You are recommended to install rrweb via jsdelivr's CDN service:
<link
rel="stylesheet"
href="https://cdn.jsdelivr.net/npm/rrweb@latest/dist/rrweb.min.css"
/>
<script src="https://cdn.jsdelivr.net/npm/rrweb@latest/dist/rrweb.min.js"></script>
Also, you can link to a specific version number that you can update manually:
<script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/rrweb.min.js"></script>
rrweb's code includes both the record and the replay parts. Most of the time you only need to include the record part into your targeted web Apps. This also can be done by using the CDN service:
<script src="https://cdn.jsdelivr.net/npm/rrweb@latest/dist/record/rrweb-record.min.js"></script>
npm install --save rrweb
rrweb provides both commonJS and ES modules bundles, which is easy to use with the popular bundlers.
rrweb does not support IE11 and below, because it uses the MutationObserver
API which was supported by these browsers.
If you only include record code with <script>
, then you can use the global variable rrwebRecord
which is the same as rrweb.record
.
The following sample code will use the variable rrweb
which is the default exporter of this library.
rrweb.record({
emit(event) {
// store the event in any way you like
},
});
During recording, the recorder will emit when there is some event incurred, all you need to do is to store the emitted events in any way you like.
The record
method returns a function which can be called to stop events from firing:
let stopFn = rrweb.record({
emit(event) {
if (events.length > 100) {
// stop after 100 events
stopFn();
}
},
});
A more real-world usage may looks like this:
let events = [];
rrweb.record({
emit(event) {
// push event into the events array
events.push(event);
},
});
// this function will send events to the backend and reset the events array
function save() {
const body = JSON.stringify({ events });
events = [];
fetch('http://YOUR_BACKEND_API', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
body,
});
}
// save events every 10 seconds
setInterval(save, 10 * 1000);
You may find some contents on the webpage which are not willing to be recorded, then you can use the following approaches:
- An element with the class name
.rr-block
will not be recorded. Instead, it will replay as a placeholder with the same dimension. - An element with the class name
.rr-ignore
will not record its input events. input[type="password"]
will be ignored as default.
You need to include the style sheet before replay:
<link
rel="stylesheet"
href="https://cdn.jsdelivr.net/npm/rrweb@latest/dist/rrweb.min.css"
/>
And then initialize the replayer with the following code:
const events = YOUR_EVENTS;
const replayer = new rrweb.Replayer(events);
replayer.play();
The replayer accepts options as its constructor's second parameter, and it has the following options:
key | default | description |
---|---|---|
speed | 1 | replay speed ratio |
root | document.body | the root element of replayer |
loadTimeout | 0 | timeout of loading remote style sheet |
skipInactive | false | whether to skip inactive time |
showWarning | true | whether to print warning messages during replay |
Since rrweb's replayer only provides a basic UI, you can choose rrweb-replayer which is based on rrweb's public APIs but has a feature-rich replayer UI.
rrweb-player can also be included with <script>
:
<link
rel="stylesheet"
href="https://cdn.jsdelivr.net/npm/rrweb-player@latest/dist/style.css"
/>
<script src="https://cdn.jsdelivr.net/npm/rrweb-player@latest/dist/index.js"></script>
Or installed by using NPM:
npm install --save rrweb-player
new rrwebPlayer({
target: document.body, // customizable root element
data: {
events,
},
});
type record = (options: recordOptions) => listenerHandler;
type recordOptions = {
emit: (e: eventWithTime) => void;
};
type listenerHandler = () => void;
class Replayer {
public wrapper: HTMLDivElement;
constructor(events: eventWithTime[], config?: Partial<playerConfig>);
public on(event: string, handler: mitt.Handler): void;
public setConfig(config: Partial<playerConfig>): void;
public getMetaData(): playerMetaData;
public getTimeOffset(): number;
public play(timeOffset?: number): void;
public pause(): void;
public resume(timeOffset?: number): void;
}
type playerConfig = {
speed: number;
root: Element;
loadTimeout: number;
skipInactive: Boolean;
};
type playerMetaData = {
totalTime: number;
};
You can also play with rrweb by using the REPL testing tool which does not need installation.
Run npm run repl
to launch a browser and ask for a URL you want to test on the CLI:
Enter the url you want to record, e.g https://react-redux.realworld.io:
Waiting for the browser to open the specified page and print the following messages on the CLI:
Enter the url you want to record, e.g https://react-redux.realworld.io: https://github.com
Going to open https://github.com...
Ready to record. You can do any interaction on the page.
Once you want to finish the recording, enter 'y' to start replay:
At this point, you can interact in the web page. After the desired operations have been recorded, enter 'y' on the CLI, and the test tool will replay the operations to verify whether the recording was successful.
The following messages will be printed on the CLI during replay:
Enter 'y' to persistently store these recorded events:
At this point, you can enter 'y' again on the CLI. The test tool will save the recorded session into a static HTML file and prompt for the location:
Saved at PATH_TO_YOUR_REPO/temp/replay_2018_11_23T07_53_30.html
This file uses the latest rrweb bundle code, so we can run npm run bundle:browser
after patching the code, then refresh the static file to see and debug the impact of the latest code on replay.