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While applying the value for this.povToPixel_ using window.chrome check, fails on Firefox.
/* Currently only Chrome is rendering panoramas in a 3D sphere. The other browsers are just showing the raw panorama tiles and pan them around. */
This scenario is no longer valid.
To fix it comment this line
// this.povToPixel_ = !!window.chrome ? PanoMarker.povToPixel3d : PanoMarker.povToPixel2d;
And add this code below it
this.povToPixel_ = PanoMarker.povToPixel2d; var pixelCanvas = document.createElement("canvas"); if (pixelCanvas && (pixelCanvas.getContext("experimental-webgl") || pixelCanvas.getContext("webgl"))) { this.povToPixel_ = PanoMarker.povToPixel3d; }
The text was updated successfully, but these errors were encountered:
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While applying the value for this.povToPixel_ using window.chrome check, fails on Firefox.
/* Currently only Chrome is rendering panoramas in a 3D sphere. The other browsers are just showing the raw panorama tiles and pan them around. */
This scenario is no longer valid.
To fix it comment this line
// this.povToPixel_ = !!window.chrome ? PanoMarker.povToPixel3d : PanoMarker.povToPixel2d;
And add this code below it
The text was updated successfully, but these errors were encountered: