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locked_elevator.lua
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locked_elevator.lua
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-- This version of the travelnet box allows to move up or down only.
-- The network name is determined automaticly from the position (x/z coordinates).
-- Autor: Sokomine
minetest.register_node("locked_travelnet:elevator", {
description = "Shared locked elevator",
drawtype = "nodebox",
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ 0.48, -0.5,-0.5, 0.5, 0.5, 0.5},
{-0.5 , -0.5, 0.48, 0.48, 0.5, 0.5},
{-0.5, -0.5,-0.5 ,-0.48, 0.5, 0.5},
--groundplate to stand on
{ -0.5,-0.5,-0.5,0.5,-0.48, 0.5},
},
},
tiles = {
"travelnet_elevator_inside_floor.png", -- view from top
"default_stone.png", -- view from bottom
"travelnet_elevator_inside_bottom.png", -- left side
"travelnet_elevator_inside_bottom.png", -- right side
"travelnet_elevator_inside_bottom.png", -- front view
"travelnet_elevator_inside_bottom.png", -- backward view
},
inventory_image = "travelnet_elevator_inv.png",
wield_image = "travelnet_elevator_wield.png",
groups = {}, --cracky=1,choppy=1,snappy=1},
light_source = 10,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
--- prepare the lock of the travelnet
locks:lock_init( pos,
"size[12,10]"..
"field[0.3,5.6;6,0.7;station_name;Name of this station:;]"..
-- "button_exit[6.3,6.2;1.7,0.7;station_set;Store]"..
"button_exit[8.0,0.0;2.2,0.7;station_dig;Remove station]"..
"field[0.3,3.0;6,0.7;locks_sent_lock_command;Locked travelnet. Type /help for help:;]"..
"button_exit[6.3,3.2;1.7,0.7;locks_sent_input;Store]" );
end,
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos);
meta:set_string("infotext", "Elevator (unconfigured)");
meta:set_string("station_name", "");
meta:set_string("station_network","");
meta:set_string("owner", placer:get_player_name() );
-- request initinal data
local p = {x=pos.x, y=pos.y+1, z=pos.z}
local p2 = minetest.dir_to_facedir(placer:get_look_dir())
minetest.add_node(p, {name="locked_travelnet:elevator_top", paramtype2="facedir", param2=p2})
locks:lock_set_owner( pos, placer, "Shared locked elevator" );
end,
on_receive_fields = function(pos, formname, fields, sender)
-- abort if no input has been sent
if fields.quit then return end
-- if the user already has the right to use this and did input text
if (
not fields.locks_sent_lock_command
or fields.locks_sent_lock_command == ""
)
and locks:lock_allow_use( pos, sender )
then
travelnet.on_receive_fields( pos, formname, fields, sender );
-- a command for the lock?
else
locks:lock_handle_input( pos, formname, fields, sender );
end
end,
on_punch = function(pos, node, puncher)
travelnet.update_formspec(pos, puncher:get_player_name())
end,
can_dig = function( pos, player )
if not locks:lock_allow_dig( pos, player ) then
return false
end
return travelnet.can_dig( pos, player, 'elevator' )
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
travelnet.remove_box( pos, oldnode, oldmetadata, digger )
end,
-- taken from VanessaEs homedecor fridge
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above;
local node = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z});
local def = minetest.registered_nodes[node.name]
-- leftover elevator_top nodes can be removed by placing a new elevator underneath
if not def or not def.buildable_to then
minetest.chat_send_player( placer:get_player_name(), 'Not enough vertical space to place the travelnet box!' )
return
end
return minetest.item_place(itemstack, placer, pointed_thing)
end,
on_destruct = function(pos)
local p = {x=pos.x, y=pos.y+1, z=pos.z}
minetest.remove_node(p)
end
})
minetest.register_node("locked_travelnet:elevator_top", {
description = "Elevator Top",
drawtype = "nodebox",
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { 0, 0, 0, 0, 0, 0 }
-- fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ 0.48, -0.5,-0.5, 0.5, 0.5, 0.5},
{-0.5 , -0.5, 0.48, 0.48, 0.5, 0.5},
{-0.5, -0.5,-0.5 ,-0.48, 0.5, 0.5},
--top ceiling
{ -0.5, 0.48,-0.5,0.5, 0.5, 0.5},
},
},
tiles = {
"default_stone.png", -- view from top
"travelnet_elevator_inside_ceiling.png", -- view from bottom
"travelnet_elevator_inside_top_control.png", -- left side
"travelnet_elevator_inside_top.png", -- right side
"travelnet_elevator_inside_top.png", -- front view
"travelnet_elevator_inside_top.png", -- backward view
},
inventory_image = "travelnet_elevator_inv.png",
wield_image = "travelnet_elevator_wield.png",
light_source = 10,
groups = {}, --cracky=1,choppy=1,snappy=1,not_in_creative_inventory=1},
})
minetest.register_craft({
output = 'locked_travelnet:elevator',
recipe = {
{ 'travelnet:elevator', 'locks:lock' },
},
})
print( "[Mod] locked_travelnet: loading locked_travelnet:elevator");