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implement effect-resolution of opponents' effects on their turns #255

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Tracked by #252
lijim opened this issue Apr 4, 2022 · 0 comments
Open
Tracked by #252

implement effect-resolution of opponents' effects on their turns #255

lijim opened this issue Apr 4, 2022 · 0 comments

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@lijim
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lijim commented Apr 4, 2022

implement effect-resolution of opponents' effects on their turns (right now only an active player's effects can take precedence), meaning also disallow attacks / casts / etc. while there are effects on other players

@lijim lijim mentioned this issue Apr 4, 2022
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@lijim lijim changed the title implement effect-resolution of opponents' effects on their turns (right now only an active player's effects can take precedence), meaning also disallow attacks / casts / etc. while there are effects on other players implement effect-resolution of opponents' effects on their turns Apr 4, 2022
@lijim lijim added this to the Core Game Engine - Operation fun milestone Apr 4, 2022
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