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movestone.lua
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movestone.lua
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if not minetest.get_modpath("mesecons_mvps") then
minetest.log("warning","mesecons_mvps is not installed - digilines movestone will not be available")
return
end
local function abortmovement(pos)
local meta = minetest.get_meta(pos)
local state = meta:get_string("state")
if state ~= "" then state = minetest.deserialize(state) else state = {} end
state.targetx = pos.x
state.targety = pos.y
state.targetz = pos.z
state.moveaxis = nil
meta:set_string("state",minetest.serialize(state))
end
local function checkprotection(pos,player)
if not player then player = "" end
if type(player) ~= "string" then player = player:get_player_name() end
if minetest.is_protected(pos,player) and not minetest.check_player_privs(player,{protection_bypass=true}) then
minetest.record_protection_violation(pos,player)
return false
end
return true
end
local function move(pos,dir,state)
local stack = mesecon.mvps_get_stack(pos,dir,state.maxstack,state.sticky and state.allsticky)
if not stack then
abortmovement(pos)
return false
end
for _,i in pairs(stack) do
if not checkprotection(i.pos,state.player) then
abortmovement(pos)
return false
end
end
--luacheck: no redefined
local success,stack,oldstack = mesecon.mvps_push(pos,dir,state.maxstack)
if not success then
abortmovement(pos)
return false
end
mesecon.mvps_process_stack(stack)
mesecon.mvps_move_objects(pos,dir,oldstack)
if state.sound == "mesecons" then
minetest.sound_play("movestone",{pos = pos,max_hear_distance = 20,gain = 0.5,},true)
end
if not state.sticky then return true end
local ppos = vector.add(pos,vector.multiply(dir,-1))
--luacheck: no unused, no redefined
local success,stack,oldstack
if state.allsticky then
success,stack,oldstack = mesecon.mvps_pull_all(ppos,dir,state.maxstack)
else
success,stack,oldstack = mesecon.mvps_pull_single(ppos,dir,state.maxstack)
end
if success then
mesecon.mvps_move_objects(ppos,dir,oldstack,-1)
else
abortmovement(pos)
return false
end
return true
end
local rules = {
{x = 1, y = 0, z = 0},
{x =-1, y = 0, z = 0},
{x = 0, y = 1, z = 0},
{x = 0, y =-1, z = 0},
{x = 0, y = 0, z = 1},
{x = 0, y = 0, z =-1},
}
minetest.register_node("digistuff:movestone", {
description = "Digilines Movestone",
groups = {cracky = 3,},
is_ground_content = false,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec","field[channel;Channel;${channel}")
local initialstate = {
targetx = pos.x,
targety = pos.y,
targetz = pos.z,
sound = "mesecons",
maxstack = 1,
allsticky = false,
}
meta:set_int("active",0)
meta:set_string("state",minetest.serialize(initialstate))
end,
after_place_node = function(pos,player)
if not player then return end
local meta = minetest.get_meta(pos)
meta:set_string("owner",player:get_player_name())
end,
tiles = {
"jeija_movestone_side.png",
"jeija_movestone_side.png",
"digistuff_movestone.png",
"digistuff_movestone.png",
"digistuff_movestone.png",
"digistuff_movestone.png",
},
on_receive_fields = function(pos, formname, fields, sender)
local name = sender:get_player_name()
if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
minetest.record_protection_violation(pos,name)
return
end
local meta = minetest.get_meta(pos)
if fields.channel then meta:set_string("channel",fields.channel) end
end,
on_timer = function(pos)
local meta = minetest.get_meta(pos)
if meta:get_int("active") < 1 then return end
local state = meta:get_string("state")
local newpos = pos
if state ~= "" then state = minetest.deserialize(state) else return end
if not state.player then state.player = meta:get_string("owner") end
if state.moveaxis == "x" then
local dir = vector.new(state.targetx > pos.x and 1 or -1,0,0)
move(pos,dir,state)
newpos = vector.add(pos,dir)
if newpos.x == state.targetx then
if newpos.y ~= state.targety then
state.moveaxis = "y"
elseif newpos.z ~= state.targetz then
state.moveaxis = "z"
else
state.moveaxis = nil
end
end
elseif state.moveaxis == "y" then
local dir = vector.new(0,state.targety > pos.y and 1 or -1,0)
move(pos,dir,state)
newpos = vector.add(pos,dir)
if newpos.y == state.targety then
if newpos.z ~= state.targetz then
state.moveaxis = "z"
else
state.moveaxis = nil
end
end
elseif state.moveaxis == "z" then
local dir = vector.new(0,0,state.targetz > pos.z and 1 or -1)
move(pos,dir,state)
newpos = vector.add(pos,dir)
if newpos.z == state.targetz then
state.moveaxis = nil
end
end
local newmeta = minetest.get_meta(newpos)
newmeta:set_int("active",state.moveaxis and 1 or 0)
newmeta:set_string("state",minetest.serialize(state))
if state.moveaxis then
local timer = minetest.get_node_timer(newpos)
timer:start(0.33)
end
end,
_digistuff_channelcopier_fieldname = "channel",
digiline = {
wire = {
rules = rules,
},
receptor = {},
effector = {
action = function(pos,node,channel,msg)
local meta = minetest.get_meta(pos)
local setchan = meta:get_string("channel")
if channel ~= setchan then return end
if type(msg) ~= "table" or not msg.command then return end
if msg.command == "getstate" then
local ret = {}
local state = meta:get_string("state")
if state ~= "" then state = minetest.deserialize(state) else state = {} end
if not state then
minetest.log("error",string.format("Invalid state information for digilines movestone at %d,%d,%d: %s",pos.x,pos.y,pos.z,meta:get_string("state")))
return
end
ret.pos = pos
ret.targetpos = vector.new(state.targetx,state.targety,state.targetz)
ret.moveaxis = state.moveaxis
digilines.receptor_send(pos,rules,channel,ret)
elseif msg.command == "absmove" or msg.command == "relmove" then
local state = meta:get_string("state")
if state ~= "" then state = minetest.deserialize(state) else state = {} end
if not state then
minetest.log("error",string.format("Invalid state information for digilines movestone at %d,%d,%d: %s",pos.x,pos.y,pos.z,meta:get_string("state")))
return
end
local targetpos
if msg.command == "absmove" then
targetpos = vector.copy(pos)
elseif msg.command == "relmove" then
targetpos = vector.zero()
end
if type(msg.sound) == "string" then state.sound = msg.sound end
if type(msg.x) == "number" then targetpos.x = msg.x end
if type(msg.y) == "number" then targetpos.y = msg.y end
if type(msg.z) == "number" then targetpos.z = msg.z end
if msg.command == "relmove" then
targetpos = vector.add(targetpos, pos)
end
targetpos.x = math.max(pos.x-50,math.min(pos.x+50,math.floor(targetpos.x)))
targetpos.y = math.max(pos.y-50,math.min(pos.y+50,math.floor(targetpos.y)))
targetpos.z = math.max(pos.z-50,math.min(pos.z+50,math.floor(targetpos.z)))
local firstaxis
if targetpos.x ~= pos.x then firstaxis = "x"
elseif targetpos.y ~= pos.y then firstaxis = "y"
elseif targetpos.z ~= pos.z then firstaxis = "z" end
if firstaxis then
state.targetx = targetpos.x
state.targety = targetpos.y
state.targetz = targetpos.z
state.moveaxis = firstaxis
if msg.sticky then
state.sticky = true
elseif msg.sticky == false then
state.sticky = false
end
if msg.allsticky then
state.allsticky = true
elseif msg.allsticky == false then
state.allsticky = false
end
if type(msg.maxstack) == "number" and msg.maxstack >= 1 and msg.maxstack <= 50 then
state.maxstack = math.floor(msg.maxstack)
end
meta:set_string("state",minetest.serialize(state))
meta:set_int("active",1)
minetest.get_node_timer(pos):start(0.1)
end
end
end
},
},
})