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Xinput:Controller Object Linking Error #51

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AlexRice13 opened this issue May 25, 2019 · 2 comments
Open

Xinput:Controller Object Linking Error #51

AlexRice13 opened this issue May 25, 2019 · 2 comments

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@AlexRice13
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I managed to get Minecraft Java Edition running on L4T Switch, an ARM64 version of Ubuntu,which been ported to Nintendo Switch.
it works perfectly except not be able to load MCJoypad Mod.
At first try I get [Error]failed to load library: no jinput-linux64.so in java.library.path ,I awared that
as a different architecture the jinput-linux64.so just not matched.
So I compiled a new libjinput.so on Switch and put it in natives path and get an new Error
com.ivan.xinput.natives.XInputNatives getLoadedLibVersion() Failed
the mod still not works,can you help me fix it?

@theofficialgman
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@AlexRice13
quite a bit later but I'm also testing this right now. you might want to consider coming back to nintendo switch for minecraft since there is the L4T-Megascipt which installs a fully working MultiMC5 install for you

I've tried this mod and get this error:

[19:44:51] [Client thread/ERROR] [Joypad Mod]: XInput: Controller object linking error. java.lang.UnsatisfiedLinkError: com.github.strikerx3.jxinput.natives.XInputNatives.getLoadedLibVersion()I

might be an issue with my jinput libraries and the jars (since I compiled them and put them in a meta repo for multimc)

@theofficialgman
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theofficialgman commented Dec 7, 2021

update, I've managed to compile a working version and will update it to my meta repo for multimc soon for everyone to benefit from. This mod now works nicely

If you ever are interesting in trying it out, get MultiMC from here: https://github.com/cobalt2727/L4T-Megascript

I had to use jinput 2.0.7 since there were many issues with 2.0.5 causing the problems

I believe minecraft actually uses this version or even newer but lies and says it is still 2.0.5

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