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in_atari.h
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in_atari.h
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/*
* in_atari.h -- declarations and typedefs for in_atari.c
*
* Copyright (c) 2006 Miro Kropacek; [email protected]
*
* This file is part of the Atari Quake project, 3D shooter game by ID Software,
* for Atari Falcon 060 computers.
*
* Atari Quake is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Atari Quake is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Atari Quake; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _IN_ATARI_H_
#define _IN_ATARI_H_
#include "quakedef.h"
typedef struct
{
int mx;
int my;
qboolean leftButtonDepressed;
qboolean rightButtonDepressed;
} SMouse;
extern SMouse g_mouseInfo;
extern qboolean reset_mouse_deltas;
#endif