Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[OpenGL] Yu-Gi-Oh! World Championship Tournament 2004: Small glitch on the language selection screen #3318

Open
RafaelTrepaUnCarballo opened this issue Oct 17, 2024 · 0 comments
Labels
hardware:2D Issues in the 2D/pixel pipeline subsystem platform:GBA Game Boy Advance-related issues
Milestone

Comments

@RafaelTrepaUnCarballo
Copy link

The language name is rendered with a 1px gap in OpenGL at any resolution (even native).
Software mode isn't affected.

Yu-Gi-Oh! - World Championship Tournament 2004 (USA) (En,Ja,Fr,De,Es,It)-0 SOFTWARE
Yu-Gi-Oh! - World Championship Tournament 2004 (USA) (En,Ja,Fr,De,Es,It)-1 OPENGL

Specs:
mGBA 0.11-8579-67c3c4098 x64
Windows 10 x64 (22H2)
ROM USA

@endrift endrift added platform:GBA Game Boy Advance-related issues hardware:2D Issues in the 2D/pixel pipeline subsystem labels Oct 17, 2024
@endrift endrift added this to the mGBA 0.11.0 milestone Oct 17, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
hardware:2D Issues in the 2D/pixel pipeline subsystem platform:GBA Game Boy Advance-related issues
Projects
None yet
Development

No branches or pull requests

2 participants