diff --git a/src/debug/debug.c b/src/debug/debug.c index cdc333dc5b..06c725e48a 100644 --- a/src/debug/debug.c +++ b/src/debug/debug.c @@ -82,14 +82,14 @@ static u32 variable_to_u64(variableWatchAttributes *attribute) { u32 variable; switch (attribute->variableSize) { - case sizeof(u8): + case sizeof(u8): variable = *((u8*) attribute->variablePointer); break; - case sizeof(u16): + case sizeof(u16): variable = *((u16*) attribute->variablePointer); break; case sizeof(u32): - case sizeof(u64): + case sizeof(u64): variable = *((u32*) attribute->variablePointer); // no floating point rounding break; default: @@ -103,7 +103,7 @@ static void round_up_float(u32 *variable, u8 variableSize) { switch (variableSize) { case sizeof(u64): case sizeof(u32): - *variable = (u32) (*(f32*) &*variable); + *variable = (u32) (*(f32*) &*variable); break; default: sDisplayListState = BAD; @@ -131,7 +131,7 @@ static void u64_to_string(variableWatchAttributes *attribute, u32 variable, u8 b switch (variableSize) { case sizeof(u8): signedVariable = (s8) variable; - if (signedVariable < 0) { + if (signedVariable < 0) { signedVariable = -signedVariable; variable = (u8) signedVariable; *bufferedString = '-'; @@ -150,7 +150,7 @@ static void u64_to_string(variableWatchAttributes *attribute, u32 variable, u8 b case sizeof(u32): case sizeof(u64): signedVariable = (s32) variable; - if (signedVariable < 0) { + if (signedVariable < 0) { signedVariable = -signedVariable; variable = (u32) signedVariable; *bufferedString = '-'; @@ -164,11 +164,11 @@ static void u64_to_string(variableWatchAttributes *attribute, u32 variable, u8 b // convert u64 into a string but it gets put in reverse if (base != HEXIDECIMAL) { - do { + do { stringLength++; *bufferedString = variable % base + '0'; bufferedString++; - variable /= base; + variable /= base; } while (variable != 0); } else { do { @@ -186,8 +186,8 @@ static void u64_to_string(variableWatchAttributes *attribute, u32 variable, u8 b } while (variable != 0); } - bufferedString -= stringLength; - upperIndex = stringLength - 1; + bufferedString -= stringLength; + upperIndex = stringLength - 1; // flip string 4321 --> 1234 for (lowerIndex = 0; lowerIndex < stringLength >> 1; lowerIndex++) { @@ -228,7 +228,7 @@ static void u64_to_string(variableWatchAttributes *attribute, u32 variable, u8 b static u32 _strlen(const char *str) { u32 len; - + len = 0; for (; *str != '\0'; str++) { len++; @@ -245,7 +245,7 @@ static void _memcpy(char *destStr, const char *copyStr, u32 copySize) { *destStr = *copyStr; destStr++; copyStr++; - } + } } #endif diff --git a/src/debug/debug.inc.c b/src/debug/debug.inc.c index 758bf3600b..7f4e69ae9f 100644 --- a/src/debug/debug.inc.c +++ b/src/debug/debug.inc.c @@ -6,7 +6,7 @@ extern s32 gGlobalTimer; -/** +/** * Edit this to edit what displays on the screen while the DVDL is active. * The Size of the structure array is calculated at compile time. */ @@ -14,42 +14,42 @@ variableWatchAttributes gMainVariableWatchList[] = { { "Global Timer: ", &gGlobalTimer, - sizeof(gGlobalTimer), + sizeof(gGlobalTimer), DISPLAY_DECIMAL_NUMBER | DISPLAY_SIGNED_NUMBER, 0, 0 }, { "Actors: ", &gNumActors, - sizeof(gNumActors), + sizeof(gNumActors), DISPLAY_DECIMAL_NUMBER, 0, 0 }, { "Player Type: ", &gPlayers[0].type, - sizeof(gPlayerOne->type), + sizeof(gPlayerOne->type), DISPLAY_HEXIDECIMAL_NUMBER, 0, 0 }, { "X ", &gPlayers[0].pos[0], - sizeof(gPlayerOne->pos[0]), + sizeof(gPlayerOne->pos[0]), DISPLAY_FLOAT_NUMBER, 0, 0 }, { "Y ", &gPlayers[0].pos[1], - sizeof(gPlayerOne->pos[1]), + sizeof(gPlayerOne->pos[1]), DISPLAY_FLOAT_NUMBER, 0, 0 }, { "Z ", &gPlayers[0].pos[2], - sizeof(gPlayerOne->pos[2]), + sizeof(gPlayerOne->pos[2]), DISPLAY_FLOAT_NUMBER, 0, 0 },