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filelocationchooser.cpp
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filelocationchooser.cpp
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/*
* Copyright (c) 2015-2016 Joshua Snyder
* Distributed under the GNU GPL v3. For full terms see the file LICENSE
*
* This file is part of Shticker Book Rewritten.
*
* Shticker Book Rewritten is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Shticker Book Rewritten is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Shticker Book Rewritten. If not, see <http://www.gnu.org/licenses/>.
*/
#include "filelocationchooser.h"
#include "globaldefines.h"
#include "ui_filelocationchooser.h"
#include <QDir>
#include <QFileDialog>
#include <QFileInfo>
#include <QMessageBox>
#include <QSettings>
FileLocationChooser::FileLocationChooser() : QDialog(), ui(new Ui::FileLocationChooser)
{
ui->setupUi(this);
ui->filePathEdit->setText(DEFAULT_PATH);
connect(ui->browseButton, SIGNAL(clicked()), this, SLOT(chooseFile()));
connect(ui->saveButton, SIGNAL(clicked()), this, SLOT(pathChosen()));
}
FileLocationChooser::~FileLocationChooser()
{
delete ui;
}
void FileLocationChooser::pathChosen()
{
QDir dir;
//check to see if it already exists
if(!dir.exists(ui->filePathEdit->text()))
{
dir.mkpath(ui->filePathEdit->text());
}
//make sure the user has write permissions
QFileInfo info(ui->filePathEdit->text());
if(info.isWritable() && info.isReadable() && info.isExecutable())
{
QSettings settings("Shticker-Book-Rewritten", "Shticker-Book-Rewritten");
settings.beginGroup("FilesPath");
settings.setValue("path", ui->filePathEdit->text());
settings.endGroup();
emit finished();
}
else
{
QMessageBox::warning(this,
"Invalid Folder",
"The folder you have chosen is invalid. Please make sure your user has read, write, and execute permissions.",
QMessageBox::Ok);
}
}
void FileLocationChooser::chooseFile()
{
QString path = QFileDialog::getExistingDirectory(0, "Game file location", QDir::homePath());
ui->filePathEdit->setText(path);
}