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main.c
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main.c
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/**
* @file main
*
*/
/*********************
* INCLUDES
*********************/
#include <stdlib.h>
#include <unistd.h>
#define SDL_MAIN_HANDLED /*To fix SDL's "undefined reference to WinMain" issue*/
#include <SDL2/SDL.h>
#include <emscripten.h>
#include "lvgl/lvgl.h"
#include "lv_drivers/display/monitor.h"
#include "lv_drivers/indev/mouse.h"
#include "lv_drivers/indev/mousewheel.h"
#include "lv_drivers/indev/keyboard.h"
#include "jerryscript.h"
#include "jerryscript-ext/debugger.h"
#include "jerry-lvgl-binding.h"
#include "examplelist.h"
/*********************
* DEFINES
*********************/
/*On OSX SDL needs different handling*/
#if defined(__APPLE__) && defined(TARGET_OS_MAC)
# if __APPLE__ && TARGET_OS_MAC
#define SDL_APPLE
# endif
#endif
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void hal_init(void);
static int tick_thread(void * data);
static void memory_monitor(lv_timer_t * param);
/**********************
* STATIC VARIABLES
**********************/
static lv_disp_t * disp1;
int monitor_hor_res, monitor_ver_res;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
void do_loop(void *arg);
/* Allows disabling CHOSEN_DEMO */
static void lv_example_noop(void) {
}
int main(int argc, char ** argv)
{
extern const struct lv_ci_example lv_ci_example_list[];
const struct lv_ci_example *ex = NULL;
monitor_hor_res = atoi(argv[1]);
monitor_ver_res = atoi(argv[2]);
/* Check if a specific example is wanted (not "default") */
if(argc >= 4 && strcmp(ex->name, "default")) {
for(ex = &lv_ci_example_list[0]; ex->name != NULL; ex++) {
if(!strcmp(ex->name, argv[3])) {
break;
}
}
if(ex->name == NULL) {
fprintf(stderr, "Unable to find requested example\n");
}
}
printf("Starting with screen resolution of %dx%d px\n", monitor_hor_res, monitor_ver_res);
/*Initialize LittlevGL*/
lv_init();
/*Initialize the HAL (display, input devices, tick) for LittlevGL*/
hal_init();
/*Load a demo*/
if(ex != NULL && ex->fn != NULL) {
ex->fn();
} else {
// extern void CHOSEN_DEMO(void);
// CHOSEN_DEMO();
}
jerry_init(JERRY_INIT_EMPTY);
js_lvgl_obj_init();
js_lvgl_label_init();
js_runtime_init();
js_lvgl_style_init();
// bool res = jerry_em_debugger_create() && jerryx_debugger_rp_create();
// printf("create %d\n", res);
// jerryx_debugger_after_connect(res);
// if (jerry_debugger_is_connected()) {
// printf("debugger is created.\n");
// } else {
// printf("fail to create debugger.\n");
// }
emscripten_set_main_loop_arg(do_loop, NULL, -1, true);
}
void do_loop(void *arg)
{
js_event_loop();
/* Periodically call the lv_task handler.
* It could be done in a timer interrupt or an OS task too.*/
lv_task_handler();
SDL_Event event;
while(SDL_PollEvent(&event)) {
#if USE_MOUSE != 0
mouse_handler(&event);
#endif
#if USE_KEYBOARD
keyboard_handler(&event);
#endif
#if USE_MOUSEWHEEL != 0
mousewheel_handler(&event);
#endif
}
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Initialize the Hardware Abstraction Layer (HAL) for the Littlev graphics library
*/
static void hal_init(void)
{
/* Use the 'monitor' driver which creates window on PC's monitor to simulate a display*/
monitor_init();
/*Create a display buffer*/
static lv_disp_draw_buf_t disp_buf1;
lv_color_t * buf1_1 = malloc(sizeof(lv_color_t) * monitor_hor_res * monitor_ver_res);
lv_disp_draw_buf_init(&disp_buf1, buf1_1, NULL, monitor_hor_res * monitor_ver_res);
/*Create a display*/
static lv_disp_drv_t disp_drv;
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
disp_drv.draw_buf = &disp_buf1;
disp_drv.flush_cb = monitor_flush; /*Used when `LV_VDB_SIZE != 0` in lv_conf.h (buffered drawing)*/
disp_drv.hor_res = monitor_hor_res;
disp_drv.ver_res = monitor_ver_res;
disp1 = lv_disp_drv_register(&disp_drv);
lv_group_t * g = lv_group_create();
lv_group_set_default(g);
/* Add the mouse as input device
* Use the 'mouse' driver which reads the PC's mouse*/
mouse_init();
static lv_indev_drv_t indev_drv_1;
lv_indev_drv_init(&indev_drv_1); /*Basic initialization*/
indev_drv_1.type = LV_INDEV_TYPE_POINTER;
/*This function will be called periodically (by the library) to get the mouse position and state*/
indev_drv_1.read_cb = mouse_read;
lv_indev_t *mouse_indev = lv_indev_drv_register(&indev_drv_1);
keyboard_init();
static lv_indev_drv_t indev_drv_2;
lv_indev_drv_init(&indev_drv_2); /*Basic initialization*/
indev_drv_2.type = LV_INDEV_TYPE_KEYPAD;
indev_drv_2.read_cb = keyboard_read;
lv_indev_t *kb_indev = lv_indev_drv_register(&indev_drv_2);
lv_indev_set_group(kb_indev, g);
mousewheel_init();
static lv_indev_drv_t indev_drv_3;
lv_indev_drv_init(&indev_drv_3); /*Basic initialization*/
indev_drv_3.type = LV_INDEV_TYPE_ENCODER;
indev_drv_3.read_cb = mousewheel_read;
lv_indev_t * enc_indev = lv_indev_drv_register(&indev_drv_3);
lv_indev_set_group(enc_indev, g);
/* Optional:
* Create a memory monitor task which prints the memory usage in periodically.*/
lv_timer_create(memory_monitor, 3000, NULL);
}
/**
* Print the memory usage periodically
* @param param
*/
static void memory_monitor(lv_timer_t * param)
{
(void) param; /*Unused*/
}