diff --git a/README.md b/README.md index 416b5b8..2866891 100644 --- a/README.md +++ b/README.md @@ -10,17 +10,18 @@ It's intended for use by real-time multiplayer games, which need a connection or netcode has the following features: -* Secure client connection with connect tokens -* Client slot system where each client is assigned a client index on connect -* Encrypted and signed packets +* Secure client connection with connect tokens. +* Client slot system. Server starts with n client slots. Each client is assigned an index when it connects to the server. +* Immediate clean disconnect on client or server side of connection, plus timeouts for hard disconnects. +* Encrypted and signed packets. It protects your game server from: * Zombie clients * Packet sniffing -* Man in the middle -* DDoS amplification * Packet replay attacks +* Man in the middle attacks +* Being used in DDoS amplification attacks netcode is stable and production ready. @@ -116,4 +117,3 @@ If you find this software useful, [please consider sponsoring it](https://github # License [BSD 3-Clause license](https://opensource.org/licenses/BSD-3-Clause). -