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segfault fix #88

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ghost opened this issue Jun 23, 2021 · 5 comments
Open

segfault fix #88

ghost opened this issue Jun 23, 2021 · 5 comments

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@ghost
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ghost commented Jun 23, 2021

@mahoneyt944

memcpy(IMAMEBASEPATH, info->path, strlen(core_sys_directory) + 1);

need fixed is causing a segfault its should read memcpy(IMAMEBASEPATH, info->path, strlen(info->path) + 1);

will resolve issue #87

Not sure if teh vector issues have been fixed on this core 2003 had quite a few

@mahoneyt944
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@grant2258 I don't have access in this core.

@ghost
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ghost commented Jun 23, 2021

im sure someone will pick it up will mess up gameloading info is there dont have this cloned

@dankcushions
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i fixed this a few days ago here #86

it won’t fix #87 which is different AFAIK. i bisected it to before the samples changes.

@ghost
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ghost commented Jul 3, 2021

Ill take a look ill need to install retropie though. Do any vector games work might help in the bisect my end only have a pi3. I know vector games arent working on linux 64 bit.

Installed retropie and fully updated with #86 patched vector games have issues on a pi 3. Only tested 3 games.
Tempest works
omegrace black screen

all black screen on 64 bit i would say its video driver issues or a regression that came in somewhere if it used to work

@ghost
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ghost commented Jul 4, 2021

sorted #90

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