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input.c
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input.c
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/* Xep128: Minimalistic Enterprise-128 emulator with focus on "exotic" hardware
Copyright (C)2015,2016 LGB (Gábor Lénárt) <[email protected]>
http://xep128.lgb.hu/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
#include "xep128.h"
#include "input.h"
#include "dave.h"
#include "keyboard_mapping.h"
#include "screen.h"
#include "joystick.h"
#include <SDL.h>
static int move_dx, move_dy, nibble_counter;
int mouse_grab = 0;
static int wheel_dx, wheel_dy;
static Uint8 nibble;
static int mouse_button1, mouse_button2;
static int rts_old_level = -1;
static int mouse_pulse = 0;
//static int _mouse_wait_warn = 1;
extern Uint32 raster_time; // we use Nick's raster_time "timing source" because it's kinda free without introducing another timer source
static Uint32 watchdog_mouse; // watchdog value (raster_time related) used by the mouse nibble-reset protocol
static Uint32 watchdog_xep128; // watchdog value (raster_time related) used by Xep128 to decide between joy-1 and j-column mouse
int show_keys = 0;
static int control_port_emu_mode = -1;
/* The mouse buffer. nibble_counter shows which nibble is to read (thus "nibble_counter >> 1" is the byte pointer actually.
mouse_protocol_nibbles limits the max nibbles to read, ie it's 4 (= 2 bytes) for boxsoft protocol for the default setting */
static Uint8 mouse_buffer[] = {
0x00, // BOXSOFT: delta X as signed, positive-left, updated from mouse_dx
0x00, // BOXSOFT: delta Y as signed, positive-up, updates from mouse_dy
0x10, // EXTENDED MSX: proto ID + extra buttons on lower nibble (I update those - lower nibble - on mouse SDL events)
0x00, // EXTENDED MSX: horizontal wheel (it's splitted for horizontal/Z, but according to entermice it's handled as a 8 bit singed now for a single wheel, so I do this as well)
0x44, // ENTERMICE: extra bytes to read (incl this: 4 now) + PS/2 Mouse ID [it's 4 now ...]
0x14, // ENTERMICE: hardware version major.minor
0x19, // ENTERMICE: firmware version major.minor
0x5D // ENTERMICE: Device ID, should be 5D for Entermice
};
#define WATCHDOG_USEC(n) (n / 64)
/* Values can be used in mouse modes, buttons[] array to map PC mouse buttons to EP related mouse buttons
The first two are mapped then according to the button*_mask of the mode struct.
The EX buttons instructs setting the button status in mouse buffer directly at byte 3, lower nibble
*/
#define BUTTON_MAIN 1
#define BUTTON_OTHER 2
#define BUTTON_EX3 3
#define BUTTON_EX4 4
#define BUTTON_EX5 5
/* Values can be used in *_mask options in mouse modes struct */
#define J_COLUMN 1
#define K_COLUMN 2
struct mouse_modes_st {
const char *name; // some name for the given mouse protocol/mode ...
int buttons[5]; // button map: indexed by emulator given PC left/middle/right/x1/x2 (in this order), with values of the BUTTON_* macros above to map to protcol values
int nibbles; // nibbles in the protocol (before the constant zero answer or warping around if warp is non-zero)
int wrap; // wraps around nibble counter automatically or not (not = constant zero nibble answer, watchdog can only reset the counter)
int watchdog; // watchdog time-out, or -1, for not using watchdog, times are Xep128 specific use the WATCHDOG_USEC macro to convert from usec!
int data_mask; // bit mask for mouse data read (J/K/L = 1 / 2 / 4), you can use *_COLUMN macros
};
/* Definition of mouse modes follows :) */
static const struct mouse_modes_st mouse_modes[] = {
{ // MODE - 0: NOT USED POSITION
}, { // MODE - 1:
.name = "BoxSoft J-col",
.buttons = { BUTTON_MAIN, BUTTON_EX3, BUTTON_OTHER, BUTTON_EX4, BUTTON_EX5 }, // mapping for SDL left/middle/right/X1/X2 events to EP
.nibbles = 4,
.wrap = 0,
.watchdog = WATCHDOG_USEC(1500),
.data_mask = J_COLUMN
}, { // MODE - 2:
.name = "ExtMSX J-col",
.buttons = { BUTTON_MAIN, BUTTON_EX3, BUTTON_OTHER, BUTTON_EX4, BUTTON_EX5 }, // mapping for SDL left/middle/right/X1/X2 events to EP
.nibbles = 8,
.wrap = 0,
.watchdog = WATCHDOG_USEC(1500),
.data_mask = J_COLUMN
}, { // MODE - 3:
.name = "EnterMice J-col",
.buttons = { BUTTON_MAIN, BUTTON_EX3, BUTTON_OTHER, BUTTON_EX4, BUTTON_EX5 }, // mapping for SDL left/middle/right/X1/X2 events to EP
.nibbles = 16,
.wrap = 0,
.watchdog = WATCHDOG_USEC(1500),
.data_mask = J_COLUMN
}, { // MODE - 4:
.name = "BoxSoft K-col",
.buttons = { BUTTON_MAIN, BUTTON_EX3, BUTTON_OTHER, BUTTON_EX4, BUTTON_EX5 }, // mapping for SDL left/middle/right/X1/X2 events to EP
.nibbles = 4,
.wrap = 0,
.watchdog = WATCHDOG_USEC(1500),
.data_mask = K_COLUMN
}, { // MODE - 5:
.name = "ExtMSX K-col",
.buttons = { BUTTON_MAIN, BUTTON_EX3, BUTTON_OTHER, BUTTON_EX4, BUTTON_EX5 }, // mapping for SDL left/middle/right/X1/X2 events to EP
.nibbles = 8,
.wrap = 0,
.watchdog = WATCHDOG_USEC(1500),
.data_mask = K_COLUMN
}, { // MODE - 6:
.name = "EnterMice K-col",
.buttons = { BUTTON_MAIN, BUTTON_EX3, BUTTON_OTHER, BUTTON_EX4, BUTTON_EX5 }, // mapping for SDL left/middle/right/X1/X2 events to EP
.nibbles = 16,
.wrap = 0,
.watchdog = WATCHDOG_USEC(1500),
.data_mask = K_COLUMN
}
};
#define LAST_MOUSE_MODE ((sizeof(mouse_modes) / sizeof(const struct mouse_modes_st)) - 1)
static const struct mouse_modes_st *mode; // current mode mode, pointer to the selected mouse_modes
int mouse_mode; // current mode, with an integer
#define JOYSTICK_SCAN(num, dir) joystick_scan(num, dir)
int mouse_mode_description ( int cfg, char *buffer )
{
if (cfg == 0)
cfg = mouse_mode;
if (cfg < 1 || cfg > LAST_MOUSE_MODE) {
sprintf(buffer, "#%d *** Invalid mouse mode ***", cfg);
return 1;
} else {
sprintf(
buffer,
"#%d (%s) nibbles=%d wrap=%d watchdog=%d mask=%d",
cfg,
mouse_modes[cfg].name,
mouse_modes[cfg].nibbles,
mouse_modes[cfg].wrap,
mouse_modes[cfg].watchdog,
mouse_modes[cfg].data_mask
);
return 0;
}
}
void mouse_reset_button ( void )
{
mouse_button1 = 0;
mouse_button2 = 0;
mouse_buffer[2] &= 0xF0; // extra buttons for MSX extended protocol should be cleared as well
}
static inline void set_button ( Uint8 *storage, int mask, int pressed )
{
if (pressed)
*storage |= mask;
else
*storage &= 255 - mask;
}
void emu_mouse_button ( Uint8 sdl_button, int press )
{
const char *name;
int id;
switch (sdl_button) {
case SDL_BUTTON_LEFT:
name = "left";
id = 0;
break;
case SDL_BUTTON_MIDDLE:
name = "middle";
id = 1;
break;
case SDL_BUTTON_RIGHT:
name = "right";
id = 2;
break;
case SDL_BUTTON_X1:
name = "x1";
id = 3;
break;
case SDL_BUTTON_X2:
name = "x2";
id = 4;
break;
default:
name = "UNKNOWN";
id = -1;
break;
}
DEBUG("MOUSE: BUTTON: event: SDL#%d XEP#%d (%s) %s" NL, sdl_button, id, name, press ? "pressed" : "released");
if (id == -1) {
DEBUG("MOUSE: BUTTON: unknown button on SDL level (see previous MOUSE: line)!!" NL);
return; // unknown mouse button??
}
if (sdl_button == SDL_BUTTON_LEFT && press && mouse_grab == 0) {
//emu_osd_msg("Mouse grab. Press ESC to exit.");
screen_grab(SDL_TRUE);
mouse_grab = 1;
mouse_reset_button();
}
if (!mouse_grab) {
DEBUG("MOUSE: BUTTON: not in grab mode, do not forward event" NL);
return; // not in mouse grab mode
}
switch (mode->buttons[id]) {
case BUTTON_MAIN:
mouse_button1 = press;
break;
case BUTTON_OTHER:
mouse_button2 = press;
break;
case BUTTON_EX3:
set_button(&mouse_buffer[2], 1, press);
break;
case BUTTON_EX4:
set_button(&mouse_buffer[2], 2, press);
break;
case BUTTON_EX5:
set_button(&mouse_buffer[2], 4, press);
break;
default:
DEBUG("MOUSE: used mouse button cannot be mapped for the given mouse mode (map=%d), ignored" NL, mode->buttons[id]);
break;
}
}
void emu_mouse_motion ( int dx, int dy )
{
DEBUG("MOUSE: MOTION: event: dx = %d, dy = %d" NL, dx, dy);
if (!mouse_grab) {
DEBUG("MOUSE: MOTION: not in grab mode, do not forward event" NL);
return; // not in mouse grab mode
}
move_dx -= dx;
if (move_dx > 127) move_dx = 127;
else if (move_dx < -128) move_dx = -128;
move_dy -= dy;
if (move_dy > 127) move_dy = 127;
else if (move_dy < -128) move_dy = -128;
}
void emu_mouse_wheel ( int x, int y, int flipped )
{
DEBUG("MOUSE: WHEEL: event: x = %d, y = %d, flipped = %d" NL, x, y, flipped);
if (!mouse_grab) {
DEBUG("MOUSE: WHEEL: not in grab mode, do not forward event" NL);
return; // not in mouse grab mode
}
flipped = flipped ? -1 : 1;
wheel_dx -= x * flipped;
if (wheel_dx > 127) wheel_dx = 127;
else if (wheel_dx < -128) wheel_dx = -128;
wheel_dy -= y * flipped;
if (wheel_dy > 127) wheel_dy = 127;
else if (wheel_dy < -128) wheel_dy = -128;
}
void mouse_reset ( void )
{
// mouse_grab = 0; // commented out to fix the issue: emu reset hotkey is pressed with grabbed mouse ...
nibble_counter = 0;
//if (rts_old_level == -1)
rts_old_level = 0;
nibble = 0;
move_dx = 0;
move_dy = 0;
wheel_dx = 0;
wheel_dy = 0;
watchdog_mouse = raster_time;
watchdog_xep128 = raster_time;
mouse_reset_button();
mouse_buffer[0] = mouse_buffer[1] = mouse_buffer[3] = 0;
}
static inline void check_mouse_watchdog ( void )
{
int time = raster_time - watchdog_mouse;
watchdog_mouse = raster_time;
if (mode->watchdog >= 0 && (time > mode->watchdog || time < 0)) // negative case in case of raster_time counter warp-around (integer overflow)
nibble_counter = 0; // in case of timeout, nibble counter resets to zero
}
// Called from cpu.c in case of read port 0xB6, this function MUST only give back bits 0-2, ie control ports ones, higher bits
// bits should be zero as they are used for other purposes (ie: tape, printer ...) and OR'ed by cpu.c at port reading func ...
Uint8 read_control_port_bits ( void )
{
int mouse_ok, joy1_ok;
int time = raster_time - watchdog_xep128;
// Note: unlike watchdog_mouse, watchdog_xep128 is set in check data shift only but queried here
if (time < 0)
watchdog_xep128 = raster_time; // integer overflow
if (mode->data_mask == K_COLUMN) { // mouse on K-column, joy-1 is always enabled
mouse_ok = 2;
joy1_ok = 1;
} else if (mouse_pulse && (time < WATCHDOG_USEC(100000) || time < 0)) { // mouse on J-column, joy-1 is disabled on mouse usage
mouse_ok = 2;
joy1_ok = 0;
} else { // mouse on J-column, joy-1 is enabled because no mouse usage
mouse_ok = 0;
joy1_ok = 1;
mouse_pulse = 0;
}
if (control_port_emu_mode != mouse_ok + joy1_ok) {
static const char *m[] = { "joystick", "Mouse", "dual (K-col)" };
control_port_emu_mode = mouse_ok + joy1_ok;
OSD("Control port: %s mode", m[control_port_emu_mode - 1 ]);
}
switch (kbd_selector) {
/* joystick-1 or mouse related */
case 0: // The Entermice wiki mentioned priority of mouse buttons are not so much implemented ... TODO
return
(mouse_ok ? ((mouse_button1 ? 0 : mode->data_mask) | (7 - mode->data_mask - 4) | (mouse_button2 ? 0 : 4)) : 7) &
(joy1_ok ? ((JOYSTICK_SCAN(0, JOY_SCAN_FIRE1) ? 0 : 1) | (JOYSTICK_SCAN(0, JOY_SCAN_FIRE2) ? 0 : 2) | (JOYSTICK_SCAN(0, JOY_SCAN_FIRE3) ? 0 : 4)) : 7);
case 1: return (mouse_ok ? (((nibble & 1) ? mode->data_mask : 0) | (7 - mode->data_mask)) : 7) & ((joy1_ok && JOYSTICK_SCAN(0, JOY_SCAN_UP )) ? 6 : 7);
case 2: return (mouse_ok ? (((nibble & 2) ? mode->data_mask : 0) | (7 - mode->data_mask)) : 7) & ((joy1_ok && JOYSTICK_SCAN(0, JOY_SCAN_DOWN )) ? 6 : 7);
case 3: return (mouse_ok ? (((nibble & 4) ? mode->data_mask : 0) | (7 - mode->data_mask)) : 7) & ((joy1_ok && JOYSTICK_SCAN(0, JOY_SCAN_LEFT )) ? 6 : 7);
case 4: return (mouse_ok ? (((nibble & 8) ? mode->data_mask : 0) | (7 - mode->data_mask)) : 7) & ((joy1_ok && JOYSTICK_SCAN(0, JOY_SCAN_RIGHT)) ? 6 : 7);
/* always joystick#2 on J-column (bit 0), other bits are spare */
case 5: return (JOYSTICK_SCAN(1, JOY_SCAN_FIRE1) ? 0 : 1) | (JOYSTICK_SCAN(1, JOY_SCAN_FIRE2) ? 0 : 2) | (JOYSTICK_SCAN(1, JOY_SCAN_FIRE3) ? 0 : 4);
case 6: return JOYSTICK_SCAN(1, JOY_SCAN_UP ) ? 6 : 7;
case 7: return JOYSTICK_SCAN(1, JOY_SCAN_DOWN ) ? 6 : 7;
case 8: return JOYSTICK_SCAN(1, JOY_SCAN_LEFT ) ? 6 : 7;
case 9: return JOYSTICK_SCAN(1, JOY_SCAN_RIGHT) ? 6 : 7;
/* and if not ... */
default: return 7; // it shouldn't happen too much (only if no valid scan row is selected?)
}
}
// Called from cpu.c in case of write of port 0xB7
void mouse_check_data_shift ( Uint8 val )
{
if ((val & 2) == rts_old_level) // check of change on the RTS signal change
return; // if no change, we're not interested in at all, mouse "nibble shifting" in RTS _edge_ triggered (both of the edges!) not level
rts_old_level = val & 2;
mouse_pulse = 1; // this variable is only for the emulator to keep track of mouse reading tries and display OSD, etc
watchdog_xep128 = raster_time; // this watchdog is used to control auto-switch of Xep128 between J-column mouse and joy-1 emulation
check_mouse_watchdog(); // this is the mouse watchdog to reset nibble counter in a given timeout
if (nibble_counter >= mode->nibbles && mode->wrap) // support nibble counter wrap-around mode, if the current mouse mode directs that
nibble_counter = 0;
// note: information larger than one nibble shouldn't updated by the mouse SDL events directly in mouse_buffer, because it's possible
// that between the reading of two nibbles that is modified. To avoid this, these things are updated here at a well defined counter state only:
if (nibble_counter == 0) {
// update mouse buffer byte 0 with delta X
//mouse_buffer[0] = ((unsigned int)move_dx) & 0xFF; // signed will be converted to unsigned
mouse_buffer[0] = move_dx;
move_dx = 0;
} else if (nibble_counter == 2) {
// update mouse buffer byte 1 with delta Y
//mouse_buffer[1] = ((unsigned int)move_dy) & 0xFF; // signed will be converted to unsigned
mouse_buffer[1] = move_dy;
move_dy = 0;
} else if (nibble_counter == 6) { // this may not be used at all, if mouse_protocol_nibbles limits the available nibbles to read, boxsoft will not read this ever!
mouse_buffer[3] = wheel_dy;
wheel_dy = 0;
}
if (nibble_counter < mode->nibbles) {
// if nibble counter is below the constraint of the used mouse protocol, provide the upper or lower nibble of the buffer
// based on the counter's lowest bit (ie, odd or even)
nibble = ((nibble_counter & 1) ? (mouse_buffer[nibble_counter >> 1] & 15) : (mouse_buffer[nibble_counter >> 1] >> 4));
nibble_counter++;
} else
nibble = 0; // if we hit the max number of nibbles, we constantly provide zero as the nibble, until watchdog resets
}
int mouse_setup ( int cfg )
{
char buffer[128];
if (cfg < 0)
return mouse_mode;
if (cfg < 1 || cfg > LAST_MOUSE_MODE)
cfg = 1;
mouse_mode = cfg;
mode = &mouse_modes[cfg];
mouse_mode_description(cfg, buffer);
DEBUG("MOUSE: SETUP: %s" NL, buffer);
mouse_reset();
return cfg;
}
/* ------------------- KEYBOARD ----------------------- */
int emu_kbd(SDL_Keysym sym, int press)
{
if (show_keys && press)
OSD("SDL scancode is \"%s\" (%d)", SDL_GetScancodeName(sym.scancode), sym.scancode);
if (mouse_grab && sym.scancode == SDL_SCANCODE_ESCAPE && press) {
mouse_grab = 0;
screen_grab(SDL_FALSE);
} else {
const struct keyMappingTable_st *ke = keymap_resolve_event(sym);
if (ke) {
int sel = ke->posep >> 4;
int mask = 1 << (ke->posep & 15);
if (mask < 0x100) {
if (press)
kbd_matrix[sel] &= 255 - mask;
else
kbd_matrix[sel] |= mask;
} else
return ke->posep; // give special code back to be handled by the caller!
}
}
return 0; // no kbd should be handled by the caller ...
}