From a420e3367fff6ce0b04a83fd8bd3aa695fb69740 Mon Sep 17 00:00:00 2001 From: ds1-e <51768772+ds1-e@users.noreply.github.com> Date: Fri, 22 Nov 2024 17:55:17 +0100 Subject: [PATCH] Set SUPERMAN_USE_ELEMENT_DATA to false by default --- [gameplay]/superman/data/ShData.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/[gameplay]/superman/data/ShData.lua b/[gameplay]/superman/data/ShData.lua index dbc8971fc..b5a293079 100644 --- a/[gameplay]/superman/data/ShData.lua +++ b/[gameplay]/superman/data/ShData.lua @@ -1,7 +1,7 @@ local isServer = (not triggerServerEvent) local supermansData = {} -SUPERMAN_USE_ELEMENT_DATA = true -- decides whether script will use built-in MTA data system (setElementData) or custom one, shipped with superman resource +SUPERMAN_USE_ELEMENT_DATA = false -- decides whether script will use built-in MTA data system (setElementData) or custom one, shipped with superman resource -- in general element data is bad, and shouldn't be used, hence it should be set to false, unless you want to have backwards compatibility