Bow and arrow games are known since a long time, they require concentration and trajectory predicting logic from players and creating arrow projectile of varying speeds is something challenging to the designer.
- rotate bow up- up key
- rotate bow down- down key
- increase force- hold mouse key
- shoot- leave mouse key
- quit- space bar
- When a player starts, a bounty score of 5 is given.
- The position of the target is randomly changed with each shot. For a successful hit, the player has to caliberate the angle and strength of the arrow shot.
- As the player continues to play, for every miss, a point is deducted and for every hit, a point is added. If the score becomes 0, they lose and have to start over. They can continue to play till they hit the spacebar or the score becomes 0.