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I believe more examples about Fonts and Font configuration would be nice, although it's possible it's my fault.
I've tried to draw a string on GNU/Linux and kept failing. This is because of two things. I don't have a luxi font and FontFileName() makes platform/OS(?) specific assumptions about TTF font filenames. But looking at the filenames at my GNU/Linux in /usr/share/fonts/truetype/freefont, there is no predictable way to determine filenames. Therefore, it seems to me like specific FontFileName() might be needed ... a lot.
So, here is an example for my specific case:
package main
import (
"image"
"github.com/llgcode/draw2d"
"github.com/llgcode/draw2d/draw2dimg"
)
func MyFontFileName(fontData draw2d.FontData) string {
fontFileName := fontData.Name
switch fontData.Family {
case draw2d.FontFamilySans:
fontFileName += "Sans"
case draw2d.FontFamilySerif:
fontFileName += ""
case draw2d.FontFamilyMono:
fontFileName += "Mono"
}
if fontData.Style&draw2d.FontStyleBold != 0 {
fontFileName += "Bold"
} else {
fontFileName += ""
}
if fontData.Style&draw2d.FontStyleItalic != 0 {
fontFileName += "Italic"
}
fontFileName += ".ttf"
return fontFileName
}
func main() {
// Initialize the graphic context on an RGBA image
dest := image.NewRGBA(image.Rect(0, 0, 297, 210))
gc := draw2dimg.NewGraphicContext(dest)
// This is to get FreeMonoBold.ttf
fontData := draw2d.FontData{
Name: "Free",
Family: draw2d.FontFamilyMono,
Style: draw2d.FontStyleBold,
}
draw2d.SetFontFolder("/usr/share/fonts/truetype/freefont")
draw2d.SetFontNamer(MyFontFileName)
gc.SetFontData(fontData)
gc.FillStringAt("Hello world", 10, 40)
draw2dimg.SaveToPngFile("/dev/shm/hello.png", dest)
}
As I've said, it might be me I haven't figured it out immediately. But it might help to have it in examples or documentation.
Thanks.
The text was updated successfully, but these errors were encountered:
You're right it would be nice to have more doc on it this one seems to be a good one. We have already a PR on FontCache that can have impact on this #94
Hello,
I believe more examples about Fonts and Font configuration would be nice, although it's possible it's my fault.
I've tried to draw a string on GNU/Linux and kept failing. This is because of two things. I don't have a
luxi
font andFontFileName()
makes platform/OS(?) specific assumptions about TTF font filenames. But looking at the filenames at my GNU/Linux in/usr/share/fonts/truetype/freefont
, there is no predictable way to determine filenames. Therefore, it seems to me like specificFontFileName()
might be needed ... a lot.So, here is an example for my specific case:
As I've said, it might be me I haven't figured it out immediately. But it might help to have it in examples or documentation.
Thanks.
The text was updated successfully, but these errors were encountered: