Facebook like, avatar / profile picture component. Resize and crop your uploaded image using a clear user interface.
var React = require('react'),
AvatarEditor = require('react-avatar-editor');
var MyEditor = React.createClass({
render: function() {
return (
<AvatarEditor
image="http://example.com/initialimage.jpg"
width={250}
height={250}
border={50}
color={[255, 255, 255, 0.6]} // RGBA
scale={1.2} />
);
}
});
module.exports = MyEditor;
Prop | Type | Description |
---|---|---|
width | Number | The total width of the editor |
height | Number | The total width of the editor |
border | Number | The cropping border. Image will be visible through the border, but cut off in the resulting image. |
color | Number[] | The color of the cropping border, in the form: [red (0-255), green (0-255), blue (0-255), alpha (0.0-1.0)] |
style | Object | Styles for the canvas element |
scale | Number | The scale of the image. You can use this to add your own resizing slider. |
onDropFile(event) | function | Invoked when user drops a file (or more) onto the canvas. Does not perform any further check. |
onLoadSuccess(imgInfo) | function | Invoked when an image (whether passed by props or dropped) load succeeds. |
onLoadFailure(event) | function | Invoked when an image (whether passed by props or dropped) load fails. |
onMouseUp() | function | Invoked when the user releases their mouse button after interacting with the editor. |
onMouseMove() | function | Invoked when the user hold and moving the image. |
The resulting image will have the same resolution as the original image, regardless of the editor's size.
If you want the image sized in the dimensions of the canvas you can use getImageScaledToCanvas
.
var React = require('react'),
AvatarEditor = require('react-avatar-editor');
var MyEditor = React.createClass({
onClickSave: function() {
var canvas = this.refs.editor.getImage(); // This is a HTMLCanvasElement.
// It can be made into a data URL or a blob, drawn on another canvas, or added to the DOM.
// If you want the image resized to the canvas size (also a HTMLCanvasElement)
var canvasScaled = this.refs.editor.getImageScaledToCanvas();
},
render: function() {
return (
<AvatarEditor
ref="editor"
image="http://example.com/initialimage.jpg"
width={250}
height={250}
border={50}
scale={1.2} />
);
}
});
module.exports = MyEditor;
Sometimes you will need to get the cropping rectangle (the coordinates of the area of the image to keep), for example in case you intend to perform the actual cropping server-side.
getCroppingRect()
returns an object with four properties: x
, y
, width
and height
;
all relative to the image size (that is, comprised between 0 and 1). It is a method of AvatarEditor elements,
like getImage()
.
For development you can use following build tools:
npm run build
: Builds the minified dist file:dist/index.js
npm run watch
: Watches for file changes and builds unminified into:dist/index.js
npm run demo
: Builds the demo based on the dist filedist/index.js
Please always run npm run build
in your pull request.