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It would be nice to have soft shadow support, possibly through moment shadow mapping.
This would require some slight alterations to the shadow map shader, and would require being able to blur a texture before reading from it.
The text was updated successfully, but these errors were encountered:
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It would be nice to have soft shadow support, possibly through moment shadow mapping.
This would require some slight alterations to the shadow map shader, and would require being able to blur a texture before reading from it.
The text was updated successfully, but these errors were encountered: