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Augmented-Checkers

Usage

  • Run game.m file
  • Choose an image from the Checkerboard folder (insert 1-20)
  • Red goes first, select a pawn in the image and press a key to move it
    • q moves up-left
    • e moves up-right
    • a moves down-left
    • d moves down-right

Todo

  • More checks for move validation (don't eat all the enemy pawns)
  • Better logic organization
  • Multiple pawn eating (maybe a state?)