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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Don't touch the spikes Godot clone"
config/description="This is a clone of a well known game \"Don't touch the spikes\" made with godot."
run/main_scene="res://Scenes/Game.tscn"
config/features=PackedStringArray("4.3")
boot_splash/image="res://splash_screen.png"
config/icon="res://icon.png"
[autoload]
SaveSystem="*res://Singletons/SaveSystem.gd"
GameData="*res://Singletons/GameData.gd"
Audio="*res://Singletons/Audio.tscn"
[display]
window/size/viewport_width=720
window/size/viewport_height=1280
window/stretch/mode="viewport"
window/stretch/aspect="keep_width"
window/handheld/orientation="portrait"
[gui]
common/drop_mouse_on_gui_input_disabled=true
[input_devices]
pointing/emulate_touch_from_mouse=true
[physics]
common/enable_pause_aware_picking=true
[rendering]
renderer/rendering_method="mobile"
anti_aliasing/quality/msaa_2d=1
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true