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Spherical Environment Mapping (Direct3D 9)
Sphere mapping
Blinn & Newell, "Texture and Reflection in Computer Generated Images", Communications of the ACM. 1976. link
Converting to/from cubemaps
The text was updated successfully, but these errors were encountered:
In other words, given six faces of a cubemap, generate a spherical environment map from it.
Sorry, something went wrong.
Work in progress for this is in the texenvmap branch.
microsoft/DirectXTK#342
This seems like functionality that should be in texenvmap.
texenvmap
#509
walbourn
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Spherical Environment Mapping (Direct3D 9)
Sphere mapping
Blinn & Newell, "Texture and Reflection in Computer Generated Images", Communications of the ACM. 1976.
link
Converting to/from cubemaps
The text was updated successfully, but these errors were encountered: