Replace lobby chat auto-mute with rate limiting #2191
Labels
Size: Small
Something that may take a day at most to do.
Type: Enhancement
This can improve a system/thing already in place.
What: Lobbies
This work involves online lobbies
What feature is your improvement idea related to?
Currently the lobby will mute you for every player if you send messages too quickly
This does not communicate to the player that they have been muted
This is circumvented easily by leaving the lobby and joining again, so it only harms people who genuinely type too fast
Describe the solution you'd like
Replace this with rate limited chat
Ideally with some client sided feedback that stops them submitting a message until the rate limit allows
Describe alternatives you've considered, if any.
Alternatively keep the mute, but have some indicator that says you've been muted and when it expires
Additional context
No response
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