diff --git a/src/scene/ball_catcher.c b/src/scene/ball_catcher.c index 073e1f76..6632aedf 100644 --- a/src/scene/ball_catcher.c +++ b/src/scene/ball_catcher.c @@ -107,7 +107,7 @@ void ballCatcherCheckBalls(struct BallCatcher* catcher, struct BallLauncher* bal } catcher->caughtBall = &launcher->currentBall; - soundPlayerPlay(soundsBallCatcher, 5.0f, 1.0f, &catcher->rigidBody.transform.position, &catcher->rigidBody.velocity, SoundTypeAll); + soundPlayerPlay(soundsBallCatcher, 2.5f, 1.0f, &catcher->rigidBody.transform.position, &catcher->rigidBody.velocity, SoundTypeAll); ballMarkCaught(catcher->caughtBall); skAnimatorRunClip(&catcher->animator, dynamicAssetClip(PROPS_COMBINE_BALL_CATCHER_DYNAMIC_ANIMATED_MODEL, PROPS_COMBINE_BALL_CATCHER_ARMATURE_CATCH_CLIP_INDEX), 0.0f, 0); }