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stub.lua
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stub.lua
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---@meta
--- This file contains function stubs for autocompletion. DO NOT include it in your game.
---@class Object
---@field class table
---@field className string
Object = {}
---@class json
json = {}
---@class kTextAlignment
---@field left integer 0
---@field right integer 1
---@field center integer 2
kTextAlignment = {}
---@class playdate
---@field argv string[]
---@field isSimulator boolean
---@field kButtonLeft integer 1
---@field kButtonRight integer 2
---@field kButtonUp integer 4
---@field kButtonDown integer 8
---@field kButtonB integer 16
---@field kButtonA integer 32
---@field metadata _Metadata
---@field systeminfo _SystemInfo
playdate = {}
---@class playdate.datastore
playdate.datastore = {}
---@class playdate.display
playdate.display = {}
---@class playdate.easingFunctions
playdate.easingFunctions = {}
---@class playdate.file
---@field kFileRead integer 3
---@field kFileAppend integer 8
---@field kFileWrite integer 4
playdate.file = {}
---@class playdate.frameTimer
playdate.frameTimer = {}
---@class playdate.geometry
---@field kUnflipped integer 0
---@field kFlippedX integer 1
---@field kFlippedY integer 2
---@field kFlippedXY integer 3
playdate.geometry = {}
---@class playdate.graphics
---@field kColorBlack integer 0
---@field kColorWhite integer 1
---@field kColorClear integer 2
---@field kColorXOR integer 3
---@field kDrawModeCopy integer 0
---@field kDrawModeWhiteTransparent integer 1
---@field kDrawModeBlackTransparent integer 2
---@field kDrawModeFillWhite integer 3
---@field kDrawModeFillBlack integer 4
---@field kDrawModeXOR integer 5
---@field kDrawModeNXOR integer 6
---@field kDrawModeInverted integer 7
---@field kImageUnflipped integer 0
---@field kImageFlippedX integer 1
---@field kImageFlippedY integer 2
---@field kImageFlippedXY integer 3
---@field kLineCapStyleButt integer 0
---@field kLineCapStyleSquare integer 1
---@field kLineCapStyleRound integer 2
---@field kPolygonFillNonZero integer 0
---@field kPolygonFillEvenOdd integer 1
---@field kStrokeCentered integer 0
---@field kStrokeInside integer 1
---@field kStrokeOutside integer 2
playdate.graphics = {}
---@class playdate.inputHandlers
playdate.inputHandlers = {}
---@class playdate.keyboard
---@field kCapitalizationNormal integer 1
---@field kCapitalizationSentences integer 3
---@field kCapitalizationWords integer 2
---@field text string
playdate.keyboard = {}
---@class playdate.math
playdate.math = {}
---@class playdate.menu
playdate.menu = {}
---@class playdate.pathfinder
playdate.pathfinder = {}
---@class playdate.scoreboards
playdate.scoreboards = {}
---@class playdate.server
playdate.server = {}
---@class playdate.simulator
playdate.simulator = {}
---@class playdate.sound
---@field kFilterLowPass integer 0
---@field kFilterHighPass integer 1
---@field kFilterBandPass integer 2
---@field kFilterNotch integer 3
---@field kFilterPEQ integer 4
---@field kFilterLowShelf integer 5
---@field kFilterHighShelf integer 6
---@field kFormat8bitMono integer 0
---@field kFormat8bitStereo integer 1
---@field kFormat16bitMono integer 2
---@field kFormat16bitStereo integer 3
---@field kLFOSquare integer 0
---@field kLFOTriangle integer 1
---@field kLFOSine integer 2
---@field kLFOSampleAndHold integer 3
---@field kLFOSawtoothUp integer 4
---@field kLFOSawtoothDown integer 5
---@field kWaveSquare integer 0
---@field kWaveTriangle integer 1
---@field kWaveSine integer 2
---@field kWaveNoise integer 3
---@field kWaveSawtooth integer 4
---@field kWavePOPhase integer 5
---@field kWavePODigital integer 6
---@field kWavePOVosim integer 7
playdate.sound = {}
---@class playdate.string
playdate.string = {}
---@class playdate.timer
playdate.timer = {}
---@class playdate.ui
playdate.ui = {}
---@class playdate.file.file
playdate.file.file = {}
---@class playdate.geometry.affineTransform
playdate.geometry.affineTransform = {}
---@class playdate.geometry.arc
playdate.geometry.arc = {}
---@class playdate.geometry.lineSegment
playdate.geometry.lineSegment = {}
---@class playdate.geometry.point
playdate.geometry.point = {}
---@class playdate.geometry.polygon
playdate.geometry.polygon = {}
---@class playdate.geometry.rect
playdate.geometry.rect = {}
---@class playdate.geometry.size
playdate.geometry.size = {}
---@class playdate.geometry.vector2D
playdate.geometry.vector2D = {}
---@class playdate.graphics.animation
playdate.graphics.animation = {}
---@class playdate.graphics.animator
playdate.graphics.animator = {}
---@class playdate.graphics.font
---@field kLanguageEnglish integer 0
---@field kLanguageJapanese integer 1
---@field kVariantNormal integer 0
---@field kVariantBold integer 1
---@field kVariantItalic integer 2
playdate.graphics.font = {}
---@class playdate.graphics.image
---@field kDitherTypeNone integer 0
---@field kDitherTypeDiagonalLine integer 1
---@field kDitherTypeHorizontalLine integer 3
---@field kDitherTypeVerticalLine integer 2
---@field kDitherTypeScreen integer 4
---@field kDitherTypeBayer2x2 integer 5
---@field kDitherTypeBayer4x4 integer 6
---@field kDitherTypeBayer8x8 integer 7
---@field kDitherTypeFloydSteinberg integer 8
---@field kDitherTypeBurkes integer 9
---@field kDitherTypeAtkinson integer 10
playdate.graphics.image = {}
---@class playdate.graphics.imagetable
playdate.graphics.imagetable = {}
---@class playdate.graphics.nineSlice
playdate.graphics.nineSlice = {}
---@class playdate.graphics.sprite : _Object
---@field kCollisionTypeSlide integer 0
---@field kCollisionTypeFreeze integer 1
---@field kCollisionTypeOverlap integer 2
---@field kCollisionTypeBounce integer 3
playdate.graphics.sprite = {}
---@class playdate.graphics.tilemap
playdate.graphics.tilemap = {}
---@class playdate.graphics.video
playdate.graphics.video = {}
---@class playdate.graphics.animation.blinker
playdate.graphics.animation.blinker = {}
---@class playdate.graphics.animation.loop
playdate.graphics.animation.loop = {}
---@class playdate.math.logic
playdate.math.logic = {}
---@class playdate.menu.item
playdate.menu.item = {}
---@class playdate.pathfinder.graph
playdate.pathfinder.graph = {}
---@class playdate.pathfinder.node
playdate.pathfinder.node = {}
---@class playdate.sound.bitcrusher : _SoundEffect
playdate.sound.bitcrusher = {}
---@class playdate.sound.channel
playdate.sound.channel = {}
---@class playdate.sound.controlsignal : _Signal
playdate.sound.controlsignal = {}
---@class playdate.sound.delayline : _SoundEffect
playdate.sound.delayline = {}
---@class playdate.sound.delaylinetap : _SoundSource
playdate.sound.delaylinetap = {}
---@class playdate.sound.effect
playdate.sound.effect = {}
---@class playdate.sound.envelope : _Signal
playdate.sound.envelope = {}
---@class playdate.sound.fileplayer : _SoundSource
playdate.sound.fileplayer = {}
---@class playdate.sound.instrument : _SoundSource
playdate.sound.instrument = {}
---@class playdate.sound.lfo : _Signal
playdate.sound.lfo = {}
---@class playdate.sound.micinput
playdate.sound.micinput = {}
---@class playdate.sound.onepolefilter : _SoundEffect
playdate.sound.onepolefilter = {}
---@class playdate.sound.overdrive : _SoundEffect
playdate.sound.overdrive = {}
---@class playdate.sound.ringmod : _SoundEffect
playdate.sound.ringmod = {}
---@class playdate.sound.sample
playdate.sound.sample = {}
---@class playdate.sound.sampleplayer : _SoundSource
playdate.sound.sampleplayer = {}
---@class playdate.sound.sequence
playdate.sound.sequence = {}
---@class playdate.sound.signal
playdate.sound.signal = {}
---@class playdate.sound.source
playdate.sound.source = {}
---@class playdate.sound.synth : _SoundSource
playdate.sound.synth = {}
---@class playdate.sound.track
playdate.sound.track = {}
---@class playdate.sound.track
playdate.sound.track = {}
---@class playdate.sound.twopolefilter : _SoundEffect
playdate.sound.twopolefilter = {}
---@class playdate.ui.crankIndicator
---@field clockwise boolean
playdate.ui.crankIndicator = {}
---@class playdate.ui.gridview
playdate.ui.gridview = {}
---@class _AffineTransform : playdate.geometry.affineTransform
local _AffineTransform = {}
---@class _AnimationLoop : playdate.graphics.animation.loop
---@field delay number
---@field startFrame integer
---@field endFrame integer
---@field frame integer
---@field step integer
---@field shouldLoop boolean
---@field paused boolean
local _AnimationLoop = {}
---@class _Animator : playdate.graphics.animator
---@field repeatCount integer
---@field reverses boolean
---@field easingAmplitude number
---@field easingPeriod number
---@field s? number
---@field a? number
---@field p? number
local _Animator = {}
---@class _Arc : playdate.geometry.arc
---@field x integer
---@field y integer
---@field radius integer
---@field startAngle number
---@field endAngle number
---@field direction boolean
local _Arc = {}
---@class _BitCrusher : playdate.sound.bitcrusher
local _BitCrusher = {}
---@class _Blinker : playdate.graphics.animation.blinker
---@field onDuration integer
---@field offDuration integer
---@field loop boolean
---@field cycles integer
---@field default boolean
---@field counter integer
---@field on boolean
---@field running boolean
local _Blinker = {}
---@class _Channel : playdate.sound.channel
local _Channel = {}
---@class _ControlSignal : playdate.sound.controlsignal
---@field events _SoundControlEvent
local _ControlSignal = {}
---@class _DateTime
---@field year integer
---@field month integer
---@field day integer
---@field weekday integer
---@field hour integer
---@field minute integer
---@field second integer
---@field millisecond integer
local _DateTime = {}
---@class _DelayLine : playdate.sound.delayline
local _DelayLine = {}
---@class _DelayLineTap : playdate.sound.delaylinetap
local _DelayLineTap = {}
---@class _Envelope : playdate.sound.envelope
local _Envelope = {}
---@class _File : playdate.file.file
local _File = {}
---@class _FilePlayer : playdate.sound.fileplayer
local _FilePlayer = {}
---@class _Font : playdate.graphics.font
local _Font = {}
---@class _FrameTimer : playdate.frameTimer
---@field delay integer
---@field discardOnCompletion boolean
---@field duration integer
---@field frame integer
---@field repeats boolean
---@field reverses boolean
---@field timerEndedArgs any[]
local _FrameTimer = {}
---@class _GridView : playdate.ui.gridview
---@field needsDisplay boolean
---@field backgroundImage (_Image|_NineSlice)
---@field isScrolling boolean
---@field scrollEasingFunction fun(t:number, b:number, c:number, d:number, a?:number, p?:number): number
---@field easingAmplitude? number
---@field easingPeriod? number
---@field changeRowOnColumnWrap boolean
---@field scrollCellsToCenter boolean
local _GridView = {}
---@class _Image : playdate.graphics.image
---@field width integer
---@field height integer
local _Image = {}
---@class _ImageTable : playdate.graphics.imagetable
local _ImageTable = {}
---@class _InputHandler
---@field _AButtonDown? fun()
---@field _AButtonHeld? fun()
---@field _AButtonUp? fun()
---@field _BButtonDown? fun()
---@field _BButtonHeld? fun()
---@field _BButtonUp? fun()
---@field downButtonDown? fun()
---@field downButtonUp? fun()
---@field leftButtonDown? fun()
---@field leftButtonUp? fun()
---@field rightButtonDown? fun()
---@field rightButtonUp? fun()
---@field upButtonDown? fun()
---@field upButtonUp? fun()
---@field cranked? fun(change:number, acceleratedChange:number)
local _InputHandler = {}
---@class _Instrument : playdate.sound.instrument
local _Instrument = {}
---@class _LFO : playdate.sound.lfo
local _LFO = {}
---@class _LineSegment : playdate.geometry.lineSegment
---@field x1 integer
---@field y1 integer
---@field x2 integer
---@field y2 integer
local _LineSegment = {}
---@class _Menu : playdate.menu
local _Menu = {}
---@class _MenuItem : playdate.menu.item
---@field title string
---@field value (integer|boolean|string)
local _MenuItem = {}
---@class _Metadata
---@field name string
---@field author string
---@field description string
---@field bundleID string
---@field version string
---@field buildNumber integer
---@field pdxversion integer
---@field imagePath? string
---@field launchSoundPath? string
---@field contentWarning? string
---@field contentWarning2? string
local _Metadata = {}
---@class _ModTime
---@field year integer
---@field month integer
---@field day integer
---@field hour integer
---@field minute integer
---@field second integer
local _ModTime = {}
---@class _NewClass
---@field className string
---@field properties? table
---@field namespace? table
---@field extends fun(Parent?: (table|string)): nil
local _NewClass = {}
---@class _NineSlice : playdate.graphics.nineSlice
---@field innerRect _Rect
---@field minWidth integer
---@field minHeight integer
local _NineSlice = {}
---@class _Object : Object
---@field super table
local _Object = {}
---@class _OnePoleFilter : playdate.sound.onepolefilter
local _OnePoleFilter = {}
---@class _OverDrive : playdate.sound.overdrive
local _OverDrive = {}
---@class _PathFinderGraph : playdate.pathfinder.graph
local _PathFinderGraph = {}
---@class _PathFinderNode : playdate.pathfinder.node
---@field x integer
---@field y integer
---@field id integer
local _PathFinderNode = {}
---@class _Point : playdate.geometry.point
---@field x number
---@field y number
local _Point = {}
---@class _Polygon : playdate.geometry.polygon
local _Polygon = {}
---@class _PowerStatus
---@field charging boolean
---@field _USB boolean
---@field screws boolean
local _PowerStatus = {}
---@class _Rect : playdate.geometry.rect
---@field x number
---@field y number
---@field width number
---@field height number
---@field top number
---@field bottom number
---@field left number
---@field right number
---@field size _Size
local _Rect = {}
---@class _RingMod : playdate.sound.ringmod
local _RingMod = {}
---@class _Sample : playdate.sound.sample
local _Sample = {}
---@class _SamplePlayer : playdate.sound.sampleplayer
local _SamplePlayer = {}
---@class _ScoreBoardAddResult
---@field rank? integer
---@field player string
---@field value integer
local _ScoreBoardAddResult = {}
---@class _ScoreBoardBoards
---@field boardId string
---@field name string
local _ScoreBoardBoards = {}
---@class _ScoreBoardScores
---@field rank integer
---@field player string
---@field value integer
local _ScoreBoardScores = {}
---@class _ScoreBoardScoresResult
---@field lastUpdated integer
---@field scores _ScoreBoardScores[]
local _ScoreBoardScoresResult = {}
---@class _ScoreBoardsScoreboardsResult
---@field lastUpdated integer
---@field boards _ScoreBoardBoards[]
local _ScoreBoardsScoreboardsResult = {}
---@class _Sequence : playdate.sound.sequence
local _Sequence = {}
---@class _ServerStatus
---@field code string
---@field message string
local _ServerStatus = {}
---@class _Signal : playdate.sound.signal
local _Signal = {}
---@class _Size : playdate.geometry.size
---@field width number
---@field height number
local _Size = {}
---@class _SoundControlEvent
---@field step integer
---@field value number
---@field interpolate? boolean
local _SoundControlEvent = {}
---@class _SoundEffect : playdate.sound.effect
local _SoundEffect = {}
---@class _SoundSource
local _SoundSource = {}
---@class _SoundTrackNote
---@field step integer
---@field note number
---@field length integer
---@field velocity number
local _SoundTrackNote = {}
---@class _SoundTrackNoteIn
---@field step integer
---@field note (number|string)
---@field length integer
---@field velocity number
local _SoundTrackNoteIn = {}
---@class _Sprite : playdate.graphics.sprite
---@field x integer
---@field y integer
---@field width integer
---@field height integer
---@field collisionResponse? (integer|fun(self: _Sprite, other: _Sprite): integer?)
---@field update? fun():nil
local _Sprite = {}
---@class _SpriteCollisionData
---@field sprite _Sprite
---@field other _Sprite
---@field type integer
---@field overlaps boolean
---@field ti number
---@field move _Vector2D
---@field normal _Vector2D
---@field touch _Point
---@field spriteRect _Rect
---@field otherRect _Rect
---@field bounce? _Point
---@field slide? _Point
local _SpriteCollisionData = {}
---@class _SpriteCollisionInfo
---@field sprite _Sprite
---@field entryPoint _Point
---@field exitPoint _Point
---@field t1 number
---@field t2 number
local _SpriteCollisionInfo = {}
---@class _Synth : playdate.sound.synth
local _Synth = {}
---@class _SystemInfo
---@field buildtime string
---@field commit string
---@field pdxcompatversion integer
---@field pdxversion integer
local _SystemInfo = {}
---@class _SystemStats
---@field [" kernel"] number
---@field [" game"] number
---@field [" audio"] number
local _SystemStats = {}
---@class _TileMap : playdate.graphics.tilemap
local _TileMap = {}
---@class _Timer : playdate.timer
---@field currentTime integer
---@field delay integer
---@field discardOnCompletion boolean
---@field duration integer
---@field timeLeft integer
---@field paused boolean
---@field repeats boolean
---@field reverses boolean
---@field timerEndedArgs any[]
local _Timer = {}
---@class _Track : playdate.sound.track
local _Track = {}
---@class _TwoPoleFilter : playdate.sound.twopolefilter
local _TwoPoleFilter = {}
---@class _Vector2D : playdate.geometry.vector2D
---@field dx number
---@field dy number
local _Vector2D = {}
---@class _Video : playdate.graphics.video
local _Video = {}
---@param ClassName string
---@param properties? table
---@param namespace? table
---@return _NewClass
function class(ClassName, properties, namespace) end
---@param ... any
---@return nil
function print(...) end
---@param table table
---@return nil
function printTable(table) end
---@param name string
---@param _function function
---@return nil
function sample(name, _function) end
---@return string
function where() end
---@return table
function Object.baseObject() end
---@param ... any
function Object:init(...) end
---@param Class table
---@return boolean
function Object:isa(Class) end
---@param indent? boolean
---@param _table? table
---@return nil
function Object:tableDump(indent, _table) end
---@param ... any
---@return nil
function _FrameTimer:timerEndedCallback(...) end
---@param ... any
---@return nil
function _FrameTimer:updateCallback(...) end
---@return string
function _Timer:__tostring() end
---@param ... any
---@return nil
function _Timer:timerEndedCallback(...) end
---@param ... any
---@return nil
function _Timer:updateCallback(...) end
---@param str string
---@return table
function json.decode(str) end
---@param file _File
---@return table
function json.decodeFile(file) end
---@param path string
---@return table
function json.decodeFile(path) end
---@param table table
---@return string
function json.encode(table) end
---@param table table
---@return string
function json.encodePretty(table) end
---@param file _File
---@param pretty boolean
---@param table table
---@return nil
function json.encodeToFile(file, pretty, table) end
---@param path string
---@param pretty? boolean
---@param table? table
---@return nil
function json.encodeToFile(path, pretty, table) end
---@return nil
function playdate.AButtonDown() end
---@return nil
function playdate.AButtonHeld() end
---@return nil
function playdate.AButtonUp() end
---@return nil
function playdate.BButtonDown() end
---@return nil
function playdate.BButtonHeld() end
---@return nil
function playdate.BButtonUp() end
---@param seconds integer
---@param milliseconds integer
---@return _DateTime
function playdate.GMTTimeFromEpoch(seconds, milliseconds) end
---@return boolean
function playdate.accelerometerIsRunning() end
---@return integer api_version
---@return integer runtime_minimum_api_version
function playdate.apiVersion() end
---@param button (integer|string)
---@return boolean
function playdate.buttonIsPressed(button) end
---@param button (integer|string)
---@return boolean
function playdate.buttonJustPressed(button) end
---@param button (integer|string)
---@return boolean
function playdate.buttonJustReleased(button) end
---@return nil
function playdate.clearConsole() end
---@return nil
function playdate.crankDocked() end
---@return nil
function playdate.crankUndocked() end
---@param change number
---@param acceleratedChange number
---@return nil
function playdate.cranked(change, acceleratedChange) end
---@return nil
function playdate.debugDraw() end
---@return nil
function playdate.deviceDidUnlock() end
---@return nil
function playdate.deviceWillLock() end
---@return nil
function playdate.deviceWillSleep() end
---@return nil
function playdate.downButtonDown() end
---@return nil
function playdate.downButtonUp() end
---@param x integer
---@param y integer
---@return nil
function playdate.drawFPS(x, y) end
---@param time _DateTime
---@return integer seconds
---@return integer milliseconds
function playdate.epochFromGMTTime(time) end
---@param time _DateTime
---@return integer seconds
---@return integer milliseconds
function playdate.epochFromTime(time) end
---@return nil
function playdate.gameWillPause() end
---@return nil
function playdate.gameWillResume() end
---@return nil
function playdate.gameWillTerminate() end
---@return integer
function playdate.getBatteryPercentage() end
---@return number
function playdate.getBatteryVoltage() end
---@return integer current
---@return integer pressed
---@return integer released
function playdate.getButtonState() end
---@return number
function playdate.getCrankChange() end
---@return number
function playdate.getCrankPosition() end
---@param ticksPerRevolution number
---@return number
function playdate.getCrankTicks(ticksPerRevolution) end
---@return integer
function playdate.getCurrentTimeMilliseconds() end
---@return number
function playdate.getElapsedTime() end
---@return number
function playdate.getFPS() end
---@return boolean
function playdate.getFlipped() end
---@return _DateTime
function playdate.getGMTTime() end
---@return _PowerStatus
function playdate.getPowerStatus() end
---@return boolean
function playdate.getReduceFlashing() end
---@return integer seconds
---@return integer milliseconds
function playdate.getSecondsSinceEpoch() end
---@return _SystemStats
function playdate.getStats() end
---@return integer
function playdate.getSystemLanguage() end
---@return _Menu
function playdate.getSystemMenu() end
---@return _DateTime
function playdate.getTime() end
---@return boolean
function playdate.isCrankDocked() end
---@param key string
---@return nil
function playdate.keyPressed(key) end
---@param key string
---@return nil
function playdate.keyReleased(key) end
---@return nil
function playdate.leftButtonDown() end
---@return nil
function playdate.leftButtonUp() end
---@return number x
---@return number y
---@return number z
function playdate.readAccelerometer() end
---@return nil
function playdate.resetElapsedTime() end
---@return nil
function playdate.rightButtonDown() end
---@return nil
function playdate.rightButtonUp() end
---@param disable boolean
---@return nil
function playdate.setAutoLockDisabled(disable) end
---@param flag boolean
---@return nil
function playdate.setCollectsGarbage(flag) end
---@param disable boolean
---@return nil
function playdate.setCrankSoundsDisabled(disable) end
---@param r number
---@param g number
---@param b number
---@param a number
---@return nil
function playdate.setDebugDrawColor(r, g, b, a) end
---@param min number
---@param max number
---@return nil
function playdate.setGCScaling(min, max) end