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The shader animations could be much improved if texture samplers could be used.
Could be achieved by adding some functions to allow URL-defined textures to be loaded and used by the shaders. Something like:
shaderback.addTextureURL("texture.png"); shaderback.addTextureImg("ImageID");
The text was updated successfully, but these errors were encountered:
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The shader animations could be much improved if texture samplers could be used.
Could be achieved by adding some functions to allow URL-defined textures to be loaded and used by the shaders. Something like:
shaderback.addTextureURL("texture.png");
shaderback.addTextureImg("ImageID");
The text was updated successfully, but these errors were encountered: