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= 1.0.17 (2022-07-27)
* Fix playback speed issue on 120Hz displays (Matt Pennig @pennig)
= 1.0.16 (2021-04-21)
* Add support for Swift Packet Manager (SPM) (Bennie Botha @bennie-atlassian)
* Fix warnings and bump min version to iOS 9 (Raphael Schaad @raphaelschaad)
= 1.0.15 (2021-01-30)
* Release long-overdue new version including multiple small fixes (Raphael Schaad @raphaelschaad)
= 1.0.14 (2017-09-22)
* Allow FLAnimatedImageView instances to set the accessibilityIgnoresInvertColors property (Colin Caufield @cjcaufield)
= 1.0.13 (2017-09-11)
* Prevent FLAnimatedImageView from inverting on iOS 11 when Smart Invert Colors is enabled (Colin Caufield @cjcaufield)
= 1.0.12 (2016-02-19)
* Fix crash triggered by using certain FLAnimatedImageView initializers (Tim Johnsen @timonus)
* Fix crash when running demo project on device (Tim Johnsen @timonus)
= 1.0.11 (2016-02-17)
* Allow for run loop mode customization (Ignacio Romero Zurbuchen @dzenbot)
* Add initialization flags that allow for reduced memory consumption (Tim Johnsen @timonus)
* Crash fix (Alec Geatches @mopsled)
= 1.0.10 (2015-12-11)
* Optimize performance by reducing CADisplayLink callbacks (Eric Jensen @ejensen)
* Make FLAnimatedImage automatically pause when hidden (Daniel Amitay @danielamitay)
* Decouple FLAnimatedImage from any particular logging solution (Tim Johnsen @timonus)
= 1.0.9 (2015-12-01)
* Support Carthage (Quanlong He @cybertk, Alexander Grebenyuk @kean)
* Add loop completion block (Kevin Delannoy @delannoyk)
* Improve resilience against GIFs with corrupted frames (Tim Johnsen @timonus)
* Disable image source decoded image caching (Aditya KD @caughtinflux)
* Update sample project to support iOS 9 TLS (Alexander Grebenyuk @kean)
* Update sample project to cache remote GIFs (Tim Johnsen @timonus)
* Turn on -Wundef warning flag (Tim Johnsen @timonus)
= 1.0.8 (2015-01-16)
* Fix occasional crash during memory warning (Chris Marcellino @chrismarcellino)
* Drop iOS 5 compatibility code and bump minimum version in preparation for a bug fix using iOS 6+ API (Raphael Schaad @raphaelschaad)
= 1.0.7 (2014-11-20)
* CocoaLumberjack 2.x-beta compatibility (Raphael Schaad @raphaelschaad)
= 1.0.6 (2014-11-20)
* Decouple project and library CocoaLumberjack log levels (Raphael Schaad @raphaelschaad)
= 1.0.5 (2014-11-20)
* Fix regression from v1.0.2 that prevented animation on single-core devices iPhone 3GS and 4, iPod Touch 3rd and 4th gen, and iPad 1st gen (Raphael Schaad @raphaelschaad)
= 1.0.4 (2014-11-01)
* Add convenience initializer `+animatedImageWithGIFData:` and improve existing initialization semantics (Raphael Schaad @raphaelschaad)
* Use custom CocoaLumberjack log level to avoid `ddLogLevel` re-definition (or lack of definition) issues (Raphael Schaad @raphaelschaad)
= 1.0.3 (2014-10-29)
* Move to non-const ddLogLevel for better configurability of log level (Raphael Schaad @raphaelschaad)
* Allow FLLumberjackIntegrationEnabled and FLDebugLoggingEnabled to be configured externally (Vinicius Baggio Fuentes @vinibaggio)
= 1.0.2 (2014-10-21)
* Move to #import single header FLAnimatedImage.h (Raphael Schaad @raphaelschaad)
* Fix potential crash during memory warning (Raphael Schaad @raphaelschaad, Ryan Olson @ryanolsonk)
* Import UIKit in FLAnimatedImage to allow omitting the prefix header and enabling its usage as Swift module (Nolan Waite @nolanw)
* Fix issue where an animated image view would go black on receiving a touch inside a collection view cell/getting highlighted (Nolan Waite @nolanw, Aditya KD @caughtinflux)
* Support Auto Layout better by sizing the image view's correctly (Nolan Waite @nolanw)
* Add CocoaLumberjack logging integration (Raphael Schaad @raphaelschaad)
* Fix issue where setting a still image didn't display when an animated image previously was displayed in the same view (Nikolai Sander @nikolaiSa)
* Enable continuous playback when scrolling in a UIScrollView (Raphael Schaad @raphaelschaad)
* In the demo project, make debug views work with async image loading. (Tim Johnsen @tijoinc)
= 1.0.1 (2014-08-13)
* Fix issue where the minimum frame delay time of 0.02s sometimes wasn't supported because of float rounding (Andrej Mihajlov @pronebird)
* Fix crash in `FLAnimatedImageView` when `-stopAnimating` is called from `-[UIImageView dealloc]` (Ryan Olson @ryanolsonk)
* Fix build issue "Use of undeclared identifier 'BYTE_SIZE'" when compiling for device with Xcode 6 (Raphael Schaad @raphaelschaad)
* Optimization by avoiding continued production of frames on a background thread when the image is going away (Raphael Schaad @raphaelschaad)
* Allow tracking arbitrary debugging data for any instance of `FLAnimatedImage` (Raphael Schaad @raphaelschaad)
* In the demo project, move loading of remote GIFs off the main thread (Raphael Schaad @raphaelschaad)
= 1.0.0 (2014-05-29)
* Initial commit (Raphael Schaad @raphaelschaad)