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Key assignments hardcoded to Retropad #10

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zach-morris opened this issue Apr 15, 2017 · 2 comments · Fixed by #15
Closed

Key assignments hardcoded to Retropad #10

zach-morris opened this issue Apr 15, 2017 · 2 comments · Fixed by #15

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@zach-morris
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zach-morris commented Apr 15, 2017

It looks like there are 4 retropad buttons hard coded to keyboard inputs in MAME2016 (and MAME2014):
RETROPAD_L2: TAB
RETROPAD_R2: F11
RETROPAD_L3: F2
RETROPAD_R3: F3

There's no way I could find to change this mapping either in retroarch or in a MAME.cfg. This is a problem when mapping buttons for more than one controller / multiplayer games because the same action occurs for both players when any one of these buttons is pressed.

Is there a way around this? Or is there an option that can be added in Retroarch to change the mapping to a JOYPAD input?


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@markwkidd
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Related? libretro/mame2015-libretro#37

@r-type
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r-type commented May 31, 2017

I bet we can only do this for player 1
and for the other players
bind RETROPAD_L2/R2/L3/R3 to ITEM_ID_BUTTON9 /10/11/12

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3 participants