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MultiplayerNetworkingGame.sln
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MultiplayerNetworkingGame.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MultiplayerNetworkingGame", "MultiplayerNetworkingGame\MultiplayerNetworkingGame\MultiplayerNetworkingGame.csproj", "{1B79FF39-0B9E-496B-90E4-7FE92DBB9FAA}"
EndProject
Project("{96E2B04D-8817-42C6-938A-82C39BA4D311}") = "MultiplayerNetworkingGameContent", "MultiplayerNetworkingGame\MultiplayerNetworkingGameContent\MultiplayerNetworkingGameContent.contentproj", "{F868A603-187A-49F9-9BE6-0691720B7516}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{1B79FF39-0B9E-496B-90E4-7FE92DBB9FAA}.Debug|x86.ActiveCfg = Debug|x86
{1B79FF39-0B9E-496B-90E4-7FE92DBB9FAA}.Debug|x86.Build.0 = Debug|x86
{1B79FF39-0B9E-496B-90E4-7FE92DBB9FAA}.Release|x86.ActiveCfg = Release|x86
{1B79FF39-0B9E-496B-90E4-7FE92DBB9FAA}.Release|x86.Build.0 = Release|x86
{F868A603-187A-49F9-9BE6-0691720B7516}.Debug|x86.ActiveCfg = Debug|x86
{F868A603-187A-49F9-9BE6-0691720B7516}.Release|x86.ActiveCfg = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal