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On one project, instead of using isPointInPolygon I rewrite some code to Rust and compile it to WebAssembly like this toy project: https://github.com/darky/rstar-wasm
On one project, instead of using
isPointInPolygon
I rewrite some code to Rust and compile it to WebAssembly like this toy project: https://github.com/darky/rstar-wasmPerformance gain 30-200 RPS -> 4700-5100 RPS
Maybe need to rewrite some performance critical parts with https://github.com/AssemblyScript/assemblyscript
You can drastically increase performance of geolib ;)
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