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I made some progress regarding this issue. I now test if a tile is inside the screen when zooming in and out.
The next step would be to apply some rounding to the tests. Maybe a bound at x.95 should be considered x + 1 instead and a bound at y.05 should be sonsiderer like (y-1).99999999.
If we do that, it would be important not to do it when zooming out... or else we could make the only tile disappear with a very low zoom level.
Currently can cache up to 4x more than necessary for barely visible tiles.
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