diff --git a/parallel_algorithms/game-of-life-size_t-indexes.cpp b/parallel_algorithms/game-of-life-size_t-indexes.cpp index 3e84067..cce30c9 100644 --- a/parallel_algorithms/game-of-life-size_t-indexes.cpp +++ b/parallel_algorithms/game-of-life-size_t-indexes.cpp @@ -99,8 +99,8 @@ template using min_int_t = decltype(min_int()); template struct GameBoard { // These are the properly sized things necessary to hold coordinates // that work with this particular size of board - using x_index_t = min_int_t; - using y_index_t = min_int_t; + using x_index_t = std::int64_t; + using y_index_t = std::int64_t; static constexpr std::size_t width = Width; static constexpr std::size_t height = Height;