use of C# 9.0 Source Generator to AutoGenerate IEquatable<T> using attributes.
Visual Studio 16.8 or greater
.Net 5.0.102 sdk or greater
https://www.nuget.org/packages/EMDD.KtEquatable/
<PackageReference Include="EMDD.KtEquatable" Version="*.*.*" />
If you intend to use this generator on projects that are intended as libraries to be consumed by other projects make sure to set the <PrivateAssets>all</PrivateAssets>
. example syntax on your csproj file:
<PackageReference Include="EMDD.KtEquatable" Version="3.1.0">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
for some reason (which I can't trace as of now), in some cases version 3.2.0 to 3.2.2 produces an error that says the attributes are inaccessible when used on multiple projects in one solution. It seems this only occurs with older pre-existing solutions. (see (issue). the work around is to use version 3.1.0, which is practically the same as 3.2.0
- In the previous version, the attributes and equality comparer must be exposed, which means that the output build must be a library; had to remove
<IncludeBuildOutput>false</IncludeBuildOutput>
. In the new update, the attributes and equalitycomparers are also included in the generated code making it possible to add<IncludeBuildOutput>false</IncludeBuildOutput>
in the package settings, making the package purely as an analyzer.
see History of Breaking Changes and Updates
The source generator can be used by marking the target class/record/struct with [Equatable]
Attribute. The property members can also be marked with specific attributes to dictate the equality comparison method to be used.
The sample below shows an EmployeeInfo
class marked with the specific Attributes.
using EMDD.KtEquatable.Core.Attributes;
[Equatable]
partial class EmployeeInfo
{
public string? Name { get; set; }
[IgnoreEquality]
public int Id { get; set; }
[FloatingPointEquality(4)]
public double Salary { get; set; }
[EnumerableEquality(EnumerableOrderType.Unordered)]
public Dictionary<string, int>? BankAccountDetails { get; set; }
[EnumerableEquality(EnumerableOrderType.Ordered)]
public List<DateTime>? TimeIn { get; set; }
[ReferenceEquality]
public EmployeeInfo? Superior { get; set; }
[ReferenceEquality]
public string? SocialSecurity { get; set; }
}
class Program
{
static void Main(string[] args)
{
const string SS = "BBB";
EmployeeInfo boss1 = new EmployeeInfo() { Name = "Bob", Id = 1 };
EmployeeInfo boss2 = new EmployeeInfo() { Name = "Bob", Id = 2 };
EmployeeInfo employee1 = new EmployeeInfo() {
Name = "Chipotle",
Id = 3,
Salary = 10000.0003,
BankAccountDetails = new Dictionary<string, int> { { "Wells", 123 }, { "JP", 234 }, { "BoA", 345 } },
Superior = boss1,
TimeIn= new List<DateTime> { new DateTime (2012,3,4), new DateTime(2012, 3, 5), new DateTime(2012, 3, 6) },
SocialSecurity="AAA"
};
EmployeeInfo employee2 = new EmployeeInfo() {
Name = "Chipotle",
Id = 3,
Salary = 10000.0003,
BankAccountDetails = new Dictionary<string, int> { { "Wells", 123 }, { "JP", 234 }, { "BoA", 345 } },
Superior = boss2,
TimeIn= new List<DateTime> { new DateTime (2012,3,4), new DateTime(2012, 3, 5), new DateTime(2012, 3, 6)},
SocialSecurity= SS
};
EmployeeInfo employee3 = new EmployeeInfo() {
Name = "Chipotle",
Id = 3,
Salary = 10000.0004,
BankAccountDetails = new Dictionary<string, int> { { "Wells", 123 }, { "JP", 234 }, { "BoA", 345 } },
Superior = boss2,
TimeIn= new List<DateTime> { new DateTime (2012,3,4), new DateTime(2012, 3, 5), new DateTime(2012, 3, 6) },
SocialSecurity = SS
};
Console.WriteLine(employee1 != employee2);
Console.WriteLine(employee2 == employee3);
}
}
note: the class marked with [Equatable] including its parent/containing classes must be marked as partial
The code generator will only recognize class
, record
or struct
marked with [Equatable]
.
A property that is not marked by any Attributes mentioned below will produce a generated code that uses EqualityComparer<T>.Default
when checking Equality and calculating Hashcode.
Properties marked with [IgnoreEquality]
will not be included in the equality checking and Hashcode calculation
[IgnoreEquality]
public string Name { get; set; }
[FloatingPointEquality(10)]
public double Salary { get; set; } // Must be double
A property marked with [FloatingPointEquality]
will be used in the comparison of equality such that the difference between the compared value should not be less than the precision. the property will be compared using the build-in EqualityComparer:
FloatingPointEqualityComparer
A property marked with [ReferenceEquality]
will use Reference equality checking only
[ReferenceEquality]
public Employee Superior { get; set; }
Comparison of Collections/IEnumerables with specific requirements such as when the order is not or is required or if the collection can have repeated elements.
[Equatable]
partial class Book
{
[EnumerableEquality(EnumerableOrderType.Ordered)]
public DateTime[] Borrower { get; set; }
[EnumerableEquality(EnumerableOrderType.Unordered)]
public string[] BookTitle { get; set; }
[EnumerableEquality(EnumerableOrderType.Set)]
public HashSet<string> Borrowers { get; set; }
}
ReferenceEquality
and FloatingPointEquality
can also be mixed with EnumerableEquality
. Say if you want to compare an List of unordered double property with 3 decimal point precisions:
[Equatable]
partial class Mechanic
{
[EnumerableEquality(EnumerableOrderType.Ordered)]
[FLoatingPointEquality(3)]
public System.List<double> Payments { get; set; }
}
The Payments
property will be compared using new UnorderedEqualityComparer(new FloatingPointEqualityComparer(3))
Compile-time Diagnostic reports were added at 3.0.0
.
see Diagnostic Lists