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experiment_updated.py
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#!/usr/bin/env python
# -*- coding: utf-8 -*-
"""
WORDS IN NOISE EEG EXPERIMENT
for Kelly (Turkeltaub Lab)
OSX: El Capitan (Should work on most new-ish OSX and Windows)
PsychoPy Version: 1.84.1
Written by: Kathryn Schuler ([email protected])
Written on: 09/29/2016
Last Updated: 11/15/2016
Expeirment version: 2.1
"""
"""
*********************************************************************************
LOAD REQUIRED PACKAGES AND SET AUDIO DRIVER PREFERENCES
*********************************************************************************
"""
# import the required packages and libraries for the experiment
from psychopy import prefs, gui, core, data, visual, info, sound, event
import time, os, numpy, yaml, glob
# set the preferred audio driver for this machine
prefs.general['audioLib'] = ['pyo']
prefs.general['audioDriver'] = ['portaudio']
"""
*********************************************************************************
SETUP EXPERIMENT PARAMTERS
*********************************************************************************
"""
# experiment parameters are loaded into a dictionary from the params.yaml file
PARAMS = yaml.safe_load(open('params.yaml', 'r'))
# get some addiitonal info about the participant via a dialogue box
# user-input parameters are set in the params.yaml file and we just
# get a timestamp for date-run
PARTICIPANT_INFO = PARAMS['experiment info']['user-input']
PARTICIPANT_INFO['date-run'] = data.getDateStr(format ='%Y-%b-%d-%H%M%S')
if not gui.DlgFromDict(PARTICIPANT_INFO, fixed = 'date', title = PARAMS['experiment info']['exp-name']).OK:
core.quit()
"""
*********************************************************************************
The main experiment class, which contains all the experiments objects and methods.
*********************************************************************************
"""
class WordsInNoiseEEG(object):
def __init__(self):
self.EXPERIMENT_DATA = data.ExperimentHandler(
# setup the main experiment data object to keep track of all of our data
# extra info for this could include both the EXPINFO from input and also
# a term for {'params': PARAMS} so that it gets saved in the subject's data file
name = PARAMS['experiment info']['exp-name'],
extraInfo = PARTICIPANT_INFO,
runtimeInfo = info.RunTimeInfo,
dataFileName = PARAMS['experiment info']['data-path'] + PARTICIPANT_INFO['subject'] + '-' + PARTICIPANT_INFO['date-run']
)
self.EXP_WINDOW = visual.Window(
# setup the main experiment window / screen
screen = PARAMS['devices']['monitor']['screen'],
units = PARAMS['devices']['monitor']['units'],
color = PARAMS['devices']['monitor']['background color'],
fullscr = PARAMS['devices']['monitor']['full screen']
)
self.INSTRUCTIONS = visual.TextStim(self.EXP_WINDOW,
# the visual features of the main instructions for the experiment (and the rest instructions)
text = '',
units = PARAMS['stimuli']['instructions']['units'],
pos = PARAMS['stimuli']['instructions']['pos'],
color = PARAMS['stimuli']['instructions']['color'],
height = PARAMS['stimuli']['instructions']['height'],
font = PARAMS['stimuli']['instructions']['font']
)
self.BLOCK_TITLE = visual.TextStim(self.EXP_WINDOW,
# the visual features of the block title
text = '',
units = PARAMS['stimuli']['block title']['units'],
pos = PARAMS['stimuli']['block title']['pos'],
color = PARAMS['stimuli']['block title']['color'],
height = PARAMS['stimuli']['block title']['height'],
font = PARAMS['stimuli']['block title']['font']
)
self.DIFFICULTY_TEXT = visual.TextStim(self.EXP_WINDOW,
# the visual features of the text that appears to tell you the difficult level (H or E)
text = '',
units = PARAMS['stimuli']['difficulty text']['units'],
pos = PARAMS['stimuli']['difficulty text']['pos'],
color = PARAMS['stimuli']['difficulty text']['color'],
height = PARAMS['stimuli']['difficulty text']['height'],
font = PARAMS['stimuli']['difficulty text']['font']
)
self.FIXATION_CROSS = visual.TextStim(self.EXP_WINDOW,
# the visual features of the fixation cross
text = '+',
units = PARAMS['stimuli']['fixation cross']['units'],
pos = PARAMS['stimuli']['fixation cross']['pos'],
color = PARAMS['stimuli']['fixation cross']['color'],
height = PARAMS['stimuli']['fixation cross']['height'],
font = PARAMS['stimuli']['fixation cross']['font']
)
self.IMAGE_MASK = visual.ImageStim(self.EXP_WINDOW,
units = PARAMS['stimuli']['image mask']['units'],
pos = PARAMS['stimuli']['image mask']['pos'],
size = PARAMS['stimuli']['image mask']['size'],
)
self.STIMULUS_SOUND = sound.Sound(value = 'Sounds/pinknoise.wav',
sampleRate = PARAMS['stimuli']['word']['sampleRate']
)
self.THIS_TRIAL_SOUND = sound.Sound(value = 'Sounds/pinknoise.wav',
sampleRate = PARAMS['stimuli']['word']['sampleRate']
)
self.LEFT_ANSWER = visual.TextStim(self.EXP_WINDOW,
text = '',
units = PARAMS['stimuli']['answers']['left']['units'],
pos = PARAMS['stimuli']['answers']['left']['pos'],
height = PARAMS['stimuli']['answers']['left']['height'],
color = PARAMS['stimuli']['answers']['left']['color'],
font = PARAMS['stimuli']['answers']['left']['font']
)
self.RIGHT_ANSWER = visual.TextStim(self.EXP_WINDOW,
text = '',
units = PARAMS['stimuli']['answers']['right']['units'],
pos = PARAMS['stimuli']['answers']['right']['pos'],
height = PARAMS['stimuli']['answers']['right']['height'],
color = PARAMS['stimuli']['answers']['right']['color'],
font = PARAMS['stimuli']['answers']['right']['font']
)
self.UP_ANSWER = visual.TextStim(self.EXP_WINDOW,
text = '',
units = PARAMS['stimuli']['answers']['up']['units'],
pos = PARAMS['stimuli']['answers']['up']['pos'],
height = PARAMS['stimuli']['answers']['up']['height'],
color = PARAMS['stimuli']['answers']['up']['color'],
font = PARAMS['stimuli']['answers']['up']['font']
)
self.DOWN_ANSWER = visual.TextStim(self.EXP_WINDOW,
text = '',
units = PARAMS['stimuli']['answers']['down']['units'],
pos = PARAMS['stimuli']['answers']['down']['pos'],
height = PARAMS['stimuli']['answers']['down']['height'],
color = PARAMS['stimuli']['answers']['down']['color'],
font = PARAMS['stimuli']['answers']['down']['font']
)
# load the movie and make sure the volume is 0.
self.MOVIE = visual.MovieStim2(self.EXP_WINDOW,
filename ='Movies/action.mov',
volume = 0.0,
pos = PARAMS['stimuli']['movie']['pos'],
size = PARAMS['stimuli']['movie']['size']
)
def run_experiment(self):
# the main experiment loop, which runs all the phases of the experiment
# each phase is its own function
self.setup_experiment()
self.display_instructions()
self.do_task('baseline staircase')
self.do_task('main staircase')
self.end_experiment()
def setup_experiment(self):
# things we need to do before the experiment begins. Note that we do not preload
# all of the stimuli here. It is much less memory intensive to handle them one
# at a time in the inter-trial interval (1 second is plenty of time to do this)
# only when they are needed. here we get the monitor refresh rate (used to calculate jitter window)
# and also set the mouse visibility and build the staircases we are going to need
self.EXP_WINDOW.mouseVisible = PARAMS['devices']['mouse']['visible']
self.ACTUAL_REFRESH_RATE = self.EXP_WINDOW.getActualFrameRate(nMaxFrames = 100, nWarmUpFrames = 20, threshold = 1)
self.STIMS = yaml.safe_load(open("Wordlists/"+PARAMS['experiment info']['user-input']['wordlist'], 'r'))
# generate the stiarcase for this experiment from the parameter file
self.build_the_staircases(PARAMS['staircases'])
# setup a data folder for the subject's sound files
os.mkdir(self.EXPERIMENT_DATA.dataFileName)
def display_instructions(self):
# for each of the instruction pages (params.yaml), set the correct text, draw them to the screen, and
# flip the window to display them. Wait for the 'space' key to move on.
for instructions in PARAMS['stimuli']['instructions']['pages']:
self.INSTRUCTIONS.setText(instructions)
self.INSTRUCTIONS.draw()
self.EXP_WINDOW.flip()
event.waitKeys(PARAMS['devices']['keyboard']['keys next'])
def do_task(self, which_staircase):
# if this is the main staircase, pull the values from the baseline staircases
# to use as start values in the main staircase
if which_staircase == 'main staircase':
self.get_baseline_thresholds()
# create a variable to hold what block number we are on
this_block = 0
# for all of the blocks in the available staircases
for block in self.randomize_blocks(which_staircase):
this_block += 1
self.CONDITION = block
# enter the staircase and let the data handler know we have done so
this_staircase = self.STAIRCASE_HANDLER[which_staircase][block]
self.EXPERIMENT_DATA.addLoop(this_staircase)
# show which block we are doing (Auditory, Visual, Environmental)
self.display_block_title_screen(self.CONDITION)
# for all of the trials that we are supposed to do per block in this stiarcase
for trial in range(PARAMS['method']['reps'][which_staircase]['trials per block']):
# add some data about which condition and block it is
this_staircase.addOtherData('condition', self.CONDITION)
this_staircase.addOtherData('block', this_block)
# get the loudness we should set stim at and the params of this step in the staircase
this_loudness, this_step = this_staircase.next()
# do each portion of the trail
self.intertrial_interval(this_loudness, this_step)
self.prestimulus_period(this_step)
self.stimulus_presentation_window()
self.poststimulus_waiting_period()
is_correct = self.answer_choice_period() # return is correct
# tell the staircase whether we got this step right
this_staircase.addResponse(is_correct)
# tell the data handler that we are finshed with that trial and about to start a new trial
self.EXPERIMENT_DATA.nextEntry()
# if somebody presses escape on any trial, quit the experiment
if event.getKeys(PARAMS['devices']['keyboard']['keys quit']): self.end_experiment()
# if this is a block we are supposed to take a rest after, do so
if this_block in PARAMS['method']['reps'][which_staircase]['rest after blocks']:
self.do_rest_period()
def end_experiment(self):
# this is just a cleanup function that closes the experiemnt
# window and quits psychopy
self.EXP_WINDOW.close()
core.quit()
def randomize_blocks(self, which_staircase):
# Take each condition (Auditory, Visual, Environmental) and randomly
# permute them however many times are specified in number of blocks per condition.
BLOCKS = []
for _ in range(PARAMS['method']['reps'][which_staircase]['blocks per condition']):
for condition in numpy.random.permutation(PARAMS['experiment info']['user-input']['conditions']): BLOCKS.append(condition)
# returns the list of randomized blocks for the staircase
return BLOCKS
def display_block_title_screen(self, this_condition):
# set the text for the particular block, draw it to the screen and flip
# the window. Wait for the time specified in 'block title screen'
self.BLOCK_TITLE.setText(this_condition)
self.BLOCK_TITLE.draw()
self.EXP_WINDOW.flip()
core.wait(PARAMS['method']['timing']['block title screen'])
def build_the_staircases(self, all_staircases):
# here we build all of the staircases we will use in the experiment. This is handled by creating a
# MultiStairHandler for each condition (Auditory, Visual, and Environmental). Each multistair
# has an easy and a hard staircase, and they are interleaved (selected at random such that not more than
# three of the same difficulty level are selected in a row). All staircases are QUEST adaptive staircases
# with parameters set from the params.yaml file
# make an empty dictionary to hold the staircases
self.STAIRCASE_HANDLER = {}
# for all of the staircases (in params - baseline and main)
for staircase in all_staircases:
# create an empty dictionary
self.STAIRCASE_HANDLER[staircase] = {}
# and add a multistair handler for each condition (Auditory, Visual, and Environmental)
for condition in PARAMS['experiment info']['user-input']['conditions']:
self.STAIRCASE_HANDLER[staircase].update({condition: data.MultiStairHandler(
stairType = 'simple',
method = 'random',
conditions = [PARAMS['staircases'][staircase][condition]['easy'], PARAMS['staircases'][staircase][condition]['hard']],
nTrials = PARAMS['method']['reps'][staircase]['trials per staircase']
# name = staircase+" "+condition
)})
def intertrial_interval(self, trial_volume, trial_params):
# start the precise timer
self.start_precise_timer(PARAMS['method']['timing']['intertrial interval'])
# draw the fixation cross in gray and flip the window
self.FIXATION_CROSS.setColor('gray')
self.FIXATION_CROSS.draw()
self.EXP_WINDOW.flip()
# preload the stimuli we need for this trial during this time.
self.preload_stimulus(trial_volume, trial_params)
# stop the precise timer and save whether it was accurate on this trial
timer_accuracy = self.stop_precise_timer()
self.EXPERIMENT_DATA.addData('intertrial_interval', timer_accuracy)
def prestimulus_period(self, trial_params):
# start the precise timer
self.start_precise_timer(PARAMS['method']['timing']['prestimulus period'])
# start playing the mixed sound file
self.STIMULUS_SOUND.play()
# set which text will appear on the screen
if trial_params['label'] == 'easy': diff_text = 'E'
else: diff_text = 'H'
# draw the E or the H and flip the window
self.DIFFICULTY_TEXT.setText(diff_text)
self.DIFFICULTY_TEXT.draw()
self.EXP_WINDOW.flip()
# stop the precise timer and save whether it was accurate on this trial
timer_accuracy = self.stop_precise_timer()
self.EXPERIMENT_DATA.addData('prestimulus_period', timer_accuracy)
def stimulus_presentation_window(self):
# start the precise timer
self.start_precise_timer(PARAMS['method']['timing']['stimulus presentation window'])
# jitter the start time
self.jitter_start_time()
# fade in the stim depending on what we have got.
# self.fade_in_stimulus()
# send the trigger here probably
self.send_ttl_trigger('stim presentation window')
# play the movie and/or sound and/or noisemask
self.play_stimulus()
# stop the precise timer and save whether it was accurate on this trial
timer_accuracy = self.stop_precise_timer()
self.EXPERIMENT_DATA.addData('stimulus_presentation_window', timer_accuracy)
def poststimulus_waiting_period(self):
# start the precise timer
self.start_precise_timer(PARAMS['method']['timing']['post stimulus waiting period'])
# make the fixation cross red and draw it to the screen
self.FIXATION_CROSS.setColor('red')
self.FIXATION_CROSS.draw()
self.EXP_WINDOW.flip()
# stop the precise timer and save whether it was accurate on this trial
timer_accuracy = self.stop_precise_timer()
self.EXPERIMENT_DATA.addData('poststimulus_waiting_period', timer_accuracy)
def answer_choice_period(self):
# create a dictionary of answer positions (keys) assigned to
# the text stims in those positions (values)
ANSWER_POSITIONS = {
'left': self.LEFT_ANSWER,
'right': self.RIGHT_ANSWER,
'up': self.UP_ANSWER,
'down':self.DOWN_ANSWER
}
# randomly shuffle the answer choices and assign them to ANSWER_POSITIONS
# draw each one and then flip the window after all 4 are drawn
numpy.random.shuffle(self.ANSWER_CHOICES)
for pos in ANSWER_POSITIONS.itervalues():
this_answer = self.ANSWER_CHOICES.pop()
ans = str.replace(this_answer, "_", " ")
pos.setText(ans)
pos.draw()
self.EXP_WINDOW.flip()
# wait for the participant to press a key (for time specified in timeout)
# return the key they pressed and their reaction time (RT)
# return whether their choice was correct (for data storing purposes)
try:
selection, RT = event.waitKeys(maxWait=PARAMS['method']['timing']['answer choice timeout'], keyList=ANSWER_POSITIONS.keys(), timeStamped = True)[0]
this_choice = ANSWER_POSITIONS[selection].text
if this_choice == self.TRIAL_SOUND: is_correct = True
else: is_correct = False
except TypeError:
selection, RT, this_choice = ['NA'] * 3
is_correct = False
# add the data we have collected to the data manager
self.EXPERIMENT_DATA.addData('correct_answer', self.TRIAL_SOUND)
self.EXPERIMENT_DATA.addData('answer_choice_position', selection)
self.EXPERIMENT_DATA.addData('answer_choice', this_choice)
self.EXPERIMENT_DATA.addData('is_correct', is_correct)
self.EXPERIMENT_DATA.addData('RT', RT)
return is_correct
def play_stimulus(self):
# if we are at the movie, play it. otherwise draw noise
if self.CONDITION == "Visual":
# self.MOVIE.seek(0.0)
# self.MOVIE.setVolume(0.0)
# play the word and the movie at the same time
# self.WORD.play()
self.MOVIE.play()
# while the movie is still playing, draw it
while self.MOVIE.status != visual.FINISHED:
self.MOVIE.draw()
self.EXP_WINDOW.flip()
else:
# play the word and the image mask at the same time
# self.WORD.play()
self.IMAGE_MASK.draw()
self.EXP_WINDOW.flip()
def preload_stimulus(self, trial_volume, trial_params):
# this function preloads the stimuli necessary for the trial. Note that it always loads the corresponding video
# and an image mask to make it equal for both trials. But it only uses one later on.
# randomly choose a sound the play from the remaining trials in this staircase
remaining_trials = self.STIMS[trial_params['staircase']][trial_params['condition']][trial_params['label']]
self.ANSWER_CHOICES = remaining_trials.pop(numpy.random.choice(remaining_trials.keys()))
self.TRIAL_SOUND = self.ANSWER_CHOICES[0]
print "loading ", self.TRIAL_SOUND
print "remaining trials ", remaining_trials
# load the movie you'll need and set the volume to 0
if self.CONDITION == "Visual":
self.MOVIE.loadMovie('Movies/'+self.TRIAL_SOUND+'.mov')
self.MOVIE.setVolume(0.0)
# load the image mask
list_of_distorted_faces = glob.glob('Facemorphs/*.jpg')
self.IMAGE_MASK.image = numpy.random.choice(list_of_distorted_faces)
print numpy.random.choice(list_of_distorted_faces)
# self.IMAGE_MASK.setTex(numpy.random.random((64,64))) 01/12
# pull the actual sound file to retrieve duration
which_sound_file = 'Sounds/'+trial_params['condition']+'/'+trial_params['label']+'/'+self.TRIAL_SOUND+'.wav'
name_saved_sound = self.EXPERIMENT_DATA.dataFileName+'/'+PARTICIPANT_INFO['subject']+'-'+trial_params['condition']+'-'+trial_params['staircase']+'-'+trial_params['label']+'-'+self.TRIAL_SOUND+'-vol-'+str(trial_volume)+'.wav'
# get the duration of the sound and calculate jitter
self.THIS_TRIAL_SOUND.setSound(which_sound_file)
self.calculate_jitter(self.THIS_TRIAL_SOUND.getDuration())
# mix the sounds
self.mix_sound_sox(noise_file = 'Sounds/noise.wav',
noise_volume = 1.0,
stimulus_file = 'Sounds/'+trial_params['condition']+'/'+trial_params['label']+'/'+self.TRIAL_SOUND+'.wav',
stimulus_volume = trial_volume,
output_file_name = name_saved_sound)
# preload the output sound and set it to full volume
self.STIMULUS_SOUND.setSound(name_saved_sound)
self.STIMULUS_SOUND.setVolume(1.0)
print trial_volume, trial_params
def mix_sound_sox(self, noise_file, noise_volume, stimulus_file, stimulus_volume, output_file_name):
stimulus_padding = PARAMS['method']['timing']['prestimulus period'] + PARAMS['method']['timing']['fade movie buffer']+self.RANDOM_ONSET_TIME
print stimulus_padding
os.system('sox -V --combine mix -v '+str(noise_volume)+' '+noise_file+' -v '+str(stimulus_volume)+' "|sox '+stimulus_file+' -p pad '+str(stimulus_padding)+' " '+output_file_name)
def start_precise_timer(self, duration):
self.timer = core.StaticPeriod(screenHz = PARAMS['devices']['monitor']['screenHz'])
self.timer.start(duration)
def stop_precise_timer(self):
timer_accuracy = self.timer.complete()
self.EXP_WINDOW.flip()
# returns the accuracy of the timer
return timer_accuracy
#
def calculate_jitter(self, stim_duration):
# get the variables we need to calculate the jitter
jitter_window = PARAMS['method']['timing']['stimulus presentation window']
offset_buffer = PARAMS['method']['timing']['stimulus offset buffer']
seconds_per_frame = 1/PARAMS['devices']['monitor']['screenHz']
print self.TRIAL_SOUND, stim_duration
print jitter_window, offset_buffer, seconds_per_frame
# take the stimuli duration and figure out possible start times that would end
# within the stim presntation window. use a bugger to make sure we don't cut it too close
# to the end of the window
possible_jitter = (jitter_window - offset_buffer) - stim_duration
possible_onset_times = numpy.arange(seconds_per_frame, possible_jitter, seconds_per_frame)
print possible_jitter, possible_onset_times
# choose a random onset time from these options and return it
# try:
self.RANDOM_ONSET_TIME = numpy.random.choice(possible_onset_times)
# except ValueError:
# print "Sorry, the current stimulus is too long to play in the stimulus presentation window"
# while we are waiting, add the actual onset and offset times to the data filename
self.EXPERIMENT_DATA.addData('actual_onset_time', self.RANDOM_ONSET_TIME)
self.EXPERIMENT_DATA.addData('actual_offset_time', self.RANDOM_ONSET_TIME + self.THIS_TRIAL_SOUND.getDuration())
print self.RANDOM_ONSET_TIME
def jitter_start_time(self):
ISI = core.StaticPeriod()
ISI.start(PARAMS['method']['timing']['fade movie buffer'] + self.RANDOM_ONSET_TIME)
nFrames = PARAMS['method']['timing']['frames to fade movie']
opacity_list = numpy.arange(0.0, 1.0, (1.0/nFrames))
print "nFRAMES ", nFrames, "OPACITY LIST ", opacity_list
#
if self.CONDITION == "Visual":
# cue up the movie, even if you aren't using it for timing consistency
self.MOVIE.play()
self.MOVIE.pause()
for opacity in opacity_list:
if self.CONDITION == "Visual": this_stim = self.MOVIE
else: this_stim = self.IMAGE_MASK
this_stim.setOpacity(opacity)
this_stim.draw()
self.EXP_WINDOW.flip()
if self.CONDITION == "Visual":
self.MOVIE.loadMovie('Movies/'+self.TRIAL_SOUND+'.mov')
self.MOVIE.setVolume(0.0)
ISI.complete()
def do_rest_period(self):
# set the instructions for the rest period, draw them, and
# wait for however long is specified in REST_BLOCK_DURATION
self.INSTRUCTIONS.setText(PARAMS['stimuli']['instructions']['rest instructions'])
self.INSTRUCTIONS.draw()
self.EXP_WINDOW.flip()
core.wait(PARAMS['method']['timing']['rest block duration'])
def send_ttl_trigger(self, name = None):
# this is not doing anything yet; here is where you would add the code to
# send the ttl trigger. It is likely very short, just a few lines
# and you'll need to use psychopy's parallel library to send it
pass
def get_baseline_thresholds(self):
thresholds = {}
for condition in PARAMS['experiment info']['user-input']['conditions']:
easy, hard = self.STAIRCASE_HANDLER['baseline staircase'][condition].staircases
thresholds[condition] = {'easy': easy.intensities[-1], 'hard': hard.intensities[-1]}
for condition in PARAMS['experiment info']['user-input']['conditions']:
easy, hard = self.STAIRCASE_HANDLER['main staircase'][condition].conditions
print easy, hard
easy['startVal'] = thresholds[condition]['easy']
hard['startVal'] = thresholds[condition]['hard']
print easy, hard
print self.STAIRCASE_HANDLER['main staircase'][condition].conditions
exp = WordsInNoiseEEG()
exp.run_experiment()