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compression.go
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compression.go
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// Copyright 2021-2024 The Connect Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package connect
import (
"bytes"
"errors"
"io"
"math"
"strings"
"sync"
)
const (
compressionGzip = "gzip"
compressionIdentity = "identity"
)
// A Decompressor is a reusable wrapper that decompresses an underlying data
// source. The standard library's [*gzip.Reader] implements Decompressor.
type Decompressor interface {
io.Reader
// Close closes the Decompressor, but not the underlying data source. It may
// return an error if the Decompressor wasn't read to EOF.
Close() error
// Reset discards the Decompressor's internal state, if any, and prepares it
// to read from a new source of compressed data.
Reset(io.Reader) error
}
// A Compressor is a reusable wrapper that compresses data written to an
// underlying sink. The standard library's [*gzip.Writer] implements Compressor.
type Compressor interface {
io.Writer
// Close flushes any buffered data to the underlying sink, then closes the
// Compressor. It must not close the underlying sink.
Close() error
// Reset discards the Compressor's internal state, if any, and prepares it to
// write compressed data to a new sink.
Reset(io.Writer)
}
type compressionPool struct {
decompressors sync.Pool
compressors sync.Pool
}
func newCompressionPool(
newDecompressor func() Decompressor,
newCompressor func() Compressor,
) *compressionPool {
if newDecompressor == nil && newCompressor == nil {
return nil
}
return &compressionPool{
decompressors: sync.Pool{
New: func() any { return newDecompressor() },
},
compressors: sync.Pool{
New: func() any { return newCompressor() },
},
}
}
func (c *compressionPool) Decompress(dst *bytes.Buffer, src *bytes.Buffer, readMaxBytes int64) *Error {
decompressor, err := c.getDecompressor(src)
if err != nil {
return errorf(CodeInvalidArgument, "get decompressor: %w", err)
}
reader := io.Reader(decompressor)
if readMaxBytes > 0 && readMaxBytes < math.MaxInt64 {
reader = io.LimitReader(decompressor, readMaxBytes+1)
}
bytesRead, err := dst.ReadFrom(reader)
if err != nil {
_ = c.putDecompressor(decompressor)
err = wrapIfContextError(err)
if connectErr, ok := asError(err); ok {
return connectErr
}
return errorf(CodeInvalidArgument, "decompress: %w", err)
}
if readMaxBytes > 0 && bytesRead > readMaxBytes {
discardedBytes, err := io.Copy(io.Discard, decompressor)
_ = c.putDecompressor(decompressor)
if err != nil {
return errorf(CodeResourceExhausted, "message is larger than configured max %d - unable to determine message size: %w", readMaxBytes, err)
}
return errorf(CodeResourceExhausted, "message size %d is larger than configured max %d", bytesRead+discardedBytes, readMaxBytes)
}
if err := c.putDecompressor(decompressor); err != nil {
return errorf(CodeUnknown, "recycle decompressor: %w", err)
}
return nil
}
func (c *compressionPool) Compress(dst *bytes.Buffer, src *bytes.Buffer) *Error {
compressor, err := c.getCompressor(dst)
if err != nil {
return errorf(CodeUnknown, "get compressor: %w", err)
}
if _, err := src.WriteTo(compressor); err != nil {
_ = c.putCompressor(compressor)
err = wrapIfContextError(err)
if connectErr, ok := asError(err); ok {
return connectErr
}
return errorf(CodeInternal, "compress: %w", err)
}
if err := c.putCompressor(compressor); err != nil {
return errorf(CodeInternal, "recycle compressor: %w", err)
}
return nil
}
func (c *compressionPool) getDecompressor(reader io.Reader) (Decompressor, error) {
decompressor, ok := c.decompressors.Get().(Decompressor)
if !ok {
return nil, errors.New("expected Decompressor, got incorrect type from pool")
}
return decompressor, decompressor.Reset(reader)
}
func (c *compressionPool) putDecompressor(decompressor Decompressor) error {
if err := decompressor.Close(); err != nil {
return err
}
// While it's in the pool, we don't want the decompressor to retain a
// reference to the underlying reader. However, most decompressors attempt to
// read some header data from the new data source when Reset; since we don't
// know the compression format, we can't provide a valid header. Since we
// also reset the decompressor when it's pulled out of the pool, we can
// ignore errors here.
_ = decompressor.Reset(strings.NewReader(""))
c.decompressors.Put(decompressor)
return nil
}
func (c *compressionPool) getCompressor(writer io.Writer) (Compressor, error) {
compressor, ok := c.compressors.Get().(Compressor)
if !ok {
return nil, errors.New("expected Compressor, got incorrect type from pool")
}
compressor.Reset(writer)
return compressor, nil
}
func (c *compressionPool) putCompressor(compressor Compressor) error {
if err := compressor.Close(); err != nil {
return err
}
compressor.Reset(io.Discard) // don't keep references
c.compressors.Put(compressor)
return nil
}
// readOnlyCompressionPools is a read-only interface to a map of named
// compressionPools.
type readOnlyCompressionPools interface {
Get(string) *compressionPool
Contains(string) bool
// Wordy, but clarifies how this is different from readOnlyCodecs.Names().
CommaSeparatedNames() string
}
func newReadOnlyCompressionPools(
nameToPool map[string]*compressionPool,
reversedNames []string,
) readOnlyCompressionPools {
// Client and handler configs keep compression names in registration order,
// but we want the last registered to be the most preferred.
names := make([]string, 0, len(reversedNames))
seen := make(map[string]struct{}, len(reversedNames))
for i := len(reversedNames) - 1; i >= 0; i-- {
name := reversedNames[i]
if _, ok := seen[name]; ok {
continue
}
seen[name] = struct{}{}
names = append(names, name)
}
return &namedCompressionPools{
nameToPool: nameToPool,
commaSeparatedNames: strings.Join(names, ","),
}
}
type namedCompressionPools struct {
nameToPool map[string]*compressionPool
commaSeparatedNames string
}
func (m *namedCompressionPools) Get(name string) *compressionPool {
if name == "" || name == compressionIdentity {
return nil
}
return m.nameToPool[name]
}
func (m *namedCompressionPools) Contains(name string) bool {
_, ok := m.nameToPool[name]
return ok
}
func (m *namedCompressionPools) CommaSeparatedNames() string {
return m.commaSeparatedNames
}