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SectorWars.cbp
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SectorWars.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="SectorWars" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin\Debug\SectorWars" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Debug\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
</Target>
<Target title="Release">
<Option output="bin\Release\SectorWars" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Release\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-fexceptions" />
</Compiler>
<Unit filename="Celestial.cpp" />
<Unit filename="Celestial.h" />
<Unit filename="Game.cpp" />
<Unit filename="Game.h" />
<Unit filename="Planet.cpp" />
<Unit filename="Planet.h" />
<Unit filename="Player.cpp" />
<Unit filename="Player.h" />
<Unit filename="Region.cpp" />
<Unit filename="Region.h" />
<Unit filename="Sector.cpp" />
<Unit filename="Sector.h" />
<Unit filename="Starport.cpp" />
<Unit filename="Starport.h" />
<Unit filename="Starship.cpp" />
<Unit filename="Starship.h" />
<Unit filename="main.cpp" />
<Extensions>
<code_completion />
<envvars />
<debugger />
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>