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Choice of resolution #2

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llewelld opened this issue Mar 21, 2015 · 0 comments
Open

Choice of resolution #2

llewelld opened this issue Mar 21, 2015 · 0 comments

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@llewelld
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Currently a 2:1 screen:background pixel resolution is enforced. This seems about right for performance, but that's likely to change in the future.

Add a function that allows the resolution of the background to be set as a factor of the screen resolution. Something like:

shaderback.setResolutionFactor(2);

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