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It's more like the layout code is following the usual C++ container logic of assuming that container/arrays can't be bigger than what the native address space supports, therefore 32bit platforms have 32bit pointers and 32bit elements size value types. However ArrowArray impose 64bit sizes whatever the platform, and the difference is caught at compile-time when we attempt to move an iterator with an offset of 64bit type.
Reproducible on Windows (and probably all platforms) by trying to build for 32bit.
Sparrow seems to hard-code that the underlying archiotecture is 64bit, see
build.log
in https://koji.fedoraproject.org/koji/taskinfo?taskID=121660160The text was updated successfully, but these errors were encountered: