Skip to content

Latest commit

 

History

History
134 lines (71 loc) · 3 KB

Dicey Combat.md

File metadata and controls

134 lines (71 loc) · 3 KB

#Dicey Combat#

Table of contents

##Game Concept##

Dicey Combat is a 2D arcade game for 2 players.

Introduction

In the game, players roll two die to move forward. Players conquer the opponents' region and eat the token. Each player has four lives. The game will end when one player loses all of the four lives.

Specification

  • Handle 2 player input in one screen

  • Developed using C++ on Splashkit

  • On arcade machine, player controls one button for rolling dice, one button for moving game characters, one button for restart the game

##User Stories##

  • As a student I want a machine with the ability to play my game creations so that I can showcase and share them with my peers.

  • As a student I want to be able to have a guide so I can figure out how to use the machine and how I can get my game on the machine

  • As a creator I want to know that I can safely upload my games without them being stolen or re uploaded to other sources so that I can continue to have it as an individual title.

  • As a creator I want a server with the capability to update and deploy iterations of my game so that I can showcase it

##Procedures##

Read more on :

Trello Board

  • Writing a step-by-step user guide for git pull request

  • Planning, design and implementation

  • Draft plan of the design and code implementation

  • Researching on image assets

  • Sketching design

  • Low fidelity representation of the game (using simple shapes on powerpoint)

  • Upskill on Procreate (graphic editor application)

  • Creating image assets

  • Background

  • Players

  • Roll and Pass buttons

  • Dice

  • Indicators

  • Research on code implementation

  • Write a Pseudocode for the game play

##Version History##

Time-Lapse of Image Assets

Draft prototype presentation of game design

Background asset

image

Figure 1. Draft prototype presentation of game design

image

Figure 2. Rought draft of the background on PhotoShop

image

Figure 3. Semi-finished background on Procreate

image

Figure 4. Final version of the background on Procreate

Dice asset

image

Figure 4. Final version of the indicators, dices, and players on Procreate

image

Figure 5. Dice version 1

image

Figure 6. Dice version 2

##Further Plan##

In the next trimester, Dicey Combat will be refined and completed. It will be successfully presented on the arcade machine to be played.