From 7a9a2a6613f8d66f0993c31b93b37c96fc478b1c Mon Sep 17 00:00:00 2001 From: Glenn Fiedler Date: Mon, 9 Sep 2024 19:03:45 -0400 Subject: [PATCH] Update README.md Signed-off-by: Glenn Fiedler --- README.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index dd8705e..7647e11 100644 --- a/README.md +++ b/README.md @@ -4,15 +4,17 @@ **netcode** is a secure client/server protocol built on top of UDP. +It's built for use by real-time multiplayer games, which need a connection oriented protocol but without the head of line blocking of TCP. + ![connetion 2](https://github.com/user-attachments/assets/5c7e0c9b-17b6-4e84-a57b-13bdb55a9978) -It has the following features: +netcode has the following features: * Secure client connection with connect tokens * Client slot system where each client is assigned a client index on connect * Encrypted and signed packets -and protects your game server from: +It protects your game server from: * Zombie clients * Packet sniffing