle');\nvar TOP_TOUCH_CANCEL = unsafeCastStringToDOMTopLevelType('touchcancel');\nvar TOP_TOUCH_END = unsafeCastStringToDOMTopLevelType('touchend');\nvar TOP_TOUCH_MOVE = unsafeCastStringToDOMTopLevelType('touchmove');\nvar TOP_TOUCH_START = unsafeCastStringToDOMTopLevelType('touchstart');\nvar TOP_TRANSITION_END = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('transitionend'));\nvar TOP_VOLUME_CHANGE = unsafeCastStringToDOMTopLevelType('volumechange');\nvar TOP_WAITING = unsafeCastStringToDOMTopLevelType('waiting');\nvar TOP_WHEEL = unsafeCastStringToDOMTopLevelType('wheel');\n\n// List of events that need to be individually attached to media elements.\n// Note that events in this list will *not* be listened to at the top level\n// unless they're explicitly whitelisted in `ReactBrowserEventEmitter.listenTo`.\nvar mediaEventTypes = [TOP_ABORT, TOP_CAN_PLAY, TOP_CAN_PLAY_THROUGH, TOP_DURATION_CHANGE, TOP_EMPTIED, TOP_ENCRYPTED, TOP_ENDED, TOP_ERROR, TOP_LOADED_DATA, TOP_LOADED_METADATA, TOP_LOAD_START, TOP_PAUSE, TOP_PLAY, TOP_PLAYING, TOP_PROGRESS, TOP_RATE_CHANGE, TOP_SEEKED, TOP_SEEKING, TOP_STALLED, TOP_SUSPEND, TOP_TIME_UPDATE, TOP_VOLUME_CHANGE, TOP_WAITING];\n\nfunction getRawEventName(topLevelType) {\n return unsafeCastDOMTopLevelTypeToString(topLevelType);\n}\n\n/**\n * These variables store information about text content of a target node,\n * allowing comparison of content before and after a given event.\n *\n * Identify the node where selection currently begins, then observe\n * both its text content and its current position in the DOM. Since the\n * browser may natively replace the target node during composition, we can\n * use its position to find its replacement.\n *\n *\n */\n\nvar root = null;\nvar startText = null;\nvar fallbackText = null;\n\nfunction initialize(nativeEventTarget) {\n root = nativeEventTarget;\n startText = getText();\n return true;\n}\n\nfunction reset() {\n root = null;\n startText = null;\n fallbackText = null;\n}\n\nfunction getData() {\n if (fallbackText) {\n return fallbackText;\n }\n\n var start = void 0;\n var startValue = startText;\n var startLength = startValue.length;\n var end = void 0;\n var endValue = getText();\n var endLength = endValue.length;\n\n for (start = 0; start < startLength; start++) {\n if (startValue[start] !== endValue[start]) {\n break;\n }\n }\n\n var minEnd = startLength - start;\n for (end = 1; end <= minEnd; end++) {\n if (startValue[startLength - end] !== endValue[endLength - end]) {\n break;\n }\n }\n\n var sliceTail = end > 1 ? 1 - end : undefined;\n fallbackText = endValue.slice(start, sliceTail);\n return fallbackText;\n}\n\nfunction getText() {\n if ('value' in root) {\n return root.value;\n }\n return root.textContent;\n}\n\n/* eslint valid-typeof: 0 */\n\nvar EVENT_POOL_SIZE = 10;\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar EventInterface = {\n type: null,\n target: null,\n // currentTarget is set when dispatching; no use in copying it here\n currentTarget: function () {\n return null;\n },\n eventPhase: null,\n bubbles: null,\n cancelable: null,\n timeStamp: function (event) {\n return event.timeStamp || Date.now();\n },\n defaultPrevented: null,\n isTrusted: null\n};\n\nfunction functionThatReturnsTrue() {\n return true;\n}\n\nfunction functionThatReturnsFalse() {\n return false;\n}\n\n/**\n * Synthetic events are dispatched by event plugins, typically in response to a\n * top-level event delegation handler.\n *\n * These systems should generally use pooling to reduce the frequency of garbage\n * collection. The system should check `isPersistent` to determine whether the\n * event should be released into the pool after being dispatched. Users that\n * need a persisted event should invoke `persist`.\n *\n * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n * normalizing browser quirks. Subclasses do not necessarily have to implement a\n * DOM interface; custom application-specific events can also subclass this.\n *\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {*} targetInst Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @param {DOMEventTarget} nativeEventTarget Target node.\n */\nfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n {\n // these have a getter/setter for warnings\n delete this.nativeEvent;\n delete this.preventDefault;\n delete this.stopPropagation;\n delete this.isDefaultPrevented;\n delete this.isPropagationStopped;\n }\n\n this.dispatchConfig = dispatchConfig;\n this._targetInst = targetInst;\n this.nativeEvent = nativeEvent;\n\n var Interface = this.constructor.Interface;\n for (var propName in Interface) {\n if (!Interface.hasOwnProperty(propName)) {\n continue;\n }\n {\n delete this[propName]; // this has a getter/setter for warnings\n }\n var normalize = Interface[propName];\n if (normalize) {\n this[propName] = normalize(nativeEvent);\n } else {\n if (propName === 'target') {\n this.target = nativeEventTarget;\n } else {\n this[propName] = nativeEvent[propName];\n }\n }\n }\n\n var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n if (defaultPrevented) {\n this.isDefaultPrevented = functionThatReturnsTrue;\n } else {\n this.isDefaultPrevented = functionThatReturnsFalse;\n }\n this.isPropagationStopped = functionThatReturnsFalse;\n return this;\n}\n\n_assign(SyntheticEvent.prototype, {\n preventDefault: function () {\n this.defaultPrevented = true;\n var event = this.nativeEvent;\n if (!event) {\n return;\n }\n\n if (event.preventDefault) {\n event.preventDefault();\n } else if (typeof event.returnValue !== 'unknown') {\n event.returnValue = false;\n }\n this.isDefaultPrevented = functionThatReturnsTrue;\n },\n\n stopPropagation: function () {\n var event = this.nativeEvent;\n if (!event) {\n return;\n }\n\n if (event.stopPropagation) {\n event.stopPropagation();\n } else if (typeof event.cancelBubble !== 'unknown') {\n // The ChangeEventPlugin registers a \"propertychange\" event for\n // IE. This event does not support bubbling or cancelling, and\n // any references to cancelBubble throw \"Member not found\". A\n // typeof check of \"unknown\" circumvents this issue (and is also\n // IE specific).\n event.cancelBubble = true;\n }\n\n this.isPropagationStopped = functionThatReturnsTrue;\n },\n\n /**\n * We release all dispatched `SyntheticEvent`s after each event loop, adding\n * them back into the pool. This allows a way to hold onto a reference that\n * won't be added back into the pool.\n */\n persist: function () {\n this.isPersistent = functionThatReturnsTrue;\n },\n\n /**\n * Checks if this event should be released back into the pool.\n *\n * @return {boolean} True if this should not be released, false otherwise.\n */\n isPersistent: functionThatReturnsFalse,\n\n /**\n * `PooledClass` looks for `destructor` on each instance it releases.\n */\n destructor: function () {\n var Interface = this.constructor.Interface;\n for (var propName in Interface) {\n {\n Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n }\n }\n this.dispatchConfig = null;\n this._targetInst = null;\n this.nativeEvent = null;\n this.isDefaultPrevented = functionThatReturnsFalse;\n this.isPropagationStopped = functionThatReturnsFalse;\n this._dispatchListeners = null;\n this._dispatchInstances = null;\n {\n Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n Object.defineProperty(this, 'isDefaultPrevented', getPooledWarningPropertyDefinition('isDefaultPrevented', functionThatReturnsFalse));\n Object.defineProperty(this, 'isPropagationStopped', getPooledWarningPropertyDefinition('isPropagationStopped', functionThatReturnsFalse));\n Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', function () {}));\n Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', function () {}));\n }\n }\n});\n\nSyntheticEvent.Interface = EventInterface;\n\n/**\n * Helper to reduce boilerplate when creating subclasses.\n */\nSyntheticEvent.extend = function (Interface) {\n var Super = this;\n\n var E = function () {};\n E.prototype = Super.prototype;\n var prototype = new E();\n\n function Class() {\n return Super.apply(this, arguments);\n }\n _assign(prototype, Class.prototype);\n Class.prototype = prototype;\n Class.prototype.constructor = Class;\n\n Class.Interface = _assign({}, Super.Interface, Interface);\n Class.extend = Super.extend;\n addEventPoolingTo(Class);\n\n return Class;\n};\n\naddEventPoolingTo(SyntheticEvent);\n\n/**\n * Helper to nullify syntheticEvent instance properties when destructing\n *\n * @param {String} propName\n * @param {?object} getVal\n * @return {object} defineProperty object\n */\nfunction getPooledWarningPropertyDefinition(propName, getVal) {\n var isFunction = typeof getVal === 'function';\n return {\n configurable: true,\n set: set,\n get: get\n };\n\n function set(val) {\n var action = isFunction ? 'setting the method' : 'setting the property';\n warn(action, 'This is effectively a no-op');\n return val;\n }\n\n function get() {\n var action = isFunction ? 'accessing the method' : 'accessing the property';\n var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n warn(action, result);\n return getVal;\n }\n\n function warn(action, result) {\n var warningCondition = false;\n !warningCondition ? warningWithoutStack$1(false, \"This synthetic event is reused for performance reasons. If you're seeing this, \" + \"you're %s `%s` on a released/nullified synthetic event. %s. \" + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;\n }\n}\n\nfunction getPooledEvent(dispatchConfig, targetInst, nativeEvent, nativeInst) {\n var EventConstructor = this;\n if (EventConstructor.eventPool.length) {\n var instance = EventConstructor.eventPool.pop();\n EventConstructor.call(instance, dispatchConfig, targetInst, nativeEvent, nativeInst);\n return instance;\n }\n return new EventConstructor(dispatchConfig, targetInst, nativeEvent, nativeInst);\n}\n\nfunction releasePooledEvent(event) {\n var EventConstructor = this;\n !(event instanceof EventConstructor) ? invariant(false, 'Trying to release an event instance into a pool of a different type.') : void 0;\n event.destructor();\n if (EventConstructor.eventPool.length < EVENT_POOL_SIZE) {\n EventConstructor.eventPool.push(event);\n }\n}\n\nfunction addEventPoolingTo(EventConstructor) {\n EventConstructor.eventPool = [];\n EventConstructor.getPooled = getPooledEvent;\n EventConstructor.release = releasePooledEvent;\n}\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n */\nvar SyntheticCompositionEvent = SyntheticEvent.extend({\n data: null\n});\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n * /#events-inputevents\n */\nvar SyntheticInputEvent = SyntheticEvent.extend({\n data: null\n});\n\nvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\nvar START_KEYCODE = 229;\n\nvar canUseCompositionEvent = canUseDOM && 'CompositionEvent' in window;\n\nvar documentMode = null;\nif (canUseDOM && 'documentMode' in document) {\n documentMode = document.documentMode;\n}\n\n// Webkit offers a very useful `textInput` event that can be used to\n// directly represent `beforeInput`. The IE `textinput` event is not as\n// useful, so we don't use it.\nvar canUseTextInputEvent = canUseDOM && 'TextEvent' in window && !documentMode;\n\n// In IE9+, we have access to composition events, but the data supplied\n// by the native compositionend event may be incorrect. Japanese ideographic\n// spaces, for instance (\\u3000) are not recorded correctly.\nvar useFallbackCompositionData = canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\n\nvar SPACEBAR_CODE = 32;\nvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);\n\n// Events and their corresponding property names.\nvar eventTypes = {\n beforeInput: {\n phasedRegistrationNames: {\n bubbled: 'onBeforeInput',\n captured: 'onBeforeInputCapture'\n },\n dependencies: [TOP_COMPOSITION_END, TOP_KEY_PRESS, TOP_TEXT_INPUT, TOP_PASTE]\n },\n compositionEnd: {\n phasedRegistrationNames: {\n bubbled: 'onCompositionEnd',\n captured: 'onCompositionEndCapture'\n },\n dependencies: [TOP_BLUR, TOP_COMPOSITION_END, TOP_KEY_DOWN, TOP_KEY_PRESS, TOP_KEY_UP, TOP_MOUSE_DOWN]\n },\n compositionStart: {\n phasedRegistrationNames: {\n bubbled: 'onCompositionStart',\n captured: 'onCompositionStartCapture'\n },\n dependencies: [TOP_BLUR, TOP_COMPOSITION_START, TOP_KEY_DOWN, TOP_KEY_PRESS, TOP_KEY_UP, TOP_MOUSE_DOWN]\n },\n compositionUpdate: {\n phasedRegistrationNames: {\n bubbled: 'onCompositionUpdate',\n captured: 'onCompositionUpdateCapture'\n },\n dependencies: [TOP_BLUR, TOP_COMPOSITION_UPDATE, TOP_KEY_DOWN, TOP_KEY_PRESS, TOP_KEY_UP, TOP_MOUSE_DOWN]\n }\n};\n\n// Track whether we've ever handled a keypress on the space key.\nvar hasSpaceKeypress = false;\n\n/**\n * Return whether a native keypress event is assumed to be a command.\n * This is required because Firefox fires `keypress` events for key commands\n * (cut, copy, select-all, etc.) even though no character is inserted.\n */\nfunction isKeypressCommand(nativeEvent) {\n return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&\n // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n !(nativeEvent.ctrlKey && nativeEvent.altKey);\n}\n\n/**\n * Translate native top level events into event types.\n *\n * @param {string} topLevelType\n * @return {object}\n */\nfunction getCompositionEventType(topLevelType) {\n switch (topLevelType) {\n case TOP_COMPOSITION_START:\n return eventTypes.compositionStart;\n case TOP_COMPOSITION_END:\n return eventTypes.compositionEnd;\n case TOP_COMPOSITION_UPDATE:\n return eventTypes.compositionUpdate;\n }\n}\n\n/**\n * Does our fallback best-guess model think this event signifies that\n * composition has begun?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionStart(topLevelType, nativeEvent) {\n return topLevelType === TOP_KEY_DOWN && nativeEvent.keyCode === START_KEYCODE;\n}\n\n/**\n * Does our fallback mode think that this event is the end of composition?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionEnd(topLevelType, nativeEvent) {\n switch (topLevelType) {\n case TOP_KEY_UP:\n // Command keys insert or clear IME input.\n return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n case TOP_KEY_DOWN:\n // Expect IME keyCode on each keydown. If we get any other\n // code we must have exited earlier.\n return nativeEvent.keyCode !== START_KEYCODE;\n case TOP_KEY_PRESS:\n case TOP_MOUSE_DOWN:\n case TOP_BLUR:\n // Events are not possible without cancelling IME.\n return true;\n default:\n return false;\n }\n}\n\n/**\n * Google Input Tools provides composition data via a CustomEvent,\n * with the `data` property populated in the `detail` object. If this\n * is available on the event object, use it. If not, this is a plain\n * composition event and we have nothing special to extract.\n *\n * @param {object} nativeEvent\n * @return {?string}\n */\nfunction getDataFromCustomEvent(nativeEvent) {\n var detail = nativeEvent.detail;\n if (typeof detail === 'object' && 'data' in detail) {\n return detail.data;\n }\n return null;\n}\n\n/**\n * Check if a composition event was triggered by Korean IME.\n * Our fallback mode does not work well with IE's Korean IME,\n * so just use native composition events when Korean IME is used.\n * Although CompositionEvent.locale property is deprecated,\n * it is available in IE, where our fallback mode is enabled.\n *\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isUsingKoreanIME(nativeEvent) {\n return nativeEvent.locale === 'ko';\n}\n\n// Track the current IME composition status, if any.\nvar isComposing = false;\n\n/**\n * @return {?object} A SyntheticCompositionEvent.\n */\nfunction extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var eventType = void 0;\n var fallbackData = void 0;\n\n if (canUseCompositionEvent) {\n eventType = getCompositionEventType(topLevelType);\n } else if (!isComposing) {\n if (isFallbackCompositionStart(topLevelType, nativeEvent)) {\n eventType = eventTypes.compositionStart;\n }\n } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n eventType = eventTypes.compositionEnd;\n }\n\n if (!eventType) {\n return null;\n }\n\n if (useFallbackCompositionData && !isUsingKoreanIME(nativeEvent)) {\n // The current composition is stored statically and must not be\n // overwritten while composition continues.\n if (!isComposing && eventType === eventTypes.compositionStart) {\n isComposing = initialize(nativeEventTarget);\n } else if (eventType === eventTypes.compositionEnd) {\n if (isComposing) {\n fallbackData = getData();\n }\n }\n }\n\n var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);\n\n if (fallbackData) {\n // Inject data generated from fallback path into the synthetic event.\n // This matches the property of native CompositionEventInterface.\n event.data = fallbackData;\n } else {\n var customData = getDataFromCustomEvent(nativeEvent);\n if (customData !== null) {\n event.data = customData;\n }\n }\n\n accumulateTwoPhaseDispatches(event);\n return event;\n}\n\n/**\n * @param {TopLevelType} topLevelType Number from `TopLevelType`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The string corresponding to this `beforeInput` event.\n */\nfunction getNativeBeforeInputChars(topLevelType, nativeEvent) {\n switch (topLevelType) {\n case TOP_COMPOSITION_END:\n return getDataFromCustomEvent(nativeEvent);\n case TOP_KEY_PRESS:\n /**\n * If native `textInput` events are available, our goal is to make\n * use of them. However, there is a special case: the spacebar key.\n * In Webkit, preventing default on a spacebar `textInput` event\n * cancels character insertion, but it *also* causes the browser\n * to fall back to its default spacebar behavior of scrolling the\n * page.\n *\n * Tracking at:\n * https://code.google.com/p/chromium/issues/detail?id=355103\n *\n * To avoid this issue, use the keypress event as if no `textInput`\n * event is available.\n */\n var which = nativeEvent.which;\n if (which !== SPACEBAR_CODE) {\n return null;\n }\n\n hasSpaceKeypress = true;\n return SPACEBAR_CHAR;\n\n case TOP_TEXT_INPUT:\n // Record the characters to be added to the DOM.\n var chars = nativeEvent.data;\n\n // If it's a spacebar character, assume that we have already handled\n // it at the keypress level and bail immediately. Android Chrome\n // doesn't give us keycodes, so we need to ignore it.\n if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n return null;\n }\n\n return chars;\n\n default:\n // For other native event types, do nothing.\n return null;\n }\n}\n\n/**\n * For browsers that do not provide the `textInput` event, extract the\n * appropriate string to use for SyntheticInputEvent.\n *\n * @param {number} topLevelType Number from `TopLevelEventTypes`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The fallback string for this `beforeInput` event.\n */\nfunction getFallbackBeforeInputChars(topLevelType, nativeEvent) {\n // If we are currently composing (IME) and using a fallback to do so,\n // try to extract the composed characters from the fallback object.\n // If composition event is available, we extract a string only at\n // compositionevent, otherwise extract it at fallback events.\n if (isComposing) {\n if (topLevelType === TOP_COMPOSITION_END || !canUseCompositionEvent && isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n var chars = getData();\n reset();\n isComposing = false;\n return chars;\n }\n return null;\n }\n\n switch (topLevelType) {\n case TOP_PASTE:\n // If a paste event occurs after a keypress, throw out the input\n // chars. Paste events should not lead to BeforeInput events.\n return null;\n case TOP_KEY_PRESS:\n /**\n * As of v27, Firefox may fire keypress events even when no character\n * will be inserted. A few possibilities:\n *\n * - `which` is `0`. Arrow keys, Esc key, etc.\n *\n * - `which` is the pressed key code, but no char is available.\n * Ex: 'AltGr + d` in Polish. There is no modified character for\n * this key combination and no character is inserted into the\n * document, but FF fires the keypress for char code `100` anyway.\n * No `input` event will occur.\n *\n * - `which` is the pressed key code, but a command combination is\n * being used. Ex: `Cmd+C`. No character is inserted, and no\n * `input` event will occur.\n */\n if (!isKeypressCommand(nativeEvent)) {\n // IE fires the `keypress` event when a user types an emoji via\n // Touch keyboard of Windows. In such a case, the `char` property\n // holds an emoji character like `\\uD83D\\uDE0A`. Because its length\n // is 2, the property `which` does not represent an emoji correctly.\n // In such a case, we directly return the `char` property instead of\n // using `which`.\n if (nativeEvent.char && nativeEvent.char.length > 1) {\n return nativeEvent.char;\n } else if (nativeEvent.which) {\n return String.fromCharCode(nativeEvent.which);\n }\n }\n return null;\n case TOP_COMPOSITION_END:\n return useFallbackCompositionData && !isUsingKoreanIME(nativeEvent) ? null : nativeEvent.data;\n default:\n return null;\n }\n}\n\n/**\n * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n * `textInput` or fallback behavior.\n *\n * @return {?object} A SyntheticInputEvent.\n */\nfunction extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var chars = void 0;\n\n if (canUseTextInputEvent) {\n chars = getNativeBeforeInputChars(topLevelType, nativeEvent);\n } else {\n chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);\n }\n\n // If no characters are being inserted, no BeforeInput event should\n // be fired.\n if (!chars) {\n return null;\n }\n\n var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);\n\n event.data = chars;\n accumulateTwoPhaseDispatches(event);\n return event;\n}\n\n/**\n * Create an `onBeforeInput` event to match\n * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n *\n * This event plugin is based on the native `textInput` event\n * available in Chrome, Safari, Opera, and IE. This event fires after\n * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n *\n * `beforeInput` is spec'd but not implemented in any browsers, and\n * the `input` event does not provide any useful information about what has\n * actually been added, contrary to the spec. Thus, `textInput` is the best\n * available event to identify the characters that have actually been inserted\n * into the target node.\n *\n * This plugin is also responsible for emitting `composition` events, thus\n * allowing us to share composition fallback code for both `beforeInput` and\n * `composition` event types.\n */\nvar BeforeInputEventPlugin = {\n eventTypes: eventTypes,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var composition = extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n\n var beforeInput = extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n\n if (composition === null) {\n return beforeInput;\n }\n\n if (beforeInput === null) {\n return composition;\n }\n\n return [composition, beforeInput];\n }\n};\n\n// Use to restore controlled state after a change event has fired.\n\nvar restoreImpl = null;\nvar restoreTarget = null;\nvar restoreQueue = null;\n\nfunction restoreStateOfTarget(target) {\n // We perform this translation at the end of the event loop so that we\n // always receive the correct fiber here\n var internalInstance = getInstanceFromNode(target);\n if (!internalInstance) {\n // Unmounted\n return;\n }\n !(typeof restoreImpl === 'function') ? invariant(false, 'setRestoreImplementation() needs to be called to handle a target for controlled events. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n var props = getFiberCurrentPropsFromNode(internalInstance.stateNode);\n restoreImpl(internalInstance.stateNode, internalInstance.type, props);\n}\n\nfunction setRestoreImplementation(impl) {\n restoreImpl = impl;\n}\n\nfunction enqueueStateRestore(target) {\n if (restoreTarget) {\n if (restoreQueue) {\n restoreQueue.push(target);\n } else {\n restoreQueue = [target];\n }\n } else {\n restoreTarget = target;\n }\n}\n\nfunction needsStateRestore() {\n return restoreTarget !== null || restoreQueue !== null;\n}\n\nfunction restoreStateIfNeeded() {\n if (!restoreTarget) {\n return;\n }\n var target = restoreTarget;\n var queuedTargets = restoreQueue;\n restoreTarget = null;\n restoreQueue = null;\n\n restoreStateOfTarget(target);\n if (queuedTargets) {\n for (var i = 0; i < queuedTargets.length; i++) {\n restoreStateOfTarget(queuedTargets[i]);\n }\n }\n}\n\n// Used as a way to call batchedUpdates when we don't have a reference to\n// the renderer. Such as when we're dispatching events or if third party\n// libraries need to call batchedUpdates. Eventually, this API will go away when\n// everything is batched by default. We'll then have a similar API to opt-out of\n// scheduled work and instead do synchronous work.\n\n// Defaults\nvar _batchedUpdatesImpl = function (fn, bookkeeping) {\n return fn(bookkeeping);\n};\nvar _interactiveUpdatesImpl = function (fn, a, b) {\n return fn(a, b);\n};\nvar _flushInteractiveUpdatesImpl = function () {};\n\nvar isBatching = false;\nfunction batchedUpdates(fn, bookkeeping) {\n if (isBatching) {\n // If we are currently inside another batch, we need to wait until it\n // fully completes before restoring state.\n return fn(bookkeeping);\n }\n isBatching = true;\n try {\n return _batchedUpdatesImpl(fn, bookkeeping);\n } finally {\n // Here we wait until all updates have propagated, which is important\n // when using controlled components within layers:\n // https://github.com/facebook/react/issues/1698\n // Then we restore state of any controlled component.\n isBatching = false;\n var controlledComponentsHavePendingUpdates = needsStateRestore();\n if (controlledComponentsHavePendingUpdates) {\n // If a controlled event was fired, we may need to restore the state of\n // the DOM node back to the controlled value. This is necessary when React\n // bails out of the update without touching the DOM.\n _flushInteractiveUpdatesImpl();\n restoreStateIfNeeded();\n }\n }\n}\n\nfunction interactiveUpdates(fn, a, b) {\n return _interactiveUpdatesImpl(fn, a, b);\n}\n\n\n\nfunction setBatchingImplementation(batchedUpdatesImpl, interactiveUpdatesImpl, flushInteractiveUpdatesImpl) {\n _batchedUpdatesImpl = batchedUpdatesImpl;\n _interactiveUpdatesImpl = interactiveUpdatesImpl;\n _flushInteractiveUpdatesImpl = flushInteractiveUpdatesImpl;\n}\n\n/**\n * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary\n */\nvar supportedInputTypes = {\n color: true,\n date: true,\n datetime: true,\n 'datetime-local': true,\n email: true,\n month: true,\n number: true,\n password: true,\n range: true,\n search: true,\n tel: true,\n text: true,\n time: true,\n url: true,\n week: true\n};\n\nfunction isTextInputElement(elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n\n if (nodeName === 'input') {\n return !!supportedInputTypes[elem.type];\n }\n\n if (nodeName === 'textarea') {\n return true;\n }\n\n return false;\n}\n\n/**\n * HTML nodeType values that represent the type of the node\n */\n\nvar ELEMENT_NODE = 1;\nvar TEXT_NODE = 3;\nvar COMMENT_NODE = 8;\nvar DOCUMENT_NODE = 9;\nvar DOCUMENT_FRAGMENT_NODE = 11;\n\n/**\n * Gets the target node from a native browser event by accounting for\n * inconsistencies in browser DOM APIs.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {DOMEventTarget} Target node.\n */\nfunction getEventTarget(nativeEvent) {\n // Fallback to nativeEvent.srcElement for IE9\n // https://github.com/facebook/react/issues/12506\n var target = nativeEvent.target || nativeEvent.srcElement || window;\n\n // Normalize SVG element events #4963\n if (target.correspondingUseElement) {\n target = target.correspondingUseElement;\n }\n\n // Safari may fire events on text nodes (Node.TEXT_NODE is 3).\n // @see http://www.quirksmode.org/js/events_properties.html\n return target.nodeType === TEXT_NODE ? target.parentNode : target;\n}\n\n/**\n * Checks if an event is supported in the current execution environment.\n *\n * NOTE: This will not work correctly for non-generic events such as `change`,\n * `reset`, `load`, `error`, and `select`.\n *\n * Borrows from Modernizr.\n *\n * @param {string} eventNameSuffix Event name, e.g. \"click\".\n * @return {boolean} True if the event is supported.\n * @internal\n * @license Modernizr 3.0.0pre (Custom Build) | MIT\n */\nfunction isEventSupported(eventNameSuffix) {\n if (!canUseDOM) {\n return false;\n }\n\n var eventName = 'on' + eventNameSuffix;\n var isSupported = eventName in document;\n\n if (!isSupported) {\n var element = document.createElement('div');\n element.setAttribute(eventName, 'return;');\n isSupported = typeof element[eventName] === 'function';\n }\n\n return isSupported;\n}\n\nfunction isCheckable(elem) {\n var type = elem.type;\n var nodeName = elem.nodeName;\n return nodeName && nodeName.toLowerCase() === 'input' && (type === 'checkbox' || type === 'radio');\n}\n\nfunction getTracker(node) {\n return node._valueTracker;\n}\n\nfunction detachTracker(node) {\n node._valueTracker = null;\n}\n\nfunction getValueFromNode(node) {\n var value = '';\n if (!node) {\n return value;\n }\n\n if (isCheckable(node)) {\n value = node.checked ? 'true' : 'false';\n } else {\n value = node.value;\n }\n\n return value;\n}\n\nfunction trackValueOnNode(node) {\n var valueField = isCheckable(node) ? 'checked' : 'value';\n var descriptor = Object.getOwnPropertyDescriptor(node.constructor.prototype, valueField);\n\n var currentValue = '' + node[valueField];\n\n // if someone has already defined a value or Safari, then bail\n // and don't track value will cause over reporting of changes,\n // but it's better then a hard failure\n // (needed for certain tests that spyOn input values and Safari)\n if (node.hasOwnProperty(valueField) || typeof descriptor === 'undefined' || typeof descriptor.get !== 'function' || typeof descriptor.set !== 'function') {\n return;\n }\n var get = descriptor.get,\n set = descriptor.set;\n\n Object.defineProperty(node, valueField, {\n configurable: true,\n get: function () {\n return get.call(this);\n },\n set: function (value) {\n currentValue = '' + value;\n set.call(this, value);\n }\n });\n // We could've passed this the first time\n // but it triggers a bug in IE11 and Edge 14/15.\n // Calling defineProperty() again should be equivalent.\n // https://github.com/facebook/react/issues/11768\n Object.defineProperty(node, valueField, {\n enumerable: descriptor.enumerable\n });\n\n var tracker = {\n getValue: function () {\n return currentValue;\n },\n setValue: function (value) {\n currentValue = '' + value;\n },\n stopTracking: function () {\n detachTracker(node);\n delete node[valueField];\n }\n };\n return tracker;\n}\n\nfunction track(node) {\n if (getTracker(node)) {\n return;\n }\n\n // TODO: Once it's just Fiber we can move this to node._wrapperState\n node._valueTracker = trackValueOnNode(node);\n}\n\nfunction updateValueIfChanged(node) {\n if (!node) {\n return false;\n }\n\n var tracker = getTracker(node);\n // if there is no tracker at this point it's unlikely\n // that trying again will succeed\n if (!tracker) {\n return true;\n }\n\n var lastValue = tracker.getValue();\n var nextValue = getValueFromNode(node);\n if (nextValue !== lastValue) {\n tracker.setValue(nextValue);\n return true;\n }\n return false;\n}\n\nvar ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;\n\n// Prevent newer renderers from RTE when used with older react package versions.\n// Current owner and dispatcher used to share the same ref,\n// but PR #14548 split them out to better support the react-debug-tools package.\nif (!ReactSharedInternals.hasOwnProperty('ReactCurrentDispatcher')) {\n ReactSharedInternals.ReactCurrentDispatcher = {\n current: null\n };\n}\n\nvar BEFORE_SLASH_RE = /^(.*)[\\\\\\/]/;\n\nvar describeComponentFrame = function (name, source, ownerName) {\n var sourceInfo = '';\n if (source) {\n var path = source.fileName;\n var fileName = path.replace(BEFORE_SLASH_RE, '');\n {\n // In DEV, include code for a common special case:\n // prefer \"folder/index.js\" instead of just \"index.js\".\n if (/^index\\./.test(fileName)) {\n var match = path.match(BEFORE_SLASH_RE);\n if (match) {\n var pathBeforeSlash = match[1];\n if (pathBeforeSlash) {\n var folderName = pathBeforeSlash.replace(BEFORE_SLASH_RE, '');\n fileName = folderName + '/' + fileName;\n }\n }\n }\n }\n sourceInfo = ' (at ' + fileName + ':' + source.lineNumber + ')';\n } else if (ownerName) {\n sourceInfo = ' (created by ' + ownerName + ')';\n }\n return '\\n in ' + (name || 'Unknown') + sourceInfo;\n};\n\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar hasSymbol = typeof Symbol === 'function' && Symbol.for;\n\nvar REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7;\nvar REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca;\nvar REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb;\nvar REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc;\nvar REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2;\nvar REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd;\nvar REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace;\n\nvar REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf;\nvar REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0;\nvar REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1;\nvar REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3;\nvar REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4;\n\nvar MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator';\n\nfunction getIteratorFn(maybeIterable) {\n if (maybeIterable === null || typeof maybeIterable !== 'object') {\n return null;\n }\n var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];\n if (typeof maybeIterator === 'function') {\n return maybeIterator;\n }\n return null;\n}\n\nvar Pending = 0;\nvar Resolved = 1;\nvar Rejected = 2;\n\nfunction refineResolvedLazyComponent(lazyComponent) {\n return lazyComponent._status === Resolved ? lazyComponent._result : null;\n}\n\nfunction getWrappedName(outerType, innerType, wrapperName) {\n var functionName = innerType.displayName || innerType.name || '';\n return outerType.displayName || (functionName !== '' ? wrapperName + '(' + functionName + ')' : wrapperName);\n}\n\nfunction getComponentName(type) {\n if (type == null) {\n // Host root, text node or just invalid type.\n return null;\n }\n {\n if (typeof type.tag === 'number') {\n warningWithoutStack$1(false, 'Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.');\n }\n }\n if (typeof type === 'function') {\n return type.displayName || type.name || null;\n }\n if (typeof type === 'string') {\n return type;\n }\n switch (type) {\n case REACT_CONCURRENT_MODE_TYPE:\n return 'ConcurrentMode';\n case REACT_FRAGMENT_TYPE:\n return 'Fragment';\n case REACT_PORTAL_TYPE:\n return 'Portal';\n case REACT_PROFILER_TYPE:\n return 'Profiler';\n case REACT_STRICT_MODE_TYPE:\n return 'StrictMode';\n case REACT_SUSPENSE_TYPE:\n return 'Suspense';\n }\n if (typeof type === 'object') {\n switch (type.$$typeof) {\n case REACT_CONTEXT_TYPE:\n return 'Context.Consumer';\n case REACT_PROVIDER_TYPE:\n return 'Context.Provider';\n case REACT_FORWARD_REF_TYPE:\n return getWrappedName(type, type.render, 'ForwardRef');\n case REACT_MEMO_TYPE:\n return getComponentName(type.type);\n case REACT_LAZY_TYPE:\n {\n var thenable = type;\n var resolvedThenable = refineResolvedLazyComponent(thenable);\n if (resolvedThenable) {\n return getComponentName(resolvedThenable);\n }\n }\n }\n }\n return null;\n}\n\nvar ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\n\nfunction describeFiber(fiber) {\n switch (fiber.tag) {\n case HostRoot:\n case HostPortal:\n case HostText:\n case Fragment:\n case ContextProvider:\n case ContextConsumer:\n return '';\n default:\n var owner = fiber._debugOwner;\n var source = fiber._debugSource;\n var name = getComponentName(fiber.type);\n var ownerName = null;\n if (owner) {\n ownerName = getComponentName(owner.type);\n }\n return describeComponentFrame(name, source, ownerName);\n }\n}\n\nfunction getStackByFiberInDevAndProd(workInProgress) {\n var info = '';\n var node = workInProgress;\n do {\n info += describeFiber(node);\n node = node.return;\n } while (node);\n return info;\n}\n\nvar current = null;\nvar phase = null;\n\nfunction getCurrentFiberOwnerNameInDevOrNull() {\n {\n if (current === null) {\n return null;\n }\n var owner = current._debugOwner;\n if (owner !== null && typeof owner !== 'undefined') {\n return getComponentName(owner.type);\n }\n }\n return null;\n}\n\nfunction getCurrentFiberStackInDev() {\n {\n if (current === null) {\n return '';\n }\n // Safe because if current fiber exists, we are reconciling,\n // and it is guaranteed to be the work-in-progress version.\n return getStackByFiberInDevAndProd(current);\n }\n return '';\n}\n\nfunction resetCurrentFiber() {\n {\n ReactDebugCurrentFrame.getCurrentStack = null;\n current = null;\n phase = null;\n }\n}\n\nfunction setCurrentFiber(fiber) {\n {\n ReactDebugCurrentFrame.getCurrentStack = getCurrentFiberStackInDev;\n current = fiber;\n phase = null;\n }\n}\n\nfunction setCurrentPhase(lifeCyclePhase) {\n {\n phase = lifeCyclePhase;\n }\n}\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = warningWithoutStack$1;\n\n{\n warning = function (condition, format) {\n if (condition) {\n return;\n }\n var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\n var stack = ReactDebugCurrentFrame.getStackAddendum();\n // eslint-disable-next-line react-internal/warning-and-invariant-args\n\n for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n args[_key - 2] = arguments[_key];\n }\n\n warningWithoutStack$1.apply(undefined, [false, format + '%s'].concat(args, [stack]));\n };\n}\n\nvar warning$1 = warning;\n\n// A reserved attribute.\n// It is handled by React separately and shouldn't be written to the DOM.\nvar RESERVED = 0;\n\n// A simple string attribute.\n// Attributes that aren't in the whitelist are presumed to have this type.\nvar STRING = 1;\n\n// A string attribute that accepts booleans in React. In HTML, these are called\n// \"enumerated\" attributes with \"true\" and \"false\" as possible values.\n// When true, it should be set to a \"true\" string.\n// When false, it should be set to a \"false\" string.\nvar BOOLEANISH_STRING = 2;\n\n// A real boolean attribute.\n// When true, it should be present (set either to an empty string or its name).\n// When false, it should be omitted.\nvar BOOLEAN = 3;\n\n// An attribute that can be used as a flag as well as with a value.\n// When true, it should be present (set either to an empty string or its name).\n// When false, it should be omitted.\n// For any other value, should be present with that value.\nvar OVERLOADED_BOOLEAN = 4;\n\n// An attribute that must be numeric or parse as a numeric.\n// When falsy, it should be removed.\nvar NUMERIC = 5;\n\n// An attribute that must be positive numeric or parse as a positive numeric.\n// When falsy, it should be removed.\nvar POSITIVE_NUMERIC = 6;\n\n/* eslint-disable max-len */\nvar ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD';\n/* eslint-enable max-len */\nvar ATTRIBUTE_NAME_CHAR = ATTRIBUTE_NAME_START_CHAR + '\\\\-.0-9\\\\u00B7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040';\n\n\nvar ROOT_ATTRIBUTE_NAME = 'data-reactroot';\nvar VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + ATTRIBUTE_NAME_START_CHAR + '][' + ATTRIBUTE_NAME_CHAR + ']*$');\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar illegalAttributeNameCache = {};\nvar validatedAttributeNameCache = {};\n\nfunction isAttributeNameSafe(attributeName) {\n if (hasOwnProperty.call(validatedAttributeNameCache, attributeName)) {\n return true;\n }\n if (hasOwnProperty.call(illegalAttributeNameCache, attributeName)) {\n return false;\n }\n if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {\n validatedAttributeNameCache[attributeName] = true;\n return true;\n }\n illegalAttributeNameCache[attributeName] = true;\n {\n warning$1(false, 'Invalid attribute name: `%s`', attributeName);\n }\n return false;\n}\n\nfunction shouldIgnoreAttribute(name, propertyInfo, isCustomComponentTag) {\n if (propertyInfo !== null) {\n return propertyInfo.type === RESERVED;\n }\n if (isCustomComponentTag) {\n return false;\n }\n if (name.length > 2 && (name[0] === 'o' || name[0] === 'O') && (name[1] === 'n' || name[1] === 'N')) {\n return true;\n }\n return false;\n}\n\nfunction shouldRemoveAttributeWithWarning(name, value, propertyInfo, isCustomComponentTag) {\n if (propertyInfo !== null && propertyInfo.type === RESERVED) {\n return false;\n }\n switch (typeof value) {\n case 'function':\n // $FlowIssue symbol is perfectly valid here\n case 'symbol':\n // eslint-disable-line\n return true;\n case 'boolean':\n {\n if (isCustomComponentTag) {\n return false;\n }\n if (propertyInfo !== null) {\n return !propertyInfo.acceptsBooleans;\n } else {\n var prefix = name.toLowerCase().slice(0, 5);\n return prefix !== 'data-' && prefix !== 'aria-';\n }\n }\n default:\n return false;\n }\n}\n\nfunction shouldRemoveAttribute(name, value, propertyInfo, isCustomComponentTag) {\n if (value === null || typeof value === 'undefined') {\n return true;\n }\n if (shouldRemoveAttributeWithWarning(name, value, propertyInfo, isCustomComponentTag)) {\n return true;\n }\n if (isCustomComponentTag) {\n return false;\n }\n if (propertyInfo !== null) {\n switch (propertyInfo.type) {\n case BOOLEAN:\n return !value;\n case OVERLOADED_BOOLEAN:\n return value === false;\n case NUMERIC:\n return isNaN(value);\n case POSITIVE_NUMERIC:\n return isNaN(value) || value < 1;\n }\n }\n return false;\n}\n\nfunction getPropertyInfo(name) {\n return properties.hasOwnProperty(name) ? properties[name] : null;\n}\n\nfunction PropertyInfoRecord(name, type, mustUseProperty, attributeName, attributeNamespace) {\n this.acceptsBooleans = type === BOOLEANISH_STRING || type === BOOLEAN || type === OVERLOADED_BOOLEAN;\n this.attributeName = attributeName;\n this.attributeNamespace = attributeNamespace;\n this.mustUseProperty = mustUseProperty;\n this.propertyName = name;\n this.type = type;\n}\n\n// When adding attributes to this list, be sure to also add them to\n// the `possibleStandardNames` module to ensure casing and incorrect\n// name warnings.\nvar properties = {};\n\n// These props are reserved by React. They shouldn't be written to the DOM.\n['children', 'dangerouslySetInnerHTML',\n// TODO: This prevents the assignment of defaultValue to regular\n// elements (not just inputs). Now that ReactDOMInput assigns to the\n// defaultValue property -- do we need this?\n'defaultValue', 'defaultChecked', 'innerHTML', 'suppressContentEditableWarning', 'suppressHydrationWarning', 'style'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, RESERVED, false, // mustUseProperty\n name, // attributeName\n null);\n} // attributeNamespace\n);\n\n// A few React string attributes have a different name.\n// This is a mapping from React prop names to the attribute names.\n[['acceptCharset', 'accept-charset'], ['className', 'class'], ['htmlFor', 'for'], ['httpEquiv', 'http-equiv']].forEach(function (_ref) {\n var name = _ref[0],\n attributeName = _ref[1];\n\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, // attributeName\n null);\n} // attributeNamespace\n);\n\n// These are \"enumerated\" HTML attributes that accept \"true\" and \"false\".\n// In React, we let users pass `true` and `false` even though technically\n// these aren't boolean attributes (they are coerced to strings).\n['contentEditable', 'draggable', 'spellCheck', 'value'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty\n name.toLowerCase(), // attributeName\n null);\n} // attributeNamespace\n);\n\n// These are \"enumerated\" SVG attributes that accept \"true\" and \"false\".\n// In React, we let users pass `true` and `false` even though technically\n// these aren't boolean attributes (they are coerced to strings).\n// Since these are SVG attributes, their attribute names are case-sensitive.\n['autoReverse', 'externalResourcesRequired', 'focusable', 'preserveAlpha'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty\n name, // attributeName\n null);\n} // attributeNamespace\n);\n\n// These are HTML boolean attributes.\n['allowFullScreen', 'async',\n// Note: there is a special case that prevents it from being written to the DOM\n// on the client side because the browsers are inconsistent. Instead we call focus().\n'autoFocus', 'autoPlay', 'controls', 'default', 'defer', 'disabled', 'formNoValidate', 'hidden', 'loop', 'noModule', 'noValidate', 'open', 'playsInline', 'readOnly', 'required', 'reversed', 'scoped', 'seamless',\n// Microdata\n'itemScope'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEAN, false, // mustUseProperty\n name.toLowerCase(), // attributeName\n null);\n} // attributeNamespace\n);\n\n// These are the few React props that we set as DOM properties\n// rather than attributes. These are all booleans.\n['checked',\n// Note: `option.selected` is not updated if `select.multiple` is\n// disabled with `removeAttribute`. We have special logic for handling this.\n'multiple', 'muted', 'selected'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEAN, true, // mustUseProperty\n name, // attributeName\n null);\n} // attributeNamespace\n);\n\n// These are HTML attributes that are \"overloaded booleans\": they behave like\n// booleans, but can also accept a string value.\n['capture', 'download'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, OVERLOADED_BOOLEAN, false, // mustUseProperty\n name, // attributeName\n null);\n} // attributeNamespace\n);\n\n// These are HTML attributes that must be positive numbers.\n['cols', 'rows', 'size', 'span'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, POSITIVE_NUMERIC, false, // mustUseProperty\n name, // attributeName\n null);\n} // attributeNamespace\n);\n\n// These are HTML attributes that must be numbers.\n['rowSpan', 'start'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, NUMERIC, false, // mustUseProperty\n name.toLowerCase(), // attributeName\n null);\n} // attributeNamespace\n);\n\nvar CAMELIZE = /[\\-\\:]([a-z])/g;\nvar capitalize = function (token) {\n return token[1].toUpperCase();\n};\n\n// This is a list of all SVG attributes that need special casing, namespacing,\n// or boolean value assignment. Regular attributes that just accept strings\n// and have the same names are omitted, just like in the HTML whitelist.\n// Some of these attributes can be hard to find. This list was created by\n// scrapping the MDN documentation.\n['accent-height', 'alignment-baseline', 'arabic-form', 'baseline-shift', 'cap-height', 'clip-path', 'clip-rule', 'color-interpolation', 'color-interpolation-filters', 'color-profile', 'color-rendering', 'dominant-baseline', 'enable-background', 'fill-opacity', 'fill-rule', 'flood-color', 'flood-opacity', 'font-family', 'font-size', 'font-size-adjust', 'font-stretch', 'font-style', 'font-variant', 'font-weight', 'glyph-name', 'glyph-orientation-horizontal', 'glyph-orientation-vertical', 'horiz-adv-x', 'horiz-origin-x', 'image-rendering', 'letter-spacing', 'lighting-color', 'marker-end', 'marker-mid', 'marker-start', 'overline-position', 'overline-thickness', 'paint-order', 'panose-1', 'pointer-events', 'rendering-intent', 'shape-rendering', 'stop-color', 'stop-opacity', 'strikethrough-position', 'strikethrough-thickness', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'text-anchor', 'text-decoration', 'text-rendering', 'underline-position', 'underline-thickness', 'unicode-bidi', 'unicode-range', 'units-per-em', 'v-alphabetic', 'v-hanging', 'v-ideographic', 'v-mathematical', 'vector-effect', 'vert-adv-y', 'vert-origin-x', 'vert-origin-y', 'word-spacing', 'writing-mode', 'xmlns:xlink', 'x-height'].forEach(function (attributeName) {\n var name = attributeName.replace(CAMELIZE, capitalize);\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, null);\n} // attributeNamespace\n);\n\n// String SVG attributes with the xlink namespace.\n['xlink:actuate', 'xlink:arcrole', 'xlink:href', 'xlink:role', 'xlink:show', 'xlink:title', 'xlink:type'].forEach(function (attributeName) {\n var name = attributeName.replace(CAMELIZE, capitalize);\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, 'http://www.w3.org/1999/xlink');\n});\n\n// String SVG attributes with the xml namespace.\n['xml:base', 'xml:lang', 'xml:space'].forEach(function (attributeName) {\n var name = attributeName.replace(CAMELIZE, capitalize);\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, 'http://www.w3.org/XML/1998/namespace');\n});\n\n// These attribute exists both in HTML and SVG.\n// The attribute name is case-sensitive in SVG so we can't just use\n// the React name like we do for attributes that exist only in HTML.\n['tabIndex', 'crossOrigin'].forEach(function (attributeName) {\n properties[attributeName] = new PropertyInfoRecord(attributeName, STRING, false, // mustUseProperty\n attributeName.toLowerCase(), // attributeName\n null);\n} // attributeNamespace\n);\n\n/**\n * Get the value for a property on a node. Only used in DEV for SSR validation.\n * The \"expected\" argument is used as a hint of what the expected value is.\n * Some properties have multiple equivalent values.\n */\nfunction getValueForProperty(node, name, expected, propertyInfo) {\n {\n if (propertyInfo.mustUseProperty) {\n var propertyName = propertyInfo.propertyName;\n\n return node[propertyName];\n } else {\n var attributeName = propertyInfo.attributeName;\n\n var stringValue = null;\n\n if (propertyInfo.type === OVERLOADED_BOOLEAN) {\n if (node.hasAttribute(attributeName)) {\n var value = node.getAttribute(attributeName);\n if (value === '') {\n return true;\n }\n if (shouldRemoveAttribute(name, expected, propertyInfo, false)) {\n return value;\n }\n if (value === '' + expected) {\n return expected;\n }\n return value;\n }\n } else if (node.hasAttribute(attributeName)) {\n if (shouldRemoveAttribute(name, expected, propertyInfo, false)) {\n // We had an attribute but shouldn't have had one, so read it\n // for the error message.\n return node.getAttribute(attributeName);\n }\n if (propertyInfo.type === BOOLEAN) {\n // If this was a boolean, it doesn't matter what the value is\n // the fact that we have it is the same as the expected.\n return expected;\n }\n // Even if this property uses a namespace we use getAttribute\n // because we assume its namespaced name is the same as our config.\n // To use getAttributeNS we need the local name which we don't have\n // in our config atm.\n stringValue = node.getAttribute(attributeName);\n }\n\n if (shouldRemoveAttribute(name, expected, propertyInfo, false)) {\n return stringValue === null ? expected : stringValue;\n } else if (stringValue === '' + expected) {\n return expected;\n } else {\n return stringValue;\n }\n }\n }\n}\n\n/**\n * Get the value for a attribute on a node. Only used in DEV for SSR validation.\n * The third argument is used as a hint of what the expected value is. Some\n * attributes have multiple equivalent values.\n */\nfunction getValueForAttribute(node, name, expected) {\n {\n if (!isAttributeNameSafe(name)) {\n return;\n }\n if (!node.hasAttribute(name)) {\n return expected === undefined ? undefined : null;\n }\n var value = node.getAttribute(name);\n if (value === '' + expected) {\n return expected;\n }\n return value;\n }\n}\n\n/**\n * Sets the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n * @param {*} value\n */\nfunction setValueForProperty(node, name, value, isCustomComponentTag) {\n var propertyInfo = getPropertyInfo(name);\n if (shouldIgnoreAttribute(name, propertyInfo, isCustomComponentTag)) {\n return;\n }\n if (shouldRemoveAttribute(name, value, propertyInfo, isCustomComponentTag)) {\n value = null;\n }\n // If the prop isn't in the special list, treat it as a simple attribute.\n if (isCustomComponentTag || propertyInfo === null) {\n if (isAttributeNameSafe(name)) {\n var _attributeName = name;\n if (value === null) {\n node.removeAttribute(_attributeName);\n } else {\n node.setAttribute(_attributeName, '' + value);\n }\n }\n return;\n }\n var mustUseProperty = propertyInfo.mustUseProperty;\n\n if (mustUseProperty) {\n var propertyName = propertyInfo.propertyName;\n\n if (value === null) {\n var type = propertyInfo.type;\n\n node[propertyName] = type === BOOLEAN ? false : '';\n } else {\n // Contrary to `setAttribute`, object properties are properly\n // `toString`ed by IE8/9.\n node[propertyName] = value;\n }\n return;\n }\n // The rest are treated as attributes with special cases.\n var attributeName = propertyInfo.attributeName,\n attributeNamespace = propertyInfo.attributeNamespace;\n\n if (value === null) {\n node.removeAttribute(attributeName);\n } else {\n var _type = propertyInfo.type;\n\n var attributeValue = void 0;\n if (_type === BOOLEAN || _type === OVERLOADED_BOOLEAN && value === true) {\n attributeValue = '';\n } else {\n // `setAttribute` with objects becomes only `[object]` in IE8/9,\n // ('' + value) makes it output the correct toString()-value.\n attributeValue = '' + value;\n }\n if (attributeNamespace) {\n node.setAttributeNS(attributeNamespace, attributeName, attributeValue);\n } else {\n node.setAttribute(attributeName, attributeValue);\n }\n }\n}\n\n// Flow does not allow string concatenation of most non-string types. To work\n// around this limitation, we use an opaque type that can only be obtained by\n// passing the value through getToStringValue first.\nfunction toString(value) {\n return '' + value;\n}\n\nfunction getToStringValue(value) {\n switch (typeof value) {\n case 'boolean':\n case 'number':\n case 'object':\n case 'string':\n case 'undefined':\n return value;\n default:\n // function, symbol are assigned as empty strings\n return '';\n }\n}\n\nvar ReactDebugCurrentFrame$1 = null;\n\nvar ReactControlledValuePropTypes = {\n checkPropTypes: null\n};\n\n{\n ReactDebugCurrentFrame$1 = ReactSharedInternals.ReactDebugCurrentFrame;\n\n var hasReadOnlyValue = {\n button: true,\n checkbox: true,\n image: true,\n hidden: true,\n radio: true,\n reset: true,\n submit: true\n };\n\n var propTypes = {\n value: function (props, propName, componentName) {\n if (hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled || props[propName] == null) {\n return null;\n }\n return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n },\n checked: function (props, propName, componentName) {\n if (props.onChange || props.readOnly || props.disabled || props[propName] == null) {\n return null;\n }\n return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n }\n };\n\n /**\n * Provide a linked `value` attribute for controlled forms. You should not use\n * this outside of the ReactDOM controlled form components.\n */\n ReactControlledValuePropTypes.checkPropTypes = function (tagName, props) {\n checkPropTypes(propTypes, props, 'prop', tagName, ReactDebugCurrentFrame$1.getStackAddendum);\n };\n}\n\nvar enableUserTimingAPI = true;\n\n// Helps identify side effects in begin-phase lifecycle hooks and setState reducers:\nvar debugRenderPhaseSideEffects = false;\n\n// In some cases, StrictMode should also double-render lifecycles.\n// This can be confusing for tests though,\n// And it can be bad for performance in production.\n// This feature flag can be used to control the behavior:\nvar debugRenderPhaseSideEffectsForStrictMode = true;\n\n// To preserve the \"Pause on caught exceptions\" behavior of the debugger, we\n// replay the begin phase of a failed component inside invokeGuardedCallback.\nvar replayFailedUnitOfWorkWithInvokeGuardedCallback = true;\n\n// Warn about deprecated, async-unsafe lifecycles; relates to RFC #6:\nvar warnAboutDeprecatedLifecycles = false;\n\n// Gather advanced timing metrics for Profiler subtrees.\nvar enableProfilerTimer = true;\n\n// Trace which interactions trigger each commit.\nvar enableSchedulerTracing = true;\n\n// Only used in www builds.\nvar enableSuspenseServerRenderer = false; // TODO: true? Here it might just be false.\n\n// Only used in www builds.\n\n\n// Only used in www builds.\n\n\n// React Fire: prevent the value and checked attributes from syncing\n// with their related DOM properties\nvar disableInputAttributeSyncing = false;\n\n// These APIs will no longer be \"unstable\" in the upcoming 16.7 release,\n// Control this behavior with a flag to support 16.6 minor releases in the meanwhile.\nvar enableStableConcurrentModeAPIs = false;\n\nvar warnAboutShorthandPropertyCollision = false;\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar didWarnValueDefaultValue = false;\nvar didWarnCheckedDefaultChecked = false;\nvar didWarnControlledToUncontrolled = false;\nvar didWarnUncontrolledToControlled = false;\n\nfunction isControlled(props) {\n var usesChecked = props.type === 'checkbox' || props.type === 'radio';\n return usesChecked ? props.checked != null : props.value != null;\n}\n\n/**\n * Implements an host component that allows setting these optional\n * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.\n *\n * If `checked` or `value` are not supplied (or null/undefined), user actions\n * that affect the checked state or value will trigger updates to the element.\n *\n * If they are supplied (and not null/undefined), the rendered element will not\n * trigger updates to the element. Instead, the props must change in order for\n * the rendered element to be updated.\n *\n * The rendered element will be initialized as unchecked (or `defaultChecked`)\n * with an empty value (or `defaultValue`).\n *\n * See http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html\n */\n\nfunction getHostProps(element, props) {\n var node = element;\n var checked = props.checked;\n\n var hostProps = _assign({}, props, {\n defaultChecked: undefined,\n defaultValue: undefined,\n value: undefined,\n checked: checked != null ? checked : node._wrapperState.initialChecked\n });\n\n return hostProps;\n}\n\nfunction initWrapperState(element, props) {\n {\n ReactControlledValuePropTypes.checkPropTypes('input', props);\n\n if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {\n warning$1(false, '%s contains an input of type %s with both checked and defaultChecked props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component', props.type);\n didWarnCheckedDefaultChecked = true;\n }\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n warning$1(false, '%s contains an input of type %s with both value and defaultValue props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component', props.type);\n didWarnValueDefaultValue = true;\n }\n }\n\n var node = element;\n var defaultValue = props.defaultValue == null ? '' : props.defaultValue;\n\n node._wrapperState = {\n initialChecked: props.checked != null ? props.checked : props.defaultChecked,\n initialValue: getToStringValue(props.value != null ? props.value : defaultValue),\n controlled: isControlled(props)\n };\n}\n\nfunction updateChecked(element, props) {\n var node = element;\n var checked = props.checked;\n if (checked != null) {\n setValueForProperty(node, 'checked', checked, false);\n }\n}\n\nfunction updateWrapper(element, props) {\n var node = element;\n {\n var _controlled = isControlled(props);\n\n if (!node._wrapperState.controlled && _controlled && !didWarnUncontrolledToControlled) {\n warning$1(false, 'A component is changing an uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', props.type);\n didWarnUncontrolledToControlled = true;\n }\n if (node._wrapperState.controlled && !_controlled && !didWarnControlledToUncontrolled) {\n warning$1(false, 'A component is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', props.type);\n didWarnControlledToUncontrolled = true;\n }\n }\n\n updateChecked(element, props);\n\n var value = getToStringValue(props.value);\n var type = props.type;\n\n if (value != null) {\n if (type === 'number') {\n if (value === 0 && node.value === '' ||\n // We explicitly want to coerce to number here if possible.\n // eslint-disable-next-line\n node.value != value) {\n node.value = toString(value);\n }\n } else if (node.value !== toString(value)) {\n node.value = toString(value);\n }\n } else if (type === 'submit' || type === 'reset') {\n // Submit/reset inputs need the attribute removed completely to avoid\n // blank-text buttons.\n node.removeAttribute('value');\n return;\n }\n\n if (disableInputAttributeSyncing) {\n // When not syncing the value attribute, React only assigns a new value\n // whenever the defaultValue React prop has changed. When not present,\n // React does nothing\n if (props.hasOwnProperty('defaultValue')) {\n setDefaultValue(node, props.type, getToStringValue(props.defaultValue));\n }\n } else {\n // When syncing the value attribute, the value comes from a cascade of\n // properties:\n // 1. The value React property\n // 2. The defaultValue React property\n // 3. Otherwise there should be no change\n if (props.hasOwnProperty('value')) {\n setDefaultValue(node, props.type, value);\n } else if (props.hasOwnProperty('defaultValue')) {\n setDefaultValue(node, props.type, getToStringValue(props.defaultValue));\n }\n }\n\n if (disableInputAttributeSyncing) {\n // When not syncing the checked attribute, the attribute is directly\n // controllable from the defaultValue React property. It needs to be\n // updated as new props come in.\n if (props.defaultChecked == null) {\n node.removeAttribute('checked');\n } else {\n node.defaultChecked = !!props.defaultChecked;\n }\n } else {\n // When syncing the checked attribute, it only changes when it needs\n // to be removed, such as transitioning from a checkbox into a text input\n if (props.checked == null && props.defaultChecked != null) {\n node.defaultChecked = !!props.defaultChecked;\n }\n }\n}\n\nfunction postMountWrapper(element, props, isHydrating) {\n var node = element;\n\n // Do not assign value if it is already set. This prevents user text input\n // from being lost during SSR hydration.\n if (props.hasOwnProperty('value') || props.hasOwnProperty('defaultValue')) {\n var type = props.type;\n var isButton = type === 'submit' || type === 'reset';\n\n // Avoid setting value attribute on submit/reset inputs as it overrides the\n // default value provided by the browser. See: #12872\n if (isButton && (props.value === undefined || props.value === null)) {\n return;\n }\n\n var _initialValue = toString(node._wrapperState.initialValue);\n\n // Do not assign value if it is already set. This prevents user text input\n // from being lost during SSR hydration.\n if (!isHydrating) {\n if (disableInputAttributeSyncing) {\n var value = getToStringValue(props.value);\n\n // When not syncing the value attribute, the value property points\n // directly to the React prop. Only assign it if it exists.\n if (value != null) {\n // Always assign on buttons so that it is possible to assign an\n // empty string to clear button text.\n //\n // Otherwise, do not re-assign the value property if is empty. This\n // potentially avoids a DOM write and prevents Firefox (~60.0.1) from\n // prematurely marking required inputs as invalid. Equality is compared\n // to the current value in case the browser provided value is not an\n // empty string.\n if (isButton || value !== node.value) {\n node.value = toString(value);\n }\n }\n } else {\n // When syncing the value attribute, the value property should use\n // the wrapperState._initialValue property. This uses:\n //\n // 1. The value React property when present\n // 2. The defaultValue React property when present\n // 3. An empty string\n if (_initialValue !== node.value) {\n node.value = _initialValue;\n }\n }\n }\n\n if (disableInputAttributeSyncing) {\n // When not syncing the value attribute, assign the value attribute\n // directly from the defaultValue React property (when present)\n var defaultValue = getToStringValue(props.defaultValue);\n if (defaultValue != null) {\n node.defaultValue = toString(defaultValue);\n }\n } else {\n // Otherwise, the value attribute is synchronized to the property,\n // so we assign defaultValue to the same thing as the value property\n // assignment step above.\n node.defaultValue = _initialValue;\n }\n }\n\n // Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug\n // this is needed to work around a chrome bug where setting defaultChecked\n // will sometimes influence the value of checked (even after detachment).\n // Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416\n // We need to temporarily unset name to avoid disrupting radio button groups.\n var name = node.name;\n if (name !== '') {\n node.name = '';\n }\n\n if (disableInputAttributeSyncing) {\n // When not syncing the checked attribute, the checked property\n // never gets assigned. It must be manually set. We don't want\n // to do this when hydrating so that existing user input isn't\n // modified\n if (!isHydrating) {\n updateChecked(element, props);\n }\n\n // Only assign the checked attribute if it is defined. This saves\n // a DOM write when controlling the checked attribute isn't needed\n // (text inputs, submit/reset)\n if (props.hasOwnProperty('defaultChecked')) {\n node.defaultChecked = !node.defaultChecked;\n node.defaultChecked = !!props.defaultChecked;\n }\n } else {\n // When syncing the checked attribute, both the checked property and\n // attribute are assigned at the same time using defaultChecked. This uses:\n //\n // 1. The checked React property when present\n // 2. The defaultChecked React property when present\n // 3. Otherwise, false\n node.defaultChecked = !node.defaultChecked;\n node.defaultChecked = !!node._wrapperState.initialChecked;\n }\n\n if (name !== '') {\n node.name = name;\n }\n}\n\nfunction restoreControlledState(element, props) {\n var node = element;\n updateWrapper(node, props);\n updateNamedCousins(node, props);\n}\n\nfunction updateNamedCousins(rootNode, props) {\n var name = props.name;\n if (props.type === 'radio' && name != null) {\n var queryRoot = rootNode;\n\n while (queryRoot.parentNode) {\n queryRoot = queryRoot.parentNode;\n }\n\n // If `rootNode.form` was non-null, then we could try `form.elements`,\n // but that sometimes behaves strangely in IE8. We could also try using\n // `form.getElementsByName`, but that will only return direct children\n // and won't include inputs that use the HTML5 `form=` attribute. Since\n // the input might not even be in a form. It might not even be in the\n // document. Let's just use the local `querySelectorAll` to ensure we don't\n // miss anything.\n var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type=\"radio\"]');\n\n for (var i = 0; i < group.length; i++) {\n var otherNode = group[i];\n if (otherNode === rootNode || otherNode.form !== rootNode.form) {\n continue;\n }\n // This will throw if radio buttons rendered by different copies of React\n // and the same name are rendered into the same form (same as #1939).\n // That's probably okay; we don't support it just as we don't support\n // mixing React radio buttons with non-React ones.\n var otherProps = getFiberCurrentPropsFromNode$1(otherNode);\n !otherProps ? invariant(false, 'ReactDOMInput: Mixing React and non-React radio inputs with the same `name` is not supported.') : void 0;\n\n // We need update the tracked value on the named cousin since the value\n // was changed but the input saw no event or value set\n updateValueIfChanged(otherNode);\n\n // If this is a controlled radio button group, forcing the input that\n // was previously checked to update will cause it to be come re-checked\n // as appropriate.\n updateWrapper(otherNode, otherProps);\n }\n }\n}\n\n// In Chrome, assigning defaultValue to certain input types triggers input validation.\n// For number inputs, the display value loses trailing decimal points. For email inputs,\n// Chrome raises \"The specified value is not a valid email address\".\n//\n// Here we check to see if the defaultValue has actually changed, avoiding these problems\n// when the user is inputting text\n//\n// https://github.com/facebook/react/issues/7253\nfunction setDefaultValue(node, type, value) {\n if (\n // Focused number inputs synchronize on blur. See ChangeEventPlugin.js\n type !== 'number' || node.ownerDocument.activeElement !== node) {\n if (value == null) {\n node.defaultValue = toString(node._wrapperState.initialValue);\n } else if (node.defaultValue !== toString(value)) {\n node.defaultValue = toString(value);\n }\n }\n}\n\nvar eventTypes$1 = {\n change: {\n phasedRegistrationNames: {\n bubbled: 'onChange',\n captured: 'onChangeCapture'\n },\n dependencies: [TOP_BLUR, TOP_CHANGE, TOP_CLICK, TOP_FOCUS, TOP_INPUT, TOP_KEY_DOWN, TOP_KEY_UP, TOP_SELECTION_CHANGE]\n }\n};\n\nfunction createAndAccumulateChangeEvent(inst, nativeEvent, target) {\n var event = SyntheticEvent.getPooled(eventTypes$1.change, inst, nativeEvent, target);\n event.type = 'change';\n // Flag this event loop as needing state restore.\n enqueueStateRestore(target);\n accumulateTwoPhaseDispatches(event);\n return event;\n}\n/**\n * For IE shims\n */\nvar activeElement = null;\nvar activeElementInst = null;\n\n/**\n * SECTION: handle `change` event\n */\nfunction shouldUseChangeEvent(elem) {\n var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n}\n\nfunction manualDispatchChangeEvent(nativeEvent) {\n var event = createAndAccumulateChangeEvent(activeElementInst, nativeEvent, getEventTarget(nativeEvent));\n\n // If change and propertychange bubbled, we'd just bind to it like all the\n // other events and have it go through ReactBrowserEventEmitter. Since it\n // doesn't, we manually listen for the events and so we have to enqueue and\n // process the abstract event manually.\n //\n // Batching is necessary here in order to ensure that all event handlers run\n // before the next rerender (including event handlers attached to ancestor\n // elements instead of directly on the input). Without this, controlled\n // components don't work properly in conjunction with event bubbling because\n // the component is rerendered and the value reverted before all the event\n // handlers can run. See https://github.com/facebook/react/issues/708.\n batchedUpdates(runEventInBatch, event);\n}\n\nfunction runEventInBatch(event) {\n runEventsInBatch(event);\n}\n\nfunction getInstIfValueChanged(targetInst) {\n var targetNode = getNodeFromInstance$1(targetInst);\n if (updateValueIfChanged(targetNode)) {\n return targetInst;\n }\n}\n\nfunction getTargetInstForChangeEvent(topLevelType, targetInst) {\n if (topLevelType === TOP_CHANGE) {\n return targetInst;\n }\n}\n\n/**\n * SECTION: handle `input` event\n */\nvar isInputEventSupported = false;\nif (canUseDOM) {\n // IE9 claims to support the input event but fails to trigger it when\n // deleting text, so we ignore its input events.\n isInputEventSupported = isEventSupported('input') && (!document.documentMode || document.documentMode > 9);\n}\n\n/**\n * (For IE <=9) Starts tracking propertychange events on the passed-in element\n * and override the value property so that we can distinguish user events from\n * value changes in JS.\n */\nfunction startWatchingForValueChange(target, targetInst) {\n activeElement = target;\n activeElementInst = targetInst;\n activeElement.attachEvent('onpropertychange', handlePropertyChange);\n}\n\n/**\n * (For IE <=9) Removes the event listeners from the currently-tracked element,\n * if any exists.\n */\nfunction stopWatchingForValueChange() {\n if (!activeElement) {\n return;\n }\n activeElement.detachEvent('onpropertychange', handlePropertyChange);\n activeElement = null;\n activeElementInst = null;\n}\n\n/**\n * (For IE <=9) Handles a propertychange event, sending a `change` event if\n * the value of the active element has changed.\n */\nfunction handlePropertyChange(nativeEvent) {\n if (nativeEvent.propertyName !== 'value') {\n return;\n }\n if (getInstIfValueChanged(activeElementInst)) {\n manualDispatchChangeEvent(nativeEvent);\n }\n}\n\nfunction handleEventsForInputEventPolyfill(topLevelType, target, targetInst) {\n if (topLevelType === TOP_FOCUS) {\n // In IE9, propertychange fires for most input events but is buggy and\n // doesn't fire when text is deleted, but conveniently, selectionchange\n // appears to fire in all of the remaining cases so we catch those and\n // forward the event if the value has changed\n // In either case, we don't want to call the event handler if the value\n // is changed from JS so we redefine a setter for `.value` that updates\n // our activeElementValue variable, allowing us to ignore those changes\n //\n // stopWatching() should be a noop here but we call it just in case we\n // missed a blur event somehow.\n stopWatchingForValueChange();\n startWatchingForValueChange(target, targetInst);\n } else if (topLevelType === TOP_BLUR) {\n stopWatchingForValueChange();\n }\n}\n\n// For IE8 and IE9.\nfunction getTargetInstForInputEventPolyfill(topLevelType, targetInst) {\n if (topLevelType === TOP_SELECTION_CHANGE || topLevelType === TOP_KEY_UP || topLevelType === TOP_KEY_DOWN) {\n // On the selectionchange event, the target is just document which isn't\n // helpful for us so just check activeElement instead.\n //\n // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n // propertychange on the first input event after setting `value` from a\n // script and fires only keydown, keypress, keyup. Catching keyup usually\n // gets it and catching keydown lets us fire an event for the first\n // keystroke if user does a key repeat (it'll be a little delayed: right\n // before the second keystroke). Other input methods (e.g., paste) seem to\n // fire selectionchange normally.\n return getInstIfValueChanged(activeElementInst);\n }\n}\n\n/**\n * SECTION: handle `click` event\n */\nfunction shouldUseClickEvent(elem) {\n // Use the `click` event to detect changes to checkbox and radio inputs.\n // This approach works across all browsers, whereas `change` does not fire\n // until `blur` in IE8.\n var nodeName = elem.nodeName;\n return nodeName && nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n}\n\nfunction getTargetInstForClickEvent(topLevelType, targetInst) {\n if (topLevelType === TOP_CLICK) {\n return getInstIfValueChanged(targetInst);\n }\n}\n\nfunction getTargetInstForInputOrChangeEvent(topLevelType, targetInst) {\n if (topLevelType === TOP_INPUT || topLevelType === TOP_CHANGE) {\n return getInstIfValueChanged(targetInst);\n }\n}\n\nfunction handleControlledInputBlur(node) {\n var state = node._wrapperState;\n\n if (!state || !state.controlled || node.type !== 'number') {\n return;\n }\n\n if (!disableInputAttributeSyncing) {\n // If controlled, assign the value attribute to the current value on blur\n setDefaultValue(node, 'number', node.value);\n }\n}\n\n/**\n * This plugin creates an `onChange` event that normalizes change events\n * across form elements. This event fires at a time when it's possible to\n * change the element's value without seeing a flicker.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - select\n */\nvar ChangeEventPlugin = {\n eventTypes: eventTypes$1,\n\n _isInputEventSupported: isInputEventSupported,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var targetNode = targetInst ? getNodeFromInstance$1(targetInst) : window;\n\n var getTargetInstFunc = void 0,\n handleEventFunc = void 0;\n if (shouldUseChangeEvent(targetNode)) {\n getTargetInstFunc = getTargetInstForChangeEvent;\n } else if (isTextInputElement(targetNode)) {\n if (isInputEventSupported) {\n getTargetInstFunc = getTargetInstForInputOrChangeEvent;\n } else {\n getTargetInstFunc = getTargetInstForInputEventPolyfill;\n handleEventFunc = handleEventsForInputEventPolyfill;\n }\n } else if (shouldUseClickEvent(targetNode)) {\n getTargetInstFunc = getTargetInstForClickEvent;\n }\n\n if (getTargetInstFunc) {\n var inst = getTargetInstFunc(topLevelType, targetInst);\n if (inst) {\n var event = createAndAccumulateChangeEvent(inst, nativeEvent, nativeEventTarget);\n return event;\n }\n }\n\n if (handleEventFunc) {\n handleEventFunc(topLevelType, targetNode, targetInst);\n }\n\n // When blurring, set the value attribute for number inputs\n if (topLevelType === TOP_BLUR) {\n handleControlledInputBlur(targetNode);\n }\n }\n};\n\n/**\n * Module that is injectable into `EventPluginHub`, that specifies a\n * deterministic ordering of `EventPlugin`s. A convenient way to reason about\n * plugins, without having to package every one of them. This is better than\n * having plugins be ordered in the same order that they are injected because\n * that ordering would be influenced by the packaging order.\n * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that\n * preventing default on events is convenient in `SimpleEventPlugin` handlers.\n */\nvar DOMEventPluginOrder = ['ResponderEventPlugin', 'SimpleEventPlugin', 'EnterLeaveEventPlugin', 'ChangeEventPlugin', 'SelectEventPlugin', 'BeforeInputEventPlugin'];\n\nvar SyntheticUIEvent = SyntheticEvent.extend({\n view: null,\n detail: null\n});\n\nvar modifierKeyToProp = {\n Alt: 'altKey',\n Control: 'ctrlKey',\n Meta: 'metaKey',\n Shift: 'shiftKey'\n};\n\n// Older browsers (Safari <= 10, iOS Safari <= 10.2) do not support\n// getModifierState. If getModifierState is not supported, we map it to a set of\n// modifier keys exposed by the event. In this case, Lock-keys are not supported.\n/**\n * Translation from modifier key to the associated property in the event.\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers\n */\n\nfunction modifierStateGetter(keyArg) {\n var syntheticEvent = this;\n var nativeEvent = syntheticEvent.nativeEvent;\n if (nativeEvent.getModifierState) {\n return nativeEvent.getModifierState(keyArg);\n }\n var keyProp = modifierKeyToProp[keyArg];\n return keyProp ? !!nativeEvent[keyProp] : false;\n}\n\nfunction getEventModifierState(nativeEvent) {\n return modifierStateGetter;\n}\n\nvar previousScreenX = 0;\nvar previousScreenY = 0;\n// Use flags to signal movementX/Y has already been set\nvar isMovementXSet = false;\nvar isMovementYSet = false;\n\n/**\n * @interface MouseEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar SyntheticMouseEvent = SyntheticUIEvent.extend({\n screenX: null,\n screenY: null,\n clientX: null,\n clientY: null,\n pageX: null,\n pageY: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n getModifierState: getEventModifierState,\n button: null,\n buttons: null,\n relatedTarget: function (event) {\n return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);\n },\n movementX: function (event) {\n if ('movementX' in event) {\n return event.movementX;\n }\n\n var screenX = previousScreenX;\n previousScreenX = event.screenX;\n\n if (!isMovementXSet) {\n isMovementXSet = true;\n return 0;\n }\n\n return event.type === 'mousemove' ? event.screenX - screenX : 0;\n },\n movementY: function (event) {\n if ('movementY' in event) {\n return event.movementY;\n }\n\n var screenY = previousScreenY;\n previousScreenY = event.screenY;\n\n if (!isMovementYSet) {\n isMovementYSet = true;\n return 0;\n }\n\n return event.type === 'mousemove' ? event.screenY - screenY : 0;\n }\n});\n\n/**\n * @interface PointerEvent\n * @see http://www.w3.org/TR/pointerevents/\n */\nvar SyntheticPointerEvent = SyntheticMouseEvent.extend({\n pointerId: null,\n width: null,\n height: null,\n pressure: null,\n tangentialPressure: null,\n tiltX: null,\n tiltY: null,\n twist: null,\n pointerType: null,\n isPrimary: null\n});\n\nvar eventTypes$2 = {\n mouseEnter: {\n registrationName: 'onMouseEnter',\n dependencies: [TOP_MOUSE_OUT, TOP_MOUSE_OVER]\n },\n mouseLeave: {\n registrationName: 'onMouseLeave',\n dependencies: [TOP_MOUSE_OUT, TOP_MOUSE_OVER]\n },\n pointerEnter: {\n registrationName: 'onPointerEnter',\n dependencies: [TOP_POINTER_OUT, TOP_POINTER_OVER]\n },\n pointerLeave: {\n registrationName: 'onPointerLeave',\n dependencies: [TOP_POINTER_OUT, TOP_POINTER_OVER]\n }\n};\n\nvar EnterLeaveEventPlugin = {\n eventTypes: eventTypes$2,\n\n /**\n * For almost every interaction we care about, there will be both a top-level\n * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that\n * we do not extract duplicate events. However, moving the mouse into the\n * browser from outside will not fire a `mouseout` event. In this case, we use\n * the `mouseover` top-level event.\n */\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var isOverEvent = topLevelType === TOP_MOUSE_OVER || topLevelType === TOP_POINTER_OVER;\n var isOutEvent = topLevelType === TOP_MOUSE_OUT || topLevelType === TOP_POINTER_OUT;\n\n if (isOverEvent && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {\n return null;\n }\n\n if (!isOutEvent && !isOverEvent) {\n // Must not be a mouse or pointer in or out - ignoring.\n return null;\n }\n\n var win = void 0;\n if (nativeEventTarget.window === nativeEventTarget) {\n // `nativeEventTarget` is probably a window object.\n win = nativeEventTarget;\n } else {\n // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n var doc = nativeEventTarget.ownerDocument;\n if (doc) {\n win = doc.defaultView || doc.parentWindow;\n } else {\n win = window;\n }\n }\n\n var from = void 0;\n var to = void 0;\n if (isOutEvent) {\n from = targetInst;\n var related = nativeEvent.relatedTarget || nativeEvent.toElement;\n to = related ? getClosestInstanceFromNode(related) : null;\n } else {\n // Moving to a node from outside the window.\n from = null;\n to = targetInst;\n }\n\n if (from === to) {\n // Nothing pertains to our managed components.\n return null;\n }\n\n var eventInterface = void 0,\n leaveEventType = void 0,\n enterEventType = void 0,\n eventTypePrefix = void 0;\n\n if (topLevelType === TOP_MOUSE_OUT || topLevelType === TOP_MOUSE_OVER) {\n eventInterface = SyntheticMouseEvent;\n leaveEventType = eventTypes$2.mouseLeave;\n enterEventType = eventTypes$2.mouseEnter;\n eventTypePrefix = 'mouse';\n } else if (topLevelType === TOP_POINTER_OUT || topLevelType === TOP_POINTER_OVER) {\n eventInterface = SyntheticPointerEvent;\n leaveEventType = eventTypes$2.pointerLeave;\n enterEventType = eventTypes$2.pointerEnter;\n eventTypePrefix = 'pointer';\n }\n\n var fromNode = from == null ? win : getNodeFromInstance$1(from);\n var toNode = to == null ? win : getNodeFromInstance$1(to);\n\n var leave = eventInterface.getPooled(leaveEventType, from, nativeEvent, nativeEventTarget);\n leave.type = eventTypePrefix + 'leave';\n leave.target = fromNode;\n leave.relatedTarget = toNode;\n\n var enter = eventInterface.getPooled(enterEventType, to, nativeEvent, nativeEventTarget);\n enter.type = eventTypePrefix + 'enter';\n enter.target = toNode;\n enter.relatedTarget = fromNode;\n\n accumulateEnterLeaveDispatches(leave, enter, from, to);\n\n return [leave, enter];\n }\n};\n\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\nfunction is(x, y) {\n return x === y && (x !== 0 || 1 / x === 1 / y) || x !== x && y !== y // eslint-disable-line no-self-compare\n ;\n}\n\nvar hasOwnProperty$1 = Object.prototype.hasOwnProperty;\n\n/**\n * Performs equality by iterating through keys on an object and returning false\n * when any key has values which are not strictly equal between the arguments.\n * Returns true when the values of all keys are strictly equal.\n */\nfunction shallowEqual(objA, objB) {\n if (is(objA, objB)) {\n return true;\n }\n\n if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n return false;\n }\n\n var keysA = Object.keys(objA);\n var keysB = Object.keys(objB);\n\n if (keysA.length !== keysB.length) {\n return false;\n }\n\n // Test for A's keys different from B.\n for (var i = 0; i < keysA.length; i++) {\n if (!hasOwnProperty$1.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {\n return false;\n }\n }\n\n return true;\n}\n\n/**\n * `ReactInstanceMap` maintains a mapping from a public facing stateful\n * instance (key) and the internal representation (value). This allows public\n * methods to accept the user facing instance as an argument and map them back\n * to internal methods.\n *\n * Note that this module is currently shared and assumed to be stateless.\n * If this becomes an actual Map, that will break.\n */\n\n/**\n * This API should be called `delete` but we'd have to make sure to always\n * transform these to strings for IE support. When this transform is fully\n * supported we can rename it.\n */\n\n\nfunction get(key) {\n return key._reactInternalFiber;\n}\n\nfunction has(key) {\n return key._reactInternalFiber !== undefined;\n}\n\nfunction set(key, value) {\n key._reactInternalFiber = value;\n}\n\n// Don't change these two values. They're used by React Dev Tools.\nvar NoEffect = /* */0;\nvar PerformedWork = /* */1;\n\n// You can change the rest (and add more).\nvar Placement = /* */2;\nvar Update = /* */4;\nvar PlacementAndUpdate = /* */6;\nvar Deletion = /* */8;\nvar ContentReset = /* */16;\nvar Callback = /* */32;\nvar DidCapture = /* */64;\nvar Ref = /* */128;\nvar Snapshot = /* */256;\nvar Passive = /* */512;\n\n// Passive & Update & Callback & Ref & Snapshot\nvar LifecycleEffectMask = /* */932;\n\n// Union of all host effects\nvar HostEffectMask = /* */1023;\n\nvar Incomplete = /* */1024;\nvar ShouldCapture = /* */2048;\n\nvar ReactCurrentOwner$1 = ReactSharedInternals.ReactCurrentOwner;\n\nvar MOUNTING = 1;\nvar MOUNTED = 2;\nvar UNMOUNTED = 3;\n\nfunction isFiberMountedImpl(fiber) {\n var node = fiber;\n if (!fiber.alternate) {\n // If there is no alternate, this might be a new tree that isn't inserted\n // yet. If it is, then it will have a pending insertion effect on it.\n if ((node.effectTag & Placement) !== NoEffect) {\n return MOUNTING;\n }\n while (node.return) {\n node = node.return;\n if ((node.effectTag & Placement) !== NoEffect) {\n return MOUNTING;\n }\n }\n } else {\n while (node.return) {\n node = node.return;\n }\n }\n if (node.tag === HostRoot) {\n // TODO: Check if this was a nested HostRoot when used with\n // renderContainerIntoSubtree.\n return MOUNTED;\n }\n // If we didn't hit the root, that means that we're in an disconnected tree\n // that has been unmounted.\n return UNMOUNTED;\n}\n\nfunction isFiberMounted(fiber) {\n return isFiberMountedImpl(fiber) === MOUNTED;\n}\n\nfunction isMounted(component) {\n {\n var owner = ReactCurrentOwner$1.current;\n if (owner !== null && owner.tag === ClassComponent) {\n var ownerFiber = owner;\n var instance = ownerFiber.stateNode;\n !instance._warnedAboutRefsInRender ? warningWithoutStack$1(false, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentName(ownerFiber.type) || 'A component') : void 0;\n instance._warnedAboutRefsInRender = true;\n }\n }\n\n var fiber = get(component);\n if (!fiber) {\n return false;\n }\n return isFiberMountedImpl(fiber) === MOUNTED;\n}\n\nfunction assertIsMounted(fiber) {\n !(isFiberMountedImpl(fiber) === MOUNTED) ? invariant(false, 'Unable to find node on an unmounted component.') : void 0;\n}\n\nfunction findCurrentFiberUsingSlowPath(fiber) {\n var alternate = fiber.alternate;\n if (!alternate) {\n // If there is no alternate, then we only need to check if it is mounted.\n var state = isFiberMountedImpl(fiber);\n !(state !== UNMOUNTED) ? invariant(false, 'Unable to find node on an unmounted component.') : void 0;\n if (state === MOUNTING) {\n return null;\n }\n return fiber;\n }\n // If we have two possible branches, we'll walk backwards up to the root\n // to see what path the root points to. On the way we may hit one of the\n // special cases and we'll deal with them.\n var a = fiber;\n var b = alternate;\n while (true) {\n var parentA = a.return;\n var parentB = parentA ? parentA.alternate : null;\n if (!parentA || !parentB) {\n // We're at the root.\n break;\n }\n\n // If both copies of the parent fiber point to the same child, we can\n // assume that the child is current. This happens when we bailout on low\n // priority: the bailed out fiber's child reuses the current child.\n if (parentA.child === parentB.child) {\n var child = parentA.child;\n while (child) {\n if (child === a) {\n // We've determined that A is the current branch.\n assertIsMounted(parentA);\n return fiber;\n }\n if (child === b) {\n // We've determined that B is the current branch.\n assertIsMounted(parentA);\n return alternate;\n }\n child = child.sibling;\n }\n // We should never have an alternate for any mounting node. So the only\n // way this could possibly happen is if this was unmounted, if at all.\n invariant(false, 'Unable to find node on an unmounted component.');\n }\n\n if (a.return !== b.return) {\n // The return pointer of A and the return pointer of B point to different\n // fibers. We assume that return pointers never criss-cross, so A must\n // belong to the child set of A.return, and B must belong to the child\n // set of B.return.\n a = parentA;\n b = parentB;\n } else {\n // The return pointers point to the same fiber. We'll have to use the\n // default, slow path: scan the child sets of each parent alternate to see\n // which child belongs to which set.\n //\n // Search parent A's child set\n var didFindChild = false;\n var _child = parentA.child;\n while (_child) {\n if (_child === a) {\n didFindChild = true;\n a = parentA;\n b = parentB;\n break;\n }\n if (_child === b) {\n didFindChild = true;\n b = parentA;\n a = parentB;\n break;\n }\n _child = _child.sibling;\n }\n if (!didFindChild) {\n // Search parent B's child set\n _child = parentB.child;\n while (_child) {\n if (_child === a) {\n didFindChild = true;\n a = parentB;\n b = parentA;\n break;\n }\n if (_child === b) {\n didFindChild = true;\n b = parentB;\n a = parentA;\n break;\n }\n _child = _child.sibling;\n }\n !didFindChild ? invariant(false, 'Child was not found in either parent set. This indicates a bug in React related to the return pointer. Please file an issue.') : void 0;\n }\n }\n\n !(a.alternate === b) ? invariant(false, 'Return fibers should always be each others\\' alternates. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n }\n // If the root is not a host container, we're in a disconnected tree. I.e.\n // unmounted.\n !(a.tag === HostRoot) ? invariant(false, 'Unable to find node on an unmounted component.') : void 0;\n if (a.stateNode.current === a) {\n // We've determined that A is the current branch.\n return fiber;\n }\n // Otherwise B has to be current branch.\n return alternate;\n}\n\nfunction findCurrentHostFiber(parent) {\n var currentParent = findCurrentFiberUsingSlowPath(parent);\n if (!currentParent) {\n return null;\n }\n\n // Next we'll drill down this component to find the first HostComponent/Text.\n var node = currentParent;\n while (true) {\n if (node.tag === HostComponent || node.tag === HostText) {\n return node;\n } else if (node.child) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n if (node === currentParent) {\n return null;\n }\n while (!node.sibling) {\n if (!node.return || node.return === currentParent) {\n return null;\n }\n node = node.return;\n }\n node.sibling.return = node.return;\n node = node.sibling;\n }\n // Flow needs the return null here, but ESLint complains about it.\n // eslint-disable-next-line no-unreachable\n return null;\n}\n\nfunction findCurrentHostFiberWithNoPortals(parent) {\n var currentParent = findCurrentFiberUsingSlowPath(parent);\n if (!currentParent) {\n return null;\n }\n\n // Next we'll drill down this component to find the first HostComponent/Text.\n var node = currentParent;\n while (true) {\n if (node.tag === HostComponent || node.tag === HostText) {\n return node;\n } else if (node.child && node.tag !== HostPortal) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n if (node === currentParent) {\n return null;\n }\n while (!node.sibling) {\n if (!node.return || node.return === currentParent) {\n return null;\n }\n node = node.return;\n }\n node.sibling.return = node.return;\n node = node.sibling;\n }\n // Flow needs the return null here, but ESLint complains about it.\n // eslint-disable-next-line no-unreachable\n return null;\n}\n\nfunction addEventBubbleListener(element, eventType, listener) {\n element.addEventListener(eventType, listener, false);\n}\n\nfunction addEventCaptureListener(element, eventType, listener) {\n element.addEventListener(eventType, listener, true);\n}\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface\n * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent\n */\nvar SyntheticAnimationEvent = SyntheticEvent.extend({\n animationName: null,\n elapsedTime: null,\n pseudoElement: null\n});\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/clipboard-apis/\n */\nvar SyntheticClipboardEvent = SyntheticEvent.extend({\n clipboardData: function (event) {\n return 'clipboardData' in event ? event.clipboardData : window.clipboardData;\n }\n});\n\n/**\n * @interface FocusEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar SyntheticFocusEvent = SyntheticUIEvent.extend({\n relatedTarget: null\n});\n\n/**\n * `charCode` represents the actual \"character code\" and is safe to use with\n * `String.fromCharCode`. As such, only keys that correspond to printable\n * characters produce a valid `charCode`, the only exception to this is Enter.\n * The Tab-key is considered non-printable and does not have a `charCode`,\n * presumably because it does not produce a tab-character in browsers.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {number} Normalized `charCode` property.\n */\nfunction getEventCharCode(nativeEvent) {\n var charCode = void 0;\n var keyCode = nativeEvent.keyCode;\n\n if ('charCode' in nativeEvent) {\n charCode = nativeEvent.charCode;\n\n // FF does not set `charCode` for the Enter-key, check against `keyCode`.\n if (charCode === 0 && keyCode === 13) {\n charCode = 13;\n }\n } else {\n // IE8 does not implement `charCode`, but `keyCode` has the correct value.\n charCode = keyCode;\n }\n\n // IE and Edge (on Windows) and Chrome / Safari (on Windows and Linux)\n // report Enter as charCode 10 when ctrl is pressed.\n if (charCode === 10) {\n charCode = 13;\n }\n\n // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.\n // Must not discard the (non-)printable Enter-key.\n if (charCode >= 32 || charCode === 13) {\n return charCode;\n }\n\n return 0;\n}\n\n/**\n * Normalization of deprecated HTML5 `key` values\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar normalizeKey = {\n Esc: 'Escape',\n Spacebar: ' ',\n Left: 'ArrowLeft',\n Up: 'ArrowUp',\n Right: 'ArrowRight',\n Down: 'ArrowDown',\n Del: 'Delete',\n Win: 'OS',\n Menu: 'ContextMenu',\n Apps: 'ContextMenu',\n Scroll: 'ScrollLock',\n MozPrintableKey: 'Unidentified'\n};\n\n/**\n * Translation from legacy `keyCode` to HTML5 `key`\n * Only special keys supported, all others depend on keyboard layout or browser\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar translateToKey = {\n '8': 'Backspace',\n '9': 'Tab',\n '12': 'Clear',\n '13': 'Enter',\n '16': 'Shift',\n '17': 'Control',\n '18': 'Alt',\n '19': 'Pause',\n '20': 'CapsLock',\n '27': 'Escape',\n '32': ' ',\n '33': 'PageUp',\n '34': 'PageDown',\n '35': 'End',\n '36': 'Home',\n '37': 'ArrowLeft',\n '38': 'ArrowUp',\n '39': 'ArrowRight',\n '40': 'ArrowDown',\n '45': 'Insert',\n '46': 'Delete',\n '112': 'F1',\n '113': 'F2',\n '114': 'F3',\n '115': 'F4',\n '116': 'F5',\n '117': 'F6',\n '118': 'F7',\n '119': 'F8',\n '120': 'F9',\n '121': 'F10',\n '122': 'F11',\n '123': 'F12',\n '144': 'NumLock',\n '145': 'ScrollLock',\n '224': 'Meta'\n};\n\n/**\n * @param {object} nativeEvent Native browser event.\n * @return {string} Normalized `key` property.\n */\nfunction getEventKey(nativeEvent) {\n if (nativeEvent.key) {\n // Normalize inconsistent values reported by browsers due to\n // implementations of a working draft specification.\n\n // FireFox implements `key` but returns `MozPrintableKey` for all\n // printable characters (normalized to `Unidentified`), ignore it.\n var key = normalizeKey[nativeEvent.key] || nativeEvent.key;\n if (key !== 'Unidentified') {\n return key;\n }\n }\n\n // Browser does not implement `key`, polyfill as much of it as we can.\n if (nativeEvent.type === 'keypress') {\n var charCode = getEventCharCode(nativeEvent);\n\n // The enter-key is technically both printable and non-printable and can\n // thus be captured by `keypress`, no other non-printable key should.\n return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);\n }\n if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {\n // While user keyboard layout determines the actual meaning of each\n // `keyCode` value, almost all function keys have a universal value.\n return translateToKey[nativeEvent.keyCode] || 'Unidentified';\n }\n return '';\n}\n\n/**\n * @interface KeyboardEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar SyntheticKeyboardEvent = SyntheticUIEvent.extend({\n key: getEventKey,\n location: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n repeat: null,\n locale: null,\n getModifierState: getEventModifierState,\n // Legacy Interface\n charCode: function (event) {\n // `charCode` is the result of a KeyPress event and represents the value of\n // the actual printable character.\n\n // KeyPress is deprecated, but its replacement is not yet final and not\n // implemented in any major browser. Only KeyPress has charCode.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n return 0;\n },\n keyCode: function (event) {\n // `keyCode` is the result of a KeyDown/Up event and represents the value of\n // physical keyboard key.\n\n // The actual meaning of the value depends on the users' keyboard layout\n // which cannot be detected. Assuming that it is a US keyboard layout\n // provides a surprisingly accurate mapping for US and European users.\n // Due to this, it is left to the user to implement at this time.\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n return 0;\n },\n which: function (event) {\n // `which` is an alias for either `keyCode` or `charCode` depending on the\n // type of the event.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n return 0;\n }\n});\n\n/**\n * @interface DragEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar SyntheticDragEvent = SyntheticMouseEvent.extend({\n dataTransfer: null\n});\n\n/**\n * @interface TouchEvent\n * @see http://www.w3.org/TR/touch-events/\n */\nvar SyntheticTouchEvent = SyntheticUIEvent.extend({\n touches: null,\n targetTouches: null,\n changedTouches: null,\n altKey: null,\n metaKey: null,\n ctrlKey: null,\n shiftKey: null,\n getModifierState: getEventModifierState\n});\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-\n * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent\n */\nvar SyntheticTransitionEvent = SyntheticEvent.extend({\n propertyName: null,\n elapsedTime: null,\n pseudoElement: null\n});\n\n/**\n * @interface WheelEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar SyntheticWheelEvent = SyntheticMouseEvent.extend({\n deltaX: function (event) {\n return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).\n 'wheelDeltaX' in event ? -event.wheelDeltaX : 0;\n },\n deltaY: function (event) {\n return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).\n 'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).\n 'wheelDelta' in event ? -event.wheelDelta : 0;\n },\n\n deltaZ: null,\n\n // Browsers without \"deltaMode\" is reporting in raw wheel delta where one\n // notch on the scroll is always +/- 120, roughly equivalent to pixels.\n // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or\n // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.\n deltaMode: null\n});\n\n/**\n * Turns\n * ['abort', ...]\n * into\n * eventTypes = {\n * 'abort': {\n * phasedRegistrationNames: {\n * bubbled: 'onAbort',\n * captured: 'onAbortCapture',\n * },\n * dependencies: [TOP_ABORT],\n * },\n * ...\n * };\n * topLevelEventsToDispatchConfig = new Map([\n * [TOP_ABORT, { sameConfig }],\n * ]);\n */\n\nvar interactiveEventTypeNames = [[TOP_BLUR, 'blur'], [TOP_CANCEL, 'cancel'], [TOP_CLICK, 'click'], [TOP_CLOSE, 'close'], [TOP_CONTEXT_MENU, 'contextMenu'], [TOP_COPY, 'copy'], [TOP_CUT, 'cut'], [TOP_AUX_CLICK, 'auxClick'], [TOP_DOUBLE_CLICK, 'doubleClick'], [TOP_DRAG_END, 'dragEnd'], [TOP_DRAG_START, 'dragStart'], [TOP_DROP, 'drop'], [TOP_FOCUS, 'focus'], [TOP_INPUT, 'input'], [TOP_INVALID, 'invalid'], [TOP_KEY_DOWN, 'keyDown'], [TOP_KEY_PRESS, 'keyPress'], [TOP_KEY_UP, 'keyUp'], [TOP_MOUSE_DOWN, 'mouseDown'], [TOP_MOUSE_UP, 'mouseUp'], [TOP_PASTE, 'paste'], [TOP_PAUSE, 'pause'], [TOP_PLAY, 'play'], [TOP_POINTER_CANCEL, 'pointerCancel'], [TOP_POINTER_DOWN, 'pointerDown'], [TOP_POINTER_UP, 'pointerUp'], [TOP_RATE_CHANGE, 'rateChange'], [TOP_RESET, 'reset'], [TOP_SEEKED, 'seeked'], [TOP_SUBMIT, 'submit'], [TOP_TOUCH_CANCEL, 'touchCancel'], [TOP_TOUCH_END, 'touchEnd'], [TOP_TOUCH_START, 'touchStart'], [TOP_VOLUME_CHANGE, 'volumeChange']];\nvar nonInteractiveEventTypeNames = [[TOP_ABORT, 'abort'], [TOP_ANIMATION_END, 'animationEnd'], [TOP_ANIMATION_ITERATION, 'animationIteration'], [TOP_ANIMATION_START, 'animationStart'], [TOP_CAN_PLAY, 'canPlay'], [TOP_CAN_PLAY_THROUGH, 'canPlayThrough'], [TOP_DRAG, 'drag'], [TOP_DRAG_ENTER, 'dragEnter'], [TOP_DRAG_EXIT, 'dragExit'], [TOP_DRAG_LEAVE, 'dragLeave'], [TOP_DRAG_OVER, 'dragOver'], [TOP_DURATION_CHANGE, 'durationChange'], [TOP_EMPTIED, 'emptied'], [TOP_ENCRYPTED, 'encrypted'], [TOP_ENDED, 'ended'], [TOP_ERROR, 'error'], [TOP_GOT_POINTER_CAPTURE, 'gotPointerCapture'], [TOP_LOAD, 'load'], [TOP_LOADED_DATA, 'loadedData'], [TOP_LOADED_METADATA, 'loadedMetadata'], [TOP_LOAD_START, 'loadStart'], [TOP_LOST_POINTER_CAPTURE, 'lostPointerCapture'], [TOP_MOUSE_MOVE, 'mouseMove'], [TOP_MOUSE_OUT, 'mouseOut'], [TOP_MOUSE_OVER, 'mouseOver'], [TOP_PLAYING, 'playing'], [TOP_POINTER_MOVE, 'pointerMove'], [TOP_POINTER_OUT, 'pointerOut'], [TOP_POINTER_OVER, 'pointerOver'], [TOP_PROGRESS, 'progress'], [TOP_SCROLL, 'scroll'], [TOP_SEEKING, 'seeking'], [TOP_STALLED, 'stalled'], [TOP_SUSPEND, 'suspend'], [TOP_TIME_UPDATE, 'timeUpdate'], [TOP_TOGGLE, 'toggle'], [TOP_TOUCH_MOVE, 'touchMove'], [TOP_TRANSITION_END, 'transitionEnd'], [TOP_WAITING, 'waiting'], [TOP_WHEEL, 'wheel']];\n\nvar eventTypes$4 = {};\nvar topLevelEventsToDispatchConfig = {};\n\nfunction addEventTypeNameToConfig(_ref, isInteractive) {\n var topEvent = _ref[0],\n event = _ref[1];\n\n var capitalizedEvent = event[0].toUpperCase() + event.slice(1);\n var onEvent = 'on' + capitalizedEvent;\n\n var type = {\n phasedRegistrationNames: {\n bubbled: onEvent,\n captured: onEvent + 'Capture'\n },\n dependencies: [topEvent],\n isInteractive: isInteractive\n };\n eventTypes$4[event] = type;\n topLevelEventsToDispatchConfig[topEvent] = type;\n}\n\ninteractiveEventTypeNames.forEach(function (eventTuple) {\n addEventTypeNameToConfig(eventTuple, true);\n});\nnonInteractiveEventTypeNames.forEach(function (eventTuple) {\n addEventTypeNameToConfig(eventTuple, false);\n});\n\n// Only used in DEV for exhaustiveness validation.\nvar knownHTMLTopLevelTypes = [TOP_ABORT, TOP_CANCEL, TOP_CAN_PLAY, TOP_CAN_PLAY_THROUGH, TOP_CLOSE, TOP_DURATION_CHANGE, TOP_EMPTIED, TOP_ENCRYPTED, TOP_ENDED, TOP_ERROR, TOP_INPUT, TOP_INVALID, TOP_LOAD, TOP_LOADED_DATA, TOP_LOADED_METADATA, TOP_LOAD_START, TOP_PAUSE, TOP_PLAY, TOP_PLAYING, TOP_PROGRESS, TOP_RATE_CHANGE, TOP_RESET, TOP_SEEKED, TOP_SEEKING, TOP_STALLED, TOP_SUBMIT, TOP_SUSPEND, TOP_TIME_UPDATE, TOP_TOGGLE, TOP_VOLUME_CHANGE, TOP_WAITING];\n\nvar SimpleEventPlugin = {\n eventTypes: eventTypes$4,\n\n isInteractiveTopLevelEventType: function (topLevelType) {\n var config = topLevelEventsToDispatchConfig[topLevelType];\n return config !== undefined && config.isInteractive === true;\n },\n\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType];\n if (!dispatchConfig) {\n return null;\n }\n var EventConstructor = void 0;\n switch (topLevelType) {\n case TOP_KEY_PRESS:\n // Firefox creates a keypress event for function keys too. This removes\n // the unwanted keypress events. Enter is however both printable and\n // non-printable. One would expect Tab to be as well (but it isn't).\n if (getEventCharCode(nativeEvent) === 0) {\n return null;\n }\n /* falls through */\n case TOP_KEY_DOWN:\n case TOP_KEY_UP:\n EventConstructor = SyntheticKeyboardEvent;\n break;\n case TOP_BLUR:\n case TOP_FOCUS:\n EventConstructor = SyntheticFocusEvent;\n break;\n case TOP_CLICK:\n // Firefox creates a click event on right mouse clicks. This removes the\n // unwanted click events.\n if (nativeEvent.button === 2) {\n return null;\n }\n /* falls through */\n case TOP_AUX_CLICK:\n case TOP_DOUBLE_CLICK:\n case TOP_MOUSE_DOWN:\n case TOP_MOUSE_MOVE:\n case TOP_MOUSE_UP:\n // TODO: Disabled elements should not respond to mouse events\n /* falls through */\n case TOP_MOUSE_OUT:\n case TOP_MOUSE_OVER:\n case TOP_CONTEXT_MENU:\n EventConstructor = SyntheticMouseEvent;\n break;\n case TOP_DRAG:\n case TOP_DRAG_END:\n case TOP_DRAG_ENTER:\n case TOP_DRAG_EXIT:\n case TOP_DRAG_LEAVE:\n case TOP_DRAG_OVER:\n case TOP_DRAG_START:\n case TOP_DROP:\n EventConstructor = SyntheticDragEvent;\n break;\n case TOP_TOUCH_CANCEL:\n case TOP_TOUCH_END:\n case TOP_TOUCH_MOVE:\n case TOP_TOUCH_START:\n EventConstructor = SyntheticTouchEvent;\n break;\n case TOP_ANIMATION_END:\n case TOP_ANIMATION_ITERATION:\n case TOP_ANIMATION_START:\n EventConstructor = SyntheticAnimationEvent;\n break;\n case TOP_TRANSITION_END:\n EventConstructor = SyntheticTransitionEvent;\n break;\n case TOP_SCROLL:\n EventConstructor = SyntheticUIEvent;\n break;\n case TOP_WHEEL:\n EventConstructor = SyntheticWheelEvent;\n break;\n case TOP_COPY:\n case TOP_CUT:\n case TOP_PASTE:\n EventConstructor = SyntheticClipboardEvent;\n break;\n case TOP_GOT_POINTER_CAPTURE:\n case TOP_LOST_POINTER_CAPTURE:\n case TOP_POINTER_CANCEL:\n case TOP_POINTER_DOWN:\n case TOP_POINTER_MOVE:\n case TOP_POINTER_OUT:\n case TOP_POINTER_OVER:\n case TOP_POINTER_UP:\n EventConstructor = SyntheticPointerEvent;\n break;\n default:\n {\n if (knownHTMLTopLevelTypes.indexOf(topLevelType) === -1) {\n warningWithoutStack$1(false, 'SimpleEventPlugin: Unhandled event type, `%s`. This warning ' + 'is likely caused by a bug in React. Please file an issue.', topLevelType);\n }\n }\n // HTML Events\n // @see http://www.w3.org/TR/html5/index.html#events-0\n EventConstructor = SyntheticEvent;\n break;\n }\n var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);\n accumulateTwoPhaseDispatches(event);\n return event;\n }\n};\n\nvar isInteractiveTopLevelEventType = SimpleEventPlugin.isInteractiveTopLevelEventType;\n\n\nvar CALLBACK_BOOKKEEPING_POOL_SIZE = 10;\nvar callbackBookkeepingPool = [];\n\n/**\n * Find the deepest React component completely containing the root of the\n * passed-in instance (for use when entire React trees are nested within each\n * other). If React trees are not nested, returns null.\n */\nfunction findRootContainerNode(inst) {\n // TODO: It may be a good idea to cache this to prevent unnecessary DOM\n // traversal, but caching is difficult to do correctly without using a\n // mutation observer to listen for all DOM changes.\n while (inst.return) {\n inst = inst.return;\n }\n if (inst.tag !== HostRoot) {\n // This can happen if we're in a detached tree.\n return null;\n }\n return inst.stateNode.containerInfo;\n}\n\n// Used to store ancestor hierarchy in top level callback\nfunction getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst) {\n if (callbackBookkeepingPool.length) {\n var instance = callbackBookkeepingPool.pop();\n instance.topLevelType = topLevelType;\n instance.nativeEvent = nativeEvent;\n instance.targetInst = targetInst;\n return instance;\n }\n return {\n topLevelType: topLevelType,\n nativeEvent: nativeEvent,\n targetInst: targetInst,\n ancestors: []\n };\n}\n\nfunction releaseTopLevelCallbackBookKeeping(instance) {\n instance.topLevelType = null;\n instance.nativeEvent = null;\n instance.targetInst = null;\n instance.ancestors.length = 0;\n if (callbackBookkeepingPool.length < CALLBACK_BOOKKEEPING_POOL_SIZE) {\n callbackBookkeepingPool.push(instance);\n }\n}\n\nfunction handleTopLevel(bookKeeping) {\n var targetInst = bookKeeping.targetInst;\n\n // Loop through the hierarchy, in case there's any nested components.\n // It's important that we build the array of ancestors before calling any\n // event handlers, because event handlers can modify the DOM, leading to\n // inconsistencies with ReactMount's node cache. See #1105.\n var ancestor = targetInst;\n do {\n if (!ancestor) {\n bookKeeping.ancestors.push(ancestor);\n break;\n }\n var root = findRootContainerNode(ancestor);\n if (!root) {\n break;\n }\n bookKeeping.ancestors.push(ancestor);\n ancestor = getClosestInstanceFromNode(root);\n } while (ancestor);\n\n for (var i = 0; i < bookKeeping.ancestors.length; i++) {\n targetInst = bookKeeping.ancestors[i];\n runExtractedEventsInBatch(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget(bookKeeping.nativeEvent));\n }\n}\n\n// TODO: can we stop exporting these?\nvar _enabled = true;\n\nfunction setEnabled(enabled) {\n _enabled = !!enabled;\n}\n\nfunction isEnabled() {\n return _enabled;\n}\n\n/**\n * Traps top-level events by using event bubbling.\n *\n * @param {number} topLevelType Number from `TopLevelEventTypes`.\n * @param {object} element Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n * remove the listener.\n * @internal\n */\nfunction trapBubbledEvent(topLevelType, element) {\n if (!element) {\n return null;\n }\n var dispatch = isInteractiveTopLevelEventType(topLevelType) ? dispatchInteractiveEvent : dispatchEvent;\n\n addEventBubbleListener(element, getRawEventName(topLevelType),\n // Check if interactive and wrap in interactiveUpdates\n dispatch.bind(null, topLevelType));\n}\n\n/**\n * Traps a top-level event by using event capturing.\n *\n * @param {number} topLevelType Number from `TopLevelEventTypes`.\n * @param {object} element Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n * remove the listener.\n * @internal\n */\nfunction trapCapturedEvent(topLevelType, element) {\n if (!element) {\n return null;\n }\n var dispatch = isInteractiveTopLevelEventType(topLevelType) ? dispatchInteractiveEvent : dispatchEvent;\n\n addEventCaptureListener(element, getRawEventName(topLevelType),\n // Check if interactive and wrap in interactiveUpdates\n dispatch.bind(null, topLevelType));\n}\n\nfunction dispatchInteractiveEvent(topLevelType, nativeEvent) {\n interactiveUpdates(dispatchEvent, topLevelType, nativeEvent);\n}\n\nfunction dispatchEvent(topLevelType, nativeEvent) {\n if (!_enabled) {\n return;\n }\n\n var nativeEventTarget = getEventTarget(nativeEvent);\n var targetInst = getClosestInstanceFromNode(nativeEventTarget);\n if (targetInst !== null && typeof targetInst.tag === 'number' && !isFiberMounted(targetInst)) {\n // If we get an event (ex: img onload) before committing that\n // component's mount, ignore it for now (that is, treat it as if it was an\n // event on a non-React tree). We might also consider queueing events and\n // dispatching them after the mount.\n targetInst = null;\n }\n\n var bookKeeping = getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst);\n\n try {\n // Event queue being processed in the same cycle allows\n // `preventDefault`.\n batchedUpdates(handleTopLevel, bookKeeping);\n } finally {\n releaseTopLevelCallbackBookKeeping(bookKeeping);\n }\n}\n\n/**\n * Summary of `ReactBrowserEventEmitter` event handling:\n *\n * - Top-level delegation is used to trap most native browser events. This\n * may only occur in the main thread and is the responsibility of\n * ReactDOMEventListener, which is injected and can therefore support\n * pluggable event sources. This is the only work that occurs in the main\n * thread.\n *\n * - We normalize and de-duplicate events to account for browser quirks. This\n * may be done in the worker thread.\n *\n * - Forward these native events (with the associated top-level type used to\n * trap it) to `EventPluginHub`, which in turn will ask plugins if they want\n * to extract any synthetic events.\n *\n * - The `EventPluginHub` will then process each event by annotating them with\n * \"dispatches\", a sequence of listeners and IDs that care about that event.\n *\n * - The `EventPluginHub` then dispatches the events.\n *\n * Overview of React and the event system:\n *\n * +------------+ .\n * | DOM | .\n * +------------+ .\n * | .\n * v .\n * +------------+ .\n * | ReactEvent | .\n * | Listener | .\n * +------------+ . +-----------+\n * | . +--------+|SimpleEvent|\n * | . | |Plugin |\n * +-----|------+ . v +-----------+\n * | | | . +--------------+ +------------+\n * | +-----------.--->|EventPluginHub| | Event |\n * | | . | | +-----------+ | Propagators|\n * | ReactEvent | . | | |TapEvent | |------------|\n * | Emitter | . | |<---+|Plugin | |other plugin|\n * | | . | | +-----------+ | utilities |\n * | +-----------.--->| | +------------+\n * | | | . +--------------+\n * +-----|------+ . ^ +-----------+\n * | . | |Enter/Leave|\n * + . +-------+|Plugin |\n * +-------------+ . +-----------+\n * | application | .\n * |-------------| .\n * | | .\n * | | .\n * +-------------+ .\n * .\n * React Core . General Purpose Event Plugin System\n */\n\nvar alreadyListeningTo = {};\nvar reactTopListenersCounter = 0;\n\n/**\n * To ensure no conflicts with other potential React instances on the page\n */\nvar topListenersIDKey = '_reactListenersID' + ('' + Math.random()).slice(2);\n\nfunction getListeningForDocument(mountAt) {\n // In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`\n // directly.\n if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) {\n mountAt[topListenersIDKey] = reactTopListenersCounter++;\n alreadyListeningTo[mountAt[topListenersIDKey]] = {};\n }\n return alreadyListeningTo[mountAt[topListenersIDKey]];\n}\n\n/**\n * We listen for bubbled touch events on the document object.\n *\n * Firefox v8.01 (and possibly others) exhibited strange behavior when\n * mounting `onmousemove` events at some node that was not the document\n * element. The symptoms were that if your mouse is not moving over something\n * contained within that mount point (for example on the background) the\n * top-level listeners for `onmousemove` won't be called. However, if you\n * register the `mousemove` on the document object, then it will of course\n * catch all `mousemove`s. This along with iOS quirks, justifies restricting\n * top-level listeners to the document object only, at least for these\n * movement types of events and possibly all events.\n *\n * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n *\n * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but\n * they bubble to document.\n *\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @param {object} mountAt Container where to mount the listener\n */\nfunction listenTo(registrationName, mountAt) {\n var isListening = getListeningForDocument(mountAt);\n var dependencies = registrationNameDependencies[registrationName];\n\n for (var i = 0; i < dependencies.length; i++) {\n var dependency = dependencies[i];\n if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n switch (dependency) {\n case TOP_SCROLL:\n trapCapturedEvent(TOP_SCROLL, mountAt);\n break;\n case TOP_FOCUS:\n case TOP_BLUR:\n trapCapturedEvent(TOP_FOCUS, mountAt);\n trapCapturedEvent(TOP_BLUR, mountAt);\n // We set the flag for a single dependency later in this function,\n // but this ensures we mark both as attached rather than just one.\n isListening[TOP_BLUR] = true;\n isListening[TOP_FOCUS] = true;\n break;\n case TOP_CANCEL:\n case TOP_CLOSE:\n if (isEventSupported(getRawEventName(dependency))) {\n trapCapturedEvent(dependency, mountAt);\n }\n break;\n case TOP_INVALID:\n case TOP_SUBMIT:\n case TOP_RESET:\n // We listen to them on the target DOM elements.\n // Some of them bubble so we don't want them to fire twice.\n break;\n default:\n // By default, listen on the top level to all non-media events.\n // Media events don't bubble so adding the listener wouldn't do anything.\n var isMediaEvent = mediaEventTypes.indexOf(dependency) !== -1;\n if (!isMediaEvent) {\n trapBubbledEvent(dependency, mountAt);\n }\n break;\n }\n isListening[dependency] = true;\n }\n }\n}\n\nfunction isListeningToAllDependencies(registrationName, mountAt) {\n var isListening = getListeningForDocument(mountAt);\n var dependencies = registrationNameDependencies[registrationName];\n for (var i = 0; i < dependencies.length; i++) {\n var dependency = dependencies[i];\n if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n return false;\n }\n }\n return true;\n}\n\nfunction getActiveElement(doc) {\n doc = doc || (typeof document !== 'undefined' ? document : undefined);\n if (typeof doc === 'undefined') {\n return null;\n }\n try {\n return doc.activeElement || doc.body;\n } catch (e) {\n return doc.body;\n }\n}\n\n/**\n * Given any node return the first leaf node without children.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {DOMElement|DOMTextNode}\n */\nfunction getLeafNode(node) {\n while (node && node.firstChild) {\n node = node.firstChild;\n }\n return node;\n}\n\n/**\n * Get the next sibling within a container. This will walk up the\n * DOM if a node's siblings have been exhausted.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {?DOMElement|DOMTextNode}\n */\nfunction getSiblingNode(node) {\n while (node) {\n if (node.nextSibling) {\n return node.nextSibling;\n }\n node = node.parentNode;\n }\n}\n\n/**\n * Get object describing the nodes which contain characters at offset.\n *\n * @param {DOMElement|DOMTextNode} root\n * @param {number} offset\n * @return {?object}\n */\nfunction getNodeForCharacterOffset(root, offset) {\n var node = getLeafNode(root);\n var nodeStart = 0;\n var nodeEnd = 0;\n\n while (node) {\n if (node.nodeType === TEXT_NODE) {\n nodeEnd = nodeStart + node.textContent.length;\n\n if (nodeStart <= offset && nodeEnd >= offset) {\n return {\n node: node,\n offset: offset - nodeStart\n };\n }\n\n nodeStart = nodeEnd;\n }\n\n node = getLeafNode(getSiblingNode(node));\n }\n}\n\n/**\n * @param {DOMElement} outerNode\n * @return {?object}\n */\nfunction getOffsets(outerNode) {\n var ownerDocument = outerNode.ownerDocument;\n\n var win = ownerDocument && ownerDocument.defaultView || window;\n var selection = win.getSelection && win.getSelection();\n\n if (!selection || selection.rangeCount === 0) {\n return null;\n }\n\n var anchorNode = selection.anchorNode,\n anchorOffset = selection.anchorOffset,\n focusNode = selection.focusNode,\n focusOffset = selection.focusOffset;\n\n // In Firefox, anchorNode and focusNode can be \"anonymous divs\", e.g. the\n // up/down buttons on an . Anonymous divs do not seem to\n // expose properties, triggering a \"Permission denied error\" if any of its\n // properties are accessed. The only seemingly possible way to avoid erroring\n // is to access a property that typically works for non-anonymous divs and\n // catch any error that may otherwise arise. See\n // https://bugzilla.mozilla.org/show_bug.cgi?id=208427\n\n try {\n /* eslint-disable no-unused-expressions */\n anchorNode.nodeType;\n focusNode.nodeType;\n /* eslint-enable no-unused-expressions */\n } catch (e) {\n return null;\n }\n\n return getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode, focusOffset);\n}\n\n/**\n * Returns {start, end} where `start` is the character/codepoint index of\n * (anchorNode, anchorOffset) within the textContent of `outerNode`, and\n * `end` is the index of (focusNode, focusOffset).\n *\n * Returns null if you pass in garbage input but we should probably just crash.\n *\n * Exported only for testing.\n */\nfunction getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode, focusOffset) {\n var length = 0;\n var start = -1;\n var end = -1;\n var indexWithinAnchor = 0;\n var indexWithinFocus = 0;\n var node = outerNode;\n var parentNode = null;\n\n outer: while (true) {\n var next = null;\n\n while (true) {\n if (node === anchorNode && (anchorOffset === 0 || node.nodeType === TEXT_NODE)) {\n start = length + anchorOffset;\n }\n if (node === focusNode && (focusOffset === 0 || node.nodeType === TEXT_NODE)) {\n end = length + focusOffset;\n }\n\n if (node.nodeType === TEXT_NODE) {\n length += node.nodeValue.length;\n }\n\n if ((next = node.firstChild) === null) {\n break;\n }\n // Moving from `node` to its first child `next`.\n parentNode = node;\n node = next;\n }\n\n while (true) {\n if (node === outerNode) {\n // If `outerNode` has children, this is always the second time visiting\n // it. If it has no children, this is still the first loop, and the only\n // valid selection is anchorNode and focusNode both equal to this node\n // and both offsets 0, in which case we will have handled above.\n break outer;\n }\n if (parentNode === anchorNode && ++indexWithinAnchor === anchorOffset) {\n start = length;\n }\n if (parentNode === focusNode && ++indexWithinFocus === focusOffset) {\n end = length;\n }\n if ((next = node.nextSibling) !== null) {\n break;\n }\n node = parentNode;\n parentNode = node.parentNode;\n }\n\n // Moving from `node` to its next sibling `next`.\n node = next;\n }\n\n if (start === -1 || end === -1) {\n // This should never happen. (Would happen if the anchor/focus nodes aren't\n // actually inside the passed-in node.)\n return null;\n }\n\n return {\n start: start,\n end: end\n };\n}\n\n/**\n * In modern non-IE browsers, we can support both forward and backward\n * selections.\n *\n * Note: IE10+ supports the Selection object, but it does not support\n * the `extend` method, which means that even in modern IE, it's not possible\n * to programmatically create a backward selection. Thus, for all IE\n * versions, we use the old IE API to create our selections.\n *\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\nfunction setOffsets(node, offsets) {\n var doc = node.ownerDocument || document;\n var win = doc && doc.defaultView || window;\n\n // Edge fails with \"Object expected\" in some scenarios.\n // (For instance: TinyMCE editor used in a list component that supports pasting to add more,\n // fails when pasting 100+ items)\n if (!win.getSelection) {\n return;\n }\n\n var selection = win.getSelection();\n var length = node.textContent.length;\n var start = Math.min(offsets.start, length);\n var end = offsets.end === undefined ? start : Math.min(offsets.end, length);\n\n // IE 11 uses modern selection, but doesn't support the extend method.\n // Flip backward selections, so we can set with a single range.\n if (!selection.extend && start > end) {\n var temp = end;\n end = start;\n start = temp;\n }\n\n var startMarker = getNodeForCharacterOffset(node, start);\n var endMarker = getNodeForCharacterOffset(node, end);\n\n if (startMarker && endMarker) {\n if (selection.rangeCount === 1 && selection.anchorNode === startMarker.node && selection.anchorOffset === startMarker.offset && selection.focusNode === endMarker.node && selection.focusOffset === endMarker.offset) {\n return;\n }\n var range = doc.createRange();\n range.setStart(startMarker.node, startMarker.offset);\n selection.removeAllRanges();\n\n if (start > end) {\n selection.addRange(range);\n selection.extend(endMarker.node, endMarker.offset);\n } else {\n range.setEnd(endMarker.node, endMarker.offset);\n selection.addRange(range);\n }\n }\n}\n\nfunction isTextNode(node) {\n return node && node.nodeType === TEXT_NODE;\n}\n\nfunction containsNode(outerNode, innerNode) {\n if (!outerNode || !innerNode) {\n return false;\n } else if (outerNode === innerNode) {\n return true;\n } else if (isTextNode(outerNode)) {\n return false;\n } else if (isTextNode(innerNode)) {\n return containsNode(outerNode, innerNode.parentNode);\n } else if ('contains' in outerNode) {\n return outerNode.contains(innerNode);\n } else if (outerNode.compareDocumentPosition) {\n return !!(outerNode.compareDocumentPosition(innerNode) & 16);\n } else {\n return false;\n }\n}\n\nfunction isInDocument(node) {\n return node && node.ownerDocument && containsNode(node.ownerDocument.documentElement, node);\n}\n\nfunction isSameOriginFrame(iframe) {\n try {\n // Accessing the contentDocument of a HTMLIframeElement can cause the browser\n // to throw, e.g. if it has a cross-origin src attribute.\n // Safari will show an error in the console when the access results in \"Blocked a frame with origin\". e.g:\n // iframe.contentDocument.defaultView;\n // A safety way is to access one of the cross origin properties: Window or Location\n // Which might result in \"SecurityError\" DOM Exception and it is compatible to Safari.\n // https://html.spec.whatwg.org/multipage/browsers.html#integration-with-idl\n\n return typeof iframe.contentWindow.location.href === 'string';\n } catch (err) {\n return false;\n }\n}\n\nfunction getActiveElementDeep() {\n var win = window;\n var element = getActiveElement();\n while (element instanceof win.HTMLIFrameElement) {\n if (isSameOriginFrame(element)) {\n win = element.contentWindow;\n } else {\n return element;\n }\n element = getActiveElement(win.document);\n }\n return element;\n}\n\n/**\n * @ReactInputSelection: React input selection module. Based on Selection.js,\n * but modified to be suitable for react and has a couple of bug fixes (doesn't\n * assume buttons have range selections allowed).\n * Input selection module for React.\n */\n\n/**\n * @hasSelectionCapabilities: we get the element types that support selection\n * from https://html.spec.whatwg.org/#do-not-apply, looking at `selectionStart`\n * and `selectionEnd` rows.\n */\nfunction hasSelectionCapabilities(elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName && (nodeName === 'input' && (elem.type === 'text' || elem.type === 'search' || elem.type === 'tel' || elem.type === 'url' || elem.type === 'password') || nodeName === 'textarea' || elem.contentEditable === 'true');\n}\n\nfunction getSelectionInformation() {\n var focusedElem = getActiveElementDeep();\n return {\n focusedElem: focusedElem,\n selectionRange: hasSelectionCapabilities(focusedElem) ? getSelection$1(focusedElem) : null\n };\n}\n\n/**\n * @restoreSelection: If any selection information was potentially lost,\n * restore it. This is useful when performing operations that could remove dom\n * nodes and place them back in, resulting in focus being lost.\n */\nfunction restoreSelection(priorSelectionInformation) {\n var curFocusedElem = getActiveElementDeep();\n var priorFocusedElem = priorSelectionInformation.focusedElem;\n var priorSelectionRange = priorSelectionInformation.selectionRange;\n if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {\n if (priorSelectionRange !== null && hasSelectionCapabilities(priorFocusedElem)) {\n setSelection(priorFocusedElem, priorSelectionRange);\n }\n\n // Focusing a node can change the scroll position, which is undesirable\n var ancestors = [];\n var ancestor = priorFocusedElem;\n while (ancestor = ancestor.parentNode) {\n if (ancestor.nodeType === ELEMENT_NODE) {\n ancestors.push({\n element: ancestor,\n left: ancestor.scrollLeft,\n top: ancestor.scrollTop\n });\n }\n }\n\n if (typeof priorFocusedElem.focus === 'function') {\n priorFocusedElem.focus();\n }\n\n for (var i = 0; i < ancestors.length; i++) {\n var info = ancestors[i];\n info.element.scrollLeft = info.left;\n info.element.scrollTop = info.top;\n }\n }\n}\n\n/**\n * @getSelection: Gets the selection bounds of a focused textarea, input or\n * contentEditable node.\n * -@input: Look up selection bounds of this input\n * -@return {start: selectionStart, end: selectionEnd}\n */\nfunction getSelection$1(input) {\n var selection = void 0;\n\n if ('selectionStart' in input) {\n // Modern browser with input or textarea.\n selection = {\n start: input.selectionStart,\n end: input.selectionEnd\n };\n } else {\n // Content editable or old IE textarea.\n selection = getOffsets(input);\n }\n\n return selection || { start: 0, end: 0 };\n}\n\n/**\n * @setSelection: Sets the selection bounds of a textarea or input and focuses\n * the input.\n * -@input Set selection bounds of this input or textarea\n * -@offsets Object of same form that is returned from get*\n */\nfunction setSelection(input, offsets) {\n var start = offsets.start,\n end = offsets.end;\n\n if (end === undefined) {\n end = start;\n }\n\n if ('selectionStart' in input) {\n input.selectionStart = start;\n input.selectionEnd = Math.min(end, input.value.length);\n } else {\n setOffsets(input, offsets);\n }\n}\n\nvar skipSelectionChangeEvent = canUseDOM && 'documentMode' in document && document.documentMode <= 11;\n\nvar eventTypes$3 = {\n select: {\n phasedRegistrationNames: {\n bubbled: 'onSelect',\n captured: 'onSelectCapture'\n },\n dependencies: [TOP_BLUR, TOP_CONTEXT_MENU, TOP_DRAG_END, TOP_FOCUS, TOP_KEY_DOWN, TOP_KEY_UP, TOP_MOUSE_DOWN, TOP_MOUSE_UP, TOP_SELECTION_CHANGE]\n }\n};\n\nvar activeElement$1 = null;\nvar activeElementInst$1 = null;\nvar lastSelection = null;\nvar mouseDown = false;\n\n/**\n * Get an object which is a unique representation of the current selection.\n *\n * The return value will not be consistent across nodes or browsers, but\n * two identical selections on the same node will return identical objects.\n *\n * @param {DOMElement} node\n * @return {object}\n */\nfunction getSelection(node) {\n if ('selectionStart' in node && hasSelectionCapabilities(node)) {\n return {\n start: node.selectionStart,\n end: node.selectionEnd\n };\n } else {\n var win = node.ownerDocument && node.ownerDocument.defaultView || window;\n var selection = win.getSelection();\n return {\n anchorNode: selection.anchorNode,\n anchorOffset: selection.anchorOffset,\n focusNode: selection.focusNode,\n focusOffset: selection.focusOffset\n };\n }\n}\n\n/**\n * Get document associated with the event target.\n *\n * @param {object} nativeEventTarget\n * @return {Document}\n */\nfunction getEventTargetDocument(eventTarget) {\n return eventTarget.window === eventTarget ? eventTarget.document : eventTarget.nodeType === DOCUMENT_NODE ? eventTarget : eventTarget.ownerDocument;\n}\n\n/**\n * Poll selection to see whether it's changed.\n *\n * @param {object} nativeEvent\n * @param {object} nativeEventTarget\n * @return {?SyntheticEvent}\n */\nfunction constructSelectEvent(nativeEvent, nativeEventTarget) {\n // Ensure we have the right element, and that the user is not dragging a\n // selection (this matches native `select` event behavior). In HTML5, select\n // fires only on input and textarea thus if there's no focused element we\n // won't dispatch.\n var doc = getEventTargetDocument(nativeEventTarget);\n\n if (mouseDown || activeElement$1 == null || activeElement$1 !== getActiveElement(doc)) {\n return null;\n }\n\n // Only fire when selection has actually changed.\n var currentSelection = getSelection(activeElement$1);\n if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {\n lastSelection = currentSelection;\n\n var syntheticEvent = SyntheticEvent.getPooled(eventTypes$3.select, activeElementInst$1, nativeEvent, nativeEventTarget);\n\n syntheticEvent.type = 'select';\n syntheticEvent.target = activeElement$1;\n\n accumulateTwoPhaseDispatches(syntheticEvent);\n\n return syntheticEvent;\n }\n\n return null;\n}\n\n/**\n * This plugin creates an `onSelect` event that normalizes select events\n * across form elements.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - contentEditable\n *\n * This differs from native browser implementations in the following ways:\n * - Fires on contentEditable fields as well as inputs.\n * - Fires for collapsed selection.\n * - Fires after user input.\n */\nvar SelectEventPlugin = {\n eventTypes: eventTypes$3,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var doc = getEventTargetDocument(nativeEventTarget);\n // Track whether all listeners exists for this plugin. If none exist, we do\n // not extract events. See #3639.\n if (!doc || !isListeningToAllDependencies('onSelect', doc)) {\n return null;\n }\n\n var targetNode = targetInst ? getNodeFromInstance$1(targetInst) : window;\n\n switch (topLevelType) {\n // Track the input node that has focus.\n case TOP_FOCUS:\n if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {\n activeElement$1 = targetNode;\n activeElementInst$1 = targetInst;\n lastSelection = null;\n }\n break;\n case TOP_BLUR:\n activeElement$1 = null;\n activeElementInst$1 = null;\n lastSelection = null;\n break;\n // Don't fire the event while the user is dragging. This matches the\n // semantics of the native select event.\n case TOP_MOUSE_DOWN:\n mouseDown = true;\n break;\n case TOP_CONTEXT_MENU:\n case TOP_MOUSE_UP:\n case TOP_DRAG_END:\n mouseDown = false;\n return constructSelectEvent(nativeEvent, nativeEventTarget);\n // Chrome and IE fire non-standard event when selection is changed (and\n // sometimes when it hasn't). IE's event fires out of order with respect\n // to key and input events on deletion, so we discard it.\n //\n // Firefox doesn't support selectionchange, so check selection status\n // after each key entry. The selection changes after keydown and before\n // keyup, but we check on keydown as well in the case of holding down a\n // key, when multiple keydown events are fired but only one keyup is.\n // This is also our approach for IE handling, for the reason above.\n case TOP_SELECTION_CHANGE:\n if (skipSelectionChangeEvent) {\n break;\n }\n // falls through\n case TOP_KEY_DOWN:\n case TOP_KEY_UP:\n return constructSelectEvent(nativeEvent, nativeEventTarget);\n }\n\n return null;\n }\n};\n\n/**\n * Inject modules for resolving DOM hierarchy and plugin ordering.\n */\ninjection.injectEventPluginOrder(DOMEventPluginOrder);\nsetComponentTree(getFiberCurrentPropsFromNode$1, getInstanceFromNode$1, getNodeFromInstance$1);\n\n/**\n * Some important event plugins included by default (without having to require\n * them).\n */\ninjection.injectEventPluginsByName({\n SimpleEventPlugin: SimpleEventPlugin,\n EnterLeaveEventPlugin: EnterLeaveEventPlugin,\n ChangeEventPlugin: ChangeEventPlugin,\n SelectEventPlugin: SelectEventPlugin,\n BeforeInputEventPlugin: BeforeInputEventPlugin\n});\n\nvar didWarnSelectedSetOnOption = false;\nvar didWarnInvalidChild = false;\n\nfunction flattenChildren(children) {\n var content = '';\n\n // Flatten children. We'll warn if they are invalid\n // during validateProps() which runs for hydration too.\n // Note that this would throw on non-element objects.\n // Elements are stringified (which is normally irrelevant\n // but matters for ).\n React.Children.forEach(children, function (child) {\n if (child == null) {\n return;\n }\n content += child;\n // Note: we don't warn about invalid children here.\n // Instead, this is done separately below so that\n // it happens during the hydration codepath too.\n });\n\n return content;\n}\n\n/**\n * Implements an