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notes.txt
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notes.txt
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Here are some temporary notes taken during debugging:
# v_alexActionState
State for Alex mechanics
- 00: Normal
- 01: ?
- 02: Invicible
- 03: Magic Capsule A equipped
- 04: Magic Capsule B equipped
- 05: Power Bracelet equipped
- 06: ?
- 07: Riding motorcycle
- 08:
- 09: Flying peticopter
# Entities
$43 probably is rice ball
# Trivia
- Level #07 Actually has a seven on it
- I dont actually need to use Magic Capsule B to became invincible, just buy and equip it (but you cannot punch)
# Relação isOffScreenFlags e v_addedEntitiesShouldBeOffscreenXXXX
v_addedEntitiesShouldBeOffscreenHorizontally vai pra Entity.isOffScreenFlags.low
v_addedEntitiesShouldBeOffscreenVertically vai pra Entity.isOffScreenFlags.high
0xB81D é passagem em fase bonus
v_alexActionState is 7 on bike, 9 on peticopter and 2 when invincible
Alex unknown8 bit 0 is punching
bit 3 is punchEminent?