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In the supplementary material, the description of creating shadow_map with normal is not clear. Are the terms' shadow map 'and' shading map 'problematic in this paragraph?
in the preparation of In-the-Wild dataset, albedo_map, normal_map, env_map[HDR], shadow_mask, shadow_map were obtained, but how was the subsequent IBL implemented? Which reflection model is used?
Questions about ienvironment-from-normal-method:
3. environment-from-normal method: Is the obtained environment-from-normal reasonable according to the section around supplement L67-73? I wonder if the new shading map rebuilt with the resulting environment map is consistent? If not, can the environment map obtained by this method really be used as an "environment"?
I would appreciate it if you could provide details or know me!
The text was updated successfully, but these errors were encountered:
Questions about image_based_lighting:
Questions about ienvironment-from-normal-method:
3. environment-from-normal method: Is the obtained environment-from-normal reasonable according to the section around supplement L67-73? I wonder if the new shading map rebuilt with the resulting environment map is consistent? If not, can the environment map obtained by this method really be used as an "environment"?
I would appreciate it if you could provide details or know me!
The text was updated successfully, but these errors were encountered: