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Opening any items listed under "Enabled Items" in the mod settings does not increment the relevant vanilla statistic. In most cases, this is probably not an issue, but datapacks that detect if a player has opened an interface rely on these statistics to operate.
An example of the ramifications of this issue:
I'm currently updating a datapack I wrote to reduce inventory and recipe clutter to 1.19.4, and while I really like this mod and actively use it, I won't be able to support part of it without this feature. I need to be able to check if the player has opened a particular crafting UI in order to grant them just the relevant recipes. (This massively reduces the size and complexity of NBT checks on the player, since the list of unlocked recipes is stored as player NBT data.) Currently, if you open a crafting table or stonecutter via this mod, no recipes will be available.
The text was updated successfully, but these errors were encountered:
Opening any items listed under "Enabled Items" in the mod settings does not increment the relevant vanilla statistic. In most cases, this is probably not an issue, but datapacks that detect if a player has opened an interface rely on these statistics to operate.
An example of the ramifications of this issue:
I'm currently updating a datapack I wrote to reduce inventory and recipe clutter to 1.19.4, and while I really like this mod and actively use it, I won't be able to support part of it without this feature. I need to be able to check if the player has opened a particular crafting UI in order to grant them just the relevant recipes. (This massively reduces the size and complexity of NBT checks on the player, since the list of unlocked recipes is stored as player NBT data.) Currently, if you open a crafting table or stonecutter via this mod, no recipes will be available.
The text was updated successfully, but these errors were encountered: