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privacy-policy.html
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<!DOCTYPE html>
<html lang="en">
<head>
<title>Othello - Privacy Policy</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="description" content="Othello Privacy Policy. Multi-player, browser-based, server-less Othello. Can be played locally or P2P with video chat.">
<meta name="theme-color" content="#ffffff">
<link rel="stylesheet" href="othello.css">
<link rel="icon" type="image/png" href="icon-192.png">
<link rel="apple-touch-icon" href="icon-192.png">
</head>
<body class="docs">
<h1>Othello</h1>
<h2>Privacy Policy</h2>
<p>
<strong>We do not collect or store any information.</strong>
Your multiplayer ID is randomly generated every time you use the app.
Video chat and remote play are completely peer-to-peer, meaning that your
video, audio, and game data are sent directly from you to your friend and
vice-versa. It never passes through any systems controlled by the author.
</p>
<p>
A service called <a href="https://peerjs.com">PeerJS</a> helps to
establish the peer-to-peer connection with your friend, but does not
handle any audio, video, or game data. You may also wish to refer to the
<a href="https://github.com/peers/peerjs-server/blob/master/PRIVACY.md">PeerJS privacy policy</a>.
</p>
</body>
</html>