diff --git a/LICENSE.md b/LICENSE.md
new file mode 100644
index 000000000..dba13ed2d
--- /dev/null
+++ b/LICENSE.md
@@ -0,0 +1,661 @@
+ GNU AFFERO GENERAL PUBLIC LICENSE
+ Version 3, 19 November 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc.
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
+
+ The GNU Affero General Public License is a free, copyleft license for
+software and other kinds of works, specifically designed to ensure
+cooperation with the community in the case of network server software.
+
+ The licenses for most software and other practical works are designed
+to take away your freedom to share and change the works. By contrast,
+our General Public Licenses are intended to guarantee your freedom to
+share and change all versions of a program--to make sure it remains free
+software for all its users.
+
+ When we speak of free software, we are referring to freedom, not
+price. Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+them if you wish), that you receive source code or can get it if you
+want it, that you can change the software or use pieces of it in new
+free programs, and that you know you can do these things.
+
+ Developers that use our General Public Licenses protect your rights
+with two steps: (1) assert copyright on the software, and (2) offer
+you this License which gives you legal permission to copy, distribute
+and/or modify the software.
+
+ A secondary benefit of defending all users' freedom is that
+improvements made in alternate versions of the program, if they
+receive widespread use, become available for other developers to
+incorporate. Many developers of free software are heartened and
+encouraged by the resulting cooperation. However, in the case of
+software used on network servers, this result may fail to come about.
+The GNU General Public License permits making a modified version and
+letting the public access it on a server without ever releasing its
+source code to the public.
+
+ The GNU Affero General Public License is designed specifically to
+ensure that, in such cases, the modified source code becomes available
+to the community. It requires the operator of a network server to
+provide the source code of the modified version running there to the
+users of that server. Therefore, public use of a modified version, on
+a publicly accessible server, gives the public access to the source
+code of the modified version.
+
+ An older license, called the Affero General Public License and
+published by Affero, was designed to accomplish similar goals. This is
+a different license, not a version of the Affero GPL, but Affero has
+released a new version of the Affero GPL which permits relicensing under
+this license.
+
+ The precise terms and conditions for copying, distribution and
+modification follow.
+
+ TERMS AND CONDITIONS
+
+ 0. Definitions.
+
+ "This License" refers to version 3 of the GNU Affero General Public License.
+
+ "Copyright" also means copyright-like laws that apply to other kinds of
+works, such as semiconductor masks.
+
+ "The Program" refers to any copyrightable work licensed under this
+License. Each licensee is addressed as "you". "Licensees" and
+"recipients" may be individuals or organizations.
+
+ To "modify" a work means to copy from or adapt all or part of the work
+in a fashion requiring copyright permission, other than the making of an
+exact copy. The resulting work is called a "modified version" of the
+earlier work or a work "based on" the earlier work.
+
+ A "covered work" means either the unmodified Program or a work based
+on the Program.
+
+ To "propagate" a work means to do anything with it that, without
+permission, would make you directly or secondarily liable for
+infringement under applicable copyright law, except executing it on a
+computer or modifying a private copy. Propagation includes copying,
+distribution (with or without modification), making available to the
+public, and in some countries other activities as well.
+
+ To "convey" a work means any kind of propagation that enables other
+parties to make or receive copies. Mere interaction with a user through
+a computer network, with no transfer of a copy, is not conveying.
+
+ An interactive user interface displays "Appropriate Legal Notices"
+to the extent that it includes a convenient and prominently visible
+feature that (1) displays an appropriate copyright notice, and (2)
+tells the user that there is no warranty for the work (except to the
+extent that warranties are provided), that licensees may convey the
+work under this License, and how to view a copy of this License. If
+the interface presents a list of user commands or options, such as a
+menu, a prominent item in the list meets this criterion.
+
+ 1. Source Code.
+
+ The "source code" for a work means the preferred form of the work
+for making modifications to it. "Object code" means any non-source
+form of a work.
+
+ A "Standard Interface" means an interface that either is an official
+standard defined by a recognized standards body, or, in the case of
+interfaces specified for a particular programming language, one that
+is widely used among developers working in that language.
+
+ The "System Libraries" of an executable work include anything, other
+than the work as a whole, that (a) is included in the normal form of
+packaging a Major Component, but which is not part of that Major
+Component, and (b) serves only to enable use of the work with that
+Major Component, or to implement a Standard Interface for which an
+implementation is available to the public in source code form. A
+"Major Component", in this context, means a major essential component
+(kernel, window system, and so on) of the specific operating system
+(if any) on which the executable work runs, or a compiler used to
+produce the work, or an object code interpreter used to run it.
+
+ The "Corresponding Source" for a work in object code form means all
+the source code needed to generate, install, and (for an executable
+work) run the object code and to modify the work, including scripts to
+control those activities. However, it does not include the work's
+System Libraries, or general-purpose tools or generally available free
+programs which are used unmodified in performing those activities but
+which are not part of the work. For example, Corresponding Source
+includes interface definition files associated with source files for
+the work, and the source code for shared libraries and dynamically
+linked subprograms that the work is specifically designed to require,
+such as by intimate data communication or control flow between those
+subprograms and other parts of the work.
+
+ The Corresponding Source need not include anything that users
+can regenerate automatically from other parts of the Corresponding
+Source.
+
+ The Corresponding Source for a work in source code form is that
+same work.
+
+ 2. Basic Permissions.
+
+ All rights granted under this License are granted for the term of
+copyright on the Program, and are irrevocable provided the stated
+conditions are met. This License explicitly affirms your unlimited
+permission to run the unmodified Program. The output from running a
+covered work is covered by this License only if the output, given its
+content, constitutes a covered work. This License acknowledges your
+rights of fair use or other equivalent, as provided by copyright law.
+
+ You may make, run and propagate covered works that you do not
+convey, without conditions so long as your license otherwise remains
+in force. You may convey covered works to others for the sole purpose
+of having them make modifications exclusively for you, or provide you
+with facilities for running those works, provided that you comply with
+the terms of this License in conveying all material for which you do
+not control copyright. Those thus making or running the covered works
+for you must do so exclusively on your behalf, under your direction
+and control, on terms that prohibit them from making any copies of
+your copyrighted material outside their relationship with you.
+
+ Conveying under any other circumstances is permitted solely under
+the conditions stated below. Sublicensing is not allowed; section 10
+makes it unnecessary.
+
+ 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
+
+ No covered work shall be deemed part of an effective technological
+measure under any applicable law fulfilling obligations under article
+11 of the WIPO copyright treaty adopted on 20 December 1996, or
+similar laws prohibiting or restricting circumvention of such
+measures.
+
+ When you convey a covered work, you waive any legal power to forbid
+circumvention of technological measures to the extent such circumvention
+is effected by exercising rights under this License with respect to
+the covered work, and you disclaim any intention to limit operation or
+modification of the work as a means of enforcing, against the work's
+users, your or third parties' legal rights to forbid circumvention of
+technological measures.
+
+ 4. Conveying Verbatim Copies.
+
+ You may convey verbatim copies of the Program's source code as you
+receive it, in any medium, provided that you conspicuously and
+appropriately publish on each copy an appropriate copyright notice;
+keep intact all notices stating that this License and any
+non-permissive terms added in accord with section 7 apply to the code;
+keep intact all notices of the absence of any warranty; and give all
+recipients a copy of this License along with the Program.
+
+ You may charge any price or no price for each copy that you convey,
+and you may offer support or warranty protection for a fee.
+
+ 5. Conveying Modified Source Versions.
+
+ You may convey a work based on the Program, or the modifications to
+produce it from the Program, in the form of source code under the
+terms of section 4, provided that you also meet all of these conditions:
+
+ a) The work must carry prominent notices stating that you modified
+ it, and giving a relevant date.
+
+ b) The work must carry prominent notices stating that it is
+ released under this License and any conditions added under section
+ 7. This requirement modifies the requirement in section 4 to
+ "keep intact all notices".
+
+ c) You must license the entire work, as a whole, under this
+ License to anyone who comes into possession of a copy. This
+ License will therefore apply, along with any applicable section 7
+ additional terms, to the whole of the work, and all its parts,
+ regardless of how they are packaged. This License gives no
+ permission to license the work in any other way, but it does not
+ invalidate such permission if you have separately received it.
+
+ d) If the work has interactive user interfaces, each must display
+ Appropriate Legal Notices; however, if the Program has interactive
+ interfaces that do not display Appropriate Legal Notices, your
+ work need not make them do so.
+
+ A compilation of a covered work with other separate and independent
+works, which are not by their nature extensions of the covered work,
+and which are not combined with it such as to form a larger program,
+in or on a volume of a storage or distribution medium, is called an
+"aggregate" if the compilation and its resulting copyright are not
+used to limit the access or legal rights of the compilation's users
+beyond what the individual works permit. Inclusion of a covered work
+in an aggregate does not cause this License to apply to the other
+parts of the aggregate.
+
+ 6. Conveying Non-Source Forms.
+
+ You may convey a covered work in object code form under the terms
+of sections 4 and 5, provided that you also convey the
+machine-readable Corresponding Source under the terms of this License,
+in one of these ways:
+
+ a) Convey the object code in, or embodied in, a physical product
+ (including a physical distribution medium), accompanied by the
+ Corresponding Source fixed on a durable physical medium
+ customarily used for software interchange.
+
+ b) Convey the object code in, or embodied in, a physical product
+ (including a physical distribution medium), accompanied by a
+ written offer, valid for at least three years and valid for as
+ long as you offer spare parts or customer support for that product
+ model, to give anyone who possesses the object code either (1) a
+ copy of the Corresponding Source for all the software in the
+ product that is covered by this License, on a durable physical
+ medium customarily used for software interchange, for a price no
+ more than your reasonable cost of physically performing this
+ conveying of source, or (2) access to copy the
+ Corresponding Source from a network server at no charge.
+
+ c) Convey individual copies of the object code with a copy of the
+ written offer to provide the Corresponding Source. This
+ alternative is allowed only occasionally and noncommercially, and
+ only if you received the object code with such an offer, in accord
+ with subsection 6b.
+
+ d) Convey the object code by offering access from a designated
+ place (gratis or for a charge), and offer equivalent access to the
+ Corresponding Source in the same way through the same place at no
+ further charge. You need not require recipients to copy the
+ Corresponding Source along with the object code. If the place to
+ copy the object code is a network server, the Corresponding Source
+ may be on a different server (operated by you or a third party)
+ that supports equivalent copying facilities, provided you maintain
+ clear directions next to the object code saying where to find the
+ Corresponding Source. Regardless of what server hosts the
+ Corresponding Source, you remain obligated to ensure that it is
+ available for as long as needed to satisfy these requirements.
+
+ e) Convey the object code using peer-to-peer transmission, provided
+ you inform other peers where the object code and Corresponding
+ Source of the work are being offered to the general public at no
+ charge under subsection 6d.
+
+ A separable portion of the object code, whose source code is excluded
+from the Corresponding Source as a System Library, need not be
+included in conveying the object code work.
+
+ A "User Product" is either (1) a "consumer product", which means any
+tangible personal property which is normally used for personal, family,
+or household purposes, or (2) anything designed or sold for incorporation
+into a dwelling. In determining whether a product is a consumer product,
+doubtful cases shall be resolved in favor of coverage. For a particular
+product received by a particular user, "normally used" refers to a
+typical or common use of that class of product, regardless of the status
+of the particular user or of the way in which the particular user
+actually uses, or expects or is expected to use, the product. A product
+is a consumer product regardless of whether the product has substantial
+commercial, industrial or non-consumer uses, unless such uses represent
+the only significant mode of use of the product.
+
+ "Installation Information" for a User Product means any methods,
+procedures, authorization keys, or other information required to install
+and execute modified versions of a covered work in that User Product from
+a modified version of its Corresponding Source. The information must
+suffice to ensure that the continued functioning of the modified object
+code is in no case prevented or interfered with solely because
+modification has been made.
+
+ If you convey an object code work under this section in, or with, or
+specifically for use in, a User Product, and the conveying occurs as
+part of a transaction in which the right of possession and use of the
+User Product is transferred to the recipient in perpetuity or for a
+fixed term (regardless of how the transaction is characterized), the
+Corresponding Source conveyed under this section must be accompanied
+by the Installation Information. But this requirement does not apply
+if neither you nor any third party retains the ability to install
+modified object code on the User Product (for example, the work has
+been installed in ROM).
+
+ The requirement to provide Installation Information does not include a
+requirement to continue to provide support service, warranty, or updates
+for a work that has been modified or installed by the recipient, or for
+the User Product in which it has been modified or installed. Access to a
+network may be denied when the modification itself materially and
+adversely affects the operation of the network or violates the rules and
+protocols for communication across the network.
+
+ Corresponding Source conveyed, and Installation Information provided,
+in accord with this section must be in a format that is publicly
+documented (and with an implementation available to the public in
+source code form), and must require no special password or key for
+unpacking, reading or copying.
+
+ 7. Additional Terms.
+
+ "Additional permissions" are terms that supplement the terms of this
+License by making exceptions from one or more of its conditions.
+Additional permissions that are applicable to the entire Program shall
+be treated as though they were included in this License, to the extent
+that they are valid under applicable law. If additional permissions
+apply only to part of the Program, that part may be used separately
+under those permissions, but the entire Program remains governed by
+this License without regard to the additional permissions.
+
+ When you convey a copy of a covered work, you may at your option
+remove any additional permissions from that copy, or from any part of
+it. (Additional permissions may be written to require their own
+removal in certain cases when you modify the work.) You may place
+additional permissions on material, added by you to a covered work,
+for which you have or can give appropriate copyright permission.
+
+ Notwithstanding any other provision of this License, for material you
+add to a covered work, you may (if authorized by the copyright holders of
+that material) supplement the terms of this License with terms:
+
+ a) Disclaiming warranty or limiting liability differently from the
+ terms of sections 15 and 16 of this License; or
+
+ b) Requiring preservation of specified reasonable legal notices or
+ author attributions in that material or in the Appropriate Legal
+ Notices displayed by works containing it; or
+
+ c) Prohibiting misrepresentation of the origin of that material, or
+ requiring that modified versions of such material be marked in
+ reasonable ways as different from the original version; or
+
+ d) Limiting the use for publicity purposes of names of licensors or
+ authors of the material; or
+
+ e) Declining to grant rights under trademark law for use of some
+ trade names, trademarks, or service marks; or
+
+ f) Requiring indemnification of licensors and authors of that
+ material by anyone who conveys the material (or modified versions of
+ it) with contractual assumptions of liability to the recipient, for
+ any liability that these contractual assumptions directly impose on
+ those licensors and authors.
+
+ All other non-permissive additional terms are considered "further
+restrictions" within the meaning of section 10. If the Program as you
+received it, or any part of it, contains a notice stating that it is
+governed by this License along with a term that is a further
+restriction, you may remove that term. If a license document contains
+a further restriction but permits relicensing or conveying under this
+License, you may add to a covered work material governed by the terms
+of that license document, provided that the further restriction does
+not survive such relicensing or conveying.
+
+ If you add terms to a covered work in accord with this section, you
+must place, in the relevant source files, a statement of the
+additional terms that apply to those files, or a notice indicating
+where to find the applicable terms.
+
+ Additional terms, permissive or non-permissive, may be stated in the
+form of a separately written license, or stated as exceptions;
+the above requirements apply either way.
+
+ 8. Termination.
+
+ You may not propagate or modify a covered work except as expressly
+provided under this License. Any attempt otherwise to propagate or
+modify it is void, and will automatically terminate your rights under
+this License (including any patent licenses granted under the third
+paragraph of section 11).
+
+ However, if you cease all violation of this License, then your
+license from a particular copyright holder is reinstated (a)
+provisionally, unless and until the copyright holder explicitly and
+finally terminates your license, and (b) permanently, if the copyright
+holder fails to notify you of the violation by some reasonable means
+prior to 60 days after the cessation.
+
+ Moreover, your license from a particular copyright holder is
+reinstated permanently if the copyright holder notifies you of the
+violation by some reasonable means, this is the first time you have
+received notice of violation of this License (for any work) from that
+copyright holder, and you cure the violation prior to 30 days after
+your receipt of the notice.
+
+ Termination of your rights under this section does not terminate the
+licenses of parties who have received copies or rights from you under
+this License. If your rights have been terminated and not permanently
+reinstated, you do not qualify to receive new licenses for the same
+material under section 10.
+
+ 9. Acceptance Not Required for Having Copies.
+
+ You are not required to accept this License in order to receive or
+run a copy of the Program. Ancillary propagation of a covered work
+occurring solely as a consequence of using peer-to-peer transmission
+to receive a copy likewise does not require acceptance. However,
+nothing other than this License grants you permission to propagate or
+modify any covered work. These actions infringe copyright if you do
+not accept this License. Therefore, by modifying or propagating a
+covered work, you indicate your acceptance of this License to do so.
+
+ 10. Automatic Licensing of Downstream Recipients.
+
+ Each time you convey a covered work, the recipient automatically
+receives a license from the original licensors, to run, modify and
+propagate that work, subject to this License. You are not responsible
+for enforcing compliance by third parties with this License.
+
+ An "entity transaction" is a transaction transferring control of an
+organization, or substantially all assets of one, or subdividing an
+organization, or merging organizations. If propagation of a covered
+work results from an entity transaction, each party to that
+transaction who receives a copy of the work also receives whatever
+licenses to the work the party's predecessor in interest had or could
+give under the previous paragraph, plus a right to possession of the
+Corresponding Source of the work from the predecessor in interest, if
+the predecessor has it or can get it with reasonable efforts.
+
+ You may not impose any further restrictions on the exercise of the
+rights granted or affirmed under this License. For example, you may
+not impose a license fee, royalty, or other charge for exercise of
+rights granted under this License, and you may not initiate litigation
+(including a cross-claim or counterclaim in a lawsuit) alleging that
+any patent claim is infringed by making, using, selling, offering for
+sale, or importing the Program or any portion of it.
+
+ 11. Patents.
+
+ A "contributor" is a copyright holder who authorizes use under this
+License of the Program or a work on which the Program is based. The
+work thus licensed is called the contributor's "contributor version".
+
+ A contributor's "essential patent claims" are all patent claims
+owned or controlled by the contributor, whether already acquired or
+hereafter acquired, that would be infringed by some manner, permitted
+by this License, of making, using, or selling its contributor version,
+but do not include claims that would be infringed only as a
+consequence of further modification of the contributor version. For
+purposes of this definition, "control" includes the right to grant
+patent sublicenses in a manner consistent with the requirements of
+this License.
+
+ Each contributor grants you a non-exclusive, worldwide, royalty-free
+patent license under the contributor's essential patent claims, to
+make, use, sell, offer for sale, import and otherwise run, modify and
+propagate the contents of its contributor version.
+
+ In the following three paragraphs, a "patent license" is any express
+agreement or commitment, however denominated, not to enforce a patent
+(such as an express permission to practice a patent or covenant not to
+sue for patent infringement). To "grant" such a patent license to a
+party means to make such an agreement or commitment not to enforce a
+patent against the party.
+
+ If you convey a covered work, knowingly relying on a patent license,
+and the Corresponding Source of the work is not available for anyone
+to copy, free of charge and under the terms of this License, through a
+publicly available network server or other readily accessible means,
+then you must either (1) cause the Corresponding Source to be so
+available, or (2) arrange to deprive yourself of the benefit of the
+patent license for this particular work, or (3) arrange, in a manner
+consistent with the requirements of this License, to extend the patent
+license to downstream recipients. "Knowingly relying" means you have
+actual knowledge that, but for the patent license, your conveying the
+covered work in a country, or your recipient's use of the covered work
+in a country, would infringe one or more identifiable patents in that
+country that you have reason to believe are valid.
+
+ If, pursuant to or in connection with a single transaction or
+arrangement, you convey, or propagate by procuring conveyance of, a
+covered work, and grant a patent license to some of the parties
+receiving the covered work authorizing them to use, propagate, modify
+or convey a specific copy of the covered work, then the patent license
+you grant is automatically extended to all recipients of the covered
+work and works based on it.
+
+ A patent license is "discriminatory" if it does not include within
+the scope of its coverage, prohibits the exercise of, or is
+conditioned on the non-exercise of one or more of the rights that are
+specifically granted under this License. You may not convey a covered
+work if you are a party to an arrangement with a third party that is
+in the business of distributing software, under which you make payment
+to the third party based on the extent of your activity of conveying
+the work, and under which the third party grants, to any of the
+parties who would receive the covered work from you, a discriminatory
+patent license (a) in connection with copies of the covered work
+conveyed by you (or copies made from those copies), or (b) primarily
+for and in connection with specific products or compilations that
+contain the covered work, unless you entered into that arrangement,
+or that patent license was granted, prior to 28 March 2007.
+
+ Nothing in this License shall be construed as excluding or limiting
+any implied license or other defenses to infringement that may
+otherwise be available to you under applicable patent law.
+
+ 12. No Surrender of Others' Freedom.
+
+ If conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License. If you cannot convey a
+covered work so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you may
+not convey it at all. For example, if you agree to terms that obligate you
+to collect a royalty for further conveying from those to whom you convey
+the Program, the only way you could satisfy both those terms and this
+License would be to refrain entirely from conveying the Program.
+
+ 13. Remote Network Interaction; Use with the GNU General Public License.
+
+ Notwithstanding any other provision of this License, if you modify the
+Program, your modified version must prominently offer all users
+interacting with it remotely through a computer network (if your version
+supports such interaction) an opportunity to receive the Corresponding
+Source of your version by providing access to the Corresponding Source
+from a network server at no charge, through some standard or customary
+means of facilitating copying of software. This Corresponding Source
+shall include the Corresponding Source for any work covered by version 3
+of the GNU General Public License that is incorporated pursuant to the
+following paragraph.
+
+ Notwithstanding any other provision of this License, you have
+permission to link or combine any covered work with a work licensed
+under version 3 of the GNU General Public License into a single
+combined work, and to convey the resulting work. The terms of this
+License will continue to apply to the part which is the covered work,
+but the work with which it is combined will remain governed by version
+3 of the GNU General Public License.
+
+ 14. Revised Versions of this License.
+
+ The Free Software Foundation may publish revised and/or new versions of
+the GNU Affero General Public License from time to time. Such new versions
+will be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+ Each version is given a distinguishing version number. If the
+Program specifies that a certain numbered version of the GNU Affero General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation. If the Program does not specify a version number of the
+GNU Affero General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+ If the Program specifies that a proxy can decide which future
+versions of the GNU Affero General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+ Later license versions may give you additional or different
+permissions. However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+ 15. Disclaimer of Warranty.
+
+ THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+
+ Copyright (C)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see .
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If your software can interact with users remotely through a computer
+network, you should also make sure that it provides a way for users to
+get its source. For example, if your program is a web application, its
+interface could display a "Source" link that leads users to an archive
+of the code. There are many ways you could offer source, and different
+solutions will be better for different programs; see section 13 for the
+specific requirements.
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU AGPL, see
+.
diff --git a/README.md b/README.md
index b973e042d..99473749e 100644
--- a/README.md
+++ b/README.md
@@ -34,32 +34,7 @@ Gekko also has a plugin system that can do certain things whenever something hap
- Profit Simulator (paper trader): Hold a fake portfolio and simulate trades based on advice.
- Redis Beacon: Broadcast events propagating through Gekko on [Redis pub/sub](http://redis.io/topics/pubsub).
-<<<<<<< HEAD
### Installing Gekko
-||||||| merged common ancestors
-## Supported exchanges
-
-Gekko works on the following exchanges:
-
-- Mt. Gox
-- Bitstamp
-- CEX.io
-- Kraken
-- BTC-e
-- ~~Cryptsy~~ (In the [pipeline](https://github.com/askmike/gekko/pull/200))
-=======
-## Supported exchanges
-
-Gekko works on the following exchanges:
-
-- Mt. Gox
-- Bitstamp
-- CEX.io
-- Kraken
-- BTC-e
-- Bitfinex
-- ~~Cryptsy~~ (In the [pipeline](https://github.com/askmike/gekko/pull/200))
->>>>>>> 50ed5e840d7a355932bd8ed01410605c35d682ee
Windows user? Here is a [step-by-step guide](https://github.com/kuzetsa/gekko/blob/master/docs/installing_gekko_on_windows.md) on how to get Gekko running on Windows.
diff --git a/exchanges/cryptsy.js b/exchanges/cryptsy.js
new file mode 100644
index 000000000..2cb3a021e
--- /dev/null
+++ b/exchanges/cryptsy.js
@@ -0,0 +1,283 @@
+var cryptsy = require("cryptsy-api");
+ moment = require('moment'),
+ async = require('async'),
+ _ = require('lodash'),
+ util = require('../core/util'),
+ log = require('../core/log');
+
+
+var Trader = function(config) {
+ this.key = config.key;
+ this.secret = config.secret;
+ this.currency = config.currency;
+ this.asset = config.asset;
+ this.pair = config.asset.toUpperCase() + config.currency.toUpperCase();
+
+ if( config.market_id )
+ this.market_id = config.market_id;
+
+ this.name = 'Cryptsy';
+
+ this.cryptsy = new cryptsy(
+ this.key,
+ this.secret
+ );
+
+ this.market = this.pair;
+
+ _.bindAll(this);
+}
+
+
+Trader.prototype.return_trades = function(market, callback) {
+
+ var m_id;
+ var main_trades;
+ var client = this.cryptsy;
+
+ //log.debug('client is ', client);
+ client.getmarketid(market, function(market_id) {
+ //log.debug('id is', market_id);
+ // Display user's trades in that market
+ client.markettrades(market_id, function(trades) {
+ m_id = market_id;
+ //log.debug("Grabbing trades for id ", market_id);
+ if(trades.length) {
+ //log.debug("There are ", trades.length, 'trades');
+ var full_array = [];
+ //trades = trades.reverse();
+ trades.forEach( function(trade) {
+ // convert to int
+ trade.amount = Number(trade.quantity);
+ trade.price = Number(trade.tradeprice);
+ trade.tid = Number(trade.tradeid);
+ // ISSUE: this assumes that the local machine is in PDT
+ trade.date = moment(Date.parse(trade.datetime)).utc().unix();
+ full_array.push(trade);
+ });
+
+ callback(null, full_array);
+ }
+ });
+ });
+ //this.market_id = m_id;
+}
+
+
+Trader.prototype.get_bid_ask = function(market, callback) {
+
+ var m_id;
+ var main_trades;
+ var client = this.cryptsy;
+
+ //log.debug('client is ', client);
+ client.getmarketid(market, function(market_id) {
+ //log.debug('id is', market_id);
+ // Display user's trades in that market
+ client.markettrades(market_id, function(trades) {
+ //log.debug("Grabbing trades for id ", market_id);
+ if(trades.length) {
+ var data_output = { };
+ trades = trades.reverse();
+ trades.forEach( function(trade) {
+ // convert to int
+ if(trade.initiate_ordertype.toLowerCase() == 'sell') {
+ //log.debug("Sell with initiate_ordertype", trade.initiate_ordertype, 'so using the price as the ask');
+ data_output.bid = Number(trade.tradeprice);
+ } else {
+ //log.debug("Buy with initiate_ordertype", trade.initiate_ordertype, 'so using the price as the bid');
+ data_output.ask = Number(trade.tradeprice);
+ }
+ data_output.datetime = trade.datetime;
+ });
+
+ callback(null, data_output);
+ }
+ });
+ });
+ //this.market_id = m_id;
+}
+
+Trader.prototype.return_mkt_id = function(market, callback) {
+
+ var client = this.cryptsy;
+
+ //log.debug('client is ', client);
+ client.getmarketid(market, function(market_id) {
+ callback(null, market_id);
+ });
+ //this.market_id = m_id;
+}
+
+
+Trader.prototype.getTrades = function(since, callback, descending) {
+ var args = _.toArray(arguments);
+ var mkt_id = this.market;
+
+ var process = function(err, trades) {
+ //log.debug("Err is ", err, 'and length of trades is', trades);
+ if(err || !trades || trades.length === 0)
+ return this.retry(this.getTrades, args, err);
+
+ var f = parseFloat;
+
+ if(descending)
+ callback(null, trades);
+ else
+ callback(null, trades.reverse());
+ };
+
+ this.return_trades(mkt_id, _.bind(process, this));
+
+}
+
+
+
+Trader.prototype.buy = function(amount, price, callback) {
+
+ var mkt_name = this.market;
+ // [MM]: Something about cryptsy's orders seems to be behind the actual market, which causes orders to go unfilled.
+ // Make the amount slightly on the upside of the actual price.
+ price = price * 1.003;
+
+ log.debug('BUY', amount, this.asset, ' @', price, this.currency);
+ this.place_order(mkt_name, 'buy', amount, price, _.bind(callback, this));
+}
+
+
+Trader.prototype.sell = function(amount, price, callback) {
+
+ var mkt_name = this.market;
+ // [MM]: Something about cryptsy's orders seems to be behind the actual market, which causes orders to go unfilled.
+ // Make the amount slightly on the downside of the actual price.
+ price = price * 0.997;
+
+ log.debug('SELL', amount, this.asset, ' @', price, this.currency);
+ this.place_order(mkt_name, 'sell', amount, price, _.bind(callback, this));
+}
+
+
+Trader.prototype.place_order = function(market_name, trans_type, amount, price, callback) {
+
+ var client = this.cryptsy;
+
+ //log.debug(trans_type, 'order placed for ', amount, this.asset, ' @', price, this.currency);
+
+ //log.debug('client is ', client);
+ client.getmarketid(market_name, function(market_id) {
+ //log.debug('id is', market_id);
+ client.createorder(market_id, trans_type, amount, price, function(orderid) {
+ callback(null, orderid);
+
+ });
+ });
+}
+
+
+Trader.prototype.retry = function(method, args, err) {
+ var wait = +moment.duration(10, 'seconds');
+ log.debug(this.name, 'returned an error in method', method.name, ', retrying..', err, 'waiting for', wait, 'ms');
+
+ if (!_.isFunction(method)) {
+ log.error(this.name, 'failed to retry, no method supplied.');
+ return;
+ }
+
+ var self = this;
+
+ // make sure the callback (and any other fn)
+ // is bound to Trader
+ _.each(args, function(arg, i) {
+ if(_.isFunction(arg))
+ args[i] = _.bind(arg, self);
+ });
+
+ // run the failed method again with the same
+ // arguments after wait
+ setTimeout(
+ function() { method.apply(self, args) },
+ wait
+ );
+}
+
+Trader.prototype.getPortfolio = function(callback) {
+ var args = _.toArray(arguments);
+ var curr_balance, asst_balance;
+ var curr = this.currency;
+ var asst = this.asset;
+
+ var calculate = function(data) {
+ if(!data)
+ return this.retry(this.getPortfolio, args, null);
+ balances = data.balances_available;
+ holds = data.balances_hold;
+
+ curr_balance = parseFloat(balances[curr])
+ asst_balance = parseFloat(balances[asst]);
+/*
+ if(holds) {
+ if(parseFloat(holds[curr])){
+ curr_balance -= parseFloat(holds[curr])
+ }
+
+ if( parseFloat(holds[asst])){
+ asst_balance -= parseFloat(holds[asst]);
+ }
+ }
+*/
+ var portfolio = [];
+ portfolio.push({name: curr, amount: curr_balance});
+ portfolio.push({name: asst, amount: asst_balance});
+ callback(null, portfolio);
+ }
+
+ this.cryptsy.getinfo(_.bind(calculate, this));
+}
+
+Trader.prototype.getTicker = function(callback) {
+
+ var mkt_name = this.market;
+ var set = function(err, data) {
+ log.debug('Timestamp is', data.datetime, 'with bid ', data.bid, 'and ask ', data.ask);
+ var ticker = {
+ ask: data.ask,
+ bid: data.bid
+ };
+ callback(err, ticker);
+ }
+ this.get_bid_ask(mkt_name, _.bind(set, this));
+}
+
+Trader.prototype.getFee = function(callback) {
+ callback(false, 0.0025);
+}
+
+Trader.prototype.checkOrder = function(order, callback) {
+ var check = function(err, result) {
+
+ if(err)
+ callback(false, true);
+
+ var exists = false;
+ _.forEach(result, function(entry) {
+ if(entry.orderid === order) {
+ exists = true; return;
+ }
+ });
+ callback(err, !exists);
+ };
+
+ this.cryptsy.allmyorders(_.bind(check, this));
+}
+
+Trader.prototype.cancelOrder = function(order) {
+ var check= function(err, result) {
+ if(err)
+ log.error('cancel order failed:', err);
+ if(typeof(result) !== 'undefined' && result.error)
+ log.error('cancel order failed:', result.error);
+ }
+ this.cryptsy.cancelorder(order, check);
+}
+
+module.exports = Trader;
diff --git a/launcher b/launcher
new file mode 100755
index 000000000..d6aa0e0d7
--- /dev/null
+++ b/launcher
@@ -0,0 +1,16 @@
+#!/bin/bash
+# kuzetsa's gekko [re]launcher
+
+while true; do
+ echo [`date +%Y.%m.%d/@%H%M.%S/%Z`] attempting to \(re\)start gekko...
+ sleep 5
+ echo [`date +%Y.%m.%d/@%H%M.%S/%Z`] launching node.js gekko bot NOW
+ echo -e '\n'
+ node gekko
+ echo -e '\n'
+ echo [`date +%Y.%m.%d/@%H%M.%S/%Z`] gekko seems to have stopped, waiting 30 seconds before restarting
+ sleep 5
+ echo [`date +%Y.%m.%d/@%H%M.%S/%Z`] Press Ctrl + C now if you REALLY want to stop gekko
+ sleep 20
+ echo loop starts 5 delay
+done
diff --git a/lizard b/lizard
new file mode 100755
index 000000000..e1a60c64e
--- /dev/null
+++ b/lizard
@@ -0,0 +1,3 @@
+#!/bin/bash
+# kuzetsa's gekko lizard wrapper
+./launcher | tee -i lizard.log
diff --git a/methods/ZERO.js b/methods/ZERO.js
new file mode 100644
index 000000000..83fcc5498
--- /dev/null
+++ b/methods/ZERO.js
@@ -0,0 +1,114 @@
+var _ = require('lodash');
+var log = require('../core/log.js');
+
+// configuration
+var config = require('../core/util.js').getConfig();
+var settings = config.ZERO;
+
+// ZERO-lag MACD variant by kuzetsa, 2014 June/July
+var method = {};
+
+// prepare everything our method needs
+method.init = function() {
+
+ this.name = 'ZERO';
+
+ this.trend = {
+ direction: 'none',
+ duration: 0
+ };
+
+ // how many candles do we need as a base
+ // before we can start giving advice?
+ this.requiredHistory = config.tradingAdvisor.historySize;
+
+ // define the indicators we need
+ this.addIndicator('zero', 'ZERO', settings);
+
+};
+
+// what happens on every new candle?
+method.update = function(candle) {
+ // NOTHING!!!
+ // (just kidding, OOP takes care of it)
+};
+
+method.log = function() {
+ var digits = 8;
+ var zero = this.indicators.zero;
+ var windowstats = zero.windowstats;
+
+ // historical stats for the sanity checking window:
+ log.debug('\t', 'VWAP:', windowstats.vwap.toFixed(digits));
+ log.debug('(percentiles) window stats:');
+ log.debug('\t', '1st:', windowstats.p1st.toFixed(digits));
+ log.debug('\t', '5th:', windowstats.p5th.toFixed(digits));
+ log.debug('\t', '10th:', windowstats.p10th.toFixed(digits));
+ log.debug('\t', '12th~ish:', windowstats.pFancyEighth.toFixed(digits));
+ log.debug('\t', '25th:', windowstats.p25th.toFixed(digits));
+ log.debug('\t', '40th:', windowstats.p40th.toFixed(digits));
+ log.debug('\t', 'median:', windowstats.p50th.toFixed(digits));
+
+ // these work, but are irrelevant for buy-and-hold reinvestment:
+ // log.debug('\t', '60th:', windowstats.p60th.toFixed(digits));
+ // log.debug('\t', '75th:', windowstats.p75th.toFixed(digits));
+ // log.debug('\t', '90th:', windowstats.p90th.toFixed(digits));
+ // log.debug('\t', '95th:', windowstats.p95th.toFixed(digits));
+ // log.debug('\t', '99th:', windowstats.p99th.toFixed(digits));
+
+ log.info('\t', '[shortEMA]CLOSE:', zero.shortC.result.toFixed(digits));
+ log.info('\t', '[longEMA]CLOSE:', zero.longC.result.toFixed(digits));
+ log.info('\t', 'macd:', zero.diff.toFixed(digits));
+ log.info('\t', 'signal:', zero.signal.result.toFixed(digits));
+ log.info('\t', 'macdiff:', zero.result.toFixed(digits));
+};
+
+method.check = function() {
+
+ var zero = this.indicators.zero;
+ var windowstats = zero.windowstats;
+ var macd = zero.diff;
+ var signal = zero.signal.result;
+ var macdiff = zero.result;
+ var minup = settings.thresholds.up;
+ // "divination" lets the signal happen sooner
+ var crystalball = settings.crystalball;
+ var divination = macd + crystalball;
+ var filtered = Math.min(macdiff, divination);
+
+ if ((filtered >= minup) && (macd <= crystalball) && (signal < 0) && (windowstats.vwap <= windowstats.pFancyEighth)) {
+
+ // new trend detected
+ if(this.trend.direction !== 'up') {
+ this.trend = {
+ duration: 0,
+ direction: 'up',
+ };
+ this.advice('long');
+ } else {
+ // portfolioManager.js needs audited
+ // as a workaround, this logic will
+ // IMMEDIATELY release the lizards
+ // but it doesn't reset the trend
+ // ... it's to un-enforce position
+ // kuzetsa, 2014 June/July
+ this.advice('lizard');
+ }
+
+ this.trend.duration++;
+ log.info('In uptrend since', this.trend.duration, 'candle(s)');
+
+ } else {
+
+ this.trend = {
+ // lizard duration always zero
+ duration: 0,
+ direction: 'lizards',
+ };
+
+ this.advice('lizards');
+
+ }
+};
+
+module.exports = method;
diff --git a/methods/indicators/BinarySearch.js b/methods/indicators/BinarySearch.js
new file mode 100644
index 000000000..a3394d117
--- /dev/null
+++ b/methods/indicators/BinarySearch.js
@@ -0,0 +1,43 @@
+// http://en.wikipedia.org/wiki/Binary_search_algorithm
+// this implementation by kuzetsa, 2014 July 13
+// working code has existed for over 50 years
+// I'm only mostly sure this is bug-free...
+
+var ArrayWrapper = function(arrayToSearch) {
+ // "Array" object primative is case sensitive,
+ // but just to be clear, CamelCaseVerbosely
+ this.arrayToSearch = arrayToSearch;
+};
+
+ArrayWrapper.prototype.BinarySearch = function(value) {
+
+ var high = this.arrayToSearch.length - 1; // off by one
+ var low = 0;
+ var pivot = 0;
+ var WhatIsHere = 0;
+
+ while (low <= high) {
+
+ // It's fast to use >>> operator for an
+ // unsigned 32-bit binary shift right...
+ // the number of minutes you can express
+ // in 32 bits is thousands of YEARS!!!
+
+ /*jshint bitwise: false */
+ pivot = low + ((high - low) >>> 1); // was NOT a typo, jshint!!!
+ WhatIsHere = this.arrayToSearch[pivot];
+
+ if (WhatIsHere < value) {
+ low = pivot + 1; // "lower bound" adjustment
+ } else if (WhatIsHere > value) {
+ high = pivot - 1; // "upper bound" adjustment
+ } else {
+ return pivot; // neither less, nor greater than.
+ }
+ }
+ return pivot; // high and low crashed into each other
+ // a best-effort attempt was made, so just go with it
+ // we're here now, assume it's "close enough", right?
+};
+
+module.exports = ArrayWrapper;
diff --git a/methods/indicators/ZERO.js b/methods/indicators/ZERO.js
new file mode 100644
index 000000000..88d4b67c1
--- /dev/null
+++ b/methods/indicators/ZERO.js
@@ -0,0 +1,72 @@
+// MACD variant using Patrick Mulloy's ideas
+// with additional mods by kuzetsa, 2014 June/July:
+
+// Heikin-Ashi candles, etc.
+// NOT QUITE based on xClose average
+// ...weighted geometric mean instead
+// this method should have less overshoot
+// using ONLY x3EMA was a bit too jumpy
+
+// additionally, a new "averaging window"
+// this stats window determines percentiles
+// currently: 5/10/25/40/50/60/75/90/95th
+// "50th" percentile is the median price.
+
+var x3EMA = require('./x3EMA.js');
+var x2EMA = require('./x2EMA.js');
+var windowstats = require('./windowstats.js');
+
+var Indicator = function(config) {
+ this.diff = false;
+ this.shortC = new x3EMA(config.short);
+ this.longC = new x3EMA(config.long);
+ this.shortO = new x3EMA(config.short);
+ this.longO = new x3EMA(config.long);
+ this.shortL = new x3EMA(config.short);
+ this.longL = new x3EMA(config.long);
+ this.shortH = new x3EMA(config.short);
+ this.longH = new x3EMA(config.long);
+ this.signal = new x2EMA(config.signal);
+ this.windowstats = new windowstats(config.window);
+};
+
+Indicator.prototype.update = function(candle) {
+ var open = candle.o;
+ var close = candle.c;
+ var high = candle.h;
+ var low = candle.l;
+ var vwap = candle.p;
+
+ this.windowstats.update(vwap);
+ this.shortC.update(close);
+ this.longC.update(close);
+ this.shortO.update(open);
+ this.longO.update(open);
+ this.shortH.update(high);
+ this.longH.update(high);
+ this.shortL.update(low);
+ this.longL.update(low);
+ this.calculateEMAdiff();
+ this.signal.update(this.diff);
+ this.result = this.diff - this.signal.result;
+};
+
+Indicator.prototype.calculateEMAdiff = function() {
+
+ var Sc = Math.pow(this.shortC.result, 3);
+ var Lc = Math.pow(this.longC.result, 3);
+ var So = this.shortO.result;
+ var Lo = this.longO.result;
+ var Sh = Math.pow(this.shortH.result, 2);
+ var Lh = Math.pow(this.longH.result, 2);
+ var Sl = Math.pow(this.shortL.result, 2);
+ var Ll = Math.pow(this.longL.result, 2);
+ var eightroot = 1 / 8;
+
+ var short = Math.pow((Sc * So * Sh * Sl), eightroot);
+ var long = Math.pow((Lc * Lo * Lh * Ll), eightroot);
+
+ this.diff = short - long;
+};
+
+module.exports = Indicator;
diff --git a/methods/indicators/nikiehihsa.js b/methods/indicators/nikiehihsa.js
new file mode 100644
index 000000000..9a822ffb4
--- /dev/null
+++ b/methods/indicators/nikiehihsa.js
@@ -0,0 +1,57 @@
+// inspired by Heikin-Ashi candles
+// NOT QUITE based on xClose average
+// ...weighted geometric mean instead
+
+var EMA = require('./EMA.js');
+
+var Indicator = function(config) {
+ this.diff = false;
+ this.shortC = new EMA(config.short);
+ this.longC = new EMA(config.long);
+ this.shortO = new EMA(config.short);
+ this.longO = new EMA(config.long);
+ this.shortL = new EMA(config.short);
+ this.longL = new EMA(config.long);
+ this.shortH = new EMA(config.short);
+ this.longH = new EMA(config.long);
+ this.signal = new EMA(config.signal);
+}
+
+Indicator.prototype.update = function(candle) {
+ var open = candle.o;
+ var close = candle.c;
+ var high = candle.h;
+ var low = candle.l;
+
+ this.shortC.update(close);
+ this.longC.update(close);
+ this.shortO.update(open);
+ this.longO.update(open);
+ this.shortH.update(high);
+ this.longH.update(high);
+ this.shortL.update(low);
+ this.longL.update(low);
+ this.calculateEMAdiff();
+ this.signal.update(this.diff);
+ this.result = this.diff - this.signal.result;
+}
+
+Indicator.prototype.calculateEMAdiff = function() {
+
+ var Sc = Math.pow(this.shortC.result, 3);
+ var Lc = Math.pow(this.longC.result, 3);
+ var So = this.shortO.result;
+ var Lo = this.longO.result;
+ var Sh = Math.pow(this.shortH.result, 2);
+ var Lh = Math.pow(this.longH.result, 2);
+ var Sl = Math.pow(this.shortL.result, 2);
+ var Ll = Math.pow(this.longL.result, 2);
+ var eightroot = 1 / 8;
+
+ var short = Math.pow((Sc * So * Sh * Sl), eightroot);
+ var long = Math.pow((Lc * Lo * Lh * Ll), eightroot);
+
+ this.diff = short - long;
+}
+
+module.exports = Indicator;
diff --git a/methods/indicators/windowstats.js b/methods/indicators/windowstats.js
new file mode 100644
index 000000000..ad25671df
--- /dev/null
+++ b/methods/indicators/windowstats.js
@@ -0,0 +1,98 @@
+// window stats by kuzetsa, 2014 July 12
+// not quite a simple moving average
+// contains a series of percentile ranks
+// 5/10/25/40/50/60/75/90/95th
+// the "50th" percentile is the median.
+
+var BinarySearch = require('./BinarySearch.js');
+
+var Indicator = function(period) {
+ this.period = period;
+ this.window = [];
+ this.sorted = [];
+ this.enough = false;
+ this.age = 0;
+ this.p1st = 0;
+ this.p5th = 0;
+ this.p10th = 0;
+ this.pFancyEighth = 0;
+ this.p25th = 0;
+ this.p40th = 0;
+ this.p50th = 0;
+ this.p60th = 0;
+ this.p75th = 0;
+ this.p90th = 0;
+ this.p95th = 0;
+ this.p99th = 0;
+ this.p1ndx = Math.floor(this.period * (1 / 100));
+ this.p5ndx = Math.floor(this.period * (5 / 100));
+ this.p10ndx = Math.floor(this.period * (10 / 100));
+ var FancyEight = (0 - (1 / 3)); // one over cube root 541
+ FancyEight = Math.pow(541, FancyEight); // is aprox 1/8th
+ this.pFancyEightNdx = Math.floor(this.period * FancyEight);
+ this.p25ndx = Math.floor(this.period * (25 / 100));
+ this.p40ndx = Math.floor(this.period * (40 / 100));
+ this.p50ndx = Math.floor(this.period * (50 / 100));
+ this.p60ndx = Math.floor(this.period * (60 / 100));
+ this.p75ndx = Math.floor(this.period * (75 / 100));
+ this.p90ndx = Math.floor(this.period * (90 / 100));
+ this.p95ndx = Math.floor(this.period * (95 / 100));
+ this.p99ndx = Math.floor(this.period * (99 / 100));
+ this.vwap = 0;
+};
+
+Indicator.prototype.update = function(price) {
+ var oldest = 0;
+ var index = 0;
+ var SearchTheArray = new BinarySearch(this.sorted);
+
+ var SanitizedPrice = price; // catch floating point errors
+ SanitizedPrice *= 100000000;
+ SanitizedPrice = Math.round(SanitizedPrice);
+ SanitizedPrice /= 100000000;
+ this.vwap = SanitizedPrice;
+
+ if (this.age >= this.period) {
+ this.enough = true;
+ }
+
+ if (this.enough) {
+ oldest = this.window[0];
+ // remove first (oldest) from...
+
+ // incremental sorting array:
+ index = SearchTheArray.BinarySearch(oldest);
+ this.sorted.splice(index, 1); // remove only
+
+ // moving window:
+ this.window.shift();
+ }
+
+ this.age++;
+
+ this.window.push(SanitizedPrice);
+
+ index = SearchTheArray.BinarySearch(SanitizedPrice);
+ this.sorted.splice(index, 0, SanitizedPrice); // insert only
+
+ this.calculate();
+
+ return this.p50th; // return the median as a default
+};
+
+Indicator.prototype.calculate = function() {
+ this.p1st = this.sorted[this.p1ndx];
+ this.p5th = this.sorted[this.p5ndx];
+ this.p10th = this.sorted[this.p10ndx];
+ this.pFancyEighth = this.sorted[this.pFancyEightNdx];
+ this.p25th = this.sorted[this.p25ndx];
+ this.p40th = this.sorted[this.p40ndx];
+ this.p50th = this.sorted[this.p50ndx];
+ this.p60th = this.sorted[this.p60ndx];
+ this.p75th = this.sorted[this.p75ndx];
+ this.p90th = this.sorted[this.p90ndx];
+ this.p95th = this.sorted[this.p95ndx];
+ this.p99th = this.sorted[this.p99ndx];
+};
+
+module.exports = Indicator;
diff --git a/methods/indicators/x2EMA.js b/methods/indicators/x2EMA.js
new file mode 100644
index 000000000..3d75de1ca
--- /dev/null
+++ b/methods/indicators/x2EMA.js
@@ -0,0 +1,20 @@
+// filename "DEMA.js" already in use by some old legacy code
+// name x2EMA means: "double EMA" (usually called DEMA)
+// (2 * x1EMA(x)) - x1EMA(x1EMA(x))
+
+var x1EMA = require('./EMA.js');
+
+var Indicator = function(weight) {
+ this.EMA = new x1EMA(weight);
+ this.EMAprime = new x1EMA(weight);
+}
+
+Indicator.prototype.update = function(weight) {
+var EMA = 0.0;
+ this.EMA.update(weight);
+ EMA = this.EMA.result;
+ this.EMAprime.update(EMA);
+ this.result = (2 * EMA) - this.EMAprime.result;
+}
+
+module.exports = Indicator;
diff --git a/methods/indicators/x2MACD.js b/methods/indicators/x2MACD.js
new file mode 100644
index 000000000..6426025b0
--- /dev/null
+++ b/methods/indicators/x2MACD.js
@@ -0,0 +1,26 @@
+// DEMA-based MACD by kuzetsa, 2014 June 26
+var x2EMA = require('./x2EMA.js');
+
+var Indicator = function(config) {
+ this.diff = false;
+ this.short = new x2EMA(config.short);
+ this.long = new x2EMA(config.long);
+ this.signal = new x2EMA(config.signal);
+}
+
+Indicator.prototype.update = function(price) {
+ this.short.update(price);
+ this.long.update(price);
+ this.calculateEMAdiff();
+ this.signal.update(this.diff);
+ this.result = this.diff - this.signal.result;
+}
+
+Indicator.prototype.calculateEMAdiff = function() {
+ var shortEMA = this.short.result;
+ var longEMA = this.long.result;
+
+ this.diff = shortEMA - longEMA;
+}
+
+module.exports = Indicator;
diff --git a/methods/indicators/x3EMA.js b/methods/indicators/x3EMA.js
new file mode 100644
index 000000000..448d0ffcb
--- /dev/null
+++ b/methods/indicators/x3EMA.js
@@ -0,0 +1,35 @@
+// Credits for the indicator:
+// Patrick Mulloy, 1994
+// name x3EMA means: "triple EMA" AKA "TEMA"
+
+// (3 * (x1EMA(x) - x1EMA(x1EMA(x)))) + x1EMA(x1EMA(x1EMA(x)
+// easier readability:
+// (3 * (EMA - EMAprime)) + EMADoublePrime
+
+
+var x1EMA = require('./EMA.js');
+
+var Indicator = function(weight) {
+ this.EMA = new x1EMA(weight);
+ this.EMAprime = new x1EMA(weight);
+ this.EMADoublePrime = new x1EMA(weight);
+ };
+
+Indicator.prototype.update = function(weight) {
+var EMA = 0.0;
+var EMAprime = 0.0;
+var EMADoublePrime = 0.0;
+
+ this.EMA.update(weight);
+ EMA = this.EMA.result;
+
+ this.EMAprime.update(EMA);
+ EMAprime = this.EMAprime.result;
+
+ this.EMADoublePrime.update(EMAprime);
+ EMADoublePrime = this.EMADoublePrime.result;
+
+ this.result = (3 * (EMA - EMAprime)) + EMADoublePrime;
+};
+
+module.exports = Indicator;
diff --git a/methods/indicators/x3nikiehihsa.js b/methods/indicators/x3nikiehihsa.js
new file mode 100644
index 000000000..1194728c1
--- /dev/null
+++ b/methods/indicators/x3nikiehihsa.js
@@ -0,0 +1,59 @@
+// MACD variant using Patrick Mulloy's TEMA
+// with secondary mod by kuzetsa, 2014 June 29:
+// inspired by Heikin-Ashi candles
+// NOT QUITE based on xClose average
+// ...weighted geometric mean instead
+
+var x3EMA = require('./x3EMA.js');
+
+var Indicator = function(config) {
+ this.diff = false;
+ this.shortC = new x3EMA(config.short);
+ this.longC = new x3EMA(config.long);
+ this.shortO = new x3EMA(config.short);
+ this.longO = new x3EMA(config.long);
+ this.shortL = new x3EMA(config.short);
+ this.longL = new x3EMA(config.long);
+ this.shortH = new x3EMA(config.short);
+ this.longH = new x3EMA(config.long);
+ this.signal = new x3EMA(config.signal);
+};
+
+Indicator.prototype.update = function(candle) {
+ var open = candle.o;
+ var close = candle.c;
+ var high = candle.h;
+ var low = candle.l;
+
+ this.shortC.update(close);
+ this.longC.update(close);
+ this.shortO.update(open);
+ this.longO.update(open);
+ this.shortH.update(high);
+ this.longH.update(high);
+ this.shortL.update(low);
+ this.longL.update(low);
+ this.calculateEMAdiff();
+ this.signal.update(this.diff);
+ this.result = this.diff - this.signal.result;
+};
+
+Indicator.prototype.calculateEMAdiff = function() {
+
+ var Sc = Math.pow(this.shortC.result, 3);
+ var Lc = Math.pow(this.longC.result, 3);
+ var So = this.shortO.result;
+ var Lo = this.longO.result;
+ var Sh = Math.pow(this.shortH.result, 2);
+ var Lh = Math.pow(this.longH.result, 2);
+ var Sl = Math.pow(this.shortL.result, 2);
+ var Ll = Math.pow(this.longL.result, 2);
+ var eightroot = 1 / 8;
+
+ var short = Math.pow((Sc * So * Sh * Sl), eightroot);
+ var long = Math.pow((Lc * Lo * Lh * Ll), eightroot);
+
+ this.diff = short - long;
+};
+
+module.exports = Indicator;
diff --git a/methods/nikiehihsa.js b/methods/nikiehihsa.js
new file mode 100644
index 000000000..d76b078c1
--- /dev/null
+++ b/methods/nikiehihsa.js
@@ -0,0 +1,84 @@
+var _ = require('lodash');
+var log = require('../core/log.js');
+
+// configuration
+var config = require('../core/util.js').getConfig();
+var settings = config.nikiehihsa;
+
+// nikiehihsa by kuzetsa, 2014 June 29
+var method = {};
+
+// prepare everything our method needs
+method.init = function() {
+
+ this.name = 'nikiehihsa';
+
+ this.trend = {
+ direction: 'none',
+ duration: 0
+ };
+
+ // how many candles do we need as a base
+ // before we can start giving advice?
+ this.requiredHistory = config.tradingAdvisor.historySize;
+
+ // define the indicators we need
+ this.addIndicator('nikiehihsa', 'nikiehihsa', settings);
+
+}
+
+// what happens on every new candle?
+method.update = function(candle) {
+ // NOTHING!!!
+ // (just kidding, OOP takes care of it)
+}
+
+method.log = function() {
+ var digits = 8;
+ var nikiehihsa = this.indicators.nikiehihsa;
+
+ log.info('\t', '[shortEMA]CLOSE:', nikiehihsa.shortC.result.toFixed(digits));
+ log.info('\t', '[longEMA]CLOSE:', nikiehihsa.longC.result.toFixed(digits));
+ log.info('\t', 'macd:', nikiehihsa.diff.toFixed(digits));
+ log.info('\t', 'signal:', nikiehihsa.signal.result.toFixed(digits));
+ log.info('\t', 'macdiff:', nikiehihsa.result.toFixed(digits));
+}
+
+method.check = function() {
+ var nikiehihsa = this.indicators.nikiehihsa;
+
+ var macddiff = nikiehihsa.result;
+ // This is not a histogram...
+ // it's more of an oscillator
+ // and it's nearly identical to MACD
+ // ... but it uses the entire candle
+
+ if(macddiff > settings.thresholds.up) {
+
+ // new trend detected
+ if(this.trend.direction !== 'up')
+ // reset the state for the new trend
+ this.trend = {
+ duration: 0,
+ direction: 'up',
+ };
+
+ this.trend.duration++;
+
+ log.info('In uptrend since', this.trend.duration, 'candle(s)');
+
+ this.advice('long');
+
+ } else {
+
+ this.trend = {
+ duration: 0,
+ direction: 'lizards',
+ };
+
+ this.advice('lizards');
+
+ }
+}
+
+module.exports = method;
diff --git a/methods/x2MACD.js b/methods/x2MACD.js
new file mode 100644
index 000000000..3d0f34f07
--- /dev/null
+++ b/methods/x2MACD.js
@@ -0,0 +1,105 @@
+/*
+
+ MACD, double-EMA variant
+ by kuzetsa 2014 June 26
+ (CEXIO lizards variant)
+
+ only change is x2EMA instead of (x1)EMA
+
+ */
+
+// helpers
+var _ = require('lodash');
+var log = require('../core/log.js');
+
+// configuration
+var config = require('../core/util.js').getConfig();
+var settings = config.x2MACD;
+
+// let's create our own method
+var method = {};
+
+// prepare everything our method needs
+method.init = function() {
+
+ this.name = 'x2MACD';
+
+ // keep state about the current trend
+ // here, on every new candle we use this
+ // state object to check if we need to
+ // report it.
+ this.trend = {
+ direction: 'none',
+ duration: 0
+ };
+
+ // how many candles do we need as a base
+ // before we can start giving advice?
+ this.requiredHistory = config.tradingAdvisor.historySize;
+
+ // define the indicators we need
+ this.addIndicator('x2macd', 'x2MACD', settings);
+
+}
+
+// what happens on every new candle?
+method.update = function(candle) {
+ // nothing!
+}
+
+// for debugging purposes: log the last calculated
+// EMAs and diff.
+method.log = function() {
+ var digits = 8;
+ var x2macd = this.indicators.x2macd;
+
+ var diff = x2macd.diff;
+ var signal = x2macd.signal.result;
+
+ log.debug('calculated MACD properties for candle:');
+ log.info('\t', 'short:', x2macd.short.result.toFixed(digits));
+ log.info('\t', 'long:', x2macd.long.result.toFixed(digits));
+ log.info('\t', 'macd:', diff.toFixed(digits));
+ log.info('\t', 'signal:', signal.toFixed(digits));
+ log.info('\t', 'macdiff:', x2macd.result.toFixed(digits));
+}
+
+method.check = function() {
+ var price = this.lastPrice;
+ var x2macd = this.indicators.x2macd;
+
+ var long = x2macd.long.result;
+ var short = x2macd.short.result;
+ var signal = x2macd.signal.result;
+ var macddiff = x2macd.result;
+
+ if(macddiff > settings.thresholds.up) {
+
+ // new trend detected
+ if(this.trend.direction !== 'up')
+ // reset the state for the new trend
+ this.trend = {
+ duration: 0,
+ direction: 'up',
+ };
+
+ this.trend.duration++;
+
+ log.info('In uptrend since', this.trend.duration, 'candle(s)');
+
+ this.advice('long');
+
+ } else {
+
+ this.trend = {
+ duration: 0,
+ direction: 'lizards',
+ };
+
+
+ this.advice('lizards');
+
+ }
+}
+
+module.exports = method;
diff --git a/methods/x3nikiehihsa.js b/methods/x3nikiehihsa.js
new file mode 100644
index 000000000..90febb4f3
--- /dev/null
+++ b/methods/x3nikiehihsa.js
@@ -0,0 +1,85 @@
+var _ = require('lodash');
+var log = require('../core/log.js');
+
+// configuration
+var config = require('../core/util.js').getConfig();
+var settings = config.x3nikiehihsa;
+
+// x3nikiehihsa by kuzetsa, 2014 June 29
+var method = {};
+
+// prepare everything our method needs
+method.init = function() {
+
+ this.name = 'x3nikiehihsa';
+
+ this.trend = {
+ direction: 'none',
+ duration: 0
+ };
+
+ // how many candles do we need as a base
+ // before we can start giving advice?
+ this.requiredHistory = config.tradingAdvisor.historySize;
+
+ // define the indicators we need
+ this.addIndicator('x3nikiehihsa', 'x3nikiehihsa', settings);
+
+};
+
+// what happens on every new candle?
+method.update = function(candle) {
+ // NOTHING!!!
+ // (just kidding, OOP takes care of it)
+};
+
+method.log = function() {
+ var digits = 8;
+ var x3nikiehihsa = this.indicators.x3nikiehihsa;
+
+ log.info('\t', '[shortEMA]CLOSE:', x3nikiehihsa.shortC.result.toFixed(digits));
+ log.info('\t', '[longEMA]CLOSE:', x3nikiehihsa.longC.result.toFixed(digits));
+ log.info('\t', 'macd:', x3nikiehihsa.diff.toFixed(digits));
+ log.info('\t', 'signal:', x3nikiehihsa.signal.result.toFixed(digits));
+ log.info('\t', 'macdiff:', x3nikiehihsa.result.toFixed(digits));
+};
+
+method.check = function() {
+ var x3nikiehihsa = this.indicators.x3nikiehihsa;
+
+ var macddiff = x3nikiehihsa.result;
+ // This is not a histogram...
+ // it's more of an oscillator
+ // and it's nearly identical to MACD
+ // ... but it uses the entire candle
+
+ if(macddiff > settings.thresholds.up) {
+
+ // new trend detected
+ if(this.trend.direction !== 'up') {
+ // reset the state for the new trend
+ this.trend = {
+ duration: 0,
+ direction: 'up',
+ };
+ }
+
+ this.trend.duration++;
+
+ log.info('In uptrend since', this.trend.duration, 'candle(s)');
+
+ this.advice('long');
+
+ } else {
+
+ this.trend = {
+ duration: 0,
+ direction: 'lizards',
+ };
+
+ this.advice('lizards');
+
+ }
+};
+
+module.exports = method;