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You cannot sample from g_residentMinMip as it is a uint texture, it produes the error:
error G21624885: cannot Sample from resource containing uint
Even if you could sample from the g_residentMinMip uint texture, it would be worth mentioning that a separate sampler using Maximum as a filter would be correct behavior, separate from the sampler being used to sample from g_texture.
The text was updated successfully, but these errors were encountered:
In the sample code of the SamplerFeedback.md at line 937 begins this code block:
You cannot sample from g_residentMinMip as it is a uint texture, it produes the error:
Even if you could sample from the g_residentMinMip uint texture, it would be worth mentioning that a separate sampler using Maximum as a filter would be correct behavior, separate from the sampler being used to sample from g_texture.
The text was updated successfully, but these errors were encountered: