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Under Sea Level #62

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Spidi opened this issue Mar 18, 2012 · 0 comments
Open

Under Sea Level #62

Spidi opened this issue Mar 18, 2012 · 0 comments
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@Spidi
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Spidi commented Mar 18, 2012

Hello. On my server i need to configure how mobs drop items and such on a further scale to what ecocreature currently provides.

I need to have mobs rewards under sea level turned off for money but i would still like some mobs, such as slimes, to still be able to drop items. Mainly because this is the only place slimes can be :S

maybe instead of having it as a global value you could have these options on each mob, such as:
Reward Money under sea level: false
Reward Money over level: true
Drop Items under sea level: false
Drop Items over sea level: true

as a basic thing these could even be global values. I think this would allow server admins to further improve what mobs are doing :)

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