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Restructure the code (modular bash or python) #29
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bash is already hard enough, I would actually prefer to go to Python really sucks. Installing it and forcing players to |
go is fine for me (found e.g. https://github.com/gographics/imagick). FYI, there are ways to bundle pyhon modules into a standalone 'binary' (subpar), but people would still need the python runtime. |
How do I do this? |
Do what? |
With more and more coverage it is not easy to keep track of what is being converted already. Two proposals:
boat
related textures). The main script will source the mod scripts and run them.WDYT? I could start this in my fork in a branch.
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