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KSCrash Architecture
KSCrash is implemented as a layered architecture. Each layer can in theory be compiled without the layers adjacent or above.
+-------------------------------------------------------------+
| Installation |
| +----------------------------------------------------+
| | KSCrash |
| +--------------------------------------------------------+
| | Crash Reporting | Crash Recording | Crash Report Store |
+----+-----------------+-----------------+--------------------+
| Filters | Monitors |
+----------------------+-----------------+
This top level layer provides a "clean" interface to the crash system. It is expected that the API at this level will be largely idiomatic to the backend system it will be communicating with.
Primary entry points: KSCrashInstallation.h, KSCrashInstallationXYZ.h
Handles high level configuration and installation of the crash recording and crash reporting systems.
Primary entry point: KSCrash.h
Provides storage and retrieval of crash reports and other configuration data. Also provides file paths for more primitive access by other layers.
Primary entry point: KSCrashReportStore.h
Records a single crash event. This layer is implemented in async-safe C.
Primary entry point: KSCrashC.h
Processes, transforms, and sends reports to a remote system.
Primary entry point: KSCrash.h
Traps application errors and passes control to a supplied function. It handles the following errors:
- Mach Exception
- Signal
- NSException
- Main Thread Deadlock
Primary entry point: KSCrashMonitor.h
Low level interface for transforming, processing, and sending crash reports.
Primary entry points: KSCrashReportFilter.h, KSCrashReportFilterXYZ.h